These inventions relate to methods, an apparatus for their implementation, of unique player participation games, and for improved methods of play for games of skill and games of chance. More particularly, these inventions relate to new and improved games involving player participation in a broadcast medium, such as television, and in other communication medium, such as over the internet or other communications network.
Play or participation games fall broadly under the categories of games of chance and games of skill. One of the main forms of games of chance are lotteries. By definition, a lottery involves the three elements of: 1) prize, 2) chance and 3) consideration. If these three elements are present, then the game is considered to be a lottery, and is typically then run by a governmental entity. In the United States, lotteries are typically run by the individual states, or collectively by a group of states. In other countries, it is typically the national government which runs the lottery. Countries and states attempt to strictly limit the game play to their geographic boundaries. For example, in Austria, while electronic access to the game may be available over the internet, or in order to play, the person must have a bank account in Austria, and be able to navigate the non-english menu.
Games have been conducted in any of a number of formats. Certainly, live, in person games have been performed. Yet other games have been played and broadcast over a broadcast medium, such as radio or television. Yet other games have been played through a more active communication medium, such as the telephone, or over a communication network such as the internet.
Various attempts have been made to provide game play over the internet. By way of example, the game show Jeopardy has been placed on the web at http://www.sony.com.
Various other attempts have been made to extend the general concept of gambling to broad communication media, such as the internet. For example, U.S. Pat. No. 5,800,268 entitled, “Method of Participating in a Live Casino Game from a Remote Location” has been asserted in a litigation in against an off shore corporation. The ′268 patent discloses a system in which a player may participate in a live casino game from a location remote from the casino. A player interface station, such as a computer terminal or other special input device, is connected by a communication line to the casino. A second communication line is established from the casino to the player's financial institution. The player is presented with an image of an actual “live” game. The player then participates directly as if they were physically present at the casino. A wager is cleared with the players financial institution to insure adequate resources to cover the bet.
U.S. Pat. No. 4,845,739 to Ronald A. Katz is entitled, “Telephonic-Interface Statistical Analysis System”. The patent describes various operating formats, including a format to be performed in association with television media. Specifically, in one embodiment, a real-time format is provided in which television viewers participate on a real-time basis in a game show for prizes. Expanded audience participation is achieved. Various levels of qualification are provided, such as where a child's television game format is utilized, parental clearance may be required. The use of personal identification numbers (pin numbers) is disclosed. In one implementation, the caller is prompted to identify which of the actual studio audience participants the caller will be aligned with. Additionally, the caller may be instructed to indicate the extent of a wager. As the game progresses, the individual player's accounts are credited or debited, thereby providing on-going accounting data. In yet another implementation, a non real-time operation is provided. Such a show might involve a quiz for callers based on their ability to perceive and remember occurrences within the show. Pre-registration is optionally utilized. In this implementation, a sequence or time clock would be utilized in order to limit or control individual interfaces to a specific time or geographic “window”. In this way, the caller questions may be utilized across various time zones without the caller having obtained the question earlier than other callers within a given time zone.
Berman, U.S. Pat. No. 5,108,115 discloses a game show and method entitled “Interactive Game Show and Method for Achieving Interactive Communication Therewith”. An interactive communication system is provided which permits individuals to electronically select at least one possible outcome of a plurality of outcomes of a future event. Successful contestants possibly share in a prize award associated with the event. A home audience of a televised game show may electronically communicate a series of random numbers using their touch tone telephone to participate in the show.
Recently, various governmental entities and trade organization have addressed the issue of game play over the internet. Senator Kyl has introduced a bill which would preclude the offering of internet based gaming, though permitting states to offer internet gambling. Consideration has been given to requiring that the state sponsored gaming be limited to an intranet, in an effort to limit those participating to persons physically resident within the states boundaries. Various international lottery organizations have promoted similar restrictions, namely, precluding the individuals offering of games of chance, and reserving that option exclusively to the state.
Various lottery formats are known to the art. In one classic format, a pre-determined number of tickets are provided with certain printed matter, such as numbers or other indicia, where the information is then obscured by a scratch off layer. By removing the layer and revealing the underlying information, the ticket holder may determine whether they have won or not. Various extensions have been made to a “virtual” scratch off ticket where no physical ticket is provided.
