Claims
- 1. A game apparatus, comprising:
- (a) a game board having a playing area divided into a plurality of separate regions; each of said regions representing a different cartel, and being assigned a separate name;
- (b) a plurality of contest tokens associated with each player; said contest tokens are movable about said playing area between adjacent cartels for occupying a cartel, challenging opposing players to the right to occupy a cartel, and for defending such a challenge; said contest tokens being unlimitedly available;
- (c) a plurality of battle computers operating cooperatively with said contest tokens for determining outcomes of challenges by opposing players; said battle computers allowing each of said opposing players to preselect the number of contest tokens to be risked in a particular challenge and providing a probability of success for said challenge; said battle computers also allowing each of said opposite players to choose indicia for a particular battle plan without knowledge of the plan chosen by opposing players until the chosen plans of all players are set in said battle computers; said battle computers also including means for comparing the indicia of opposing players and determining an outcome wherein the risked contest tokens of at least one of said opposing players may be removed from the playing area;
- (d) a plurality of resource tokens; each of said resource tokens being related to one of a set of at least two different resources; resource tokens for each of the resources being limited in number; each of said resource tokens having a defined cooperative exchange relationship with said contest tokens; said contest tokens being used in the playing area being limited by such an exchange relationship;
- (e) means for retaining therein excess resource tokens which are not associated with any cartel and forming among the players a common market place for exchanging a quantity of one resource for a quantity of another resource;
- (f) a resource calculator having the name of each cartel noted thereon and designating each of said resources; said resource calculator including:
- (1) means generating a fixed production index and a fixed consumption index related to the production index for each resource of each cartel; production and consumption indexes for each cartel being different but interrelated;
- (2) means for defining an exchange relationship of surplus resources of one of the cartels and contest tokens;
- (3) means establishing an exchange rate for exchanging a quantity of a first resource for a quantity of a second resource where said second resource has been exhausted within one of said cartels; and
- (g) whereby in playing said game, each player receives resource tokens in accordance with said generating means for each cartel which the player occupies and must balance production and consumption of each resource for each of the cartels occupied by the player, and withholds selected resources from the market place and exchanges surplus resource tokens for contest tokens and challenges opposing players for the right to occupy a cartel, so as to ultimately obtain simultaneous occupation of a preselected, game-ending number of said cartels.
- 2. A game apparatus as set forth in claim 1 wherein:
- (a) each of said regions is spaced apart and separated from adjacent regions by a space, and each space represents a different corridor and is assigned a separate name;
- (b) control over a majority of contest tokens in a given corridor by a player constitutes a dominant occupation of said given corridor; and
- (c) said contest tokens are movable in said corridors, whereby the dominant occupation of each corridor surrounding a cartel of an opposing player forms a military embargo and prevents said opposing player from exchanging resource tokens at said common market place.
- 3. A game apparatus as set forth in claim 1 including:
- (a) a card deck including a plurality of cards each designating a particular disaster and consequence thereon to present to an in-turn player by an opposing player to reduce the production index of a selected resource in a manner prescribed by said card.
- 4. A game apparatus as set forth in claim 1 including:
- (a) a card deck including a plurality of cards each designating a path for moving contest tokens between non-adjacent disposed cartels for use by an in-turn player to challenge an opposing player.
- 5. A game apparatus as set forth in claim 1 wherein:
- (a) each of said regions is spaced apart and separated from adjacent regions by a space; each space represents a different corridor, and is assigned a separate name;
- (b) control over a majority of contest tokens in a given corridor by a player constitutes a dominant occupation of said given corridor; and
- (c) said contest tokens are movable in said corridors, whereby the dominant occupation of each of the corridors separating first and second cartels forms a military embargo, and prevents the players occupying said first and second cartels from exchanging resource tokens.
- 6. A game apparatus as set forth in claim 1 wherein:
- (a) said cartels are grouped into major and minor cartels, wherein the production index for said major cartels is greater than the production index for said minor cartels and produces larger resource surpluses; and
- (b) each of said players initially occupies a major cartel.
- 7. A game apparatus as set forth in claim 1 wherein:
- (a) said playing area has a circular shape, and is divided radially into alternate sections of cartels and corridors.
- 8. A game apparatus as set forth in claim 7 wherein:
- (a) each of said cartel sections is further divided into at least two arcuately shaped, radially spaced, cartels; each of said cartels being equally spaced from all other cartels by an identical number of corridors; at least two of said cartel sections being unsymetrical.
- 9. A game apparatus as set forth in claim 1 including:
- (a) a card deck having a plurality of cards each designating a particular disaster and consequence thereon to present to an in-turn player by an opposing player to reduce the production index of a selected resource in a manner prescribed by said card;
- (b) a card deck including a plurality of cards each designating a path for moving contest tokens between non-adjacent, disposed cartels for use by an in-turn player to challenge an opposing player; wherein
- (c) each of said regions is spaced apart and separated from adjacent regions by a space; each space represents a different corridor, and is assigned a separate name;
- (d) control over a majority of contest tokens in a given corridor by a player constitutes a dominant occupation of said given corridor; and
- (d) said contest tokens are movable in said corridors, whereby the dominant occupation of each corridor surrounding a cartel of an opposing player forms a military embargo and prevents said opposing player from exchanging resource tokens at said common market place.
- 10. A game apparatus as set forth in claim 1 wherein:
- (a) each of said regions is spaced apart and separated from adjacent regions by a space, and each space represents a different corridor and is assigned a separate name; corridors on each side of a given cartel cooperate to surround the respective cartel.
- 11. A game apparatus as set forth in claim 10 wherein:
- (a) said contest tokens are movable in said corridors;
- (b) control over a majority of contest tokens in a given corridor by a player constitutes a dominant occupation of said given corridor; and
- (c) dominant occupation of each corridor surrounding a cartel forms an embargo whereby an opposing player occupying the surrounded cartel is prevented from exchaning resource tokens with said common marketplace and with other players.
- 12. A game apparatus as set forth in claim 1, 10 or 11 including:
- (a) a first card deck having a plurality of cards each designating a particular disaster and consequence thereon to present to an in-turn player by an opposing player to reduce the production index of a selected resource in a manner prescribed by said card;
- (b) a second card deck including a plurality of cards each designating a path for moving contest tokens between non-adjacent cartels for use by an in-turn player to challenge an opposing player; said first and second card decks being interrelated between each other and with the contest tokens, such that any player causing removal of a preselected number of an opposing players contest tokens from said playing area is allowed to select one of said cards of said first or second decks without seeing same prior to selection, all of said cards being utilized at the receiving players discretion to catalyze increased interaction between opposing players.
CROSS REFERENCE TO RELATED APPLICATION
This application is a continuation-in-part of United States patent application Ser. No. 781,412, filed Mar. 25, 1977 now abandoned.
US Referenced Citations (4)
Non-Patent Literature Citations (1)
| Entry |
| "Summit" Bookworld, Dec. 19, 1971, p. 3. |
Continuation in Parts (1)
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Number |
Date |
Country |
| Parent |
781412 |
Mar 1977 |
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