The invention relates to methods for conducting an interactive reel or symbol array type wagering game including a special region defined independently of the symbols within it, which acts upon symbols.
Various slot machine games use features that enhance certain game symbols to improve the game experience for games with reels, simulated reels, or other arrays of gaming symbols. For example, many slot machines have features that turn certain symbols wild in certain situations, or provide various enhancements to the symbols in a spin result that provide for higher prizes when the result is evaluated.
What is needed are more exciting variations for the creation and use of symbol enhancements in order to increase player excitement and enjoyment of slot machine games.
The present invention includes a highly entertaining method of conducting a game for one or more players. The entertainment value is achieved by a slot machine game with a special region that appears before reels stop spinning, and is defined independently of the symbols within it. The region is activated and placed into randomized game results, using foreknowledge of the spin result while the reels are shown to the player to still be spinning. The region acts upon the symbols that stop inside it in various ways. Awards may be provided that are independent of any other awards in the game result. The special region may also enhance the symbols therein in their evaluation of the paylines in the spin result, such as by turning eligible symbols wild. Other awards may be based on how many of a certain type of symbol land in the special regions. The regions may appear in base or bonus games and may persist between spins.
Another version of the invention is a computer program stored on a non-transitory readable medium. The software version is, of course, typically designed to be executed by a gaming machine or networked gaming system. The software includes multiple portions of computer executable code referred to as program code. Gaming results are provided in response to a wager and displayed by display program code that generates simulated slot reels each including one or more symbol locations. The program also has game controller program code for determining game play results involving spins or other randomization of an array of symbols, each spin producing a spin result, each spin result having a chance to include one or more of the special regions.
Another version of the invention is a gaming system that includes one or more gaming servers, and a group of electronic gaming machines connected to the servers by a network. The various functionality described herein may be distributed between the electronic gaming machines and the gaming servers in any practically functional way. For example, the current preferred architecture is for the servers to determine all aspects of game logic, random number generation, and prize awards. The gaming machines provide functionality of interfacing with the player and animating the game results received from the server in an entertaining manner. However, other embodiments might use a thin client architecture in which the animation is also conducted by the server, and electronic gaming machines serve merely as a terminal to receive button or touch screen input from the player and to display graphics received from the server.
Different features may be included in different versions of the invention. For example, different animation themes may be applied that display the application of the special region in different ways.
These and other advantages and features of the invention will be apparent from the following description of the preferred embodiments, considered along with the accompanying drawings.
In this embodiment of the invention, a slot machine reel game employs the special regions 1020 that appear in the base game play or the bonus game, these special regions having special properties and rules that apply to their location, and are preferably depicted appearing on the matrix 1001 as the reels 1002 are shown to be spinning. Depicted in the base game result shown in matrix 1001 are two such special regions 1020. While the matrix 1001 is depicted with the symbols present in symbol locations 1004, the special regions 1020 appear on the matrix 1001 while the reels 1002 are spinning, and certain game logic is conducted while the reels are spinning, as further described below.
While two variations of reel-type games are shown, the techniques herein may be employed with any suitable slot machine games that use randomized groups of symbols as the basis of the games.
Referring to
After the game activation in step 2002, the method randomly determines a set of reel stops that determine which symbols fill the matrix for the current game outcome at step 2004. For games that use other scrambling besides simulated reels, the random outcome is determined at this step as appropriate for the game. The preferred version generates at least one random number and using the at least one random number to determine a set of game reel stops specifying a position in which multiple simulated or mechanical reels will stop to display symbols in a symbol array in a spin outcome for the wager. After determining the set of reel stops, the method takes at least one step that uses foreknowledge of the reel stops before the reels stop spinning, as shown at step 2008. This includes at least making a decision whether to use or activate a special region feature depending on whether a designated type of bonus symbols or, in other versions, a designation bonus winning combination of bonus symbols, will stop in the symbol array, as shown at step 2008. In different embodiments, there are different ways to determine whether the special region feature will activate.
