This is the U.S. National Phase Application under 35 U.S.C. §371 of International Patent Application No. PCT/JP2008/053639 filed Feb. 29, 2008, which claims the benefit of Japanese Patent Application No. 2007-070768 filed Mar. 19, 2007, Japanese Patent Application No. 2007-070771 filed Mar. 19, 2007, and Japanese Patent Application No. 2007-070782 filed Mar. 19, 2007, all of which are incorporated by reference herein. The International Application was published in Japanese on Sep. 25, 2008 as WO2008/114596 A1 under PCT Article 21(2).
The present invention relates to a game machine which generates dividend according to achievement of a winning combination, or determines whether a winning condition is established based on types and arrangements or arrays of symbols displayed on a game screen.
For example, in publicly known game machines such as slot game machines, a correspondence relationship between winning combinations and dividend values (odds, a number of dividends or dividend amount) is preset and when any winning combination is achieved, a dividend is given to a player according to the dividend value set for this winning combination. In these game machines, the dividend value is generally varied according to a probability of achievement in a winning combination. Also in publicly known game machines, when a predetermined condition is established in a game, an arrangement order of odds is shuffled by using random numbers so that a correspondence relationship between winning combinations and odds is changed (for example, see Japanese Patent Application Laid-Open No. 2004-033615).
Further, in publicly known game machines, when symbols to be arranged on a predetermined area on a game screen in a predetermined positional relationship (matrix pattern as one example) is drawn randomly from predetermined types of symbols and then the types and the arrangement of these symbols achieve predetermined winning combinations, winning is determined. In some of such a kind of game machines, not only normal symbols which are available as one type of symbols in a determination of success or failure of a winning condition however also common symbols which are available as two or more types (typically all types) of normal symbols in the determination of the success or failure of the winning condition are included in symbol candidates to be selected, and when a predetermined condition is established, the common symbols are arranged on a predetermined area and the probability of establishment of the winning condition is heightened (For example, see Japanese Patent Application Laid-Open No. 2004-173950).
Further, in publicly known game machines, when symbols to be arranged on a predetermined area on a game screen in a predetermined positional relationship (matrix pattern as one example) is drawn randomly from predetermined types of symbols and the same type of symbols whose number is necessary for winning are aligned on a predetermined winning line, a determination is made that a winning combination as a winning condition is achieved. In some of this type of game machines, when a winning combination or a winning condition is about to be established however winning is missed like a case where only one different type of symbol is mixed on a winning line, user's expectation for winning is heightened by additionally giving a drawing chance (for example, see Japanese Patent Application Laid-Open No. 2005-312481).
In game machines where dividend values are set for winning combinations, respectively, a dividend list where the winning combinations are related with the dividend values is generally provided on suitable positions of the game machines. For easy understanding of the correspondence relationship between the winning combinations and the dividend values, constant regularity or order is normally set to the array of the winning combinations in the dividend list. In a typical example, the regularity or the order is set so that the winning combinations are arranged in decreasing order of the probability of the achievement, and the dividend values related to the winning combinations are set in increasing order. Players frequently enjoy games understanding of the correspondence relationship between the winning combinations and the dividend values, based on not only the correspondence relationship between the winning combinations and the dividend values however also regularity between the dividend values. For this reason, when the arrangement order of the dividend values is changed by random numbers or the like, it is difficult to understand the correspondence relationship after the change immediately, and thus this might confuse the players uselessly. On the other hand, when the dividend values are integrally multiplied uniformly, the correspondence relationship between the winning combinations and the dividend values after the change is easily understood. However, the dividend values such as odds increase by integral multiplication, and thus inconvenience such that the dividend values cannot be finely controlled is created. A case where an absolute amount of dividends such as the number of dividends or dividend amounts is displayed as the dividend values to be related with the winning combinations and displayed instead of odds on the dividend list also causes the similar problem.
When common symbols are arranged only at one game chance, namely, one winning determination chance, user's expectation for winning cannot be sufficiently heightened. On the other hand, when common symbols can be used at game chances without limit, a high probability state continues for long time uselessly, and a difference in the winning probability between the case where the common symbols appears and the case where they do not appear expands. That is to say, the high probability state cannot be flexibly and suitably controlled.
Even when the same type of symbols appear partially on an array achieving a winning combination, drawing from all symbols is repeated in next drawing. In this case, even if next drawing is given as perk due to narrowly missing a winning combination, an impression such that a state of an almost established winning condition is set back might be given to players, and thus the players' expectation cannot be sufficiently heightened. When the symbols which are aligned on the winning line are excluded from symbols to be drawn and only different types of symbols are used as the symbols to be drawn next, the remaining symbols may be aligned. For this reason, the state that the winning condition is about to be established is not set back. In this case, however, since some types of symbols are already decided, a winning combination which is achieved at the next time is limited. When only winning combinations whose dividends are smaller are achieved, the players' expectation is not much high.
It is an object of the present invention to provide a game machine which can allow a player to relatively easily understand a correspondence relationship between winning combinations and dividend values even when the correspondence relationship is changed and can finely control dividend values, and a computer program to be used in the game machine. Further, it is another object of the present invention to provide a game machine which can sufficiently heighten player's expectation for winning using common symbols and can flexibly and suitably control a high probability state generated by the common symbols, and a program to be used therein. Further, it is another object of the present invention to provide a game machine which can sufficiently heighten player's expectation for a next drawing chance without giving an impression such that a state of almost establishment of a winning condition is set back to the player, and a program to be used therein.
In order to solve the above problems, a game machine according to an aspect of the present invention includes: a first game chance control device that generates a game chance which is allowed to achieve at least one winning combination in winning combinations whose achievement probability varies in a game within a predetermined range to be provided to the player in exchange for a game value; a dividend value control device that sets a correspondence relationship between the winning combinations and the dividend values for the player; a dividend display control device that displays a dividend list where the winning combinations are related with the dividend values on a predetermined display device according to the correspondence relationship set by the dividend value control device; a dividend creating device that generates the dividend for the player corresponding to the achieved winning combination according to the correspondence relationship set by the dividend value control device when any winning combination is achieved; and a condition determining device that determines whether a predetermined dividend change condition is established in the game within the predetermined range, wherein the dividend value control device changes the correspondence relationship so that every time when the dividend change condition is established, a column of the dividend values shifts to one end side of an arrangement direction of the winning combinations on the dividend list, and a new dividend value is credited to a blank space generated on the other end portion in the arrangement direction of the dividend list according to the shift.
According to the game machine of the present invention, when a winning combination is achieved at the chance generated by the first game chance control device, the dividend generating device generates a dividend corresponding to the winning combination according to the correspondence relationship between the winning combinations and the dividend values set by the dividend value control device. The correspondence relationship between the winning combinations and the dividend values is displayed in advance on the dividend list by the dividend display control device. A player understands the relationship between the winning combinations and the dividend values based on the dividend list so as to enjoy the game. When the dividend change condition is established, the correspondence relationship between the winning combinations and the dividend values is changed, and accordingly the correspondence relationship displayed on the dividend list also changes. The correspondence relationship is changed in such a manner that the column of the dividend values displayed on the divided list before the change shifts to the arrangement direction of a winning combination. As a result, regularity or order between the dividend values is maintained before and after the change in a certain range on the dividend list (a constant range from one end portion). Therefore, even when the correspondence relationship between the winning combinations and the dividend values is changed, the player can be allowed to comparatively easily understand the correspondence relationship. Particularly when a shift amount of the column of the dividend values on the dividend list is predetermined, the correspondence relationship after the change can be estimated before the change. When the dividend change condition is established, the player can be allowed to understand how the dividend values change more easily. Further, when a rate of change or a change amount between the dividend values is finely set, the change in the dividend values before and after the change in the correspondence relationship can be repressed small. As a result, the dividend values can be finely controlled.
In the game machine according to an aspect of the present invention, the dividend value control device determines a new dividend value, which should be credited to the blank space at the time when the dividend change condition is established at the next time, at a stage before the establishment of the dividend change condition, and the dividend display control device may display the new dividend value as a dividend value, which should be credited to the blank space at the time when the dividend change condition is established at the next time, on the display device. In this case, the dividend value which should be credited to the dividend list at the time when the dividend change condition is established at the next time, is presented to the player in advance. For this reason, the player can be allowed to understand the correspondence relationship between the winning combinations and the dividend values after the change more easily.
