Board games are common novelty devices that allow one or more people to recreate or provide group entertainment. Typical board games involve a board and some form of skill or strategy that can be utilized to advance a player's position or situation and ultimately succeed in winning the game. Some exemplary board games involve one or more pieces, such as chess pieces or checkers, which are moved according to predetermined rules or dynamics. Other exemplary games involve a defined area where a player and his or her opponent or opponents must navigate or strategy maneuver therethrough.
Examples of casino or wagering-type games are also known. These games typically involve a player wagering an amount of money based upon one or more potential outcomes of the game. Roulette is one such game where players can make wagers on various outcomes. Here, a wheel having a defined set of numbers is spun and players can wager on a numbered slot where a ball will land. Each numbered slot is given the same set of odds. Additionally, any number of additional wagers may be made by a player, for example a wager on the color of the number, whether the number is odd or even or a range of numbers which will contain the ultimately winning number.
Board games and wagering games, however, are often repetitive and fail to engage or entertain players over time. Additionally the games are static such that the game is always played in the same manner based upon the same rules and often having a routine outcome.
According to one exemplary embodiment, a wagering game may be described. The wagering game may include a game board comprising a plurality of wagering areas disposed on the game board, the wagering areas having content provided thereon; an event displayed and correlated to the content provided on the game board; one or more wagers placed in the wagering areas disposed on the game board; and an outcome of the event displayed that dictates the result of the one or more wagers.
Another exemplary embodiment may include a method of gaming. The method of gaming can include steps for selecting an event as the basis of a game; selecting a game board that is correlated to the event; appointing a commissioner to manage the game; placing wagers in designated areas of the game board; viewing the event; interpreting the results of the event; and determining the results of the placed wagers.
Advantages of embodiments of the present invention will be apparent from the following detailed description of the exemplary embodiments thereof, which description should be considered in conjunction with the accompanying drawings in which like numerals indicate like elements, in which:
Aspects of the invention are disclosed in the following description and related drawings directed to specific embodiments of the invention. Alternate embodiments may be devised without departing from the spirit or the scope of the invention. Additionally, well-known elements of exemplary embodiments of the invention will not be described in detail or will be omitted so as not to obscure the relevant details of the invention. Further, to facilitate an understanding of the description discussion of several terms used herein follows.
The word “exemplary” is used herein to mean “serving as an example, instance, or illustration.” Any embodiment described herein as “exemplary” is not necessarily to be construed as preferred or advantageous over other embodiments. Likewise, the term “embodiments of the invention” does not require that all embodiments of the invention include the discussed feature, advantage or mode of operation.
Generally referring to
In exemplary
Although the wagering areas 102 are oriented in a particular fashion in exemplary
In a further exemplary embodiment, a game system and method 200 may be used in conjunction with game board 100. The game system 200 can include any of a variety of steps which may allow for game system to be applied to any number of presently occurring, or live, events or situations or any number of predetermined, pre-designated or prearranged events or situations.
In this exemplary embodiment an event may be selected in step 202. The event may be any event, for example a sporting event, for which game system 200 may be applied. Examples of sporting events upon which game system 200 may be applied include, but are not limited to, football, baseball, basketball, hockey, boxing, mixed martial arts or any other type of sport or sporting event. Further, an event may include any number of other events that occur therein. For example, a football game may be considered as a singular event, but may also include any number of plays, each of which may further be considered as a singular event. Thus an event may be defined in any of a variety of manners as desired. Additionally, any other desired event may be utilized with game system 200, for example a television show or movie. Additionally, game system 200 may be utilized with a set of predetermined outcomes, for example cards listing actions as parts of events thereon, which may then be drawn and played as part of game system 200.
After an event has been selected in 202, an appropriate game board may be selected in 204. The selection of the game board in 204 may coincide with the selection of an event in 202. For example if football is chosen as the event in 202, then a football game board may be selected in 204. Similarly if mixed martial arts is selected in 202, then a mixed martial arts board may be selected in 204 and so forth.
