Claims
- 1. A game system comprising:a plurality of game machines having a capability of detecting information from a plurality of players; and a computer having a capability of gathering the information from the plurality of game machines, assigning the information to a plurality of predetermined levels, and controlling a game level for each player in accordance with the assigned one of the predetermined levels.
- 2. A game system according to claims 1, wherein the information is a physical state of the player.
- 3. A game system according to claim 1, wherein each of the predetermined levels is defined by a chaos attracter.
- 4. A game system comprising:a game machine having a capability of detecting information from a player, and a computer having a capability of assigning the information from the game machine to a plurality of predetermined levels, and controlling a game level for the player in accordance with the assigned one of the predetermined levels.
- 5. A game system according to claim 4, wherein the information is a physical state of the player.
- 6. A game system according to claim 4, wherein each of the predetermined levels is defined by a chaos attracter.
- 7. A game system comprising:means for detecting information from a plurality of players; means for assigning the information to a plurality of predetermined levels, and means for controlling a game level for each player in accordance with the assigned one of the predetermined levels.
- 8. A game system according to claim 7, wherein the information is a physical state of the player.
- 9. A game system according to claim 7, wherein each of the predetermined levels is defined by a chaos attracter.
- 10. A game system comprising:a plurality of game machines having a capability of detecting information from a plurality of players, and a computer having a capability of gathering the information through the plurality of game machines, assigning the information to a plurality of predetermined levels, grasping the distribution of the players in specific predetermined levels, and controlling a game level for the plurality of players in accordance with the distribution of the players in the specific predetermined levels.
- 11. A game system according to claim 10, wherein the information is a physical state of the player.
- 12. A game system according to claim 10, wherein each of the predetermined levels is defined by a chaos attracter.
- 13. A game system comprising:a plurality of game machines having a capability of detecting information from a plurality of players; and a computer having a capability of gathering the information from the plurality of game machines, assigning the information to a plurality of predetermined levels, and controlling a game level for each player in accordance with the assigned one of the predetermined levels, wherein said computer is remote from the plurality of game machines.
- 14. A game system according to claim 13, wherein the information is a physical state of the player.
- 15. A game system according to claim 13, wherein each of the predetermined levels is defined by a chaos attracter.
- 16. A game system comprising:a game machine having a capability of detecting information from a player, and a computer having a capability of assigning the information from the game machine to a plurality of predetermined levels, and controlling a game level for the player in accordance with the assigned one of the predetermined levels, wherein said computer is remote from said machine.
- 17. A game system according to claim 16, wherein the information is a physical state of the player.
- 18. A game system according to claim 16, wherein each of the predetermined levels is defined by a chaos attracter.
- 19. A game system operating method comprising the steps of:preparing the game system comprising a plurality of game machines and a computer; detecting information from a player in each of the game machines; gathering the information to the computer from the plurality of the game machines; assigning the information to a plurality of predetermined levels, and controlling a game level for the player in accordance with the assigned one of the predetermined levels.
- 20. A game system operating method according to claim 19, wherein the information is a physical state of the player.
- 21. A game system operating method according to claim 19, wherein each of the predetermined levels is defined by a chaos attracter.
- 22. A game system operating method comprising the steps of:preparing the game system comprising a game machine and a computer; detecting information from a player in the game machine; generating the information to the computer; assigning the information to a plurality of predetermined levels, and controlling a game level for the player in accordance with the assigned one of the predetermined levels.
- 23. A game system operating method according to claim 22, wherein the information is a physical state of the player.
- 24. A game system operating method according to claim 22, wherein each of the predetermined levels is defined by a chaos attracter.
- 25. A game system operating method comprising the steps of:preparing the game system comprising a plurality of game machines and a computer; detecting information from a player in each of the game machines; gathering the information from the plurality of the game machines to the computer; assigning the information to a plurality of predetermined levels, and grasping the distribution of the players in specific predetermined levels, and controlling a game level for all players in the plurality of the game machines in accordance with the distribution of the players in the predetermined levels.
- 26. A game system operating method according to claim 25, wherein the information is a physical state of the player.
- 27. A game system operating method according to claim 25, wherein each of the predetermined levels is defined by a chaos attracter.
Priority Claims (1)
Number |
Date |
Country |
Kind |
4-308327 |
Oct 1992 |
JP |
|
Parent Case Info
This application is a Divisional of application Ser. No. 09/079,155 filed May 15, 1998; now U.S. Pat. No. 6,000,696; which itself is a Division of Ser. No. 08/722,949, filed Sep. 27, 1996; now U.S. Pat. No. 5,769,415; which is a Division of Ser. No. 08/354,423, filed Dec. 12, 1994, now U.S. Pat. No. 5,560,601; which is a Division of Ser. No. 08/139,733, filed Oct. 22, 1993, now U.S. Pat. No. 5,395,110.
US Referenced Citations (19)
Foreign Referenced Citations (14)
Number |
Date |
Country |
59-186580 |
Oct 1984 |
JP |
1-244782 |
Sep 1989 |
JP |
2-098386 |
Apr 1990 |
JP |
2-297392 |
Dec 1990 |
JP |
3-029681 |
Feb 1991 |
JP |
3-075078 |
Mar 1991 |
JP |
3-286789 |
Dec 1991 |
JP |
4-075674 |
Mar 1992 |
JP |
4-071580 |
Mar 1992 |
JP |
4-208136 |
Jul 1992 |
JP |
4-325180 |
Nov 1992 |
JP |
4-335730 |
Nov 1992 |
JP |
5-003951 |
Jan 1993 |
JP |
86-01317 |
Feb 1986 |
WO |