In the aspect, the dividend display control device may display the dividend value, which should be set in the blank space at the time when the dividend change condition is established at the next time, so that the dividend value is adjacent to the dividend value arranged on the other end of arrangement direction in the dividend list. In this case, the player can be allowed to easily understand that the new dividend value displayed adjacently to the dividend value on the other end in the dividend list is a value to be credited to the blank space generated due to the change of the correspondence relationship.
In the game machine according to an aspect according to the present invention, the dividend display control device sets an arrangement order of the winning combinations so that the winning combinations whose achievement probability is lower are closer to the other end of the arrangement direction in the dividend list, and the dividend value control device may change the correspondence relationship so that an expectation value of the dividend becomes larger every time when the dividend change condition is established. In the aspect, the correspondence relationship between the winning combinations and the dividend values is changed so that the expectation value of the dividend becomes larger every time when the dividend change condition is established. Further, since the winning combinations whose probability is lower are arranged so as to be closer to the other end in the dividend list, it is possible to make the player easily understand that the correspondence relationship is changed so that the expectation value of the dividend becomes large when the dividend change condition is established by seeing regularity or order present between the divided values before the change. As a result, a seasoning of the game can be heightened by attracting the player's interest to success or failure of the dividend change condition.
In the game machine according to an aspect of the present invention, the dividend value control device may set the new dividend value, which is credited to the blank space at the time when the dividend change condition is established, to a value not less than the highest dividend value displayed on the dividend list before the establishment of the dividend change condition. In the aspect, when the dividend change condition is established, the player can be allowed to understand that higher dividend can be expected before the establishment of the dividend change condition. As a result, a seasoning of the game can be heightened by attracting the player's interest to the success or failure of the dividend change condition.
In an aspect of the present invention, it may be that the game machine comprises a dividend candidate data saving device that saves dividend candidate data in which dividend candidate values whose number is larger than the number of the winning combinations are arranged in predetermined order, Wherein the dividend value control device selects a series of dividend candidate values whose number is larger than the number of the winning combinations by predetermined number as a selected dividend value group from the dividend candidate data, and set the correspondence relationship by further selecting a series of dividend candidate values whose number is the same as the number of the winning combinations from the head dividend candidate values in the selected dividend value group as dividend values to be displayed with them being related with the winning combinations on the dividend list, and selects dividend candidate values included in a range of the predetermined number starting from the tail end of the selected dividend value group as the new dividend value which should be credited to the blank space when the dividend change condition is established at the next time, and changes the correspondence relationship by setting a range of the selected dividend value group selected from the divided candidate data with the range being shifted by the predetermined number when the dividend change condition is established, and determines a new dividend value which should be credited to the blank space when the dividend change condition is further established after the change.
In the aspect, the range of the selected candidate value group set on the dividend candidate data is shifted by the predetermined number every time when the dividend change condition is established, so that the correspondence relationship between the winning combinations and the dividend values in the present invention can be changed and the new divided value can be determined. Since the correspondence relationship is set by using the common dividend candidate data before and after the change in the correspondence relationship, the inventors do not have to create data tables which are different according to a difference in the correspondence relationship between the winning combinations and the dividend values in advance. Therefore, the number of development steps and a data amount can be reduced.
In the aspect using the dividend candidate data, the dividend display control device may display the new dividend value as the dividend value, which should be credited to the blank space when the dividend change condition is established at the next time, on the display device. In this case, since the new dividend value to be credited to the blank space is displayed in advance, as described above, the player can be allowed to easily understand the correspondence relationship between the winning combinations and the dividend values after the change. Further, the dividend display control device may display the dividend value, which should be set on the blank space when the dividend change condition is established at the next time with the dividend value being adjacent to the dividend value displayed on the other end of the arrangement direction in the dividend list. In this case, the player can be allowed to easily understand that the new dividend value displayed adjacently to the dividend value on the other end of the dividend list is a value which should be credited to the black space generated due to the change in the correspondence relationship.
In the aspect using the dividend candidate data, it may be that the dividend display control device sets arrangement order of the winning combinations so that the winning combinations whose achievement probability is lower are closer to the other end of the arrangement direction in the dividend list, and the dividend candidate data has a data structure such that the dividend candidate values are arranged so that the closer the range of the selected dividend value group shifts from the head to the tail end, the higher the expectation value of dividend becomes. In this case, the change such that the expectation value of dividend becomes higher every time the dividend change condition is established can be realized only by shifting the range of the selected dividend value group set on the dividend candidate data every time when the dividend change condition is established. The dividend candidate data may have a data structure such that the dividend candidate values are arranged with them becoming higher towards the tail end from the head. A result, every time when the dividend change condition is established, higher dividend values are set for the winning combinations so that the expectation value of dividend becomes higher.
In the game machine according to an aspect of the present invention, the first game chance control device may generate an additional game chance which is allowed to achieve at least one of the winning combinations within the same range when a winning combination is achieved in a game within the predetermined range, and the condition determining device may determine that the dividend change condition is established when at least one winning combination is achieved at the additional game chance generated by the first game chance control device. In the aspect, when a winning combination is further achieved at an additional game chance given by the achievement of the winning combination, the determination is made that the dividend change condition is established, so that the dividend value control device changes the correspondence relationship between the winning combinations and the dividend values. Also when the winning combination is established at the additional game chance, the first game chance control device gives an additional game chance, so that the winning combination is repeatedly established in the same range and the correspondence relationship between the winning combinations and the divided values might be repeated changed. Every time when the correspondence relationship is changed, the column of the dividend values shifts to one end and a new dividend value is credited to the blank space on the other end in the dividend list. Even when such a change is repeated, the correspondence relationship between the winning combinations and the dividend values is easily understood. For this reason, even when the repeating frequency is high, the player has less potential for confusion, and the seasoning of the game can be further heightened.
In order to solve the above problems, a computer program according to an aspect of the present invention is constituted to allow a computer provided to a game machine to serve as: a first game chance control device that generates a game chance which is allowed to achieve at least one winning combination in winning combinations whose achievement probability varies in a game within a predetermined range to be provided to a player in exchange for a game value; a dividend value control device that sets a correspondence relationship between the winning combinations and dividend values for the player; a dividend display control device that displays a dividend list where the winning combinations are related with the dividend values on a predetermined display device according to the correspondence relationship set by the dividend value control device; a dividend generating device that generates a dividend for the player corresponding to the achieved winning combination according to the correspondence relationship set by the dividend value control device when any winning combination is achieved; and a condition determining device that determines whether a predetermined dividend change condition is established in the game within the predetermined range, wherein the dividend value control device changes the correspondence relationship so that every time when the dividend change condition is established, a column of the dividend values shifts to one end side of an arrangement direction of the winning combinations on the dividend list, and a new dividend value is credited to a blank space generated on the other end in the arrangement direction of the dividend list according to the shift.
When the computer program of the present invention is executed by the computer provided in the game machine, the game machine of the present invention can be constituted. The computer program of the present invention may be provided to the user with the program being recorded in a recording medium readable by the computer, or may be provided to the user through a wired or wireless communication network.
In order to solve the above problems, a game machine according to another aspect of the present invention comprises: a second game chance control device that generates at least one game chance which is allowed to establish a predetermined winning condition in a game within a predetermined range provided to a player in exchange for a game value; a symbol arrangement control device that determines types of symbols to be arranged on a predetermined area on a game screen with a predetermined positional relationship according to the generation of the game chance; and a first winning determining device that determines whether the winning condition is established based on the types and the arrangement of the symbols arranged on the predetermined area, wherein the symbol arrangement control device comprises: a common symbol drawing device that draws at least one symbol from symbol candidates including normal symbols available as one kind of symbols for the determination of winning in the first winning determining device and common symbols available as two or more kinds of normal symbols within an effective range predetermined for the determination of the winning; a common symbol arrangement device that arranges the common symbol drawn by the common symbol drawing device on the predetermined area; a consumption condition determining device that determines whether a predetermined consumption condition is established in the game within the predetermined range; and a common symbol control device that controls the arrangement of symbols on the predetermined area so that when the common symbol is arranged on the predetermined area, the effective range is reduced every time when the consumption condition is established, and even if the new game chance is generated, the common symbol remains on the predetermined area until the effective range is consumed, and when the effective range is consumed, the common symbol disappears from the predetermined area.