In the preferred version of
If, back at step 2008, there are none of the prohibited type of bonus symbols present in the foreknowledge of the spin result, the method goes to step 2012, where it randomly determines whether a special region mystery feature will activate, and if not, goes to step 2009. Preferably, this random determination is made with a single additional random number generation, which is matched to a range to determine a positive or negative answer to activating the special region bonus feature. If activated at step 2014, the method goes to step 2016, where it begins a more detailed sequence of determining exactly how special regions will deploy on the matrix 1001. Note that this is one version of how special regions may be deployed, and many variations exist.
If the special region mystery feature will activate at step 2014, the method next (i) randomly determines how many special regions will be used at step 2016 (preferably using another random number generation), then (ii) for each special region to be used, randomly determining which position(s) of the symbol array will contain the special region (again preferably using another random number generation for each region to deployed, and matching those numbers to predefined regions in the matrix). Next, the method (iii) displays the special regions appearing as a mystery feature while the reels are shown to be spinning at step 2020. This is done by displaying at least one special region appearing to surround, cover, or include one or more designated locations in the symbol array before the reels stop spinning. Finally, the method (iv) continues to spin the reels for a period of time displaying the special regions in place on the symbol array as shown at step 2022.
Generally, the foreknowledge decision at step 2008 may use different techniques for determining if the special region feature will deploy. If the method determines to use the special region feature, it will then always display at least one special region appearing to surround, cover, or include one or more designated locations in the symbol array before the reels stop spinning. The preferred versions display the special region while the reels are still spinning, or the matrix is shown as being scrambled.
Next the method at step 2024 stops the reels to show symbols occupying respective symbol locations in the matrix, including those symbols that stop within a special region. Next at step 2026, the method applies a special feature to any designated symbols that stop in any special regions and evaluating awards that result therefrom. In one preferred version, the special regions award a specific award if a designated symbol lands in a special region, the specific award being independent of any other award provided for the spin outcome. Special features are then evaluated at step 2026, whether they are independent, such as an award for a theme symbol that lands in a special region, or dependent, such as turning symbols in the region wild. Any independent awards are given at step 2028, along with other evaluations specific to special features. Finally, at step 2030 the whole matrix is evaluated for paylines according to the game rules.
A preferred embodiment of the invention appears in Multimedia Games® fishing themed slot game entitled “Off The Hook”. In this game, unisymbol reels are used as in
The special regions may be employed in the game rules to have various types of enhancement properties, which may be independent of any other prize in the spin result, or may enhance a prize in the spin result. That is, the special region is applied to the symbols that land on it, and may confer an independent award, an independent award enhancement, or a dependent award enhancement. For example, the region may award a multiplier value which applies to the total win on the spin based on the number of eligible symbols that land in the special region. It may award a number of free spins for each eligible symbol that lands in the eligible region. Further it may award a progressive tier based on the number of eligible symbols that land in the eligible region. It may further confer known award enhancements such as turning symbols wild, multiplying awards for paylines, multiplying symbols to adjacent locations, annulling symbol affects, adding paylines, or other suitable variations to array-type slot machine games.
While the description above shows two special regions in each example, this is not limiting and various game designs may use the regions in any suitable number, shape, and direction. One version makes an entire multisymbol reel into a special region for each region. Another game makes a single unisymbol reel symbol location into a special region for each region. Other versions have special regions that span multiple reels, and may have multiple dimensions and uneven shapes according to any suitable design. Further, while a random number generation is described to determine how many regions there are, and another to determine what locations(s) each region will cover, this is not limiting and other methods may be used to place the special regions on the game array. For example, a one step process may be used in which random numbers are drawn that correspond directly (with no probability distribution) to a location or to a reel, to determine that the location or reel will be covered by a special region. Other versions may use a probability distribution mapped to reels, or locations. While probability distributions are often used to activate special features at various locations of slot machine games, the nature of the prize enhancements described herein often requires a more complex design.
