Claims
- 1. A gaming device comprising:
a display device; a plurality of award positions displayed by the display device; a plurality of awards associated with the award positions; a plurality of start positions spaced apart from the award positions on the display device; a probability for generating each of the award positions from each of the start positions; at least one path from each start position to each award position; and a processor which communicates with the display device, which generates one of the award positions based a selected start position and the probabilities associated with said start position, which generates one of said paths from the start position to the generated award position, and causes the display device to display an object moving from said start position to the generated award position along the generated path and which provides the player an award, if any, associated with said generated award position.
- 2. The gaming device of claim 1, which includes a probability associated with each path from each start position to each award position, wherein the generated path is based on said probabilities, said selected start position and the generated award position.
- 3. The gaming device of claim 2, wherein the probabilities associated with the paths from each start position to each award position are weighted.
- 4. The gaming device of claim 1, which includes a number of paths selected from the group consisting of: (a) a plurality of paths from one of the start positions to one of the award positions; (b) a plurality of paths from each of a plurality of the start positions to one of the award positions; (c) a plurality of paths from each of the start positions to one of the award positions; (d) a plurality of paths from one of the start positions to each of a plurality of the award positions; (e) a plurality of paths from each of a plurality of the start positions to each of a plurality of the award positions; (f) a plurality of paths from each of the start positions to each of a plurality of the award positions; (g) a plurality of paths from one of the start positions to each of the award positions; (h) a plurality of paths from each of a plurality of the start positions to each of the award positions; and (i) a plurality of paths from each start position to each award position.
- 5. The gaming device of claim 4, which includes a probability associated with each path from each start position to each award position, wherein the generated path is based on said probabilities, said selected start position and the generated award position.
- 6. The gaming device of claim 5, wherein the probabilities associated with the paths from each start position to each award position are weighted.
- 7. The gaming device of claim 1, wherein the start positions are defined by coordinates on the display device.
- 8. The gaming device of claim 1, wherein the display device displays a start area which includes the start positions.
- 9. The gaming device of claim 8, wherein the display device displays the start positions in the start area.
- 10. The gaming device of claim 1, which includes a greater number of paths from one of the start positions to a first one of the award positions than a number of paths from said start position to a second one of the award positions that is further away from said start position on the display device than the first award position.
- 11. The gaming device of claim 1, wherein two of the award positions are associated with the same award, and wherein the award position closer in proximity to the selected start position on the display device is more likely to be generated than the award position further in proximity to the selected start position.
- 12. The gaming device of claim 1, wherein two of the award positions are associated with the same award, and wherein a number of paths from the selected start position to the award position closer in proximity to the start position on the display device is greater than a number of paths to the award position further in proximity to the start position.
- 13. The gaming device of claim 1, which includes a plurality of blockages displayed by the display device between the start positions and the award positions.
- 14. The gaming device of claim 13, wherein the blockages are in the paths and the paths include a redirection of the objects around the blockages.
- 15. The gaming device of claim 13, which includes an award associated with at least one of the blockages.
- 16. The gaming device of claim 1, wherein the awards are displayed by the display device in association with their respective award positions.
- 17. The gaming device of claim 1, wherein each award is associated with one or more award positions and has an equal probability of being generated.
- 18. The gaming device of claim 1, wherein one of said awards is associated with each award position.
- 19. The gaming device of claim 1, wherein at least one of said awards is associated with at least two of said award positions.
- 20. The gaming device of claim 1, wherein a plurality of said probabilities are the same.
- 21. The gaming device of claim 1, wherein a plurality of the probabilities are different.
- 22. The gaming device of claim 1, which includes a probability table for each start position which includes percentages for generating each of the award positions from each of the start positions.
- 23. The gaming device of claim 1, wherein the selected start position is determined by an event displayed by the display device.
- 24. The gaming device of claim 1, wherein the selected start position is determined by a random event.
- 25. The gaming device of claim 1, wherein the selected start position is determined by a game displayed by the display device.
- 26. The gaming device of claim 1, which includes at least one intermediate award position along one of the paths, at least one award associated with said intermediate award position, wherein if the processor generates said path, the processor causes the display device to display the object moving from said start position through the intermediate award position to the generated award position along the generated path and provides the player the award associated with said intermediate award position.
- 27. The gaming device of claim 26, wherein the award associated with the award position and the award associated with the intermediate award position is provided to the player.
- 28. The gaming device of claim 1, wherein the generated path is generated and displayed by the display device in real time.
- 29. The gaming device of claim 1, which includes a dynamic visual display associated with the generated path, displayed by the display device, displaying the object moving from the start position to the award position.
- 30. A gaming device comprising:
a display device; a plurality of award positions displayed by the display device; a plurality of awards associated with the award positions; a plurality of start positions spaced apart from the award positions on the display device; a probability for generating each of the award positions from each of the start positions; a plurality of paths from the start positions to the award position including at least one path from each start position to each award position; and a processor which communicates with the display device, which generates one of the award positions based a selected start position and the probabilities associated with said start position, which generates one of said paths from the start position to the generated award position, and causes the display device to display an object moving from said start position to the generated award position along the generated path and which provides the player an award, if any, associated with said generated award position.
- 31. The gaming device of claim 30, which includes a probability associated with each path from each start position to each award position, wherein the generated path is based on said probabilities, said selected start position and the generated award position.
- 32. The gaming device of claim 30, wherein the probabilities associated with the paths from each start position to each award position are weighted.
- 33. A gaming device comprising:
a display device; a plurality of end positions displayed by the display device; a plurality of start positions spaced apart from the end positions on the display device; a probability for generating each of the end positions from each of the start positions; a path from each start position to each end position; and a processor which communicates with the display device, which generates at least one of the end positions based a selected start position and the probabilities associated with said start position, causes the display device to display an object moving along the path for the selected start position and generated end position and which provides the player an award, if any, based on said generated end position.