In the game machine of the present invention, when the second game chance control device generates a game chance, the symbol arrangement control device determines types of symbols to be arranged on a predetermined area on a game screen and then the determined symbols are arranged on the predetermined area on the game screen with a predetermined positional relationship. The first winning determining device determines success or failure of winning based on the types and arrangement of the symbols. At the symbol type determining process by the symbol arrangement control device, the common symbol drawing device draws a common symbol from symbol candidates, and then the drawn common symbol can be arranged on the predetermined area. When a predetermined consumption condition is established with the common symbol being arranged, the common symbol control device reduces the effective range of the common symbol accordingly. Even when a new game chance is generated, the common symbol remains on the predetermined area on the game screen until the effective range consumed. Since the common symbols are available as two or more kinds of normal symbols, a state that the probability of the establishment of the winning condition is heightened continues until the common symbols disappear. As a result, user's sense of expectancy for the winning can be further heightened than the case using the common symbol only once. On the other hand, the high probability state due to the common symbols can be controlled flexibly and suitably according to the setting of the consumption condition and the effective range.
In the game machine according to the second aspect of the present invention, the effective range is defined by the number of effective times, and the common symbol control device may determine that consumption condition is established every time when the common symbol is used for the establishment of the winning condition, and reduce the number of effective times one by one. In the aspect, since the number of effective times is reduced one by one every time when the common symbol is used for the establishment of the winning condition, a relationship between the establishment of the consumption condition and residual of the effective range of the common symbols is clear, and the player can be allowed to easily understand how long the high probability state due to the common symbol continues.
In the game machine according to the above aspect of the present invention, the first winning determining device may determine that the winning condition is established when a predetermined number of same types of symbols arranged on the predetermined area form a predetermined array. In the aspect, when the common symbol is taken into the predetermined array, in the case that the common symbol and any one type of two or more types of normal symbols included in the range where the common symbol is available are aligned in one array, the first winning determining device determines that the predetermined array is formed by the same type of symbols.
In the game machine according to the above aspect of the present invention, the second game chance control device generates the new game chance in the game within the same range when the winning condition is established, whereas ends the game within the predetermined range when the winning condition is not established, and the common symbol control device may erase the common symbol from the predetermined area when the winning condition is not established and the common symbol remains on the predetermined range. In the aspect, when the winning condition is not established and the second game chance control device ends the game, even if the effective range of the common symbol remains, the common symbol disappears from the predetermined area on the game screen. Therefore, the game machine is in no danger of being in the state such that the probability of the establishment of the winning condition is initially high due to the common symbol remains at the time point when the player gives a game value to the game machine to start a next game.
The common symbol drawing device draws symbols from the symbol candidates at any game chance generated in the game within the predetermined range, the common symbol arrangement device may arrange the common symbol on the predetermined area at a game chance generated at next and after times when the winning condition is established at the game chance at the time point when the common symbol drawing device draws the common symbol. In the aspect, when a requirement is that the common symbol is drawn at any game chance and then the winning condition is established at the game chance, the common symbol is arranged on the predetermined area at the next and after game chances. Since the requirement for arranging the common symbol includes the establishment of the winning condition, the high probability state due to the arrangement of the common symbol can be generated as one kind of perquisite for the establishment of the winning condition.
The game machine may further include a common symbol presenting device that presents the drawn common symbol as a symbol to be arranged on the predetermined area at the game chance generated at the next and after times to the player when the common symbol drawing device draws the common symbol. When the drawn common symbol is presented to the player, a notice can be sent to the player about the state that when the winning condition is established, the common symbol is arranged at the next game chance and the high probability state is generated. As a result, player's sense of expectancy can be heightened.
The common symbol drawing device may draw a symbol from the symbol candidates at the game chance firstly generated in the game within the predetermined range. In the aspect, since the common symbol is drawn at the game chance firstly generated, the high probability state can be generated by the common symbol in all games without exception. In the game machine according to another aspect of the present invention, the symbol candidates may include common symbols whose effective range varies. When the effective range is varied, the high probability state can be controlled by the common symbol more flexibly and more suitably.
In order to solve the above problems, a computer program according to the above aspect of the present invention is constituted to allow a computer provided to a game machine to serve as: a second game chance control device that generates at least one game chance in a game within a predetermined range provided to a player in exchange for a game value; a symbol arrangement control device that determines types of symbols to be arranged on a predetermined area on a game screen with a predetermined positional relationship according to the generation of the game chance; and a first winning determining device that determines whether a predetermined winning condition is established based on the types and the arrangement of the symbols arranged on the predetermined area, and wherein the symbol arrangement control device to serve as: a common symbol drawing device that draws at least one symbol from symbol candidates including normal symbols available as one kind of symbols for the determination of winning in the first winning determining device and common symbols available as two or more kinds of normal symbols within an effective range predetermined for the determination of the winning; a common symbol arrangement device that arranges the common symbol drawn by the common symbol drawing device on the predetermined area; a consumption condition determining device that determines whether a predetermined consumption condition is established in the game within the predetermined range; and a common symbol control device that controls the types and the arrangement of the symbols so that when the common symbol is arranged on the predetermined area, the effective range is reduced every time when the consumption condition is established, and even if a new game chance is generated, the common symbol remains on the predetermined area until the effective range is consumed, and when the effective range is consumed, the common symbol disappears from the predetermined area.
When the computer program of the present invention is executed by the computer provided to the game machine, the game machine of the present invention can be constituted. The computer program of the present invention may be provided to the user with the program being recorded on a recording medium readably by the computer, or may be provided to the user through a wired or wireless communication network.
In order to solve the above problems, a game machine according to a further aspect of the present invention has: a drawing chance control device that generates at least one drawing chance in a game within a predetermined range provided to a player in exchange for a game value; a symbol drawing device that draws types of symbols to be arranged on a predetermined area on a game screen with a predetermined positional relationship according to the generation of the drawing chance; a second winning determining device that determines success or failure of a winning condition with formation of a predetermined array on the predetermined area by the same kind of three or more symbols being a prerequisite; and an exception condition determining device that, when symbols other than the symbols establishing the winning condition in the symbols arranged on the predetermined area are used, determines success or failure of an exception condition, in which a prerequisite is partial formation of the predetermined array by the same type of symbols whose number is less than winning necessary number and is two or more, wherein the symbol drawing device comprises an exception processing device that, when the exception condition is established, sets positions where the symbols for establishing the exception condition within the predetermined area are arranged as exception positions, and controls drawing so that the same type of symbols are arranged on the exception positions at the next and after drawing chances.
In the game machine of the present invention, when the drawing chance control device generates a drawing chance, the symbol drawing device draws respectively types of symbols to be arranged on a predetermined area on the game screen with a predetermined relationship. The symbols are arranged on the predetermined area on the game screen according to the drawn result. After the arrangement of the symbols, when the same kind of symbols whose winning necessary number is three or more form a predetermined array, the second winning determining device determines that the winning condition is established. On the other hand, in the case where an attention is paid to symbols which are not involved in the establishment of the winning condition, when the same kind of symbols whose number is less than the winning necessary number and is two or more form a part of the predetermined array, the exception condition determining device determines that an exception condition is established. In other words, a state that the winning condition is about to be established can be defined as the exception condition. When the exception condition is established, the exception processing device sets positions of the symbols establishing the exception condition as the exception positions, and the types of the symbols on the exception positions match with each other at next and after drawing chances. As a result, the winning condition is easily established, and the player's sense of expectancy for the winning is heightened. Since the state that the same kind of two or more symbols are partially included in the predetermined array is passed to the next and after drawing chances, an impression such that the state of almost establishment of the winning condition is set back is not given to the player. Further, the type of symbols on the exception positions is not fixed, and the drawing is controlled so that the same kind of symbols is arranged, and thus the type of symbols appearing on the exception positions can be changed. As a result, the player's sense of expectancy can be sufficiently heightened.