Following the selection of the event and desired game board, a commissioner may be selected in 206. The selection of a commissioner in 206 may the appointment of a trustworthy party who may manage a game played by any number of individuals. Additionally, the commissioner may be appointed as part of that individual's duties, for example if he or she works at a casino or other gaming establishment, similar to a dealer or croupier. Additionally multiple people may team up or otherwise coordinate to act as commissioner or otherwise run the game. The commissioner (or dealer, croupier, etc.) may be in charge of running or operating the game. For example the commissioner may designate a time when players may begin to place wagers and a time when players may no longer place wagers. Additionally, the commissioner may be in charge of collecting money that was lost on wagers as well as distributing money that was won on wagers. Further, the commissioner may act to resolve any disputes that may occur during a game or event which he or she is commissioning, reposition any misplaced or otherwise wrongly positioned wagers or provide any desired guidance to any players of the game or event which he or she is commissioning.
Next, in 208, wagers may be placed on a game board. The wagers may be placed, for example, in wagering areas 102 of game board 100 shown in exemplary
In some further exemplary embodiments, the wagers in 208 may be based on any desired strategy. For example, in some examples of game play, each player may begin an event having an equal number of betting units to wager. Therefore, the ultimate outcome may be based on any number of aggressive or conservative betting techniques.
Following the placement of wagers in 208, an event to which the game system 200 is coordinated may be viewed or played in 210. As described previously, a game board may be selected based upon an event that is selected in steps 204 and 202, respectively. The event may be one that is viewed, for example on television or any other viewing medium as desired, including live or in-person. Additionally the event may be one that is broadcast live so that the outcomes of the event are not known beforehand. However, in other exemplary embodiments, the event upon which the game may be played may be a prerecorded event or an event which occurs through a wheel, spinner, drawing of cards or the like that may contain predetermined outcomes, for example, by a commissioner. Additionally, as described previously, any wagers or wagering may be cut off or prevented at a certain time, for example a time at or before the beginning of the event specified in 202.
After the completion of any wagering in 208, the event described in 202 may be viewed at 210 and its results viewed and interpreted in 212. As described earlier, the event may be one that is occurring live and whose outcome is unknown. Additionally, the event may be such that it can include any number of different events. For example, a football game may have any number of events, such as football plays, football drives, special teams activities and the like. Each of these situations may be considered as an event and any appropriate or desired wager may be made as provided by game system 200 and the correlated game board selected in 204.
At the conclusion of an event, in 214 any losing wagers may be collected or otherwise removed from the game board and any winning wagers may be paid their winnings. Similar to the game of roulette in a casino, if an event, such as the roulette ball landing on a certain number, the roulette ball landing on a certain color, the roulette ball landing on a certain range of numbers or any other potential occurrence, any party who appropriately wagered on the fulfilled event may be considered to have placed a winning wager and may be paid according to any terms of the wager, as prescribed by the game board. As described previously, a commissioner may be responsible for attending to any or all winning or losing wagers. Further, following the completion of any collecting and payouts of wagers, a new round of wagering may begin as predicated upon a new event occurring. The game system 200 described herein may now be further described with respect to the more specific examples shown below.
As shown in exemplary
As shown on wagering areas 302 of game board 300, there are any of a variety of potential outcomes of an MMA fight on which to bet. Some outcomes may be based on an ultimate decision of a fight whereas other outcomes may be conditioned on a particular fighter or particular manner or method of the fight being decided. Such examples are described below but should not be construed as limiting; rather these examples are merely used to show potential exemplary embodiments and may be changed, altered or amended as desired for any version of the game system described herein.
In exemplary
As shown in areas 312 through 318 and 322 through 326, different methods of a fighter winning a fight may be wagered on. These methods of victory, which can include injury or disqualification, arm submission, choke out, leg submission, eye gouge or low blow, punch or elbow knockout and kick or knee knockout may also include odds, for example ranging from 2:1 to 5:1. However, some areas may be awarded even if they do not end a fight. For example if a referee of a fight stops the fight because a fighter received a low blow or eye gouge as indicated in area 322, any party wagering on that area may receive the winning payout despite the fight being continued. It may also be noted that the odds of any wagering area may be adjusted as desired according to probability or any other factor. Additionally, as shown in area 320, a wager may be placed that a fight ends in an upcoming round. Such a wager may be placed, for example, prior to a fight beginning or during an intermission between any rounds of a fight. Such a wager may be given odds of 2:1
Still referring to exemplary
Similar to the previous paragraph, wagers relating to areas 360 through 374 (Round 3, Round 4 or 5, Submission, Decision, TKO, Bloody Face, Round 1 and Round 2, respectively) may be made and winning wagers may be paid based upon the odds shown in such areas. Similarly, more specific wagers may be made by placing a bet on a line between any of areas 360 through 374 and 328 through 358, as described above. Also, for areas such as Bloody Face in area 370, a winning wager may be paid at such a time as a bloody face becomes apparent in the fight, even if such an occurrence does not cause an end to the fight.
