Claims
- 1. A gaming device comprising:
a primary game operable upon a wager by a player; at least one symbol generator in the primary game, wherein the symbol generator is adapted to generate at least one award symbol; a plurality of secondary game prize indicators, wherein each prize indicator is associated with a predetermined number of award symbols required to access said prize indicator; at least one display device adapted to display the prize indicators; and a processor operable with the symbol generator, prize indicators, and the display device to: (a) generate the award symbols in plays of the primary game; (b) accumulate the generated award symbols; (c) indicate the accumulated award symbols to the player; (d) enable the player to selectively access on demand at least one of the secondary game prize indicators if at least the required number of award symbols associated with said prize indicator are accumulated; and (e) if the player selectively accesses one of said prize indicators:
(i) reduce the number of accumulated award symbols by the predetermined number of award symbols associated with said accessed prize indicator; (ii) provide the player an award based on the selectively accessed prize indicator; and (iii) enable the player to return to the primary game or selectively access on demand at least one of the secondary game prize indicators if the remaining number of award symbols at least equals the required number of award symbols associated with one of the prize indicators.
- 2. The gaming device of claim 1, wherein a plurality of the secondary game prize indicators are each associated with the same predetermined number of award symbols.
- 3. The gaming device of claim 2, wherein the processor is operable to enable the player to selectively access one of said plurality of prize indicators that are associated with the same predetermined number of award symbols, if the same predetermined number of award symbols are accumulated.
- 4. The gaming device of claim 1, wherein said processor is operable to enable the player to selectively access on demand at least another one of the secondary game prize indicators when a different predetermined number of award symbols are accumulated.
- 5. The gaming device of claim 4, wherein if the player selectively accesses another one of said prize indicators, said processor provides the player an award based on the other selectively accessed prize indicator.
- 6. The gaming device of claim 1, wherein a plurality of accumulated award symbols are required to access at least one of said prize indicators.
- 7. The gaming device of claim 1, wherein a plurality of award symbols are required to access a plurality of said prize indicators.
- 8. The gaming device of claim 1, wherein a plurality of award symbols are required to access each of said prize indicators.
- 9. The gaming device of claim 1, which includes a plurality of symbol generators.
- 10. The gaming device of claim 1, wherein said symbol generator is adapted to generate a plurality of award symbols.
- 11. The gaming device of claim 1, wherein said symbol generator is a plurality of reels.
- 12. The gaming device of claim 11, wherein each of said plurality of reels are adapted to generate at least one award symbol.
- 13. The gaming device of claim 11, wherein each of said plurality of reels are adapted to generate a plurality of award symbols.
- 14. The gaming device of claim 1, wherein each prize indicator is associated with a set of prizes and the award provided to the player is selected from the set of prizes associated with the accessed prize indicator.
- 15. The gaming device of claim 14, wherein the number of award symbols associated with at least one prize indicator is linearly proportional to an average value of the set of prizes associated with said prize indicator.
- 16. The gaming device of claim 14, wherein the number of award symbols associated with at least one prize indicator is non-linearly proportional to an average value of the set of prizes associated with said prize indicator.
- 17. The gaming device of claim 1, wherein said display device is adapted to display the plurality of prize indicators and the accumulated award symbols.
- 18. The gaming device of claim 1, which includes a plurality of display devices.
- 19. The gaming device of claim 18, wherein one of said display devices is adapted to display the plurality of secondary game prize indicators and another one of said display devices is adapted to display said accumulated award symbols.
- 20. The gaming device of claim 18, wherein each of said display devices is adapted to display a different one of said secondary game prize indicators.
- 21. The gaming device of claim 1, wherein a plurality of award symbols are accumulated for at least one generated award symbol.
- 22. The gaming device of claim 1, wherein said processor is operable to randomly generate the award symbols in plays of the primary game.
- 23. A gaming device comprising:
a primary game operable upon a wager by a player; at least one symbol generator in the primary game, wherein the symbol generator is adapted to generate at least one award symbol; a plurality of secondary game prize indicators, wherein a first one of the secondary game prize indicators is associated with a first predetermined number of award symbols required to access said first prize indicator and a second one of the secondary game prize indicators is associated with a different second predetermined number of award symbols required to access said second prize indicator; at least one display device adapted to display the prize indicators; and a processor operable with the symbol generator, prize indicators, and the display device to: (a) generate the award symbols in plays of the primary game; (b) accumulate the generated award symbols; (c) indicate the accumulated award symbols to the player; (d) enable the player to selectively access on demand the first one of the secondary game prize indicators if at least the required number of award symbols associated with said secondary game prize indicator are accumulated; (e) if the player selectively accesses the first one of the secondary game prize indicators, provide the player an award associated with said selectively accessed secondary game prize indicator; (f) enable the player to selectively access on demand the second one of the prize indicators if at least the required different number of award symbols associated with said second prize indicator are accumulated; and (g) if the player selectively accesses the second one of the secondary prize indicators, provide the player an award based on the selectively accessed prize indicator.
