Claims
- 1. A game comprising:
a first playing field having a grid defining a plurality of upper spaces; a second playing field having a grid defining a plurality of lower spaces; wherein each grid includes x-axis indicia and y-axis indicia; a plurality of playing pieces wherein each playing piece is adapted to be placed on the upper and lower spaces; a first die having indicia corresponding to the x-axes of the first and second playing fields; a second die having indicia corresponding to the y-axes of the first and second playing fields.
- 2. The game of claim 1 further comprising support structure extending between the first and second playing fields such that the first playing field is mounted above and parallel to the second playing field.
- 3. The game of claim 1 wherein the playing pieces include a player mover for each player; a commonly controlled chaser; a commonly controlled target; and a commonly controlled bonus target.
- 4. The game of claim 1 wherein the first playing field defines a first surface area and the second playing field defines a second surface area and the first surface area is greater than the second surface area.
- 5. The game of claim 1 wherein the second playing field and support structure are removable from the first playing field such that the game can be disassembled and reassembled.
- 6. The game of claim 1 wherein the second playing field is affixed to the inside of a housing and the housing is movable from an open position to a closed position.
- 7. The game of claim 6 wherein the housing is adapted to contain the first playing field, support structure playing pieces, and dice when the housing is in the closed position.
- 8. The game of claim 6 wherein the housing resembles a closed book when the housing is in the closed position.
- 9. A method for moving a playing piece on a gridded playing surface having a plurality of spaces defined by an x-axis and a y-axis, the method comprising:
rolling a first die having indicia corresponding to the x-axis to obtain an x-coordinate; rolling a second die having indicia corresponding to the y-axis to obtain a y-coordinate; and moving the playing piece to a space on the grid correlating to the x- and y-coordinates obtained by rolling the first and second dice.
- 10. A method of moving a playing piece from a starting x,y position having a first x-coordinate and a first y-coordinate to a second x,y position, the method comprising;
rolling a first die to obtain a second x-coordinate; rolling a second die to obtain a second y-coordinate; and moving the playing piece to the second x,y position by selecting between:
an x,y position defined by the first x-coordinate and the second y-coordinate; or an x,y position defined by the second x-coordinate and the first y-coordinate.
- 11. A method for playing a board game having game pieces, a first and second playing surface and rules for playing, the method comprising:
taking turns moving a plurality of playing pieces on the first and second playing surfaces according to the rules, wherein each turn includes:
moving an individual player mover based on the outcome of a random number generator; and moving a commonly owned playing piece; moving the player mover from the first playing surface to the second playing surface when the chaser is within a predefined range of the player mover; and scoring when the player mover is within a predefined range of the target.
- 12. The method of claim 11 wherein the step of moving a commonly owned playing piece includes moving a common target on the first playing surface.
- 13. The method of claim 11 wherein the step of moving a commonly owned playing piece includes moving a common chaser on the first playing surface.
- 14. The method of claim 11 wherein the first playing surface includes a grid having a plurality of upper spaces defined by an x-axis and a y-axis, and the second playing surface includes a grid having a plurality of lower spaces defined by an x-axis and a y-axis.
- 15. The method of claim 14 wherein the predefined range for scoring is one space.
- 16. The method of claim 14 wherein the predefined range for removing is one space.
- 17. The method of claim 14 further comprising:
placing the player mover in a starting position on the first playing surface by:
rolling a first die having indicia corresponding to the x-axes of the first and second playing fields to obtain an x-coordinate; rolling a second die having indicia corresponding to the y-axes of the first and second playing fields to obtain a y-coordinate; and placing the player mover in the space on the first playing field defined by the x-coordinate and y-coordinate obtained by rolling the dice.
- 18. The method of claim 17 further comprising:
placing the target in a starting position on the first playing surface by:
rolling a first die having indicia corresponding to the x-axes of the first and second playing fields to obtain an x-coordinate; rolling a second die having indicia corresponding to the y-axes of the first and second playing fields to obtain a y-coordinate; and placing the target in the space on the first playing field defined by the x-coordinate and y-coordinate obtained by rolling the dice.
- 19. The method of claim 18 further comprising:
placing the chaser in a starting position on the first playing surface by:
rolling a first die having indicia corresponding to the x-axes of the first and second playing fields to obtain an x-coordinate; rolling a second die having indicia corresponding to the y-axes of the first and second playing fields to obtain a y-coordinate; and placing the chaser in the space on the first playing field defined by the x-coordinate and y-coordinate obtained by rolling the dice.
- 20. The method of claim 14 wherein the step of moving the player mover is accomplished by:
identifying the playing surface and a starting x,y position of the player mover, wherein the starting x,y position includes a first x-coordinate and a first y-coordinate; rolling a first die to obtain a second x-coordinate; rolling a second die to obtain a second y-coordinate; and moving the player mover to a second x,y position on the identified playing surface by selecting between:
an x,y-coordinate position defined by the first x-coordinate and the second y-coordinate; or the x,y-coordinate position defined by the second x-coordinate and the first y-coordinate.
- 21. The method of claim 14 wherein the rules specify that each turn the target may be moved one space.
- 22. The method of claim 20 wherein the step of moving the target is performed after moving the player mover.
- 23. The method of claim 14 wherein the rules specify that each turn the chaser may be moved one space.
- 24. The method of claim 20 wherein the step of moving the chaser is performed after moving the playing piece.
- 25. The method of claim 14 further comprising scoring when the player mover is within a predefined range of a bonus target.
- 26. The method of claim 25 wherein the bonus target is placed on the first playing surface after game play has been initiated.
- 27. The method of claim 26 wherein the random number generator may generate a result indicating that the bonus target is to be placed on the first playing surface.
- 28. The method of claim 27 wherein the random number generator is a pair of dice and wherein bonus target indicia is included on one or more faces of each of the dice.
- 29. The method of claim 28 wherein the bonus target is initially placed on the first playing surface when a dice role results in both dice displaying the bonus target indicia.
- 30. The method of claim 29 wherein the starting space for the bonus target is determined by:
rolling a first die to obtain an x-coordinate; rolling a second die to obtain a y-coordinate; and placing the bonus target in the upper space defined by the x-coordinate and y-coordinate.
- 31. The method of claim 29 wherein the bonus target is moved by:
identifying a starting x,y position of the space the bonus target occupies, wherein the starting position has a first x-coordinate and a first y-coordinate; rolling a first die to obtain a second x-coordinate; rolling a second die to obtain a second y-coordinate; moving the bonus piece to a second x,y position by selecting between:
an x,y-coordinate position defined by the first x-coordinate and the second y-coordinate; or an x,y-coordinate position defined by the second x-coordinate and the first y-coordinate.
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application is based upon and claims priority under 35 U.S.C. § 119(e) to the following U.S. provisional patent application, which is incorporated herein by reference in its entirety for all purposes: Serial No. 60/340,007 entitled “Book Based Games,” filed Nov. 1, 2001.
Provisional Applications (1)
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Number |
Date |
Country |
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60340007 |
Nov 2001 |
US |