Further, and still referring to exemplary
Additionally, with respect to
Now referring to exemplary
In a football adaptation of a game system, as shown in
In on exemplary embodiment, one or more drive bets may be placed as shown in field 404. A drive in football can include the time from when a team takes possession of the football after a special teams play or following a turnover such as a fumble recovered by the defense or an interception.
The drive bets in field 404 are further divided into offensive drive bets 406, defensive drive bets 408 and referee drive bets 410. A drive bet may be placed prior to be beginning of a drive (for example prior to or after a kickoff or at any time prior to the beginning of the first play of a drive) and may stay active until the end of the current drive. Other limitations as to when drive bets may be made, for example drive bets may not be allowed after an offense enters the “red zone” (inside an opponent's twenty yard line). Additionally, any drive bet that is determined to be a winning bet may be picked up prior to the beginning of a following play or may be left in the desired betting area as an increased wager. For example, if a drive bet is not removed from a betting area prior to the offense snapping the ball or otherwise initiating a play, the bet can remain in place until the drive is completed. However, additional bets can be made during the drive. The timing for making any additional bets may be controlled by a commissioner, however, who may place limitations as desired. For example it may be determined that new drive bets taking place after the first play of a drive may only be made during extended play stoppages and prior to reaching the red zone.
As mentioned previously, offensive drive bets 406 can include any of a number of bets on occurrences as desired. In the present example, such bets can include a made field goal, touchdown, “big play” (over 25 yards), first down, either team's trainer coming onto the field, punt or an offensive team's coach winning a challenge. Exemplary odds for these bets are shown in
In a further exemplary embodiment shown in
Offensive bets per play 414, as shown in exemplary
Defensive bets per play 416 can include a turnover, sack, loss of yardage, incomplete pass, a fourth down stoppage or denial or any other desired potential defensive play. Similar to the above, certain rules can be further defined in any desired manner to decrease or eliminate ambiguity. For example, in the event of a quarterback spiking the football in order to stop the clock, any bets on that play may not count and may be advanced to the next play. Additionally, on loss of yardage plays there must be an actual loss of yardage rather than simply a stoppage that results in no yards gained.
Special teams bets per play 418 may further include field goal bets 420. Special teams bets per play can include a touchdown, fake that kick, roughing the kicker, pin the opposing team inside the nineteen yard line, onside recovery of a kickoff, block that kick, fumble for turnover, block in the back, pin the opposing team inside the ten yard line, onside kick failure and any other desired special teams play. Additionally, field goal bets may be made and may be based on yardage, as shown in fields 420. These yardages can may include bets for both made or missed field goals. As in previous embodiments, additional rules may be implemented to reduce ambiguities or clarify confusing situations, such as if an offensive team lines up for a field goal and ultimately runs a fake field goal, a winning bet may be paid if the offensive team scores or gets a first down and a bet may be lost if the offensive team fails to gain a first down or a score.
Red zone drive bets 422 may be made after an offensive team reaches an opponent's twenty yard line and may last for the duration of the drive at that point. Red zone drive bets 422 can include offensive touchdown, defensive touchdown, field goal, turnover, offensive penalty, defensive penalty, two point conversion successful, two point conversion unsuccessful and any other desired red zone play. Additionally, any other rules can be included, as in previous exemplary embodiments.
The foregoing description and accompanying drawings illustrate the principles, preferred embodiments and modes of operation of the invention. However, the invention should not be construed as being limited to the particular embodiments discussed above. Additional variations of the embodiments discussed above will be appreciated by those skilled in the art.
Therefore, the above-described embodiments should be regarded as illustrative rather than restrictive. Accordingly, it should be appreciated that variations to those embodiments can be made by those skilled in the art without departing from the scope of the invention as defined by the following claims.