The present invention is directed to game dice and/or game chips, and to games played with game dice and/or game chips.
Dice are commonly used in games of chance such as craps and many board games, such as Monopoly® manufactured by Hasbro of Pawtucket, R.I. The list of games which use dice is so extensive that it is impractical to attempt a complete list.
Game chips are commonly used for score keeping/tallying in games such as poker and blackjack. The list of games which use chips is so extensive that it would fill many pages.
However, a physical relationship between game chips and a die is not to be found in the prior art. One reference that does teach a customizable die is U.S. Pat. No. 4,682,778 issued to Willis et al. Willis et al. teaches an eight-sided die (11) to which colored magnetic triangles (21) may be attached to alter the configuration of faces. However, score keeping is accomplished using voting chips (12) and play money (17), and Willis et al. does not teach or in any way suggest the use of the magnetic triangles (21) for score keeping.
It is therefore an object of the present invention to provide a physical relationship between a game die and game chips.
It is another object of the present invention to provide the ability to physically combine a game die and game chips.
It is another object of the present invention to provide game chips which are removably attachable to a game die.
It is another object of the present invention to provide game chips which are removeably attachable to a game die to alter or customize the faces of the game die.
It is another object of the present invention to provide a customizable or alterable game die.
Furthermore, it is an object of the present invention to provide games to be played with a die and game chips where the game chips are used both for score keeping and are removably attachable to the faces of the die.
Additional objects and advantages of the invention will be set forth in the description which follows, and will be obvious from the description or may be learned by practice of the invention. The objects and advantages of the invention may be realized and obtained by means of the instrumentalities and combinations particularly pointed out in the claims.
The present invention is directed to an amusement device comprising a game die chassis and game chips. The die chassis has a plurality of faces which have face cavities. The game chips, which have a plurality of differentiable insignia, are removably insertable into said face cavities.
The present invention is also directed to a method for play with a game die chassis having face cavities into which game chips, which have differentiable insignia, can be removably inserted. A number of game chips are inserted into face cavities of the die chassis, and one or more target insignia are specified. A player then rolls the die and is awarded additional game chips if the insignia which comes up on the roll matches one of the target insignia.
As shown in
According to the preferred embodiment of the present invention, the game chips (190) may have a variety of colors. Alternatively, the game chips (190) may bear inscriptions or designs, or the game chips (190) may bear inscriptions or designs and have a variety of colors. Markings or colorings of any kind are generically referred to in the present specification as “insignia.” The use of game chips (190) for both the standard money/tallying/score keeping role and to alter the die (99) allows a wide variety of new games to be played. For instance, if the die (99) is rolled by a first player and the die (99) lands with a red chip (190) facing upwards, the player may win a red chip (190), or lose a red chip (190), or other players may win a red chip (190), or other players may lose a red chip (190), or the first player may take the red chip (190) out of the die chassis (100), or add a chip (190), such as a red chip (190), to the die chassis (100), etc. It should be noted that if the chips (190) are significantly heavier than the die chassis (100), having a chip (190) in any face cavity (110) without a chip (190) in the opposite face cavity (100) will weight the die chassis (100) such that the face cavity (110) without the chip (190) is more likely to land upwards, i.e., the die (99) will function as a “loaded” die (99). This effect will be less noticeable if the game chips (190) are considerably lighter than the die chassis (100).
As shown in
An alternate embodiment of the game die of the present invention is shown in perspective view in
As with the embodiment of the game die chassis (100) of
A third alternate embodiment of the game die of the present invention is shown in perspective view in
As with the first embodiment of the game die chassis (100), the present invention also includes game chips (190) which have a diameter roughly equal to the diameter of the indents (312) just below the lips (311) of the face cavities (310). The game die chassis (300) is made of a flexible material while the game chips (190) are made of a rigid material, so a game chip (190) may be removably inserted in a face cavity (310) so as to cover and seal the face cavity (310). Small objects, such as beads, balls, or chips, may be secured in a face cavity (210) when it (210) is sealed with a chip (190). As with the first embodiment of the die chassis (100), the weight of the chips (190) may influence the roll of the die (399). (The die chassis (300) in combination with one or more game chips (190) is referred to collectively as the game die (399).)