A conventional lottery proceeds as follows. First, a series of numbers are selected, either by the player or by some automated selection system, such as by computer. Upon the occurrence of a pre-determined event, such as on a set date and time, numbers are randomly chosen. Both mechanical methods, such as selection of ping-pong balls bearing numeric designations, or electronic means such as through a random number generator, may be utilized. The selected numbers are then provided to the participants, such as through a broadcast medium like newspapers, radio and television. Finally, the holder or holders of winning tickets then present their ticket for payment.
In yet another aspect of game play, a typical television presented game show lasts on the order of one half hour. Various shorter format games or shows have been utilized, for example, a football based advertisement or game has been presented by IBM during televised football games under the name “You Make The Call”. Yet other shorter version games have been presented over web TV or on the Game Show Network.
Despite the wide spread participation in various forms of game play, as well as the suggestions for implementing those games on a mass communication network, such as through the telephone or internet, the possibility for new games, or improved game play exists.
Various interactive game show formats and methods for game play are provided. In one embodiment, a second or ancillary game is played in parallel with a first or primary game. By way of example, in association with a first game comprising a lottery number ball draw, a second game may involve a selected player's guessing whether the next ball draw will be of a higher or lower number, or odd or even or the like.
Various aspects of enhanced game play and novel games are disclosed. In a first aspect, the game play method and system provides for the playing or running of a parallel game or ancillary game along with a first or primary game. For example, during the real time ball draw for a lottery, the improved game play would involve running a parallel or ancillary game along with the ball draw. One implementation would involve a first ball draw, followed then by game play by a contestant such as predicting whether the next ball drawn would be of a higher or lower number, or would be odd or even.
In one implementation, the master of ceremonies would advise the player which of these options had a better probability of being the outcome, thereby making the ancillary game more a game of chance as opposed to a game of skill. Optionally, scoring may be done, such as where one player or audience participant is scored or ranked relative to another player or participant.
In yet another aspect, the game play includes the use of contestant game play to determine lottery numbers. For example, a contestant may be blind folded or otherwise be made unable to see various options. The person then selects from among the various options as the means by which the random lottery numbers are drawn. One example could comprise a blind folded contestant selecting objects.
In yet another aspect, this invention relates to an interstitial game show. Main or regular programming, such as is broadcast on a given evening during prime time on a broadcast network would additionally include multiple interspersed, typically short, segments relating to game play. In the preferred embodiment, the game play would be for a relatively short period of time, for example, 1 to 2 minutes. For example, at 8:00 an initial round may be played prior to the beginning of prime time programming. Normal programming would then resume through the remainder of the 8:00 hour. At 9:00, a second short segment may be played. The play may continue at later times, such as to culminate at a show at 11:00. Preferably, the short segments would not necessarily be shown at a predetermined or predeterminable time as far as the audience was concerned. In that way, viewers who wish to see the progression of the game segments would need to continue viewing that channel, or at least, return to the channel fairly frequently. Optionally, the game play may be progressive from one interstitial game segment to another. Players may be presented with the option of stopping play or continuing.
In yet another game format, the show would include a display having an underlying image, with that image being at least partially obscured by overlying image regions which differ from the underlying image region. A contestant would be given a time limit in which they would be presented with information relating to a suggestion or a clue relating to an overlying image region, which if the player responded correctly, would be removed so as to reveal that portion of the underlying image which was below the overlying image. The suggestion or clues may be related to the underlying image or may merely be unrelated suggestions or clues with respect to that particular overlying image region.
Yet another embodiment of game play provides for the repurposing of an existing taped game show. The previously recorded game show would be segmented into subsets of issues, for example, presentation of questions or answers (as in the case of Jeopardy), those issues would be presented to one or more players, a response would be received from those players, and the answer would be compared to the correct answer. Scoring would then rank players relative to one another or to indicate the amount of the prize. In yet another game play implementation, one or more contestants would be presented with multiple images upon which predetermined data had been assembled. For example, images of five actresses may be presented to the player and the associated data would comprise opinion polling information as to whom the audience thought was the most attractive. The players would then play against each other to eliminate the images which they believe do not correspond to the most popular or number one response. The players would alternate until one player remained. In a second round, individual play, as opposed to play between contestants is utilized. Again, the player attempts to eliminate those answers which were other than the most popular answer of the audience.
In yet another aspect of enhanced game play, audience participation via an interactive video display, such as a computer connected over the Internet, or via an interactive television arrangement, may participate in the program.
Accordingly, it is an object of this series of inventions to provide for novel game play.
It is yet a further object of this invention to provide for enhanced modes of game play in association with existing forms of game play.
It is yet a further object of this invention to provide for the repurposing or repackaging of previously recorded game shows.