If, back at step 2208, there are no prohibitive conditions present in the foreknowledge of the spin result, the method goes to step 2212, where it randomly determines whether a special region mystery feature will activate, and if not, goes to step 2209. Preferably, this random determination is made with a single additional random number generation, which is matched to a range to determine a positive or negative answer to activating the special region bonus feature. If activated at step 2214, the method goes to step 2216, where it begins a more detailed sequence of determining exactly how special regions will deploy on the matrix 1001. Note that this is one version of how special regions may be deployed, and many variations exist.
If the special region mystery feature will activate at step 2214, the method next randomly determines how many special regions will be used at step 2216, then for each special region to be used, randomly determining which position(s) of the symbol array will contain the special region. Locations that already have a special region covering them are removed from the random determination of where to place new special regions at step 2218. Next, the method displays the special regions appearing as a mystery feature while the reels are shown to be spinning at step 2220. Note that in the preferred free spin version, special regions are persistent and, once created, are applied to all remaining spins in the free spin bonus round, as shown by the addition of step 2213 which maintains existing special regions from one free spin to the next. This means the display of spinning reels shown while these steps are occurring will continue to show the special regions that previously appeared in the current bonus round. This is done by displaying at least one special region appearing to surround, cover, or include one or more designated locations in the symbol array before the reels stop spinning, and preferably by never removing the graphics indicating a special region. Finally, the method continues to spin the reels for a period of time displaying the special regions in place on the symbol array.
Generally, as described with respect to the base game embodiments above, the use of spin result foreknowledge in the free spin embodiments at step 2208 may use different techniques for determining if the special region feature will deploy. If the method determines to use the special region feature, it will then always display at least one special region appearing to surround, cover, or include one or more designated locations in the symbol array before the reels stop spinning.
Next the method at step 2224 stops the reel spin and goes to step 2226, where the method applies a special feature to any designated symbols that stop in any special regions and evaluates awards that result therefrom.
It should be understood that this is only one example embodiment, and other versions may divide the processing tasks of the game method in a different manner. For example, some systems may employ a thin client architecture in which practically all of the processing tasks are performed at the game server, and only display information for the player interface transmitted to the electronic gaming machine. In such an embodiment, only the steps involving player input or display are performed by the electronic gaming machine, with the remaining steps performed by one of the game servers in the system. In such a case, though, the software architecture is preferably designed as a thin client in which a dedicated virtual machine running on the game server (or a virtual machine server connected in the gaming network) performs the tasks designated in the present drawing as occurring “at the gaming machine.” In the depicted method, the method is performed by the respective computer hardware operating under control of computer program code. While central processor arrangements may vary (for example award controllers may be integrated on the same machine with a gaming server, or may be a separate server connected on a secure network), the particular central determinant architecture is not limiting and will be referred to generally in this drawing as the game server (i.e. 302, 403). As shown at step 2002 in
In preferred versions, the gaming machine 100 illustrated in
It will be appreciated that gaming machines may also include a number of other player interface devices in addition to devices that are considered player controls for use in playing a particular game. Gaming machine 100 also includes a currency/voucher acceptor having an input ramp 112, a player card reader having a player card input 114, and a voucher/receipt printer having a voucher/receipt output 115. Audio speakers 116 generate an audio output to enhance the user's playing experience. Numerous other types of devices may be included in gaming machines that may be used according to the present invention.
Those familiar with data processing devices and systems will appreciate that other basic electronic components will be included in gaming machine 100 such as a power supply, cooling systems for the various system components, audio amplifiers, and other devices that are common in gaming machines. These additional devices are omitted from the drawings so as not to obscure the present invention in unnecessary detail.
All of the elements 205, 206, 207, 208, 209, 210, and 211 shown in
It will also be appreciated that graphics processors are also commonly a part of modern computer systems. Although separate graphics processor 215 is shown for controlling primary video display device 104, secondary video display device 107, and graphics processor 216 is shown for controlling both auxiliary display devices 108 and 109, it will be appreciated that CPU 205 may control all of the display devices directly without any intermediate graphics processor. The invention is not limited to any particular arrangement of processing devices for controlling the video display devices included with gaming machine 100. Also, a gaming machine implementing the present invention is not limited to any particular number of video display device or other types of display devices.