In the present invention, the second winning determining device may determine that the predetermined array is formed when the same kind of symbols whose number is the winning necessary number are adjacent to each other without via another kind of symbols on the predetermined area. Further, the exception condition determining device may determine that the predetermined array is partially formed when symbols other than the symbols for establishing the winning condition are used and the same kind of symbols whose number is less than the winning necessary number and two or more are adjacent to each other without via another kind of symbols.
In the game machine according to the further aspect of the present invention, the drawing chance control device comprises an additional change generating device that generates additional drawing chances as next and after drawing chances in the game within the predetermined range when a predetermined redrawing condition is established in the game within the predetermined range, wherein the exception processing device may control the drawing so that the same type of symbols are arranged on the exception position only at the additional drawing chance. In the aspect, when the redrawing condition is established in the game within the predetermined range provided in exchange for a game value, additional drawing chances are given, and while the additional drawing chances are being repeated, the exception processing device controls the drawing. Therefore, the exception processing device can be operated as a device which can generate a perquisite when the redrawing condition is established and the exception condition is established. The condition that the exception processing device performs control of the drawing can be variously changed by the combination of the redrawing condition and the exception condition.
In the aspect, the additional chance generating device further comprises a redrawing chance frequency drawing device that draws frequency of the additional drawing chances to be generated in the game within the predetermined range by the additional chance generating device, wherein the additional chance generating device may repeatedly generate the additional drawing chance with frequency which is equal to the frequency of the drawing by the redrawing chance frequency drawing device in the game within the same range. In the aspect, when the drawing of the generating frequency of the redrawing chance and the redrawing condition and the exception condition are combined, the expectation value which establishes the winning condition can be varied via the control of the drawing by the exception processing device.
In the aspect, the exception processing device continues the control of the drawing about the exception positions until the symbols arranged on the exception positions establish the winning condition within a range where the additional drawing chances are repeatedly generated, and when the symbols arranged on the exception positions establish the winning condition, the control of the drawing about the exception positions may be ended. In the aspect, the one type of the symbols on the exception positions are continuously appear until the symbols arranged on the exception positions establish the winning condition. As a result, the player's sense of expectation can be further heightened.
In the aspect, the redrawing condition may include the establishment of the winning condition at the drawing chance as a requisite. In the aspect, the redrawing condition is not established unless the winning condition is not established at the drawing chance provided in exchange for the game value. That is to say, the control of the drawing is not started by the exception processing device unless at least the winning condition is established and then the additional drawing chance is generated. Therefore, the exception processing device can be operated as the device which generates a perquisite when the winning condition is established at least once.
In the game machine according to the further aspect of the present invention, the exception processing device may control the drawing so that a symbol to be arranged on any one exception position is drawn and one type of symbols which are the same as the symbol drawn for the one exception position are drawn for the other exception positions unambiguously. In the aspect, when the exception positions are set, the symbol to be arranged on one exception position is drawn, and the drawn result is used as a drawn result for the other exception positions, so that one type of symbols can be arranged on all the exception positions.
In order to solve the above problems, a computer program from an aspect of the present invention is constituted to allow a computer provided to a game machine to serve as: a drawing chance control device that generates at least one drawing chance in a game within a predetermined range provided to a player in exchange for a game value; a symbol drawing device that draws types of symbols to be arranged on a predetermined area on a game screen with a predetermined positional relationship according to the generation of the drawing chance; a second winning determining device that determines success or failure of a winning condition with formation of a predetermined array on the predetermined area by the same type of three or more symbols being a prerequisite; and an exception condition determining device that, when symbols other than the symbols establishing the winning condition in the symbols arranged on the predetermined area are used, determines success or failure of an exception condition, in which a prerequisite is partial formation of the predetermined array by the same type of symbols whose number is less than winning necessary number and is two or more, and wherein the symbol drawing device to serve further as an exception processing device that, when the exception condition is established, sets positions where the symbols for establishing the exception condition within the predetermined area are arranged as exception positions, and controls drawing so that the same type of symbols are arranged on the exception positions at the next and after drawing chances.
When the computer program of the present invention is executed by the computer provided to the game machine, the game machine of the present invention can be constituted. The computer program of the present invention may be provided to the user with the program being recorded on a recording medium readable by the computer or may be provided to the user through a wired or wireless communication network.
As described above, according to the game machine and the computer program of the present invention, the correspondence relationship between the winning combinations and the dividend values is changed when a dividend change condition is established in such a manner that the column of the dividend values displayed on the dividend list before change shifts to an arrangement direction of the winning combinations. For this reason, the regularity or the order present between the dividend values can be maintained before and after the change on a partial range on the dividend list, and thus the player can be allowed to comparatively easily understand the correspondence relationship after the change. Particularly when a shift amount of the column of the dividend values on the dividend list is predetermined, the correspondence relationship after the change can be estimated before the change. When the dividend change condition is established, the player can be allowed to understand how the dividend value changes more easily. When a change rate or a change amount between the dividend values is finely set, the change in the dividend value before and after the change of the correspondence relationship can be repressed small. As a result, the dividend value can be finely controlled. An effective range is set to common symbols available as two or more types of normal symbols at the determination of the success or failure of the winning condition, and the common symbols are arranged on a predetermined area on the game screen. In this case, while the effective range is being reduced every time when a predetermined consumption condition is established in the game, even if a new game chance is generated, the common symbols are allowed to remain on the predetermined area on the game screen until the effective range is consumed. For this reason, the player's sense of expectance for the winning can be heightened more sufficiently than the case where the common symbols are used only once. On the other hand, the high probability state caused by the common symbols can be controlled flexibly and suitably according to the setting of the consumption condition and the effective range. The state that the winning condition is about to be established is defined as an exception condition in advance, and when the exception condition is established, the positions of the symbols establishing the exception condition are set as exception positions, and the drawing is controlled so that the types of the symbols on the exception positions match with each other at the next and after drawing chances. Therefore, when the exception condition is established, the winning condition is easily established at the next and after drawing chances, so that the player's sense of expectance for the winning is heightened. Since the state that the predetermined array includes the same type of two or more symbols continues at the next and after drawing chances, the impression such that the state of almost establishment of the winning condition is set back is not given to the player. Further, the type of symbols on the exception positions is not fixed, and the drawing is controlled so that one type of symbols appear, so that the type of symbols appearing on the exception positions can be changed. As a result, the player's sense of expectance can be heightened sufficiently.
The control unit 10 is constituted as a computer unit where a micro processing unit (MPU) 11 and various peripheral devices such as a main storage device 12 composed of ROM or RAM necessary for the operation of the MPU 11 are combined. The control unit 10 is connected to an external storage device 13 using such as a magnetic disc storage device. A program and data for controlling the game are saved in the external storage device 13, and the program and the data are suitably loaded into the main storage device 12 from the external storage device 13 according to an instruction from the MPU 11. The MPU 11 executes various calculation processes and operation control according to the program loaded into the main storage device 12 so that the control unit 10 controls game progression. The game machine of this embodiment is constituted as a commercial game machine so that the buttons 2 to 4, the monitor 5, the medal management device 6 and the control unit 10 are mounted to a housing, not shown, and a game within a predetermined range is provided to a player in exchange for a game value represented by a medal.
