The present invention relates to the field of games, and more particularly to a manipulatable game having pegs or balls as game pieces, with apertured, slidable assemblies such that a turn comprises either placement of a peg or movement of a slidable assemblies in either a manual mode or automated by way of a computer application.
Virtually everyone is familiar with portable game devices of some kind, whether it be checkers, chess, chinese checkers or the like, in which pegs, marbles or the like are placed on a board each time a player has a turn. Other peg and marble games are also known, as shown by U.S. Pat. No. 3,870,311, U.S. Pat. No. 4,335,879, and U.S. Pat. No. 3,731,934.
Board games, a common form of past time, have been relegated to money-making types of operations (like Monopoly) and, in today's world, are largely left for rainy days, or power failures. Typically, such board games lack the types of issues that are attractive to today's person, and thus are a mode of last resort.
Educational board games are also known. For example, U.S. Pat. No. 6,032,957 to Kyosaki shows a game for educating the players in the aspects of finance, investing and accounting.
However, such known game devices typically possess a static game board, in which the players have no ability to use a turn to modify the game board.
U.S. Pat. No. 3,731,934 to Shoptaugh shows a board game consisting of fixed home positions on each side thereof with a plurality of sliders between the two home positions with spaces for the reception of the playing pieces of each of the players. The object of the game is to move one player's pieces from one home position to the other before the opponent can do so.
However, the object of the present invention is clearly distinguishable from the game shown in Shoptaugh. The instant invention describes computer applications of the game, not anywhere shown in Shoptaugh. Furthermore, the subject invention is directed to a game apparatus and method of play, whereby a winner is determined when a player places a predetermined number of game pieces in a predetermined arrangement (such as a diamond, square, or other arrangement), which is critical to the instant invention. Shoptaugh, on the other hand, describes a game apparatus whereby a winner is determined by moving his playing pieces from one home area on one side of the board to the other home area on the other side before his opponent.
Accordingly, it is an object of the present invention to provide an unusual game apparatus, in which the game board surface can be changed or altered by a player as that player's turn, rather than simply placing another game piece on the surface.
It is an additional object of the present invention to provide a gaming apparatus and method of play, that permits bidirectional, slidable reassembly of the gaming surface and provides three modes of play: a first mode wherein no gaming pieces are placed on the board at game commencement, a second mode wherein game pieces are added at the option of the players during play, and a third game over mode wherein one of at least two players' game pieces are configured on slidable slats in a predetermined arrangement, and wherein said gaming surface is structured such that it lacks home positions in any of said modes for placement of said pieces.
It is a still further object of the present invention to provide a portable gaming apparatus for playing a game that provides manipulation of the game board.
Finally, it is a yet further object of the present invention to provide a computer-assisted version of the game apparatus, wherein the elements are virtual and created by software, but the gaming rules and methods are the same as that shown in the physical version.
The various features of novelty which characterize the invention are pointed out with particularity in the claims annexed to and forming a part of the disclosure. For a better understanding of the invention, its operating advantages, and specific objects attained by its use, reference should be had to the drawings and descriptive matter in which there are illustrated and described preferred embodiments of the invention.
The foregoing objects and other objects of the invention are achieved through a game apparatus for play by at least two players, having game pieces that are manually placed in at least four slideably mounted, apertured slats, each having at least four apertures for receiving one or more of the game pieces, and a base assembly for slideably mounting the slats, such that the slats can be moved, and said game pieces placed in said apertures, at the option of each of the players who take turns in playing the game. The base lacks a home area for commencement and completion of the game. The object of the game is to arrive at a linear arrangement (i.e., a number in a row) or a predetermined configuration (e.g., a diamond).
Each player elects a color specific to a group of game pieces, and one is selected to open first. Opening can be determined by one player selecting one piece from each group of colors, placing each such piece in a different hand, hiding them behind his/her back, while the other player picks a hand. The winner of the pick then opens.