In the illustrated gaming machine 100, CPU 205 executes software which ultimately controls the entire gaming machine including the receipt of player inputs and the presentation of the graphic symbols displayed according to the invention through the display devices 104, 107, 108, and 109 associated with the gaming machine. As will be discussed further below, CPU 205 either alone or in combination with graphics processor 215 may implement a presentation controller for performing functions associated with a primary game that may be available through the gaming machine and may also implement a game client for directing one or more display devices at the gaming machine to display portions of a special region game according to the present invention. CPU 205 also executes software related to communications handled through network controller 210, and software related to various peripheral devices such as those connected to the system through audio controller 209, serial interface 211, and touch screen controller 217. CPU 205 may also execute software to perform accounting functions associated with game play. Random access memory 206 provides memory for use by CPU 205 in executing its various software programs while the nonvolatile memory or storage device 207 may comprise a hard drive or other mass storage device providing storage for programs not in use or for other data generated or used in the course of gaming machine operation. Network controller 210 provides an interface to other components of a gaming system in which gaming machine 100 is included. In particular, network controller 210 provides an interface to a game controller which controls certain aspects of the special region game as will be discussed below in connection with
It should be noted that the invention is not limited to gaming machines employing the personal computer-type arrangement of processing devices and interfaces shown in example gaming machine 100. Other gaming machines through which a special region game is implemented may include one or more special purpose processing devices to perform the various processing steps for implementing the present invention. Unlike general purpose processing devices such as CPU 205, these special purpose processing devices may not employ operational program code to direct the various processing steps.
It should also be noted that the invention is not limited to gaming machines including only video display devices for conveying results. It is possible to implement a special region game within the scope of the present invention using an electro mechanical arrangement or even a purely mechanical arrangement for displaying the symbols needed to complete the special region game as described herein. However, the most preferred forms of the invention utilize one or more video display devices for displaying the spinning reels, the accumulated symbols, and the special region feature. For example, a gaming machine suitable for providing a special region game may include a mechanical reel-type display rather than a video-type display device for displaying results in a primary game, and include a video display device for presenting the special region game as a bonus game.
Still referring to the hardware and logical block diagram 200 showing an example design for a gaming machine 100, the depicted machine in operation is controlled generally by CPU 205 which stores operating programs and data in memory 207 with wagering game 204, user interface 220, network controller 210, audio/visual controllers, and reel assembly 213 (if mechanical reel configuration). CPU or game processor 205 may comprise a conventional microprocessor, such as an Intel® Pentium® microprocessor, mounted on a printed circuit board with supporting ports, drivers, memory, software, and firmware to communicate with and control gaming machine operations, such as through the execution of coding stored in memory 207 including one or more wagering games 204. Game processor 205 connects to user interface 220 such that a player may enter input information and game processor 205 may respond according to its programming, such as to apply a wager and initiate execution of a game.
Game processor 205 also may connect through network controller 210 to a gaming network, such as example casino server network 400 shown in
Referring now to
Each gaming machine 100, and particularly player interface 301 associated with each gaming machine, allows a player to make any inputs that may be required to make the respective gaming machine eligible for a special region game, and make selections of any selectable objects displayed at the respective gaming machine in the course of the special region game. Player interface 301 also allows a player at the gaming machine to initiate plays in a primary game available through the gaming machine in some implementations. The respective video display device 107 associated with each respective gaming machine 100 is used according to the invention to generate the graphic displays to show the various elements of a special region game at the respective gaming machine.