The line dividend display section 102 is provided with an odds display section 102a and a next odds display section 102b adjacent upward to the odds display section 102a. The odds display section 102a functions as a dividend list showing one-to-one correspondence between the line winning combinations and odds (dividend rate) as dividend values. Line winning combinations are displayed on the left side of the odds display section 102a with them being arranged in an up-down direction, and odds corresponding to these line winning combinations are displayed on the right side. The arrangement order of the line winning combinations on the odds display section 102a is set so that the line winning combinations with lower achievement probability are closer to an upper end of the odds display section 102a. The odds on higher positions become essentially higher. The same odds are occasionally set for different winning combinations. In the example of
The correspondence relationship between the odds and the line winning combinations displayed on the odds display section 102a is controlled based on odds candidate data D1 (see
A number of bets (BET), a number of winning (WIN), a number of paying (PAID) and a number of credits (CREDIT) are displayed on the number-of-medals display section 103 from left to right on the game screen 100. The number of bets is the number of medals bet by the player, the number of winnings is the number of medals distributed to the player, the number of paying is number of medals paid to the player, and the number of credits is the number of player's medals kept by the game machine as medals which can be bet on the game. The number of medals to be displayed on the number-of-medals display section 103 is suitably calculated by the MPU 11 of the control unit 10, and then it is stored in the main storage device 12. The MPU 11 increases the number of credits by 1 every time when a medal dropping-in signal is output from the medal management device 6. On the other hand, every time when a bet signal is output from the bed operation button 3, the MPU 11 decreases the number of credits by 1 and the number of bets is increased by 1. When a dividend to the player is generated in the game, the MPU 11 temporarily displays the number of medals to be distributed as the number of winnings, and then adds the number of dividends to the number of credits at suitably timing. When the number of dividends is added to the number of credits, the dividend is defined. When a medal paying request signal is output from the paying request button 4, the MPU 11 instructs the medal management device 6 to pay medals whose number is the number of credits stored at this time point, and displays the number of credits as the number of paying and simultaneously resets the number of credits stored in the main storage device 12 to 0.
A game process which is executed by the control unit 10 using such as the calculation function of the MPU 11 is described below. When the number of bets stored in the main storage device 12 of the control unit 10 is one or more and a game starting signal is output from the start button 2, the control unit 10 executes the game process in
In the game process of
The special symbol drawing is performed by using a special symbol drawing table TB1 in
In the special symbol drawing at step 51, any of the random numbers written into the special symbol drawing table TB1 is drawn, the symbol related with the selected random number is specified from the special symbol drawing table TB1, and then the specified symbol is determined as an appearance symbol. When the free symbol or the wild symbol is drawn, a position where a special symbol should be allowed to appear on the reserve area 101b is determined by a suitable method. When three free symbols are allowed to appear, the position does not have to be determined.
The description continues with reference to
When the determination is made at step S2 that the symbol is not the free symbol, the control unit 10 goes to step S5, and determines whether the selected symbol is a wild symbol. When the selected symbol is the wild symbol, the control unit 10 goes to step S6, and then start a performance for allowing the wild symbol to appear. The performance may be carried out similarly to step S3. After the start of the performance, the control unit 10 goes to step S7, and execute a wild symbol process (
When the symbol is not determined as a wild symbol at step S5, the control unit 10 goes to step S8, and execute a normal game process (
The normal game process is described below with reference to
When it is assumed that an arrangement order of line winning combinations on the odds display section 102a in
In the main slot drawing at step S11, some of the random numbers written into the main slot drawing table TB2 are drawn for respectively the nine frames 104 of the main slot 101a. Thereafter, symbols related with the selected random numbers are specified from the main slot drawing table TB2, and these symbols are determined as symbols to be allowed to appear on the frames 104. The drawing for each of the frames 104 is respectively performed independently at step S11. The drawn result for any one of the frames 104 does not influence the drawing for the other frames 104. When the symbols of the frames 104 are determined, the control unit 10 allows the selected symbols to appear on the main slot 101a with predetermined performance being given. For example the performance may use a suitable method such as display of animation for sequentially replacing symbols on the frames 104. Further, the control unit 10 writes symbol arrangement data for specifying an arrangement of the symbols on the main slot 101a, namely, which symbol is displayed on each of the frames 104 into the main storage device 12.
At next step S12, the control unit 10 checks the symbol arrangement data, and determines whether a winning combination is achieved on the main slot 101a, in other words, a winning condition is established. In this case, the winning combination to be determined includes winning combinations other than the above-mentioned winning combinations.
When the winning combination is achieved at step S12 in
When the connect bonus winning combination is achieved at step S12, medals whose number is obtained by multiplying the number of bets by odds related with the established connect bonus winning combination are given as dividend. For example, the correspondence relationship between the connect bonus winning combinations and the odds is set as shown in a number dividend table 120 in
After the dividend is given at step S13 in
When the symbols are erased and moved as described above, the blank frames 104 remain on the main slot 101a. In order to fill the blanks, the control unit 10 updates the symbol arrangement data so that symbols displayed on the reserve area 101b move to the blank frames 104 at step S15, and displays the movement of the symbols from the reserve area 101b to the main slot 101a. For example, in
When the symbols move from the reserve area 101b to the main slot 101a, a blank is generated on the reserve area 101b. Therefore, the control unit 10 draws a symbol to be displayed on a blank portion of the reserve area 101b at next step S16 (hereinafter, reserve area drawing). The reserve area drawing may be performed by using random numbers similarly to the main slot drawing. In the reserve area drawing, only normal symbols are to be drawn, and special symbols are excluded from the drawing. That is to say, special symbols are not drawn in the reserve area drawing. According to the reserve area drawing, also the reserve area data is updated.
The control unit 10 determines whether symbols are arranged on all the frames 104 of the main slot 101a based on the symbol arrangement data at next step S17. That is to say, the determination is made whether the blank frame 104 disappears based on the movement of the symbols from the reserve area 101b. When the frame 104 where symbol is not arranged remains, the control unit 10 repeats the processes at steps S15 to S17 until all the bank frames 104 are filled with symbols. With the repetition, symbols sequentially move from the reserve area 101b to the main slot 101a, and new symbols are credited to the reserve area 101b. The symbol arrangement data and the reserve area data are updated into contents corresponding to the symbol arrangement after the movement.
When the determination is made at step S17 that the symbols are arranged on all the frames 104, the control unit 10 goes to step S18. That is to say, symbols do not move on the slot display section 101, and after the symbols on both the main slot 101a and the reserve area 101b are defined, the control unit 10 goes to step S18. At step S18, the control unit 10 determines whether a winning combination is achieved on the main slot 101a by checking the symbol arrangement data. This process is for determining whether the line winning combination and the connect bonus winning combination are achieved similarly to the process at step S13. The process at step S18, however, is different from the process at S12 in that a subject to be determined is the main slot 101a where symbols are rearranged by the processes at steps S14 to S17.
When the winning combination is achieved at step S18, the control unit 10 goes to step S19, and dividend according to the established winning combination is given to the player. This process may be similar to the process at step S13. At step S20, the control unit 10 changes the correspondence relationship between the line winning combinations and the odds so that the column of odds displayed on the odds display section 102a shifts to below-adjacent stage. That is to say, the control unit 10 regards the dividend change condition as being established when the winning combination is achieved after the rearrangement of symbols, and changes the correspondence relationship between the line winning combinations and the odds. One example of a method for controlling the correspondence relationship is described below.
Odds candidate data D1 shown in
The correspondence relationship between the odds candidate values included in the selected odds group and the line winning combinations is determined so that the arrangement order of the line winning combinations with the bottom stage of the odds display section 102a being the head matches with the arrangement order of the odds candidate values in the odds candidate data D1. As a result, higher odds are set to the line winning combinations whose establishment probability is lower. For example, the odds candidate value at the head of the selected odds group becomes odds related with the line winning combination of “cherry” displayed on the bottom stage on the odds display section 102a, and the second odds candidate value from the head becomes odds related with the line winning combination of “orange”. The second odds candidate value from the tail end of the selected odds group becomes odds related with the line winning combination of “7”. Odds related with the line winning combinations are displayed on the odds display section 102a according to the correspondence relationship. A next odds, namely, the odds candidate value at the tail end of the selected odds group is displayed on the next odds display section 102b.
The correspondence relationship between the line winning combinations and the odds is changed by shifting a range of the selected odds group set on the odds candidate data D1 every time of the establishment of the dividend change condition to a direction where the odds become higher by one odds candidate value. As a result, the expectance value of the dividend becomes higher every time when the dividend change condition is established. The expectance value is a total sum of products of the establishment probability of the line winning combinations and the odds, and means the number of dividends of medals which can be expected by the player when one medal is bet.
One method for changing the range of the selected odds group is described below. A state that the dividend change condition never established after the normal game process in
As described above, the setting range of the selected odds group is shifted, so that the odds moves (shifts) downward step by step on the odds display section 102a every time when the dividend change condition is established. A next odds displayed on the next odds display section 102b is credited as new odds to the blank generated on the top stage of the odds display section 102a due to the movement, namely, a field of odds which should be related with the line winning combination “777”. Further, an odds candidate value newly taken into the selected odds group is displayed as new next odds on the next odds display section 102b.
