Claims
- 1. A gaming device comprising:
a display device; a skill, strategy or risk event displayed by the display device and operable by a player, the event having a winning outcome; an award provided to the player when the player achieves the winning outcome in the event; and a progressive payout at least partially funded from the award when the player does not achieve the winning outcome in the event.
- 2. The gaming device of claim 1, wherein the progressive payout is also funded from a wager made by the player.
- 3. The gaming device of claim 1, wherein the progressive payout is a linked progressive payout which is also funded by at least one other gaming device.
- 4. The gaming device of claim 1, which includes a game event separate from the skill, strategy or risk event, the separate game event providing the progressive payout as an outcome.
- 5. The gaming device of claim 4, wherein the separate game event is a primary game of the gaming device.
- 6. The gaming device of claim 4, wherein the separate game event is a bonus game of the gaming device.
- 7. The gaming device of claim 4, wherein the separate game includes an event selected from a group consisting of: a random game event, a plurality of random game events and each random game event associated with a paytable of the gaming device.
- 8. The gaming device of claim 1, wherein the progressive payout is provided to the player if the player achieves the winning outcome in the skill, strategy or risk event.
- 9. The gaming device of claim 1, wherein the skill, strategy or risk event is in a bonus game of the gaming device.
- 10. The gaming device of claim 1, which includes a touch screen operating in cooperation with the display device, wherein the winning outcome is determined by the player's selection of a particular area on the touch screen.
- 11. The gaming device of claim 1, which includes a touch screen operating in cooperation with the display device, wherein the winning outcome is determined by the player's selection of the touch screen at a particular time.
- 12. The gaming device of claim 1, which includes a plurality of electromechanical devices operating in cooperation with the display device, wherein the winning outcome is determined by the player's selection of one of said electromechanical devices.
- 13. The gaming device of claim 1, wherein the skill, strategy or risk event is selected from the group consisting of: a testing of the player's knowledge, a testing of the player's memory, a testing of the player's motor skills and any combination thereof.
- 14. The gaming device of claim 1, wherein the skill, strategy or risk event includes a shell game.
- 15. The gaming device of claim 14, wherein shells of the shell game are moved at a speed set so that some but not all players can achieve the winning outcome.
- 16. The gaming device of claim 1, wherein the skill, strategy or risk event includes an offer/acceptance game and the winning outcome includes obtaining an award that exceeds an expected value for the offer/acceptance game.
- 17. The gaming device of claim 16, wherein the amount funded to the progressive payout includes a difference between a rejected offer and the expected value.
- 18. The gaming device of claim 1, wherein the skill, strategy or risk event includes a difficulty level that is controlled adaptively with a goal of making an actual success rate for the event match a desired success rate.
- 19. The gaming device of claim 1, which includes a plurality of progressive payouts at least partially funded from the award when the player does not achieve the winning outcome in the skill, strategy or risk event.
- 20. The gaming device of claim 1, which includes a plurality of a progressive payouts, one of which is at least partially funded from the award when the player does not achieve the winning outcome in the skill, strategy or risk event.
- 21. The gaming device of claim 1, wherein the progressive fund is associated with the player.
- 22. The gaming device of claim 21, wherein the progressive fund is partially funded by wager amounts made by the player.
- 23. A gaming device comprising:
a display device; a random generation device adapted to generate an outcome for a skill, strategy or risk event displayed by the display device; an award provided to the player when the generation device generates a winning outcome for the event and the player selects an input associated with the winning outcome; and a progressive payout at least partially funded from the award when the generation device generates a winning outcome for the event and the player selects an input not associated with the winning outcome.
- 24. The gaming device of claim 23, wherein the progressive payout is also funded from a wager made by the player.
- 25. The gaming device of claim 23, wherein the progressive payout is a linked progressive payout which is also funded by at least one other gaming device.
- 26. The gaming device of claim 23, which includes a game event separate from the skill, strategy or risk event, the separate game event providing the progressive payout as an outcome.
- 27. The gaming device of claim 26, wherein the separate game event is a primary game of the gaming device.