Various interactive game show formats and methods for game play are provided. In one embodiment, a second or ancillary game is played in parallel with a first or primary game. By way of example, in association with a first game comprising a lottery number ball draw, a second game may involve a selected player's guessing whether the next ball draw will be of a higher or lower number, or odd or even or the like.
Various aspects of enhanced game play and novel game are disclosed. In a first aspect, the game play method and system provides for the playing or running of a parallel game or ancillary game along with a first or primary game. For example, during the real time ball draw for a lottery, the improved game play would involve running a parallel or ancillary game along with the ball draw. One implementation would involve a first ball draw, followed then by game play by a contestant such as predicting whether the next ball drawn would be of a higher or lower number, or would be odd or even.
In one implementation, the master of ceremonies would advise the player which of these options had a better probability of being the outcome, thereby making the ancillary game more a game of chance as opposed to a game of skill. Optionally, scoring may be done, such as where one player or audience participant is scored or ranked relative to another player or participant.
In yet another aspect, the game play includes the use of contestant game play to determine lottery numbers. For example, a contestant may be blindfolded or otherwise be made unable to see various options. The person then selects from among the various options as the means by which the random lottery numbers are drawn. One example could comprise a blindfolded contestant selecting objects.
In yet another aspect, this invention relates to an interstitial game show. Main or regular programming, such as is broadcast on a given evening during prime time on a broadcast network would additionally include multiple interspersed, typically short, segments relating to game play. In the preferred embodiment, the game play would be for a relatively short period of time, for example, 1 to 2 minutes. For example, at 8:00 an initial round may be played prior to the beginning of prime time programming. Normal programming would then resume through the remainder of the 8:00 hour. At 9:00, a second short segment may be played. The play may continue at later times, such as to culminate at a show at 11:00. Preferably, the short segments would not necessarily be shown at a predetermined or predeterminable time as far as the audience was concerned. In that way, viewers who wish to see the progression of the game segments would need to continue viewing that channel, or at least, return to the channel fairly frequently. Optionally, the game play may be progressive from one interstitial game segment to another. Players may be presented with the option of stopping play or continuing.
In yet another game format, the show would include a display having an underlying image, with that image being at least partially obscured by overlying image regions which differ from the underlying image region. A contestant would be given a time limit in which they would be presented with information relating to a suggestion or a clue relating to an overlying image region, which if the player responded correctly, would be removed so as to reveal that portion of the underlying image which was below the overlying image. The suggestion or clues may be related to the underlying image or may merely be unrelated suggestions or clues with respect to that particular overlying image region.
Yet another embodiment of game play provides for the repurposing of an existing taped game show. The previously recorded game show would be segmented into subsets of issues, for example, presentation of questions or answers (as in the case of Jeopardy), those issues would be presented to one or more players, a response would be received from those players, and the answer would be compared to the correct answer. Scoring would then rank players relative to one another or to indicate the amount of the prize. In yet another game play implementation, one or more contestants would be presented with multiple images upon which predetermined data had been assembled. For example, images of five actresses may be presented to the player and the associated data would comprise opinion polling information as to whom the audience thought was the most attractive. The players would then play against each other to eliminate the images which they believe do not correspond to the most popular or number one response. The players would alternate until one player remained. In a second round, individual play, as opposed to play between contestants is utilized. Again, the player attempts to eliminate those answers which were other than the most popular answer of the audience.
In yet another aspect of enhanced game play, audience participation via an interactive video display, such as a computer connected over the Internet, or via an interactive television arrangement, may participate in the program.
The following comprises a detailed description of one implementation of a weekly game show utilizing various inventive aspects described herein.
Each week the show starts out with the introduction of the two contestants that will compete against each other and eventually have a chance to win, perhaps, the largest game show jackpot in television history.
We have thousands of telephone players that are also competing from home for their share of the money. These players have all called our telephone number during the week, and qualified to play on the program. On stage is a readout that shows the prize money building up, even during the broadcast. The phone players that remain in the game until the end of the show are patched in “live-on-tape” and have a shot at the money. For this example, let's assume that 25,000 people have qualified to participate in this week's show and the jackpot is up to $1.6 million.
Round One
The object of the studio game is to be the first player to reach $25,000 dollars. That player will go on to the end game for a chance to win thousands more, and perhaps hit the big jackpot! The first round starts with the in-studio players being asked an opinion question with 5 possible answers. Each of the 5 answers is displayed on a large video wall in a semi-circle onstage which creates the backdrop of our set. The first question is worth $1,000 dollars to the winner. For example:
Out of the following actresses, who is the sexiest?