At the game commencement, no gaming pieces are located on said base. The method of play by two players involves each of the players taking turns that are selected from two possible moves: placing a new game piece in one of the apertures on one of the slats or linearly displacing any one of the slats one stop. It should be appreciated that in this manner, the game board itself is reconfigured by a player. Thus, for example, if one player has three in a row, by moving a slat, the three in a row position disappears, as shown in greater detail in connection with the detailed description set forth below and the drawings appended hereto.
The complexity of play is different from a traditional board game, since a player may use his or her turn to reconfigure the board, thereby changing the dynamics of the piece arrangements. Likewise, by changing the board either a position is enhanced or a new position is established, since the configuration of the board itself is thereby altered.
A winner is determined when a player has a predetermined number of game pieces in a predetermined arrangement (that lacks a home area for completion of the game), generally four or eight in a row, or in a diamond or other configuration,
Under the preferred embodiment, the number of slats are generally the same as the number of apertures, and are preferably four or eight in number. Likewise, winning is established generally by having four or eight in a row. Again, it should be appreciated that when a player has three or seven in a row, this does not automatically mean that that player wins the next turn. This is because the other player may block by placing a game piece on that row, or by moving one of the slats. It should further be appreciated that moving one of the slats may enhance that player's own position (in, for example, aligning a row), or, for that matter, may align the row in a way that allows the other player to win then, or on the next subsequent turn.
Also included is a virtual game board in which the game is controlled by a computer or group of computers. The manner of play is the same, but the game is controlled by software, and the user enters his or her move by mouse or keyboard action.
It is thus a feature of the present invention to provide a game apparatus that allows a player to elect from two options at his or her turn, either placing another game piece on the board or moving a slatted assembly one stop that actually reconfigures the board.
The foregoing and other features of the present invention will become apparent from the following detailed description considered in conjunction with the accompanying drawings. It is to be understood, however, that the drawings are designed solely for purposes of illustration and not as a definition of the limits of the invention, for which reference should be made to the appended claims.
In the drawings, wherein similar reference characters denote similar elements through the several views:
In accordance with the subject invention, and with particular reference to
Each of slats 2A through 2D have corrugated bottom portions 14 that are, in this embodiment, waivably pronounced to enable a “stop” that provides the slat's mobility bidirectionally, in either direction as shown by the arrow indicated in
Accordingly, during play, slats (2A through 2D) are enabled to moved a “stop” representing a location in either of the two directions indicated by the arrow. In particular, with reference to slat 2C, it should be appreciated that this slat was moved, during play, one “stop” leftwardly, as indicated by its dislocation one “unit” or stop to the left of slat 2D. Likewise, slat 2B was moved during play two stops rightwardly, and slat 2A two stops leftwardly.
In this embodiment as shown in
Likewise,
Lastly, it should be appreciated that the game may be played in a virtual manner, in which the game is software created, and played by hardware control on a personal computer 24A, or by two personal computers 24A and 24B connection optionally by way of the Internet or an intranet, as shown by
With respect to the method of play, after each player selects a game color, and the first to start is chosen in any of a variety of known manners, each player is permitted to choose between placing a game piece in an aperture or moving one of the slots. Game continues until a predetermined configuration is achieved. The predetermined configuration may be a line of a number of game pieces that depends from the size of the board, or a geometric shape, like a diamond.
The game board may have any of a number of slats and apertures, without deviating from the spirit or scope of the invention. Generally, the number retains a square arrangement, and is ideally 4 by 4 or 8 by 8, although other configurations are permitted in accordance with the invention.
While there have been shown, described and pointed out fundamental novel features of the invention as applied to preferred embodiments thereof, it will be understood that various omissions and substitutions and changes in the form and details of the device illustrated and in its operation may be made by those skilled in the art without departing from the spirit of the invention. It is the intention, therefore, to be limited only as indicated by the scope of the claims appended hereto.
Number | Date | Country | |
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Parent | 09863644 | May 2001 | US |
Child | 12075426 | US |