Claims
- 1. A gaming device comprising:
a cabinet; a plurality of objects supported by the cabinet, each of the objects rotatable about a first axis and a second axis and each of the objects having a plurality of sides; a value in numerical form displayed on at least one of said sides of each of such objects; a move indicator displayed on at least one of said sides of one of at least one of the objects; a rotational order associated with the objects; at least one actuator operatively coupled to the objects; and at least one processor in communication with each actuator, said processor operable to determine an award and indicate said award to the player by: (a) causing rotation of at least one of the objects in accordance with the rotational order; (b) stopping the rotation of said object; and (c) if said object displays a move indicator, causing rotation of another of said objects indicated by the move indicator.
- 2. The gaming device of claim 1, which includes a termination symbol displayed on at least one of the sides of one of said objects.
- 3. The gaming device of claim 1, which includes a multiplier displayed on at least one of the sides of one of said objects.
- 4. The gaming device of claim 4, wherein the objects are configured in the cabinet and wherein said configuration is associated with the rotational order of the objects.
- 5. The gaming device of claim 4, wherein the configuration includes one of the objects at a first position and another of the object at a second position.
- 6. The gaming device of claim 5, wherein the rotational order begins with the object at the first position and ends with the object at the second position.
- 7. The gaming device of claim 6, wherein the configuration includes a vertical configuration relative to the cabinet.
- 8. The gaming device of claim 6, wherein the second position is above the first position.
- 9. The gaming device of claim 1, wherein the objects are selected from the group consisting of dice, cubes, wheels and balls.
- 10. A gaming device comprising:
a cabinet; a data storage device; a plurality of award values stored in the data storage device; a plurality of objects rotatably connected to the cabinet about a first axis and a second axis, each object having a plurality of sides; an award value in numeric form displayed on at least one of said sides of each of the objects; at least one motor operatively coupled to each of the objects; and at least one processor in communication with the data storage device and the motors, wherein upon a predetermined event, the processor is operable to randomly determine a plurality of award values from the award values stored in the data storage device and cause rotation of a plurality of the objects about said first axis and said second axis to display the determined award values to a player.
- 11. The gaming device of claim 10, wherein the award values are bonus values.
- 12. The gaming device of claim 10, wherein the objects are selected from the group consisting of dice, cubes, wheels and balls.
- 13. The gaming device of claim 10, which includes at least one terminator symbol displayed on a side of one of said objects and wherein the data storage device stores at least one termination instruction in association with said side of said object.
- 14. The gaming device of claim 10, which includes at least one award multiplier symbol displayed on a side of one of said objects and wherein the data storage device stores at least one multiplier in association with said side of said object.
- 15. The gaming device of claim 10, which includes at least one move indicator symbol displayed on a side of one of said objects and wherein the data storage device stores at least one move instruction in association with said side of said object.
- 16. The gaming device of claim 15, wherein the move instruction specifies a particular one of the objects.
- 17. The gaming device of claim 10, wherein the processor provides the player with an option of accepting or rejecting at least one of the generated award values.
- 18. A gaming device comprising:
a cabinet; a plurality of objects rotatably connected to the cabinet, each of the objects rotatable about a first axis and a second axis, and each of the objects having a plurality of faces; at least one symbol displayed on at least one face of each of the objects, each symbol representing a number; at least one terminator symbol displayed on at least one face of at least one of the objects; a plurality of number ranges; a plurality of awards, each award associated with at least one of the number ranges; a data storage device which stores the numbers, the number ranges and the awards; at least one actuator operatively coupled to the objects; and a processor in communication with the data storage device and the actuator, wherein upon a predetermined event, the processor is operable to randomly generate a plurality of the numbers stored in the data storage device, calculate a sum of the generated numbers, determine which number range includes said sum, determine an award associated with said number range and indicate said award to a player by rotating the objects to display the faces which display the symbols or which represent the generated numbers or the terminator symbol.
- 19. The gaming device of claim 18, wherein the symbols have a numerical form.
- 20. The gaming device of claim 18, wherein the symbols include counting symbols.
- 21. The gaming device of claim 20, wherein the symbols include at least one dot.
- 22. The gaming device of claim 18, which includes a display device connected to the cabinet and controlled by the processor, the display device operable to display the awards associated with the number ranges.
- 23. A gaming device comprising:
a cabinet; a plurality of total awards; a plurality of objects rotatably connected to the cabinet, each object rotatable about a first axis and a second axis, and each of the objects having a plurality of sides; an award value in numerical form displayed on at least one of the sides of each of the objects; at least one actuator operatively coupled to the objects; at least one memory device which stores the total awards; and a processor in communication with the memory device and the actuator which, upon a predetermined event, randomly selects one of the total awards and indicates said total award to a player by: (a) causing a sequential rotation of the objects; and (b) stopping said rotation so that the objects display a plurality of award values to a player, a sum of which equals the total award.