Sandra Bullock, Elizabeth Hurley, Catherine Zeta Jones, Julia Roberts, Nicole Kidman.
The phone players vote for their favorite answer. The in-studio players take turns trying to eliminate the answers that they think are not the number 1 answer. The game is quite simply a kind of reverse “Family Feud.” If a player mistakenly picks the number 1 answer, the opposing player will receive the $1,000 dollars. Additionally, if a player can successfully pick the last answer, leaving the number one answer, that player will receive the $1,000 dollars. The phone players who selected the number 1 answer are still in the game, and the others are eliminated. The studio players are shown another question worth $2,000 dollars and play continues in the same manner as before. Six questions in total are asked in the first round with the value going up by $1,000 dollars each time. The phone players are gradually whittled down to a few thousand by the end of the six questions.
Round Two—The Qualifying Round
This time the questions are played individually by a player instead of alternating between players. The player that is behind goes first. As before, a player must eliminate everything but the number 1 answer. For the first question, we stake a bank with $1,000 dollars. Every successful elimination will add $1,000 dollars to the bank. If the player eliminates every answer but the number 1 answer, they receive the money that has been built up in the bank. At any point the player mistakenly picks the number 1 answer, his/her opponent will get the money in the bank. The 2nd question starts with a $2,000 dollar stake in the bank and each successful elimination adds $2,000 to the bank. The 3rd question starts with 3000 and so on and so forth. The player that crosses the $25,000 dollar goal first will win the competition. The losing player gets parting gifts and does not keep the money accumulated during the game. Like the previous round, phone players who have picked the number 1 answer in this round will advance to the next round.
Speed Round
The speed round is played by the winning player. The player tries to answer as many questions as they can in sixty seconds. The questions always have two possible answers. For example:
Who was a better President?
Clinton or Reagan . . .
Have you eaten pizza in the last week?
Yes or no . . .
Have you ever milked a cow?
Yes or no . . .
As before, the phone players that give the majority answer will stay in the game. The first successful answer is worth $10,000 dollars to the in-studio player. If he/she gets the next question right, it is worth an additional $20,000 dollars, the next an additional $30,000 and so on. If the player guesses incorrectly, the total amount of money that they have accumulated up to that point is cut in half, and the next question starts back at the $10,000 dollar base amount. The player must then try to build back up his/her money. Let's assume, for example sake that at the end of the sixty seconds, the player has built up $120,000 dollars. We will also assume that there are 5 phone players left in the game.
The Final Challenge
At this point, the player is faced with a decision. He/she is shown a final question. For example:
Who would you rather have dinner with?
Bill Clinton, Bill Gates, Howard Stern, Robin Williams or Steven Spielberg?
The question was posed to a previously selected group in order to get the results.
The player can either stop and keep the money, or try for the jackpot. All the player must do is simply pick the number 1 answer.
If the player stops, he/she keeps 50% of the money that they have accumulated so far and we will split the remaining 50% amongst the phone players. We will speak to some of the players on the phone to find out whether they think the player should go for it or not. If the player decides to play for the jackpot, the phone players must also decide if they want to go for it too. Any phone player that does not wish to play can opt out of the game and keep their share of the money won thus far.
After the player decides what answer he/she believes is the number 1 answer, the host starts dramatically revealing the other answers one at a time until we get down to a 50-50 shot of winning. Then we see the players answer.
If the player wins, he/she will win 50% of the jackpot and the remaining phone players will win 50%. If the player loses, he/she will lose everything along with the phone players that participated and they will all receive parting gifts. The jackpot will then roll over to next week's show. When the jackpot is not hit for several weeks, the excitement level for the viewers and players will be incredible!
Although the foregoing invention has been described in some detail by way of illustration and example for purposes of clarity and understanding, it will be readily apparent to those of ordinary skill in the art in light of the teachings of this invention that certain changes and modifications may be made thereto without departing from the spirit or scope of the appended claims.
This is a continuation of U.S. application Ser. No. 13/169,997, filed Jun. 27, 2011, now U.S. Pat. No. 8,794,630; which is a continuation of U.S. application Ser. No. 12/545,526, filed Aug. 21, 2009, now U.S. Pat. No. 7,967,292; which is a continuation of U.S. application Ser. No. 10/394,080, filed Mar. 21, 2003, now abandoned; which is a continuation of U.S. application Ser. No. 09/585,987, filed Jun. 2, 2000, now U.S, Pat. No. 6,565,084, the contents of which are incorporated by reference herein in their entirety as if fully set forth herein.