When dividends for the achievement of the line winning combinations are calculated, the odds candidate data D1 and the variable i function also as data for specifying odds related with the achieved line winning combinations. That is to say, when any one of line winning combination is achieved, a sum obtained by adding the variable i to order starting from the bottom stage on the odds display section 102a for the achieved winning combination is obtained as a determination value j representing a position of related odds on the odds candidate data D1, and a j-th odds candidate value from the head of the odds candidate data D1 may be specified as odds related with the achieved line winning combination. As one example, a case where the line winning combination “orange” is achieved with the divided change condition is once established in the initial state (i=1) is considered. Since the order of the line winning combination “orange” on the odds display section 102a is 2, the determination value j becomes 3, and the third odds candidate value “2” from the head of the odds candidate data D1 is specified as odds related with the line winning combination “orange” at this time point. The specified odds “2” is multiplied by the number of medal bets, and thereby the dividend can be obtained. The odds candidate data D1 and the variable i function as divided data for defining the correspondence relationship between the line winning combinations and the dividends.
For example, after the range of the selected odds group is specified by using the odds candidate data D1 and the variable i, as shown in
The description about the normal game process is continued with reference to
In the normal game process foregoing, when a winning combination is achieved in the main slot drawing at step S11, the processes at steps S14 to S17 are executed, and thereby the symbols forming the winning combination is erased, and symbols move down from above so as to fill the blank frames 104 generated by the erasing, and a new symbol is credited from the reserve area 101b to the blank frame 104 remaining after the movement, and nine symbols are rearranged on the main slot 101a. When a winning combination is achieved due to the rearrangement, the divided change condition is established, and the column of an odds on the odds display section 102a shifts down by each stage, and the odds displayed on the bottom stage of the odds display section 102a is erased so that a next odds displayed on the next odds display section 102a is credited as the new odds to the blank generated on the top stage of the odds display section 102a. The new odds candidate value taken into the selected new odds group is displayed as next odds on the next odds display section 102b. Even when the column of odds shifts by one stage, regularity or order of odds change set between odds before the shift is directly maintained between odds from the bottom stage to a stage previous to the top stage on the odds display section 102a. Therefore, the player can be allowed to easily understand how the odds change. Further, since the odds credited to the top stage of the odds display section 102a is displayed on the next odds display section 102b before the shift in advance, the player can be allowed to easily understand odds which is set for the line winning combination “777” whose probability is the lowest at next shift. For this reason, needless confusion is in no danger of being caused by the change in odds.
Since the expectance value for dividend rises when odds shift, the change in odds can sufficiently attract player's interests. Since odds for respective line winning combinations are changed to higher values by shifting odds step by step, the odds can be controlled more finely than the case where odds are simply integral-multiplied. In the example of
A free game process is described below with reference to
After the process for moving a symbol from the reserve area 101b to the main slot 101a is executed at step S36, the control unit 10 goes to step S37, and determines whether a free symbol moves from the reserve area 101b to the main slot 101a. The determination can be made whether a free symbol moves by seeing the symbol arrangement data updated according to the movement of the symbol or the reserve area data just before the movement.
When the determination is made that the free symbol moves at step S37, the control unit 10 goes to step S38, and adds the number of times according to the number of free symbols moved to the main slot 101a to the number of free games saved in the main storage device 12. The number of the moved free symbols can be specified by seeing the updated symbol arrangement data or the reserve area data just before the movement of the symbol. The correspondence relationship between the number of moved free symbols and the number of free games can be specified by preparing a determination table TB4 shown in
When the determination is made as yes at step S37 and the number of free games is added at step S38, a free game is started as one of special game states. When the free game is started, various processes according to the main slot drawing and the result of the drawing are repeated even if the player does not bet new medals until the number of free games saved in the main storage device 12 becomes 0. When the free game is started, on the game screen 100, as shown in
After the number of free games is added, the control unit 10 goes to step S39. When the free symbol does not move at step S37, the control unit 10 skips step S38 to step S39. Steps S39 to S42 are similar to steps S16 to S19 in the normal game process of
The control unit 10 checks the symbol arrangement data at step S46, and determines whether a combining condition relating to the symbol arrangement on the main slot 101a is established. In this case, when the same type of symbols is arranged on adjacent two frames 104 on the winning line, the determination is made that the combining condition is established. That is to say, when the same type of two symbols is adjacent to (continue) each other in one direction without via another type of symbols, the combining condition is established. The determination is made as no at step S41, namely, when the winning combination is not formed, the process at step S46 is executed. Therefore, symbols to be determined whether the combining condition is established do not include symbols which achieve the winning combination as the winning condition. When the combining condition is established at step S46, the control unit 10 goes to next step S47, and sets two frames on which symbols for establishing the combining condition are arranged as a combined frame 104a (see
The control unit 10 determines at step S48 whether the frame set as the combined frame is present on the main slot 101a. When the combined frame is present, the control unit 10 goes to step S49, and performs the main slot drawing (hereinafter, combined frame drawing) applied only to the case where the combined frame is set. In the combined frame drawing, symbols which should appear on the frames 104 are drawn by using the main slot drawing table TB2 similarly to the main slot drawing, however the drawing is controlled so that a symbol is drawn for the one frame representing the combined frame and the symbols whose type is the same as that one are drawn for the other frame of the combined frame. Representative one frame may be a frame where a symbol is drawn earlier in the main slot drawing. At the time of the combined frame drawing, as shown on the upper stage of the symbols in
When the number of free games is 0 at step S44, namely, when free symbols do not move to the main slot 101a and the free game is not started, or when the free game is ended, the control unit 10 goes to step S50, and initializes odds, namely, reset the correspondence relationship between the line winning combinations and the odds to the correspondence relationship in the initial state described above. Further, when a free symbol is present on the reserve area 101b at step S50, the control unit 10 updates the reserve area data so that the free symbol present on the reserve area 101b is changed into a normal symbol. In this case, a normal symbol which is allowed to appear on the reserve area may be drawn by using a random number. Further, at the time of the process at step S50, when the combined frame is present on the main slot 101a, the control unit 10 cancels the setting of the combined frame. That is to say, the control unit 10 cancels the setting of the combined frame as the exception position. When the process at step S50 is completed, the control unit 10 ends the free game process, and returns to the game process in
According to the free game process described above, in the state that the free game is not yet started and free symbols appear on the reserve area 101b, a winning combination is established in the main slot drawing at step S32, and the free symbols move from the reserve area 101a to the main slot 101a according to the erasing and movement of the symbols. As a result, the number of free games is set according to the number of the moved free symbols, and the free game is started. When the free game is started, the symbols on the frames 104 of the main slot 101a are drawn by the process at step S32 or S49, and dividend is given to the player every time when the winning combination is achieved until the number of free games is determined as 0 at step S44. That is to say, in the normal game process of
Further, even when a winning combination is not achieved in the free game, in the case that the same type of symbols are arranged on the adjacent two frames 104, the processes at steps S46, S47, S48 and S49 are allowed to proceed. As a result, in the next main slot drawing, the same type of symbols is necessarily arranged on the combined frame. Therefore, the probability of achievement of a line winning combination or a connect bonus winning combination is heightened, so that the user's sense of expectancy for obtaining dividend can be further heightened. Further, after the correspondence relationship between the line winning combinations and the odds is repeatedly changed and the odds is changed to the maximum value, the odds is not rest to the initial state so as to be maintained at the maximum value. Therefore, the player can expect more dividends, and the larger the number of free games is, the higher the expectancy becomes. As a result, the seasoning of the game can be heightened.
A wild symbol process is described below with reference to
At first step S61 in the wild symbol process, the control unit 10 sets a value of the number of wild times saved in the main storage device 12 to an initial value 0. The number of wild times means the number of times at which a wild symbol is used as a part of a symbol group forming a winning combination on the main slot 101a. The winning combination may be a line winning combination or a connect bonus winning combination. Steps S62 to S66 are similar to steps S11 to S15 in the normal game process of
When the determination is made at step S67 that the wild symbol moves, the control unit 10 goes to step S68, and then resets a numerical value N representing the number of effective times of the moved wild symbol as an initial value of the number of wild times saved in the main storage device 12. Thereafter, the control unit 10 goes to step S69. When the determination is made at step S67 that the wild symbol does not move, step S68 is skipped.