- 28. The gaming device of claim 26, wherein the separate game event is a bonus game of the gaming device.
- 29. The gaming device of claim 26, wherein the separate game includes an event selected from a group consisting of: the skill event, a random game event, a plurality of random game events and each random game event associated with a paytable of the gaming device.
- 30. The gaming device of claim 23, wherein the progressive payout is provided to the player if the winning outcome is generated and the player selects an input associated with the winning outcome.
- 31. The gaming device of claim 23, wherein the skill, strategy or risk event is a bonus game event.
- 32. The gaming device of claim 23, which includes a touch screen operating in cooperation with the display device, wherein the input associated with the winning outcome is selected by the player touching a particular area on the touch screen.
- 33. The gaming device of claim 23, which includes a touch screen operating in cooperation with the display device, wherein the input associated with the winning outcome is selected by the player touching the touch screen at a particular time.
- 34. The gaming device of claim 23, which includes a plurality of electromechanical devices operating in cooperation with the display device, wherein the input associated with the winning outcome is determined by the player's selection of a particular electromechanical device.
- 35. The gaming device of claim 23, wherein the skill, strategy or risk event is selected from the group consisting of: a testing of the player's knowledge, a testing of the player's memory, a testing of the player's motor skills and any combination thereof.
- 36. The gaming device of claim 23, wherein the skill, strategy or risk event includes a shell game.
- 37. The gaming device of claim 36, wherein shells of the shell game are moved at a speed set so that some but not all players can achieve the winning outcome.
- 38. The gaming device of claim 23, wherein the skill, strategy or risk event includes an offer/acceptance game and the winning outcome includes obtaining an award that exceeds an expected value for the offer/acceptance game.
- 39. The gaming device of claim 38, wherein the amount funded to the progressive payout includes a difference between a rejected offer and the expected value.
- 40. The gaming device of claim 23, which includes a plurality of a progressive payouts at least partially funded from the award when the player does not achieve the winning outcome in the skill, strategy or risk event.
- 41. The gaming device of claim 23, which includes a plurality of a progressive payouts, one of which is at least partially funded from the award when the player does not achieve the winning outcome in the skill, strategy or risk event.
- 42. The gaming device of claim 23, wherein the progressive fund is associated with the player.
- 43. The gaming device of claim 42, wherein the progressive fund is partially funded by wager amounts made by the player.
- 44. A gaming device comprising:
a display device; a skill, strategy or risk event displayed by the display device and operable by a player, the event having a winning outcome; an award provided to the player when the player achieves the winning outcome in the event; and an output of a game separate from a game providing the skill, strategy or risk event, the output at least partially funded from the award when the player does not achieve the winning outcome in the event.
- 45. The gaming device of claim 44, wherein the separate game is a bonus game of the game providing the skill, strategy or risk event.
- 46. The gaming device claim 44, wherein the output is in a secondary game.
- 47. A method for operating a gaming device, the method comprising the steps of:
(a) displaying a skill, strategy or risk event having a winning outcome; (b) receiving a player input; (c) providing an award to the player if the player's input produces the winning outcome; and (d) allocating at least a portion of the award to a progressive payout if the player's input does not produce the winning outcome.
- 48. The method of claim 47, which includes providing the progressive payout to the player if the player's input produces the winning outcome.
- 49. The method of claim 47, which includes providing the progressive payout to the player as an outcome of a game that is separate from the skill, strategy or risk event.
- 50. The method of claim 49, wherein the separate game is selected from the group consisting of: a base game and a bonus game.
- 51. The method of claim 47, wherein the player's input includes one of: (i) touching a particular area on the touch screen, (ii) selecting a particular electromechanical device, (iii) and selecting the input at a particular time.
- 52. The method of claim 47, wherein the event includes one of evaluating the player's knowledge, evaluating the player's memory and evaluating the player's motor skills.
- 53. The method of claim 47, wherein the progressive payout is also funded from one of: a player's wager and at least on other gaming device.
- 54. The method of claim 47, wherein displaying the event includes moving a plurality of shells, one of the shells covering an object.