- 24. The gaming device of claim 23, which includes a plurality of symbol generators.
- 25. The gaming device of claim 23, wherein said symbol generator is adapted to generate a plurality of award symbols.
- 26. The gaming device of claim 23, wherein said symbol generator is a plurality of reels.
- 27. The gaming device of claim 23, wherein a plurality of award symbols are accumulated for at least one generated award symbol.
- 28. The gaming device of claim 23, which includes a plurality of display devices.
- 29. The gaming device of claim 28, wherein one of said display devices is adapted to display the plurality of secondary game prize indicators and another one of said display devices is adapted to display said accumulated award symbols.
- 30. The gaming device of claim 28, wherein one of said display devices is adapted to display the first one of the secondary game prize indicators and another one of said display devices is adapted to display the second one of the secondary game prize indicators.
- 31. The gaming device of claim 23, wherein said processor is operable to randomly generate the award symbols in plays of the primary game.
- 32. A method of operating a gaming device, said method comprising:
(a) generating at least one award symbol based on at least one symbol generator in a primary game; (b) accumulating the generated award symbols; (c) indicating the accumulated award symbols to a player; (d) enabling the player to selectively access on demand at least one secondary game prize indicator if at least a required number of award symbols associated with said prize indicator are accumulated; and (e) if the player selectively accesses one of said prize indicators:
(i) reducing the number of accumulated award symbols by the predetermined number of award symbols associated with said accessed prize indicator; (ii) providing the player a prize based on the selectively accessed prize indicator; and (iii) enabling the player to return to the primary game or selectively access on demand at least one of the secondary game prize indicators if the remaining number of award symbols at least equals the required number of award symbols associated with one of the prize indicators.
- 33. The method of claim 32, wherein said symbol generator is a plurality of reels.
- 34. The method of claim 32, which includes randomly generating at least one award symbol based on at least one symbol generator in a primary game.
- 35. The method of claim 32, wherein said steps are provided to the player through a data network.
- 36. The method of claim 35, wherein the data network is an internet.
- 37. A method of operating a gaming device, said method comprising:
(a) generating at least one award symbol based on at least one symbol generator in a primary game; (b) accumulating the generated award symbols; (c) indicating the accumulated award symbols to a player; (d) enabling the player to selectively access on demand a first one of a plurality of secondary game prize indicators if at least a required first number of award symbols associated with said first prize indicator are accumulated; (e) providing the player an award associated with said selectively accessed first secondary game prize indicator, if the player selectively accesses said first secondary game prize indicator; (f) enabling the player to selectively access on demand a second one of the plurality of prize indicators if at least a required different second number of award symbols associated with said second prize indicator are accumulated; and (g) providing the player an award based on the second selectively accessed prize indicator; if the player selectively accesses one said second prize indicator.
- 38. The method of claim 37, wherein said symbol generator is a plurality of reels.
- 39. The method of claim 37, which includes randomly generating at least one award symbol based on at least one symbol generator in a primary game.
- 40. The method of claim 37, wherein said steps are provided to the player through a data network.
- 41. The method of claim 40, wherein the data network is an internet.
- 42. A method of operating a gaming device, said method comprising:
(a) generating a plurality of symbols from a set of symbols, wherein said plurality of symbols includes at least one award symbol; (b) determining any generated winning symbol or symbol combinations and providing a player a winning outcome for any of said generated winning symbol or symbol combinations; (c) accumulating any generated award symbols; (d) displaying any accumulated award symbols to the player; (e) enabling the player to selectively request a generation of a prize from a plurality of different prizes if at least a required predetermined number of award symbols are accumulated, wherein said required predetermined number is at least one; and (f) if the player selectively requests a generation of a prize from a plurality of different prizes:
(i) reducing the number of accumulated award symbols; (ii) generating a prize from a plurality of different prizes; (iii) providing the player said generated prize; and (iv) enabling the player to selectively request a generation of another prize from said plurality of different prizes if the remaining number of award symbols at least equals the required predetermined number of accumulated award symbols.
- 43. The method of claim 42, which includes randomly generating a plurality of symbols from a set of symbols.
- 44. The method of claim 42, wherein said steps are provided to the player through a data network.
- 45. The method of claim 44, wherein the data network is an internet.
- 46. A method of operating a gaming device, said method comprising:
(a) generating a plurality of symbols on a plurality of reels, wherein said plurality of symbols includes at least one award symbol; (b) determining any generated winning symbol or symbol combinations on said reels and providing a player a winning outcome for any of said generated winning symbol or symbol combinations; (c) accumulating any generated award symbols; (d) displaying any accumulated award symbols to the player; (e) enabling the player to selectively request a generation of a prize from a plurality of different prizes if at least a required predetermined number of award symbols are accumulated, wherein said required predetermined number is at least one; and (f) if the player selectively requests a generation of a prize from a plurality of different prizes:
(i) reducing the number of accumulated award symbols; (ii) generating a prize from a plurality of different prizes; (iii) providing the player said generated prize; and (iv) enabling the player to selectively request a generation of another prize from said plurality of different prizes if the remaining number of award symbols at least equals the required predetermined number of accumulated award symbols.