Steps S69 to S70 are similar to steps S16 to S17 in the normal game process in
As is clear from
Only symbols on the three frames adjacent to the wild symbol 170 are used for the connect bonus winning combination. As is clear from the above, when the wild symbol is arranged on the center of the main slot 101a, a chance for using the wild symbol for the achievement of the winning combination becomes maximum, and also the probability of the achievement of the winning combination becomes higher accordingly. Since the movement of symbols from the reserve area 101b to the main slot 101a is limited to the up-down direction, in order to arranged the wild symbol on the center of the main slot 101a, the wild symbol should be arranged on the center of the reserve area 101b. Therefore, when a position where the wild symbol should be allowed to appear in the reserve area drawing is determined, the probability of appearance of the wild symbol may be set smaller on the center of the reserve area 101b than both the ends.
The description is continued with reference to
The control unit 10 determines whether the number of wild times is 0 at step S74. When the number of wild times is 0, the control unit 10 goes to next step S75, and instructs the erasing of the wild symbol 170 from the main slot 101a. In response to this instruction, the wild symbol 170 is erased from the main slot 101a at step S65 to be executed later. When the number of using times is not 0 at step S74, the control unit 10 skips step S75 to step S76. Steps S76 and S77 are similar to steps S19, S20 and S21 in the normal game process in
According to the wild symbol process described above, the wild symbol moves from the reserve area 101b to the main slot 101a, so that the probability of the achievement of a winning combination rises. Therefore, the sense of expectance for obtaining larger dividends than the normal game is given to the player, and thus the seasoning of the game can be heightened. Further, in the present embodiment, the number of effective times N is set for the wild symbol, and the number of effective times is reduced one by one every time when the wild symbol is used for achieving a winning combination, and the probability of the achievement of a winning combination is maintained high until the number of wild ties becomes 0, namely, the number of effective times of the wild symbol is consumed. For this reason, in comparison with the case where the wild symbol can be used only once for the achievement of the winning combination, the user's sense of expectation for obtaining winning and dividend is enhanced, so that the seasoning of the game can be further heightened. In comparison with a case where the number of effective times is not set for the wild symbol and the wild symbol is allowed to remain continuously until a winning combination is not achieved and a next medal should be put into, the high probability is in no danger of becoming unnecessarily prolonged. Therefore, the winning probability or the expectance value of dividend due to common symbols can be controlled flexibly and suitably. The larger the number of effective times N of the wild symbol becomes, the lower the probability of appearance of the wild symbol on the reserve area 101b is set. As a result, the change in the probability due to wild symbol can be controlled more suitably.
In the above embodiment, the control unit 10 functions as a first game chance control device, a divided value control device, a divided display control device, a dividend generating device and a condition determining device, and a main storage device 12 of the control unit 10 functions as a dividend candidate data retaining device. Concretely, the control unit 10 goes through steps S1, S2 and S5 in
The control unit 10 goes to step S32 via steps S1, S2, S5 and S6 in
Further, the control unit 10 executes the game process in
The control unit 10 executes the game process in
When at least one free symbol is drawn in the reserve area drawing at step S1, a winning combination is achieved at step S33 and a free symbol moves to the main slot area 101a at step S37, the control unit 10 determines that a redrawing condition is established. After the establishment of the redrawing condition, the control unit 10 generates additional chances of the main slot drawing at steps S32 or S49 until the determination is made as yes at step S44, and thereby functions as the additional chance generating device. The control unit 10 draws a symbol from choices including free symbols whose number of free games varies in the exception symbol drawing at step S1 in
The present invention can be carried out in various forms without being limited to the above embodiment. In the above-described embodiment, the correspondence relationship between the winning combinations and the dividend values is changed so that when the odds candidate data D1 is prepared as the dividend value candidate data, and the range of the selected odds group (selected dividend value group) set on the data D1 is shifted by one odds candidate value from the head to the tail end, the column of odds as the dividend values shift to the one end side (lower end) on the divided list one by one. However, as long as the column of the divided value on the divided list shifts to one end side in the arrangement direction of a winning combination and a new dividend value is credited to a blank generated on the other end of the arrangement direction on the dividend list, the correspondence relationship between the winning combinations and the divided values may be changed by a suitable method. For example, dividend tables into which the correlations relationship between the winning combinations and the divided values is written is created in advance and is saved in the external storage device 13, and every time when a dividend change condition is established, the selection of the dividend table is switched so that the divided value on the divided list may be changed.
As long as the dividend values make the player understand the dividend in the case where winning combinations are achieved, they are not limited to odds and may be the number of dividends or the dividend amount or the like. A shift amount of column of the divided value on the divided list is not limited to a space for one dividend value. Every time when the divided change condition is established, the column of the dividend values may be shifted by spaces for two divided values. When the odds candidate data D1 is used, a shift amount of the selected odds group in the case where the divided change condition is established may be set to spaces for two or more divided candidate values. The shift amount of the dividend values may be changed according to the condition such as a shift amount of the column of divided values is set larger than normal when an exception dividend change condition is established.
In the embodiment described above, the dividend values related to the winning combinations with high achievement probability are set to be larger than the divided values related with winning combinations with low achievement probability, however the divided values related to some winning combinations may be set exceptionally lower than the divided values related with the other winning combinations with higher establishment probability than the former winning combinations.
In the embodiment described above, a new divided value displayed on the next odds display section 102b as well as odds related with a winning combination is determined from the odds candidate data D1, however the new divided value may be determined by a suitable method. For example, a divided value displayed on the next odds display section 102b may be determined by using a random number.
In the embodiment described above, the column of the dividend values related with the line winning combination is sequentially shifted according to the establishment of the dividend change condition, however the column of dividend values related with another winning combination can be shifted similarly. The present invention can be applied to various games which generate winning combinations with various probabilities including games which form winning combinations by means of combinations of symbols. Various dividend change conditions may be set without being limited to the formation of winning combinations. Winning combinations as winning conditions are not limited to the line winning combinations and the connect bonus winning combinations. Types and arrangements of symbols for achieving winning combinations may be changed suitably. The positional relationship of symbols arranged on predetermined areas on the game screen is not limited to the example where the same number of symbols is arranged into a matrix pattern in the vertical and lateral directions, for example a positional relationship such that symbols are arranged laterally on a line may set. Further, the achievement of the winning combinations are not limited to the method based on the types and arrangements of symbols, however this form may be variously changed.
In the above embodiment, the processes from the starting through the ending of the game process in
The common symbol drawing is not limited to the example that the drawing is performed only at the first game chance, it may be possible to change to the example that every time when a game chance is generated, at least one symbol can be drawn as a symbol to be arranged on the predetermined area from the symbol candidates including normal symbols and common symbols. For example, in the reserve area drawing at step S69 in
The common symbol arrangement is not limited to the example that a wild symbol is moved from the reserve area 101b to the blank frame 104. For example, when common symbols are drawn at a specific game chance, the common symbols may be arranged on the predetermined area unconditionally at the specific game chance. The arrangement is not limited to the example that a new common symbol is moved to the blank frame 104, and the common symbols may be arranged so as to replace the normal symbols remaining on the predetermined area.
The reduction in the number of effective times of the common symbols is not limited to the example that every time when the common symbols are used for the establishment of the winning condition, the consumption condition is established and thus the number of effective times is reduced one by one. For example, every time when a game chance is generated, the consumption condition is established, and the number of effective times may be reduced regardless of the success or failure of the winning condition. For example, the larger the dividend related with the winning condition established by the common symbols is, the more the reduction amount of the number of effective times is increased so that the reduction amount of the effective times at the time when the consumption condition is established once may be changed. The effective range of the common symbols is not limited to the example defined by the number of effective times. The effective range of the common symbols is defined by time, and after the common symbols are arranged on the predetermined area, the effective range (in this case, remaining time) may be reduced every time when predetermined unit time passes. The effective range may be reduced by using both two kind of elements such as the number of times and the time.