Number | Name | Date | Kind |
---|---|---|---|
3825255 | Kennard et al. | Jul 1974 | A |
3873092 | Fagan | Mar 1975 | A |
4348027 | Escamilla-Kelly | Sep 1982 | A |
4582324 | Koza et al. | Apr 1986 | A |
4772025 | James et al. | Sep 1988 | A |
4836546 | DiRe et al. | Jun 1989 | A |
4856787 | Itkis | Aug 1989 | A |
4883278 | Scott | Nov 1989 | A |
4943090 | Fienberg | Jul 1990 | A |
5035422 | Berman | Jul 1991 | A |
5046737 | Fienberg | Sep 1991 | A |
5074566 | Desbiens | Dec 1991 | A |
5112050 | Koza et al. | May 1992 | A |
5116049 | Sludikoff et al. | May 1992 | A |
5157602 | Fields et al. | Oct 1992 | A |
5158293 | Mullins | Oct 1992 | A |
5269521 | Rossides | Dec 1993 | A |
5271626 | Llenas et al. | Dec 1993 | A |
5317135 | Finocchio | May 1994 | A |
5407199 | Gumina | Apr 1995 | A |
5409225 | Kelly et al. | Apr 1995 | A |
5409234 | Bechter | Apr 1995 | A |
5417424 | Snowden et al. | May 1995 | A |
5472196 | Rusnak | Dec 1995 | A |
5475205 | Behm et al. | Dec 1995 | A |
5499816 | Levy | Mar 1996 | A |
5513852 | Robinson | May 1996 | A |
5518253 | Pocock et al. | May 1996 | A |
5569082 | Kaye | Oct 1996 | A |
5569512 | Brawner et al. | Oct 1996 | A |
5620182 | Rossides | Apr 1997 | A |
5628684 | Bouedec | May 1997 | A |
5643088 | Vaughn et al. | Jul 1997 | A |
5651735 | Baba | Jul 1997 | A |
5655961 | Acres et al. | Aug 1997 | A |
5685541 | Lovell, Sr. | Nov 1997 | A |
D387390 | Seiler | Dec 1997 | S |
5697844 | Von Kohorn | Dec 1997 | A |
5709603 | Kaye | Jan 1998 | A |
5721583 | Harada et al. | Feb 1998 | A |
5772510 | Roberts | Jun 1998 | A |
5772511 | Smeltzer | Jun 1998 | A |
5779549 | Walker et al. | Jul 1998 | A |
5785315 | Eiteneer et al. | Jul 1998 | A |
5791990 | Schroeder et al. | Aug 1998 | A |
5795228 | Trumbull et al. | Aug 1998 | A |
5813913 | Berner et al. | Sep 1998 | A |
5816918 | Kelly et al. | Oct 1998 | A |
5842921 | Mindes et al. | Dec 1998 | A |
5855514 | Kamille | Jan 1999 | A |
5857175 | Day et al. | Jan 1999 | A |
5871398 | Schneier et al. | Feb 1999 | A |
5909875 | Weingardt | Jun 1999 | A |
5916024 | Von Kohorn | Jun 1999 | A |
5931467 | Kamille | Aug 1999 | A |
5934671 | Harrison | Aug 1999 | A |
5935001 | Baba | Aug 1999 | A |
5936661 | Trew | Aug 1999 | A |
5937380 | Segan | Aug 1999 | A |
5949042 | Dietz, II et al. | Sep 1999 | A |
5971855 | Ng | Oct 1999 | A |
6012983 | Walker et al. | Jan 2000 | A |
6015344 | Kelly et al. | Jan 2000 | A |
D420057 | Colombo | Feb 2000 | S |
6024640 | Walker et al. | Feb 2000 | A |
6024641 | Sarno | Feb 2000 | A |
6048268 | Humble | Apr 2000 | A |
6070872 | Squitieri | Jun 2000 | A |
6077163 | Walker et al. | Jun 2000 | A |
6080062 | Olson | Jun 2000 | A |
6086477 | Walker et al. | Jul 2000 | A |
6102395 | Such | Aug 2000 | A |
6102400 | Scott et al. | Aug 2000 | A |
6168521 | Luciano et al. | Jan 2001 | B1 |
6193610 | Junkin | Feb 2001 | B1 |
6203011 | Nulph | Mar 2001 | B1 |
6234896 | Walker et al. | May 2001 | B1 |
