The present disclosure relates to the field of game control, in particular to a game control method, a docking station and a game control system. The game control method and the game control system use the docking station as a medium for controlling the game of a mobile device. The docking station can be used as media for controlling mobile device games through the input device and displaying game content through the display device.
Mobile games refer to games that can be played on mobile devices such as mobile phones and tablets. With the increase in computing power, image processing capabilities, and storage capacity of mobile devices such as smart phones and tablet computers, mobile games have been developed significantly.
Mobile games have the advantage that they can be played anytime, anywhere without geographical restrictions. However, there are problems such as small display screen, inability to use keyboard and mouse to control, and inconvenient control.
Connecting the mobile device to an external display device can solve the problem of small display screen of the mobile device. As shown in
The primary purpose of the present disclosure is to provide a game control method, a docking station and a game control system to solve the above-mentioned defects in the prior art.
In order to achieve the above objectives, the technical solutions adopted by the present disclosure are as follows.
A game control method is provided, comprising the following steps: receiving manipulation information from an input device via a first port; receiving video information from a mobile device via a second port; obtaining touch position information of a game interface corresponding to the manipulation information according to a mapping relationship, and transmitting the touch position information of the game interface from the second port to the mobile device; and transmitting the video information from a third port to a display device.
In a preferred embodiment, the game control method further comprises: receiving audio information from the mobile device from the second port; and transmitting the audio information from the third port to the display device; wherein, the display device includes a speaker.
In a preferred embodiment, the game control method further comprises: receiving a power via a fourth port; and providing the power from the second port to the mobile device.
In a preferred embodiment, the game control method further comprises: performing a format conversion on the video information before the video information is transmitted from the third port to the display device.
In a preferred embodiment, the manipulation information comprises a plurality of bytes, wherein one of the plurality of bytes is configured to characterize a key value of a function key, and the other of the plurality of bytes are configured to characterize key values of letter keys, arrow keys and/or number keys.
A docking station is provided, comprising: a first port configured to connect an input device; a second port configured to connect to a mobile device; a third port configured to connect to a display device; a memory; a processor; and a computer program stored in the memory and capable of running on the processor, and wherein when the processor runs the computer program, the docking station executes the game control method as mentioned above.
In a preferred embodiment, the second port comprises a power terminal and a data terminal configured to transmit information bidirectionally.
In a preferred embodiment, the second port is a USB TYPE-C port.
In a preferred embodiment, the docking station further comprises a format converter connected between the third port and the second port.
In a preferred embodiment, the docking station further comprises: a fourth port configured to be connected to power supply equipment; and a power converter connected between the fourth port and the second port.
A game control system is provided, comprising: a mobile device capable of running games; an input devices configured to control games; a display device configured to display game content; and a docking station respectively connected to the mobile device, the input device and the display device, and wherein the docking station is the docking station as mentioned above.
In a preferred embodiment, the input device comprises a keyboard and the mobile device comprises a smart phone, a tablet computer, or a handheld game console.
Compared with the prior art, the present disclosure has at least the following beneficial effects.
The present disclosure uses a special docking station as a medium to connect the input device, the mobile device and the display device, so that when the external display device is used to display the game, the external input device can be used to control the mobile device game, thereby simultaneously solving the problem of small display interface of the mobile game and the problem of inconvenience in handling.
Reference numeral: 10. mobile device; 20. docking station; 30. display device; 40. input device; 21. second port; 22. memory; 23. processor; 24. first port; 25. format converter; 26. third port; 27. power converter; 28. fourth port.
The present disclosure aims to solve the problem that mobile terminals such as mobile phones cannot connect external display devices and input devices at the same time, as well as the problems of small interface of the mobile game and inconvenient operation caused thereby. The present disclosure will be further described below in conjunction with the drawings and embodiments.
The game control method is executed by a docking station 20. Its application is shown in
As shown in
Step S1: receiving manipulation information from the input device 40 from the first port.
The manipulation information is generated by the input device 40, and different manipulation information can be generated by pressing different keys of the keyboard. The manipulation information is preferably composed of a plurality of bytes, one of the plurality of bytes is configured to characterize the key value of the function key, and the other of the plurality of bytes are configured to characterize the key values of the letter keys, the arrow keys and/or the number keys.
As an implementation manner, the manipulation information consists of eight bytes, as shown in
Step S2: receiving video information from the mobile device 10 from the second port, that is, the game screen.
Step S3: receiving audio information from the mobile device 10 from the second port, that is, the voice in the game. Step S3 is an unnecessary step, and the mobile device 10 can be configured to play the game voice.
Step S4: receiving a power from power supply equipment from the fourth port. Step S4 is also an unnecessary step.
Step S5: obtaining touch position information of a game interface corresponding to the manipulation information according to a mapping relationship, and transmitting the touch position information of the game interface from the second port to the mobile device 10.
The mapping relationship here refers to the corresponding relationship between the manipulation information and the touch position information of the game interface. Examples are as follows.
If the game interface has four touch positions A, B, C, and D, their position information is expressed as [x1, y1], [x2, y2], [x3, y3], [x4, y4].