Common symbols should be indispensably erased when the effective range is consumed, and on the other hand, when one game, namely, a game within a predetermined range provided in exchange for a game value is ended, the common symbols may be allowed to remain for the next game without erasing the common symbol. That is to say, the present invention is not limited the embodiment that game chances are generated in a game within a predetermined range, common symbols are allowed remain on the predetermined area only at these game chances until the effective range is consumed. For example, also at leas one game chance is generated in the games, and common symbols may be allowed to remain on the predetermined area at these game chances until the effective range is consumed. When common symbols are erased at the time when the game provided in exchange for a game value is ended, the common symbol remain at the time of starting a next game, and thus the probability of the establishment of a winning condition is in no danger of becoming high in an initial state. On the other hand, when the common symbols are allowed to remain until next game, the presence of the common symbols can give motivation for starting the next game to the player.
In the above embodiment, besides a game chance is given at step S62 at which all symbols to be arranged on all the frames 104 are drawn, and also a game chance is generated by the erasing of symbols at step S65, and when a winning condition is established at that game chance (steps S66 to S70), the game chance is again generated via steps S72 to S77, and thereafter, a game chance is repeatedly generated as long as a winning condition is established. However, the present invention is not limited to the example that a game chance is generated by such a method. The condition for generating a new game chance is not limited to a winning condition, and may be suitably changed. For example, a game different from the game using the main slot 101a is played as the game within the same range, and when a predetermined result is obtained in another game, a new game chance may be generated.
In the above embodiment, the types of symbols arranged on all the frames 104 are determined by random numbers at the first game chance, and the types of symbols on the main slot 101a as the predetermined area are determined by the movement of a symbol to the blank frame 104 and the reserve area drawing at next and after game chances, namely, second and after game chances generated by the establishment of the winning combination. However, the method for determining the types of symbols at the respective game chances can be changed variously. For example, the reserve area 101b is omitted, and a type of a symbol arranged on a frame 104 to be blank due to the erasing of a symbol may be drawn by a random number at the respective game chances. In another manner, every time when a game chance is generated, symbols on all the frames 104 may be drawn by random numbers. In this case, the common symbol whose number of effective times remains may be allowed to remain on any frame 104 of the main slot 101a by way of exception.
The present invention is not limited to the example that a common symbol is available as all normal symbols, and a common symbol may be available as two or more types of normal symbols. The present invention is not limited to the example that common symbols whose effective range varies is prepared in advance, for example, initial values of the effective ranges of the common symbols may be fixed to a constant value. The positional relationship of symbols on the predetermined area on the game screen is not limited to the relationship where the same number of symbols is arranged into a matrix pattern in vertical and lateral directions, and may be variously changed. For example, a positional relationship that symbols are arranged in one lateral line may be set. The winning combination as the winning condition is not limited to the line winning combination and the connect bonus winning combination. Types and array (arrangement) of symbols for establishing the winning condition may be suitably changed.
In the above embodiment, the processes from the starting to the ending of the game process in
In the above embodiment, the drawing chance for arranging symbols on the predetermined area is generated only once at step S32 after the starting of the game, and a new drawing chance is not generated as long as a winning condition is not established at the one drawing chance. Even when the winning condition is established, second and after drawing chances, namely, additional drawing chances are generated only when both two requirements other than the redrawing condition that at least one free symbol is drawn in the reserve area drawing and the free symbol moves to the main slot 101a are filled. Further, the combined frame drawing (step S49) as the exception process for arranging the same type of symbols on the exception position is limited to an additional drawing chance. However, the requirements of the redrawing condition are not limited to the above example, and may be changed suitably. For example, when specific symbols are arranged correspondingly to the first drawing chance, the winning condition is established as a premise, or the redrawing condition is determined as being established without a premise, and thereby an additional drawing chance may be generated. A game different from the game using the main slot 101a is played concurrently, and when a predetermined result is obtained in this game, a redrawing condition is determined as being established, and thereby an additional drawing chance may be generated.
In the above embodiment, one drawing chance is generated after the starting of a game, and when a winning combination is achieved, symbols are erased and moved, and thereby the symbol arrangement is updated, and a chance which is allowed to achieve a winning combination is additionally generated. That is to say, in the above embodiment, one game chance for achieving a winning combination on the main slot 101a as the predetermined area is generated, and when a winning condition is established at that game chance, the symbol arrangement is updated, and then at least one game chance which is allowed to achieve a winning combination is additionally generated. When a free symbol is moved to the main slot 101a at the additional game chance, additional drawing chances are generated according to the number of movements of the free symbol. However, in the present invention, the process for generating an additional game chance is not always necessary.
The second and after drawing chances are not limited to the example that the chances are given as additional drawing chances given on the premise that a redrawing condition is established. It may be possible to change to the example that after the starting of a game, drawing chances are generated unconditionally, and when an exception condition is established at a drawing chance before the final one, symbols on the exception position can be treated continuously as symbols on the exception position until those symbols are used for establishing the winning condition at the next and after drawing chances. As is clear form such a form, in the present invention, the redrawing condition may be omitted. The number of generating times of the drawing chance is drawn at the starting of the game, and only when 2 or more is drawn, the success or failure of the specific condition may be determined and the chances may be treated as the exception position. Further, in the above embodiment, drawing chances are generated in one game provided in exchange for a game value, and the same type of symbols are arranged on the exception position only within a range of the drawing chances, however the drawing chances are not limited to the example that the drawing chances are generated in the game within the same range. For example, the number of drawing chances to be generated in one game is limited to 1, and when the exception condition is established at this drawing chance, the same type of symbols may be arranged on the exception position in the next and after games.
In the above embodiment, at the time when a winning combination is not achieved at step S33 or S41, the number of residual free games is determined at step S44, and only the case of the free game, presence and non-presence of the combined frame is determined at step S46. Therefore, as described above, the determination is made whether the exception condition is established as to all the frames on the main slot 101a. However, even when a winning combination is achieved, a determination is made whether the combining condition (exception condition) is established for symbols other than the symbols used for the achievement in the winning combination, and the frames where the combining condition is established are set as a combined frame (exception position), and then the same type of symbols may be arranged on the next and after drawing chances. That is to say, the symbols excluding the symbols establishing the winning condition may be determined as to the success or failure of the exception condition.
The positional relationship of the symbols on the predetermined area on the game screen is not limited to the relationship that the same number of symbols is arranged vertically and laterally into a matrix pattern, and can be variously changed. For example, the positional relationship such that symbols are arranged laterally in one line may be set. The winning combination as the winning condition is not limited to the line winning combination and the connect bonus winning combination. The types and array (arrangement) of symbols for establishing the winning condition may be suitably changed. In the above embodiment, when the same kind of three or more symbols achieve the winning combination, the winning condition is established, and thus the necessary number of winnings is 3. However, the necessary number of winnings may be set to a suitable value which is 3 or more according to the arrangement of symbols on the predetermined area. The number of symbols necessary for establishing the exception condition is not limited to 2, and may be set to a suitable value which is 2 or more according to the necessary number of winnings. Further, the arrangement of the same type of symbols necessary for establishing the exception condition may be a part of the arrangement of symbols necessary for establishing the winning condition, and thus it is not limited to a case where these symbols are adjacent to each other without via another symbol. For example, in the relationship with the line winning combination in the above embodiment, when the same type of symbols are arranged on both the ends of any winning line and different kind of symbols are arranged between the symbols on the ends, the exception condition may be established.
The game value is not limited to medals, and may be various game media such as circulating media and tokens, or may be electronic information such as the number of times recorded in a storage medium. The dividends are not limited to the example realized by paying-out of medals, and may be generated in various forms such as circulating medium or giving of points usable in games. Further, when the winning condition is established, any perquisite may be generated as dividends on the game.
Number | Date | Country | Kind |
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2007-070768 | Mar 2007 | JP | national |
2007-070771 | Mar 2007 | JP | national |
2007-070782 | Mar 2007 | JP | national |
Filing Document | Filing Date | Country | Kind | 371c Date |
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PCT/JP2008/053639 | 2/29/2008 | WO | 00 | 9/15/2009 |
Publishing Document | Publishing Date | Country | Kind |
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WO2008/114596 | 9/25/2008 | WO | A |
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20100113132 A1 | May 2010 | US |