- 55. The method of claim 47, wherein displaying the event includes providing an offer to the player and enabling the offer to be accepted or rejected.
- 56. The method of claim 47, which includes adaptively controlling the skill, strategy or risk event difficulty to match an actual success rate for the event to a desired success rate.
- 57. The method of claim 47, which includes allocating at least the portion of the award to a plurality of a progressive payouts.
- 58. The method of claim 47, which includes allocating at least the portion of the award to one of a plurality of a progressive payouts.
- 59. The method of claim 47, which includes allocating at least the portion of the award to a personal player progressive fund.
- 60. The method of claim 47, which is provided via a data network.
- 61. The method of claim 60, wherein the data network includes an internet.
- 62. A method for operating a gaming device, the method comprising the steps of:
(a) randomly determining an outcome for a skill, strategy or risk event; (b) receiving the player's input in the event; (c) providing an award to the player when a winning outcome for the event is randomly determined and the player selects an input associated with the winning outcome; and (d) allocating at least a portion of the award to a progressive payout if the winning outcome is generated but the player selects an input not associated with the winning outcome.
- 63. The method of claim 62, which includes providing the progressive payout to the player if the player's input produces the winning outcome.
- 64. The method of claim 62, which includes providing the progressive payout to the player as an outcome of a game that is separate from the skill, strategy or risk event.
- 65. The method of claim 64, wherein the separate game is selected from the group consisting of: a base game and a bonus game.
- 66. The method of claim 62, wherein the player's input includes one of: (i) touching a particular area on the touch screen, (ii) selecting a particular electromechanical device, (iii) and selecting the input at a particular time.
- 67. The method of claim 62, wherein the event includes one of evaluating the player's knowledge, evaluating the player's memory and evaluating the player's motor skills.
- 68. The method of claim 62, wherein the progressive payout is also funded from one of: a player's wager and at least on other gaming device.
- 69. The method of claim 62, wherein displaying the event includes moving a plurality of shells, one of the shells covering an object.
- 70. The method of claim 62, wherein displaying the event includes providing an offer to the player and enabling the offer to be accepted or rejected.
- 71. The method of claim 62, which includes adaptively controlling the skill, strategy or risk event difficulty to match an actual success rate for the event to a desired success rate.
- 72. The method of claim 62, which includes allocating at least the portion of the award to a plurality of a progressive payouts.
- 73. The method of claim 62, which includes allocating at least the portion of the award to one of a plurality of a progressive payouts.
- 74. The method of claim 62, which includes allocating at least the portion of the award to a personal player progressive fund.
- 75. The method of claim 62, which is provided via a data network.
- 76. The method of claim 75, wherein the data network includes an internet.
- 77. A gaming device comprising:
a display device; a skill event which is displayed by the display device and operable by a player, the skill event having a winning outcome; an award provided to the player when the player achieves the winning outcome in the skill event; and a progressive payout at least partially funded from the award when the player does not achieve the winning outcome in the skill event, wherein the progressive payout is awarded upon the occurrence of a game event.
- 78. The gaming device of claim 77, wherein the progressive payout is also funded from a wager made by the player.
- 79. The gaming device of claim 77, wherein the progressive payout is a linked progressive payout which is also funded by at least one other gaming device.
- 80. A gaming device comprising:
a progressive award; an event operable by a player having a successful outcome and a non-successful outcome in said event; an award provided to the player upon the successful outcome; and at least a portion of said award added to said progressive award when the player obtains a non-successful outcome in said event.
CROSS REFERENCES TO RELATED APPLICATIONS
[0001] The present invention relates to the following pending commonly owned U.S. patent applications: “Gaming Device Having Odds of Winning Which Increase as a Player's Wager Increases,” Ser. No. 09/687,691, Attorney Docket No. 0112300-483; “Gaming Device Having a Target Bonus Round,” Serial No. 60/229,409, Attorney Docket No. 0112300-030; “Gaming Device Having Perceived Skill Bonus Game,” Ser. No. 09/682,407, Attorney Docket No. 0112300-151; and “Progressive Gaming Device,” Ser. No. 09/966,694, Attorney Docket No. 0112300-487.