The present invention relates generally to board games, and more specifically to board games that resemble a book when closed, and resemble a children's playset when open. The invention also includes various rules and apparatus for playing a board game, including games having differently configured room-like portions.
Examples of board games that resemble a book are disclosed in U.S. Pat. Nos. 2,221,267, 3,880,429, 4,712,673, 4,781,384, 5,356,155, 5,961,149, and 6,203,017, and examples of board games that include multiple levels or room-like portions are disclosed in U.S. Pat. Nos. 3,767,201, 3,804,416, 4,333,654, 4,534,565, 5,195,750, 5,443,268, 5,678,819 and 6,170,825, the disclosures of all of which are incorporated by reference in their entirety for all purposes.
The present invention includes portable games carried in a plastic case that resembles a hard-backed book. Opening the book unfolds the game board. Various embodiments may be based on an individual chapter from a published children's book or novel.
Preferably, the housing and game board double as a playset, for use with detailed figures and environments.
The present invention further includes rules and apparatus for playing a board game in which players try to penalize their opponents by rotating and aiming a pointer at their opponents' player movers before moving to a second game board.
The advantages of the present invention will be understood more readily after a consideration of the drawings and the Detailed Description.
The present invention is a game played by at least two players involving strategy and chance. As will be understood, game 510 may incorporate elements from a particular theme or popular cultural phenomenon, such as a book or movie. In such a case, the elements of game 510 may include depictions, shapes, and colors that reflect or exemplify this theme or phenomenon. In particular, game 510 may be based on a particular portion of popular media, such as a chapter of a book or novel.
An exemplary embodiment of game 510 is shown in
First game board 518 includes a first pathway 526 including a first plurality of spaces 528 on which the player movers 522 may be placed. Located on first pathway 526 is a pointer 530, which is typically rotatably connected to game board 518. In some embodiments, pointer 530 may be placed in an approximate geometric center of game board 518, as shown. However, it should be appreciated that pointer 530 may be placed in different locations on game board 518, as desired. First game board 518 may further include a plurality of movable blockades 532, which may be placed at various locations 546 on game board 518, in a manner described in greater detail below. In some embodiments, game board 518 may resemble a spider web, rotating pointer 530 may resemble a giant spider and movable blockades 532 may resemble smaller spiders.
First game board 518 may be affixed to supporting structure 534, which is adapted to raise game board 518 above inner surface 514 of housing 512. In some embodiments, supporting structure 534 may resemble tree trunks.
Second game board 520 includes a second pathway 536 including a second plurality of spaces 538 on which the player movers 522 and target mover 524 may be placed. In some embodiments, second game board 520 may resemble a mud path and target mover 524 may resemble a car. While not depicted in the figures, it should be appreciated that game board 520 may also include supporting structure such that it may be raised above and/or spaced apart from housing 512.
As stated above, game 510 may be based on a particular piece of popular media such as a book or more. More particularly, game 510 may be based on a portion of the popular media piece such as a book chapter. In such a case, it may be desirable for game 510 to also be used as a play set. As a play set, game 510 may include play items based on those items and situations described in the book or other form of popular media. Furthermore, game 510 may include additional decorative items that are not used in game play according to the rules of the game. In addition, some or all of the items used in game play may be suitable for use as part of the play set.
As stated above, game 510 may further include a housing 512 having an inner surface 514 and an outer surface 516. Typically, housing 512 is adapted to move from an open position, as shown in
In one embodiment, the present invention provides rules for using the above-described apparatus wherein players move their player movers across game boards 518 and 520 and attempt to reach target mover 524. Typically, the player movers first travel along first pathway 526, taking turns moving their player movers and rotating pointer 530. According to the rules of the game, when pointer 530 is aimed at a player mover traveling on first pathway 526, the player controlling the player mover is penalized. In some cases, the penalty may be returning the player mover to start space 548 at the beginning of first pathway 526.
Once a player mover has successfully traversed game board 518 by reaching space 558 at the end of first pathway 526, the player mover is transferred to a starting space 560 on game board 520, for example by moving along intermediate spaces 550 (
As stated above, the game may be based on a well-known popular culture phenomenon, such as a book or movie. Accordingly, the example below is based on the popular children's book Harry Potter and the Sorcerer's Stone, by J. K. Rowlings. Accordingly, an example of a set of rules for a game constructed in accordance with an embodiment of the present invention follows:
SET UP
OBJECT
Successfully navigate your Mover through the Web Maze, avoiding Aragog and his family and be the first player to escape in the Flying Car.
THE DICE
This game contains two dice. One of the dice is an ordinary six-sided numbered die 540 (
LET'S PLAY
The player with the Harry Potter Player Mover (522a) goes first.
NAVIGATING THE WEB MAZE
THE MUD PATH
1. While on second pathway 536, you must always move your Player Mover in a counter-clockwise direction (see dashed arrows,
It is believed that the disclosure set forth above encompasses multiple distinct inventions with independent utility. While each of these inventions has been disclosed in its preferred form, the specific embodiments thereof as disclosed and illustrated herein are not to be considered in a limiting sense as numerous variations are possible. The subject matter of the inventions includes all novel and non-obvious combinations and subcombinations of the various elements, features, functions and/or properties disclosed herein. Similarly, where the claims recite “a” or “a first” element or the equivalent thereof, such claims should be understood to include incorporation of one or more such elements, neither requiring nor excluding two or more such elements.
Inventions embodied in various combinations and subcombinations of features, functions, elements and/or properties may be claimed in this or a related application. Such claims, whether they are directed to a different invention or directed to the same invention, whether different, broader, narrower or equal in scope to any original claims, are also regarded as included within the subject matter of the inventions of the present disclosure.
This application is a continuation application of U.S. application Ser. No. 10/286,367, filed Nov. 1, 2002, which claims priority under 35 U.S.C. § 119(e) to the U.S. provisional patent application Ser. No. 60/340,007 entitled “Book Based Games,” filed Nov. 1, 2001. The aforementioned applications are incorporated herein by reference in their entirety for all purposes.
Number | Date | Country | |
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60340007 | Nov 2001 | US |
Number | Date | Country | |
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Parent | 10286367 | Nov 2002 | US |
Child | 11390886 | Mar 2006 | US |