The definition is as follows. Touch position A is controlled by Alt key+A key, touch position B is controlled by Alt key+B key, touch position C is controlled by Alt key+C key, and touch position D is controlled by Alt key+D key.
If the manipulation information generated when the Alt key+A key is pressed is 00000 . . . 0001, the manipulation information generated when the Alt key+B key is pressed is 00000 . . . 0010, and if the manipulation information generated when the Alt key+C key is pressed is 00000 . . . 0011, the manipulation information generated when pressing the Alt key+D key is 00000 . . . 0100.
The mapping relationship is as follows.
The mapping relationship is pre-stored in the memory of the docking station 20, and every time there is a new game, the mapping relationship of the new game is stored in the memory of the docking station 20.
According to the above mapping relationship, the touch position information of the game interface corresponding to the manipulation information can be found, and the touch position information can be transmitted from the second port to the mobile device 10, thereby controlling the mobile device 10 to execute the game operation when the touch position is touched.
Step S6: transmitting the video information from the third port to the display device 30, so that the game screen is mapped on the display device 30 to embody a large-screen display, as shown in
Step S7: transmitting the audio information from the third port to the display device 30, and playing the voice in the game through the speaker built in the display device 30. The step S7 is also not a necessary step.
Step S8: providing the power from the second port to the mobile device 10. In this way, there is no need to pause the game to charge the mobile device 10, which solves the problem that the mobile device 10 cannot be charged after the display device 30 and the input device 40 are connected externally because the mobile device 10 has only one port. The step S8 is also not a necessary step.
Further, when the third port is a specific port, the game control method further includes the step of performing a format conversion on the video information before the video information is transmitted from the third port to the display device 30. For example, in an embodiment, the third port is an HDMI (High Definition Multimedia Interface, high-definition multimedia interface) port, the second port is a TYPE-C port. Before the video information is transmitted from the third port to the display device 30, the video information in DP (DisplayPort) format is converted into video information in HDMI format.
Referring to
The docking station 20 can be connected to the mobile device 10, the display device 30, and the input device 40, and serves as a medium for the mobile device 10, the display device 30, and the input device 40. Using the docking station 20 as a medium, the external input device 40 can be configured to control the game of the mobile device 10 while the game screen can be enlarged and displayed on the display device 30, which effectively solves the problem of small display interface and inconvenient control of mobile devices 10 such as smart phones and tablets.
Further, the second port 21 includes a power terminal and a data terminal that can transmit information in both directions. In this way, the mobile device 10 can be powered through the power terminal, the docking station 20 can transmit touch position information to the mobile device 10 through the data terminal, and the mobile device 10 can transmit video information to the docking station 20. The second port 21 that can be used includes, but is not limited to, a USB Type-C port.
Furthermore, the docking station 20 further includes a format converter 25 connected between the third port 26 and the second port 21. In a preferred embodiment, the second port 21 is a USB Type-C port, the third port 26 is an HDMI port, the format converter 25 converts DP format information received by the second port 21 into HDMI format information, and then the converted information is transmitted to the third port 26.
Further, the docking station 20 further includes: a fourth port 28 configured to be connected to power supply equipment, and a power converter 27 connected between the fourth port 28 and the second port 21. In this way, by means of the connection of the fourth port 28 and the power supply equipment, the power converter 27 can convert the power output from the power supply equipment and transmit the converted power to the mobile device 10 through the second port 21, which can solve the problem that the mobile device 10 cannot continue the game after the battery is exhausted during the game.
As shown in
Power supply equipment can also be connected to the fourth port 28 of the docking station 20, and the power converter 27 in the docking station 20 converts the power output from the power supply equipment and supplies power to the mobile device 10 through the second port 21.
The optional mobile device 10 includes, but is not limited to, a smart phone, a tablet computer, or a handheld game console. The optional input device 40 includes, but is not limited to, a keyboard and a mouse. The docking station 20 may be any one of the docking station as mentioned in the embodiments.
It can be seen from the above embodiments that the present disclosure uses a special docking station as a medium to control mobile device games, which not only embodies the display of game content on large-screen display devices, but also achieves the use of external keyboard and mouse input devices to control mobile device games. Therefore, the present disclosure effectively solves the problem that the existing mobile games have a small display interface and the inability to control the game with the keyboard. In particular, the present disclosure solves the problem that the existing mobile devices such as smart phones cannot be connected to the display device and input devices such as a keyboard and a mouse at the same time, and the problem of small display interface and inconvenient control of the mobile game.
The present disclosure has been described in detail through specific embodiments above. These detailed descriptions are only limited to helping those skilled in the art understand the content of the present disclosure, and should not be understood as limiting the protection scope of the present disclosure. Various modifications, equivalent transformations, etc., performed by those skilled in the art on the above solutions under the concept of the present disclosure should be included in the protection scope of the present disclosure.
Number | Date | Country | Kind |
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202010917988.3 | Sep 2020 | CN | national |
202021924753.9 | Sep 2020 | CN | national |