6238288 | Walker et al. | May 2001 | B1 |
6240555 | Shoff et al. | May 2001 | B1 |
6241246 | Guttin et al. | Jun 2001 | B1 |
6241606 | Riendeau et al. | Jun 2001 | B1 |
6244957 | Walker et al. | Jun 2001 | B1 |
6250685 | Walker et al. | Jun 2001 | B1 |
6251017 | Leason et al. | Jun 2001 | B1 |
D444507 | Lundberg | Jul 2001 | S |
6267376 | Jenkins | Jul 2001 | B1 |
6273817 | Sultan | Aug 2001 | B1 |
6273820 | Haste, III | Aug 2001 | B1 |
6277026 | Archer | Aug 2001 | B1 |
RE37371 | Gerow | Sep 2001 | E |
6290600 | Glasson | Sep 2001 | B1 |
6293865 | Kelly et al. | Sep 2001 | B1 |
6306035 | Kelly et al. | Oct 2001 | B1 |
6309298 | Gerow | Oct 2001 | B1 |
6312334 | Yoseloff | Nov 2001 | B1 |
6319127 | Walker et al. | Nov 2001 | B1 |
6322446 | Yacenda | Nov 2001 | B1 |
6354593 | Frommer et al. | Mar 2002 | B1 |
6382627 | Lundberg | May 2002 | B1 |
6424703 | Katz | Jul 2002 | B1 |
6435500 | Gumina | Aug 2002 | B2 |
6443452 | Brune | Sep 2002 | B1 |
6443840 | Von Kohorn | Sep 2002 | B2 |
6446964 | Kelly et al. | Sep 2002 | B1 |
6454648 | Kelly et al. | Sep 2002 | B1 |
6475085 | Moody | Nov 2002 | B2 |
6488280 | Katz et al. | Dec 2002 | B1 |
6491215 | Irwin, Jr. et al. | Dec 2002 | B1 |
6497408 | Walker et al. | Dec 2002 | B1 |
6514144 | Riendeau et al. | Feb 2003 | B2 |
6547242 | Sugiyama et al. | Apr 2003 | B1 |
6565084 | Katz et al. | May 2003 | B1 |
6569017 | Enzminger et al. | May 2003 | B2 |
6602135 | Gerrard | Aug 2003 | B1 |
6607439 | Schneier et al. | Aug 2003 | B2 |
6634942 | Walker et al. | Oct 2003 | B2 |
6656042 | Reiss et al. | Dec 2003 | B2 |
6663105 | Sullivan et al. | Dec 2003 | B1 |
6676522 | Rowe et al. | Jan 2004 | B2 |
6749198 | Katz et al. | Jun 2004 | B2 |
6749500 | Nelson et al. | Jun 2004 | B1 |
6758755 | Kelly et al. | Jul 2004 | B2 |
6811484 | Katz et al. | Nov 2004 | B2 |
6824469 | Allibhoy et al. | Nov 2004 | B2 |
6908382 | Walker et al. | Jun 2005 | B2 |
6939229 | McClintic | Sep 2005 | B2 |
6941135 | Minear et al. | Sep 2005 | B2 |
6969317 | Walker et al. | Nov 2005 | B2 |
6988732 | Vancura | Jan 2006 | B2 |
6994625 | Falciglia, Sr. | Feb 2006 | B2 |
7008317 | Cote et al. | Mar 2006 | B2 |
7052010 | Katz et al. | May 2006 | B2 |
7054928 | Segan et al. | May 2006 | B2 |
7140964 | Walker et al. | Nov 2006 | B2 |
7156739 | Walker et al. | Jan 2007 | B2 |
7163459 | Tanskanen | Jan 2007 | B2 |
7181690 | Leahy et al. | Feb 2007 | B1 |
7186180 | Lathrop et al. | Mar 2007 | B2 |
7194542 | Segan et al. | Mar 2007 | B2 |
7204756 | Jubinville et al. | Apr 2007 | B2 |
7285048 | Karmarkar | Oct 2007 | B2 |
7309280 | Toyoda | Dec 2007 | B2 |
7322885 | Luciano, Jr. et al. | Jan 2008 | B1 |
7331860 | Herrmann et al. | Feb 2008 | B2 |
7357715 | Kane | Apr 2008 | B2 |
7374484 | Bennett, III | May 2008 | B2 |
7398225 | Voltmer et al. | Jul 2008 | B2 |
7404764 | Bozeman | Jul 2008 | B2 |
7422213 | Katz et al. | Sep 2008 | B2 |
7470186 | Cannon | Dec 2008 | B2 |
7510116 | Robb et al. | Mar 2009 | B2 |
