Claims
- 1. A game having a portion of a game play space that is movement-capable, comprising:
a game play space comprising a plurality of tiles in a first arrangement; and a selected portion of the game play space that is operable to be modified during the course of a game, thereby changing the first arrangement of the plurality of tiles within the game play space to a second arrangement.
- 2. The game of claim 1, wherein the modification is a rotation.
- 3. The game board of claim 1, wherein the modification is a flip-flop.
- 4. The game board of claim 1, wherein the modification is a column shuffle.
- 5. The game board of claim 1, wherein the modification is a combination of different modifications.
- 6. The game of claim 1, the game further comprising:
a plurality of game modification types; and a plurality of game player types, wherein a non-null subset of the plurality of game modification types is only performed by a non-null subset of the plurality of game player types.
- 7. The game of claim 1, wherein each of a plurality of players is able to perform a modification of the game play space a predetermined number of times during the course of a game.
- 8. A computer program product for playing a game, comprising:
logic, stored on a computer-readable memory, for generating a game play space comprising a plurality of tiles; and logic, stored on the computer-readable memory, for performing a modification at least once during the course of a game, wherein a modification is changing a portion of the plurality of tiles from a first arrangement to a second arrangement.
- 9. The computer program product of claim 8, wherein the modification is one of a rotation, a flip-flop, and a column shift.
- 10. The computer program product of claim 8, wherein the modification is a combination of modifications.
- 11. The computer program product of claim 8, wherein the at least two non-null subsets of the plurality of tiles are capable to be interchanged; and
the modification is an interchange of the at least two non-null subsets of the plurality of tiles.
- 12. The computer program product of claim 8, wherein the modification is initiated by at least one of a player of the game, a type of game piece used by the player of the game, a type of game and a location of the player in the game play space.
- 13. The computer program product of claim 8, wherein the game play space is a three-dimensional game play space.
- 14. A method to modify a game play space of a game, the method comprising:
selecting a first portion of a game play space; and modifying the selected first portion of the game play space during the course of a game, wherein the modification is initiated by one of a type of game piece used by a player of the game, a type of game and a location of the player in the game play space
- 15. The method of claim 14, wherein the modification is one of a rotation, a flip-flop and a column shift.
- 16. The method of claim 14, wherein the modification is a combination of different modifications.
- 17. The method of claim 14, further comprising:
selecting a second portion of the game play space, wherein the modification is an interchange between the first portion and the second portion.
- 18. The method of claim 14, wherein the game play space is at least one of a two-dimensional game play space and a three-dimensional game play space.
- 19. The method of claim 14, wherein the selected portion of the game play space comprises at least two volumes within a three-dimensional game play space.
- 20. The method of claim 14, further comprising:
defining a number corresponding to the number of times the player may initiate a modification during the course of the game.
CROSS REFERENCE TO RELATED APPLICATIONS
[0001] This application is a continuation of application Ser. No. 09/721,308, filed on Nov. 22, 2000, now U.S. Pat. No.______ and entitled “Game With Moveable Play Space.”
[0002] The following U.S. patent application is hereby incorporated herein by reference in its entirety and made part of the present U.S. patent application for all purposes:
[0003] U.S. patent application Ser. No. 09/696,327, now U.S. Patent No.______ , entitled “Gridbloc Strategy Game,” filed Oct. 25, 2000.
Continuations (1)
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Number |
Date |
Country |
Parent |
09721308 |
Nov 2000 |
US |
Child |
10421964 |
Apr 2003 |
US |