The game control arrangement made up of game server 302 and the respective game client 303 at a given gaming machine functions to control the respective video display device 107 for that gaming machine to display a special region graphic and a number of selectable objects. Award controller 305 is responsible for awarding prizes for a player's participation in a special region game, and maintaining progressive prize information where the special region game offers one or more progressive prizes. The network arrangement made up of network switches 306 and 307, and the various communication links 308 shown in
Referring to
As shown, networked gaming machines 100 (EGM1-EGM4) and one or more overhead displays 413 may be network connected and enable the content of one or more displays of gaming machines 100 to be mirrored or replayed on an overhead display. For example, the primary display content may be stored by the display controller or game processor 205 and transmitted through network controller 210 to the overhead display controller either substantially simultaneously or at a subsequent time according to either periodic programming executed by game processor 205 or a triggering event, such as a jackpot or large win, at a respective gaming machine 100. In the event that gaming machines 100 have cameras installed, the respective players' video images may be displayed on overhead display 413 along with the content of the player's display 100 and any associated audio feed.
In one or more embodiments, game server 403 may provide server-based games and/or game services to network connected gaming devices, such as gaming machines 100 (which may be connected by network cable or wirelessly). Progressive server 407 may accumulate progressive awards by receiving defined amounts (such as a percentage of the wagers from eligible gaming devices or by receiving funding from marketing or casino funds) and provide progressive awards to winning gaming devices upon a progressive event, such as a progressive jackpot game outcome or other triggering event such as a random or pseudo-random win determination at a networked gaming device or server (such as to provide a large potential award to players playing the community feature game). Accounting server 411 may receive gaming data from each of the networked gaming devices, perform audit functions, and provide data for analysis programs, such as the IGT Mariposa program bundle.
Player account server 409 may maintain player account records, and store persistent player data such as accumulated player points and/or player preferences (e.g. game personalizing selections or options). For example, the player tracking display may be programmed to display a player menu that may include a choice of personalized gaming selections that may be applied to a gaming machine 100 being played by the player.
In one or more embodiments, the player menu may be programmed to display after a player inserts a player card into the card reader. When the card reader is inserted, an identification may be read from the card and transmitted to player account server 409. Player account server 409 transmits player information through network controller 210 to user interface 220 for display on the player tracking display. The player tracking display may provide a personalized welcome to the player, the player's current player points, and any additional personalized data. If the player has not previously made a selection, then this information may or may not be displayed. Once the player makes a personalizing selection, the information may be transmitted to game processor 205 for storing and use during the player's game play. Also, the player's selection may be transmitted to player account server 409 where it may be stored in association with the player's account for transmission to the player in future gaming sessions. The player may change selections at any time using the player tracking display (which may be touch sensitive or have player-selectable buttons associated with the various display selections).
In one or more embodiments, a gaming website may be accessible by players, e.g. gaming website 421, whereon one or more games may be displayed as described herein and played by a player such as through the use of personal computer 423 or handheld wireless device 425 (e.g. Blackberry® cell phone, Apple® iPhone®, personal data assistant (PDA), iPad®, etc.). To enter the website, a player may log in with a username (that may be associated with the player's account information stored on player account server 409 or be accessible by a casino operator to obtain player data and provide promotional offers), play various games on the website, make various personalizing selections, and save the information, so that during a next gaming session at a casino establishment, the player's playing data and personalized information may be associated with the player's account and accessible at the player's selected gaming machine 100.
Any use of ordinal terms such as “first,” “second,” “third,” etc., to refer to an element does not by itself connote any priority, precedence, or order of one element over another, or the temporal order in which acts of a method are performed. Rather, unless specifically stated otherwise, such ordinal terms are used merely as labels to distinguish one element having a certain name from another element having a same name (but for use of the ordinal term).
Further, as described herein, the various features have been provided in the context of various described embodiments, but may be used in other embodiments. The combinations of features described herein should not be interpreted to be limiting, and the features herein may be used in any working combination or sub-combination according to the invention. This description should therefore be interpreted as providing written support, under U.S. patent law and any relevant foreign patent laws, for any working combination or some sub-combination of the features herein.
The above described preferred embodiments are intended to illustrate the principles of the invention, but not to limit the scope of the invention. Various other embodiments and modifications to these preferred embodiments may be made by those skilled in the art without departing from the scope of the present invention.