7533885 | Nicely et al. | May 2009 | B2 |
7546411 | Bruner et al. | Jun 2009 | B2 |
7611065 | Behm et al. | Nov 2009 | B2 |
7621810 | Gilmore et al. | Nov 2009 | B2 |
7631871 | Bozeman | Dec 2009 | B2 |
7634864 | Segan et al. | Dec 2009 | B2 |
7645194 | Van Luchene | Jan 2010 | B2 |
7654529 | Rogers | Feb 2010 | B2 |
7662038 | Bozeman | Feb 2010 | B2 |
7666082 | Kane et al. | Feb 2010 | B2 |
7666084 | Herrmann et al. | Feb 2010 | B2 |
7666095 | Van Luchene | Feb 2010 | B2 |
7686691 | Van Luchene | Mar 2010 | B2 |
7726652 | Jubinville et al. | Jun 2010 | B2 |
7734251 | Harvey et al. | Jun 2010 | B1 |
7749066 | Hartman et al. | Jul 2010 | B2 |
7753774 | Gail et al. | Jul 2010 | B2 |
7753789 | Walker et al. | Jul 2010 | B2 |
7756742 | Gilmore et al. | Jul 2010 | B2 |
7766739 | Kane et al. | Aug 2010 | B2 |
7766740 | Penrice | Aug 2010 | B2 |
7771264 | Kane et al. | Aug 2010 | B2 |
7785193 | Paulsen et al. | Aug 2010 | B2 |
7785195 | Palmer et al. | Aug 2010 | B2 |
7794324 | White et al. | Sep 2010 | B2 |
7797717 | Harvey et al. | Sep 2010 | B1 |
7798896 | Katz et al. | Sep 2010 | B2 |
7815502 | Hardy et al. | Oct 2010 | B2 |
7819747 | Kane et al. | Oct 2010 | B2 |
7860131 | Harvey et al. | Dec 2010 | B1 |
7871327 | Walker et al. | Jan 2011 | B2 |
7896735 | Kelly et al. | Mar 2011 | B2 |
7908638 | Harvey et al. | Mar 2011 | B1 |
7914374 | Walker et al. | Mar 2011 | B2 |
7934986 | Kane et al. | May 2011 | B2 |
7945856 | Leahy et al. | May 2011 | B2 |
7955169 | Walker et al. | Jun 2011 | B2 |
7959502 | Kane et al. | Jun 2011 | B2 |
7967292 | Katz et al. | Jun 2011 | B2 |
7976374 | Kane et al. | Jul 2011 | B2 |
7980942 | Kane et al. | Jul 2011 | B2 |
7988551 | Walker et al. | Aug 2011 | B2 |
8002630 | Nguyen et al. | Aug 2011 | B2 |
8012013 | Walker et al. | Sep 2011 | B2 |
8016668 | Hardy et al. | Sep 2011 | B2 |
8025567 | Kane et al. | Sep 2011 | B2 |
8029361 | Hardy et al. | Oct 2011 | B2 |
8038529 | Kane et al. | Oct 2011 | B2 |
8046256 | Chien et al. | Oct 2011 | B2 |
8047907 | Kane et al. | Nov 2011 | B2 |
8075386 | Leake | Dec 2011 | B1 |
8075387 | Meyer et al. | Dec 2011 | B2 |
8082501 | Leahy et al. | Dec 2011 | B2 |
8083583 | Bennett, III et al. | Dec 2011 | B2 |
8109828 | Kane et al. | Feb 2012 | B2 |
8118660 | Pace | Feb 2012 | B2 |
8137178 | Lind et al. | Mar 2012 | B2 |
8147325 | Kane et al. | Apr 2012 | B2 |
8157630 | Herrmann et al. | Apr 2012 | B2 |
8206210 | Walker et al. | Jun 2012 | B2 |
8241100 | Katz et al. | Aug 2012 | B2 |
8241110 | Katz et al. | Aug 2012 | B2 |
8287351 | Boykin et al. | Oct 2012 | B2 |
8290816 | Whiteman et al. | Oct 2012 | B2 |
8308162 | Rogers | Nov 2012 | B2 |
8376826 | Katz et al. | Feb 2013 | B2 |
8393946 | Katz et al. | Mar 2013 | B2 |
8425297 | Kane et al. | Apr 2013 | B2 |
8425300 | Kane et al. | Apr 2013 | B2 |
8460081 | Meyer | Jun 2013 | B2 |
8529336 | Katz et al. | Sep 2013 | B2 |
8535134 | Katz et al. | Sep 2013 | B2 |
8626582 | Ariff et al. | Jan 2014 | B2 |