- 47. The method of claim 46, which includes randomly generating a plurality of symbols on a plurality of reels.
- 48. The method of claim 46, wherein said steps are provided to the player through a data network.
- 49. The method of claim 48, wherein the data network is an internet.
- 50. A method of operating a gaming device, said method comprising:
(a) enabling a player to play a primary game, wherein said primary game includes generating a plurality of symbols from a set of symbols, wherein said plurality of symbols includes at least one award symbol; (b) determining any generated winning symbol or symbol combinations in the primary game and providing a player a winning outcome for any of said generated winning symbol or symbol combinations; (c) accumulating any generated award symbols from said primary game; (d) displaying any accumulated award symbols to the player; (e) enabling the player to selectively request a generation of a prize from a plurality of different prizes if at least a required predetermined number of award symbols are accumulated, wherein said required predetermined number is at least one; and (f) if the player selectively requests a generation of a prize from a plurality of different prizes:
(i) reducing the number of accumulated award symbols; (ii) generating a prize from a plurality of different prizes; (iii) providing the player said generated prize; and (iv) enabling the player to return to the primary game or to selectively request a generation of another prize from said plurality of different prizes if the remaining number of award symbols at least equals the required predetermined number of accumulated award symbols.
- 51. The method of claim 50, which includes randomly generating a plurality of symbols from a set of symbols in the primary game.
- 52. The method of claim 50, wherein said steps are provided to the player through a data network.
- 53. The method of claim 52, wherein the data network is an internet.
- 54. A method of operating a gaming device, said method comprising:
(a) generating a plurality of symbols from a set of symbols, wherein said plurality of symbols includes at least one award symbol; (b) determining any generated winning symbol or symbol combinations and providing a player a winning outcome for any of said generated winning symbol or symbol combinations; (c) accumulating any generated award symbols; (d) displaying any accumulated award symbols to the player; (e) enabling the player to selectively request a generation of a prize from a first plurality of different prizes if at least a first required predetermined number of award symbols are accumulated, wherein said first required predetermined number is at least one; (f) enabling the player to selectively request a generation of a prize from a second plurality of different prizes if at least a second required predetermined number of award symbols are accumulated, wherein said second required predetermined number is at least one; and (g) if the player selectively requests a generation of a prize from said first plurality of different prizes or from said second plurality of different prizes:
(i) reducing the number of accumulated award symbols; (ii) generating a prize from said first plurality of different prizes if the player selectively requests a generation of a prize from said first plurality of different prizes; (iii) generating a prize from said second plurality of different prizes if the player selectively requests a generation of a prize from said second plurality of different prizes; and (iv) providing the player said generated prize.
- 55. The method of claim 54, wherein said first required predetermined number is different than said second required predetermined number.
- 56. The method of claim 54, wherein said first required predetermined number is greater than said second required predetermined number.
- 57. The method of claim 54, wherein an average value of the first plurality of different prizes is greater than an average value of the second plurality of different prizes.
- 58. The method of claim 54, wherein said first required predetermined number is greater than said second required predetermined number and an average value of the first plurality of different prizes is greater than an average value of the second plurality of different prizes.
- 59. The method of claim 54, which includes enabling the player to selectively request a generation of another prize from said first plurality of different prizes if the remaining number of award symbols at least equals the first required predetermined number of accumulated award symbols.
- 60. The method of claim 54, which includes enabling the player to selectively request a generation of another prize from said second plurality of different prizes if the remaining number of award symbols at least equals the second required predetermined number of accumulated award symbols.
- 61. The method of claim 54, which includes randomly generating a plurality of symbols from a set of symbols.
- 62. The method of claim 54, wherein said steps are provided to the player through a data network.
- 63. The method of claim 62, wherein the data network is an internet.
PRIORITY CLAIM
[0001] This application is a continuation application of U.S. patent application, Ser. No. 09/657,916, filed on Sep. 8, 2000, entitled “Gaming Device Having Selectively Accessible Bonus Scheme.”
[0002] This application is related to the following commonly-owned co-pending patent applications: “GAMING DEVICE HAVING MULTIPLE AWARD ENHANCING LEVELS,” Ser. No. 09/967,016, Attorney Docket No. 0112300-882; and “GAMING DEVICE HAVING A WEIGHTED PROBABILITY FOR SELECTING A BONUS GAME,” Ser. No. 10/414,638, Attorney Docket No. 0112300-1361.
Continuations (1)
|
Number |
Date |
Country |
Parent |
09657916 |
Sep 2000 |
US |
Child |
10794093 |
Mar 2004 |
US |