- 24. The gaming device of claim 23, which includes at least one terminator symbol on one of the sides of one of said objects.
- 25. The gaming device of claim 23, which includes at least one award multiplier symbol on one of the sides of one of said objects.
- 26. The gaming device of claim 23, which includes at least one move indicator symbol on one of the sides of one of the objects.
- 27. A gaming device comprising:
a cabinet; a plurality of die rotators connected to the cabinet, including a first die rotator and a second die rotator; a first die supported by the first die rotator and a second die supported by the second die rotator; a plurality of faces on the first die and a plurality of faces on the second die, said faces displaying a plurality of award indicators, a plurality of move indicators and at least one terminator; an award associated with the award indicators; a first actuator operatively coupled to the first die rotator and a second actuator operatively coupled to the second die rotator; and a processor in communication with the first actuator and the second actuator, wherein upon a predetermined event, the processor determines an award for a player and indicates said award to the player by: (a) causing a first rotation of the first die in order to display a first symbol; (b) if the first symbol is an award indicator, causing a second rotation of the first die in order to display a second symbol, and if the first symbol or second symbol is a move indicator, causing a rotation of the second die; and (c) if the first symbol or the second symbol is a terminator, terminating the indication of the award.
- 28. The gaming device of claim 27, wherein the award indicator includes a numeral.
- 29. The gaming device of claim 27, wherein the award indicator includes a counting symbol.
- 30. The gaming device of claim 29, wherein the counting symbol includes at least one dot.
- 31. A gaming device comprising:
a cabinet; a plurality of reels including a plurality of reel symbols on the reels; a plurality of objects rotatably connected to the cabinet, each object associated with one of the reels, each of the objects rotatable about a first axis and a second axis, and each of the objects having a plurality of sides; at least two sensors associated with each object, wherein said sensors co-act to determine the rotation of the object about the first axis and second axis of rotation; an award indicator displayed on at least one of said sides of at least one of the objects; an award associated with the award indicator; at least one actuator operatively coupled to the objects; and a processor in communication with the reels, sensors and the actuator, said processor operable to: (a) cause the reels to spin following an input from a player; (b) cause a plurality of the reel symbols to be displayed; (c) upon the display of at least one designated reel symbol on at least one of the reels, cause a rotation of the object associated with said reel; and (d) provide the player with the award associated with any award indicator displayed on the rotated object after the rotation terminates.
- 32. The gaming device of claim 31, wherein the award indicator includes an award value in numeric form.
- 33. The gaming device of claim 31, wherein the award includes a bonus award.
- 34. The gaming device of claim 31, wherein the objects are selected from the group consisting of dice, cubes, wheels and balls.
- 35. A gaming device comprising:
a cabinet; a plurality of objects rotatably connected to the cabinet in a grid configuration, each of objects having a plurality of sides; an award indicator displayed on at least one of the sides of each of the objects; a move indicator displayed on at least one of the sides of at least one of the objects; at least one actuator operatively coupled to each of the objects; and a processor in communication with the actuator, wherein said processor is operable to determine an award and indicate the award to a player by: (a) causing rotation of at least one of the objects; (b) stopping said rotation; (c) providing the player at least part of the award 15 which is associated with the displayed award indicator, if any, and (d) if said object displays a move indicator, causing a different object indicated by the move indicator to rotate.
- 36. The gaming device of claim 35, wherein the grid configuration includes a matrix.
- 37. The gaming device of claim 35, wherein at least one of the objects displays a termination indicator.
- 38. The gaming device of claim 35, wherein the grid configuration includes a plurality of object groups.
- 39. The gaming device of claim 37, which includes an award level associated with each of the object groups.
- 40. The gaming device of claim 39, wherein the award level associated with one of the object groups is higher than the award level associated with a different object group.
- 41. The gaming device of claim 35, wherein each of the objects has a polygon shape.
- 42. The gaming device of claim 35, wherein each of the objects is selected from the group consisting of a cube, a wheel, a reel and a ball.
- 43. The gaming device of claim 35, wherein each of the objects has a first axis of rotation and a second axis of rotation.
- 44. A gaming device comprising:
a cabinet; a plurality of objects rotatably connected to the cabinet, each of the objects rotatable about a first axis and a second axis, and each of the objects having a plurality of sides including a visible side; a value displayed on at least one of the said sides of each of the objects; an award modifier displayed on at least one of said sides of at least one of the objects; at least one actuator operatively coupled to the objects; and a processor in communication with each actuator, said processor operable to determine an award and indicate the award to a player by: (a) causing rotation of the objects; (b) stopping said rotation so that the objects display one or more values and one or more award modifiers included on the visible sides of the objects.