The nibs (350), which differentiate the faces of the die (300) when game chips are not covering the face cavities (310), provide additional possibilities for play. In addition to the type of actions described above when the die (399) lands with a chip (190) in the cavity (310) facing upwards, when the die (399) lands with a cavity (310) without a chip (190) facing upwards, the game may incorporate an action taken corresponding to the number of nibs (350) in the cavity (310) facing upwards. Also, the game may involve guessing how many nibs (350) are within a cavity (310) covered by a chip (190).
The ability to insert game chips (190) into the face cavities (110), (210) or (310) allows a variety of new games to be played. For instance, one exemplary game for two to six players using the first above-described game chassis (100), which combines skill and luck and involves each player trying to add chips (190) to the game die chassis (10) of a certain color to increase that player's odds in subsequent spins of the die (99), is played as follows. In a first stage, each player chooses a color. The game die chassis (100) is emptied of game chips (190), and each player puts one of his game chips (190) in a face cavity (110) of the die chassis (100). The die (99) is then thrown repeatedly, until one of the game chips (190) comes up, and the player whose color shows on the up-face of the die (99) gets to go first. The game die chassis (100) is again emptied of game chips (190), each player takes six game chips (190) of his or her color, and the second stage of play is begun.
In the second stage of play, each player, starting with the winner of stage one and proceeding clockwise, flicks a game chip (190) tiddlywink style at the die (99). If a player hits the die (99) he/she can insert that game chip (190) in a face cavity (110) of the die chassis (100). This continues until all the face cavities (110) of the die chassis (100) are filled. The more game chips (110) a player can place in the die chassis (100), the higher his/her chances are in the next stage of the game.
In the third and final stage of the game, each player puts one of his/her game chips (110) in the middle of the table. The die is thrown by the first player and the player whose color shows on the up-face of the die (99) wins all the game chips (190) that have been staked during that round. Then, the player immediately clockwise of the first player throws the die (99), and again the player whose color shows on the up-face of the die (99) wins all the game chips (190) that have been staked during that round. Play continues in this fashion with the die (99) being thrown by the player immediately clockwise of the last player to throw the die until one of the players loses all of his/her game chips (100). The winner is then the player who at this point has the most game chips (110).
While the above description contains many specificities, these should not be construed as limitations on the scope of the invention, but rather as exemplifications of preferred embodiments thereof. A wide range of variations are within the scope of the present invention. For example: the die chassis may have more of less than six faces; the die chassis may or may not have cubic symmetry or any symmetry; the face cavities may have other shapes and may, for instance, be considerably less shallow so as not to allow a message or an object to be hidden in a cavity behind a game chip; the face cavities need not have a regular arrangement; the die chassis may be made of foam, plastic, wood, etc.; the chips may be made of foam, plastic, wood, etc.; the game chips may be made of a flexible material while the game die is made of a rigid material; both the game chips and game die chassis may be made of a flexible material; the chips may be made of a transparent, translucent or opaque material; the die chassis may be made of a transparent, translucent or opaque material; the game chips may have engravings, apertures, or other graphical or tactile means of differentiation; the game chips may bear numbers, letters, or other designs; the game chips may not be colored; the game chips may be identical; the game chips need not be disk shaped; games played with the die chassis and chips of the present invention may also include other game components, such as a game board, spinner, cards, player markers, etc.; two or more dice may be used in a game; markings other than nibs may be displayed in the face cavities to number or otherwise identify the faces of the die; the die need not be used to play a game; a game might include the hiding of game instructions in the cavities behind the chips; a game might include the hiding of treasures like coins or gems underneath the chips; the chips may be customized with a marker, such as by drawing on characters, faces or symbols, to give the chips special worth or powers; many other games may be played with the die chassis and game chips; the die may be used for a game of luck involving no skill, or a game of skill involving no luck; etc.
Accordingly, it is intended that the scope of the invention is determined not by the embodiments illustrated, but rather by the Claims and their legal equivalents.
The present non-provisional patent application is based on and claims the priority of provisional patent application Ser. No. 60/898,276 filed Jan. 29, 2007 entitled “Game Die with Face Cavity-Insertable Game Chips” by Alex Hochstrasser.
Number | Date | Country | |
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60898276 | Jan 2007 | US |