8696431 | Safaei et al. | Apr 2014 | B2 |
8696432 | Kane et al. | Apr 2014 | B2 |
8708814 | Kane et al. | Apr 2014 | B2 |
8727853 | Katz et al. | May 2014 | B2 |
8727867 | Kane et al. | May 2014 | B2 |
8794630 | Katz et al. | Aug 2014 | B2 |
8795071 | Katz et al. | Aug 2014 | B2 |
8808080 | Meyer | Aug 2014 | B2 |
20010003099 | Von Kohorn | Jun 2001 | A1 |
20030045340 | Roberts | Mar 2003 | A1 |
20030189288 | Katz et al. | Oct 2003 | A1 |
20050096117 | Katz et al. | May 2005 | A1 |
20050250569 | Kane et al. | Nov 2005 | A1 |
20060025197 | Kane et al. | Feb 2006 | A1 |
20060105837 | Walker et al. | May 2006 | A1 |
20060248025 | Walker et al. | Nov 2006 | A1 |
20060251383 | Vronay | Nov 2006 | A1 |
20070259710 | Walker et al. | Nov 2007 | A1 |
20080009340 | Walker et al. | Jan 2008 | A1 |
20090011812 | Katz et al. | Jan 2009 | A1 |
20090061980 | Holton et al. | Mar 2009 | A1 |
20090117966 | Rogers et al. | May 2009 | A1 |
20100227675 | Luxton et al. | Sep 2010 | A1 |
20110218025 | Katz et al. | Sep 2011 | A1 |
20120174145 | Frazier | Jul 2012 | A1 |
20130045784 | Napolitano | Feb 2013 | A1 |
20130084957 | Davis | Apr 2013 | A1 |
20140155132 | Katz et al. | Jun 2014 | A1 |
20140155133 | Katz et al. | Jun 2014 | A1 |
20140228088 | Katz et al. | Aug 2014 | A1 |
20140243066 | Coutts | Aug 2014 | A1 |
Number | Date | Country |
---|---|---|
WO 9911008 | Mar 1999 | WO |
WO 0103786 | Jan 2001 | WO |
WO 0142968 | Jun 2001 | WO |
WO 0176704 | Oct 2001 | WO |
Entry |
---|
Finders Keepers, 1996 (retrieved from www.stewarttelevision.com on Feb. 25, 2004). |
IGDA Online Games White Paper, Full Version, presented at the Game Developers Conference 2002 ,pp. title, i-iv, 1-63. |
IGDA Online Games White Paper, 2nd edition, Mar. 2003, pp. 1-140. |
IGDA Web and Downloadable Games White Paper, presented at the Game Developers Converence 2004 by the IGDA Online Games SIG, pp. 1-93. |
IGDA 2004 Persistent Worlds Whitepaper, presented by the IGDA Online Games SIG, pp. 1-82. |
IGDA 2005 Casual Games White Paper, pp. 1-125. |
IGDA Mobile Games White Paper, presented at the Game Developers Conference 2005 by the IGDA Online Games Sig, pp. 1-55. |
Top That II, 1996 (retrieved from www.stewarttelevision.com on Feb. 25, 2004). |
$10,000 Championship, one version for $50,000 broadcast in 1996 (retrieved from www.stewarttelevision.com on Feb. 25, 2004). |
Schwartz, et al., The Encyclopedia of TV Game Shows, 3rdd Edition, 1999, pp. 22-23, 48-49, 90, 98-99, 176-180. |
www.geocities.com/TelevisionCity/1856/rules.htm, Card Sharks, Apr. 24, 1978, 1-3. |
Number | Date | Country | |
---|---|---|---|
20160008707 A1 | Jan 2016 | US | |
20170189795 A9 | Jul 2017 | US |
Number | Date | Country | |
---|---|---|---|
Parent | 13169997 | Jun 2011 | US |
Child | 14330138 | US | |
Parent | 12545526 | Aug 2009 | US |
Child | 13169997 | US | |
Parent | 10394080 | Mar 2003 | US |
Child | 12545526 | US | |
Parent | 09585987 | Jun 2000 | US |
Child | 10394080 | US |