- 45. The gaming device of claim 44, wherein the rotation for the objects is sequential.
- 46. The gaming device of claim 44, wherein the rotation for the objects is simultaneous.
- 47. The gaming device of claim 44, wherein the rotation for the objects is random.
- 48. The gaming device of claim 44, wherein the award modifier includes a symbol associated with a function selected from the group consisting of addition, subtraction, division and multiplication.
- 49. The gaming device of claim 44, wherein one of the sides of at least one of the objects is a position for both a value and an award modifier.
- 50. The gaming device of claim 44, which includes an award associated with a predetermined quantity of award modifiers displayed to the player.
- 51. A gaming device comprising:
a cabinet; a plurality of die rotators connected to the cabinet, a die supported by each of the die rotators, each of the dice rotatable about a first axis and a second axis, and each of the dice having a plurality of faces; a symbol displayed on each of said faces of the dice, a plurality of said symbols including values in numeric form and at least one of said symbols including an award multiplier; at least one actuator operatively coupled to the die rotators; and a processor in communication with the actuator, wherein upon a predetermined event, the processor randomly determines an award and indicates said award to a player by: (a) causing the dice to rotate; and (b) stopping said rotation so that the dice display the values whose sum, multiplied by any award multiplier displayed on the dice, equals the award.
- 52. The gaming device of claim 51, wherein the symbols include a plurality of award multipliers.
- 53. The gaming device of claim 52, wherein the award multipliers are bonus award multipliers.
- 54. A gaming device comprising:
a cabinet; a plurality of objects rotatably connected to the cabinet, each of the objects rotatable about a first axis and a second axis, and each of the objects having a plurality of sides; a value in numeric form displayed on at least one of the sides of each of the objects; at least one actuator operatively coupled to the objects; and a processor in communication with the actuator, wherein upon a predetermined event, the processor randomly generates an award and indicates said award to a player by causing rotation of at least one of the objects to indicate a value to the player.
- 55. The gaming device of claim 54, wherein the value represents a bonus award.
- 56. The gaming device of claim 54, wherein the objects are selected from the group consisting of dice, cubes, wheels and balls.
- 57. The gaming device of claim 54, which includes at least one memory device in communication with the processor.
- 58. The gaming device of claim 54, wherein the memory device stores a program used by the processor to calculate the award.
- 59. The gaming device of claim 58, wherein the award is based on the indicated value.
- 60. The gaming device of claim 58, wherein the program includes a function selected from the group consisting of addition, subtraction and multiplication.
- 61. The gaming device of claim 54, which includes a termination indicator displayed on at least one of said sides.
- 62. The gaming device of claim 54, which includes a move indicator displayed on at least one of said sides.
- 63. The gaming device of claim 54, which includes an order in which the objects stop rotating.
- 64. The gaming device of claim 63, wherein the award is based upon the order in which the objects stop rotating.
- 65. A method for indicating an award to a player of a gaming device, said method comprising the steps of:
(a) enabling the player to initiate a game in the gaming device; (b) operating the game; (c) determining an award for the player following a predetermined event; (d) simultaneously rotating a first object about a first axis and a second axis; (e) simultaneously rotating a second object about a third axis and a fourth axis; (f) stopping the rotation of the objects; (g) displaying a value in numeric form on at least one of the rotated objects; and (h) providing the player with an award represented, at least in part, by the value.
- 66. The method of claim 65, which includes the step of displaying different portions of the award to the player on different objects.
- 67. The method of claim 65, which includes the step of displaying each of a plurality of portions of the award with a value displayed on each of the objects.
- 68. The method of claim 65, wherein steps (d) and (e) are conducted simultaneously.
- 69. The method of claim 65, wherein the steps (d) and (e) are conducted in sequence.
- 70. The method of claim 65, wherein the step of stopping the rotation of the objects includes the step of simultaneously stopping the rotation of the objects.
- 71. The method of claim 65, wherein the step of stopping the rotation of the objects includes the step of sequentially stopping the rotation of the objects.
- 72. The method of claim 65, wherein the objects are mechanical dice.
PRIORITY CLAIM
[0001] This application is a non-provisional application and claims the benefit of U.S. Provisional Patent Application Serial No. 60/325,831 filed on Sep. 28, 2001.
Provisional Applications (1)
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Number |
Date |
Country |
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60325831 |
Sep 2001 |
US |