- 34. The gaming device of claim 33, which includes a plurality of paths for each start position and each end-position, each path having a probability wherein the processor generates one of the paths using the probability for the paths.
- 35. A gaming device comprising:
a display device; a plurality of award positions displayed by the display device; a plurality of awards associated with the award positions; a plurality of player selectable start positions spaced apart from the award positions on the display device; a probability for generating each of the award positions from each of the start positions; at least one path from each start position to each award position; and a processor which communicates with the display device, which generates one of the award positions based a player selected start position and the probabilities associated with said start position, which generates one of said paths from the player selected start position to the generated award position, and causes the display device to display an object moving from said player selected start position to the generated award position along the generated path and which provides the player an award, if any, associated with said generated award position.
- 36. The gaming device of claim 35, which includes a probability associated with each path from each start position to each award position, wherein the generated path is based on said probabilities, said selected start position and the generated award position.
- 37. The gaming device of claim 36, wherein the probabilities associated with the paths from each start position to each award position are weighted.
- 38. The gaming device of claim 35, wherein the plurality of player selectable start positions are defined by coordinates on the display device.
- 39. The gaming device of claim 35, wherein the display device displays a start area defined by the start positions.
- 40. The gaming device of claim 35, which includes a greater number of paths from one of the start positions to a first one of the award positions than a number of paths from said start position to a second one of the award positions that is further away from said start position on the display device than is the first award position.
- 41. The gaming device of claim 35, wherein two of the award positions are associated with the same award, and wherein the award position closer in proximity to the selected start position on the display device is more likely to be generated than is the award position further in proximity to the selected start position.
- 42. The gaming device of claims 35, which includes a plurality of blockages displayed by the display device between the start positions and the award positions.
- 43. The gaming device of claim 42, wherein the blockages are in the paths and the paths include a redirection of the objects around the blockages.
- 44. The gaming device of claim 35, wherein the display device includes a touch screen which sends a particular input to the processor based on the start position selected by the player.
- 45. The gaming device of claim 35, which includes a control device connected to the processor which enables the player to control at least one characteristic of the moving object.
- 46. The gaming device of claim 35, wherein the characteristic is the speed of the moving the object.
- 47. The gaming device of claim 35, wherein a plurality of the probabilities are different.
- 48. The gaming device of claim 35, which includes a probability table for each start position which includes percentages for generating each of the award positions from each of the start positions.
- 49. The gaming device of claim 35, wherein one of said awards is associated with each award position.
- 50. The gaming device of claim 35, wherein at least one of said awards is associated with at least two of said award positions.
- 51. A gaming device comprising:
a display device; a plurality of award positions displayed by the display device; a plurality of awards associated with the award positions; a start area spaced apart from the award positions on the display device, said start area including a plurality of non-displayed start positions; a probability for generating each of the award positions from the start positions; at least one path from each start position to each award position; and a processor which communicates with the display device, which generates one of the award positions based a selected start position and the probabilities associated with said start position, which generates one of said paths from the start position to the generated award position, and causes the display device to display an object moving from said non-displayed start position in the start area to the generated award position along the generated path and which provides the player an award, if any, associated with said generated award position.
- 52. The gaming device of claim 51, which includes a probability associated with each path from each start position to each award position, wherein the generated path is based on said probabilities, said selected start position and the generated award position.
- 53. The gaming device of claim 52, wherein the probabilities associated with the paths from each start position to each award position are weighted.
- 54. The gaming device of claims 51, which includes a plurality of blockages displayed by the display device between the start area and the award positions.
- 55. The gaming device of claim 54, wherein the blockages are in the paths and the paths include a redirection of the objects around the blockages.
- 56. The gaming device of claim 51, wherein the awards are displayed by the display device in association with their respective award positions.
- 57. The gaming device of claim 51, wherein each award is associated with one or more award positions and has an equal probability of being generated.
- 58. The gaming device of claim 51, wherein one of said awards is associated with each award position.
- 59. The gaming device of claim 51, wherein at least one of said awards is associated with at least two of said award positions.
- 60. The gaming device of claim 51, wherein a plurality of said probabilities are the same.
- 61. The gaming device of claim 51, wherein a plurality of the probabilities are different.
- 62. A gaming device comprising:
a display device; a plurality of end positions displayed by the display device; a start area displayed by the display device spaced from said end positions on the display device, said start area including a plurality of start positions defined by coordinates on the display device; a probability for generating each of the end positions from each of said start positions; an object adapted to be displayed by the display device; a plurality of paths for said object to take from each start position to each end position; a probability associated with each path from each start position to each end position; and a processor which communicates with the display device, which generates one of the end positions based the probabilities associated with the start positions, which generates one of the paths from the selected start position to the generated end position based on said probabilities associated with each path, which causes the display device to display the object moving from the start area to the generated end position along said generated path and which provides the award if any associated with said award position to the player.
- 63. The gaming device of claim 62, wherein the probabilities associated with the paths from each start position to each end position are weighted.
- 64. The gaming device of claim 62, which includes a greater number of paths from one of the start positions to a first one of the award positions than a number of paths from said start position to a second one of the award positions that is further away from said start position on the display device than is the first award position.
- 65. The gaming device of claim 62, wherein two of the award positions are associated with the same award, and wherein the award position closer in proximity to the selected start position on the display device is more likely to be generated than is the award position further in proximity to the selected start position.
- 66. The gaming device of claim 62, which includes a plurality of blockages displayed by the display device between the start area and the end positions.
- 67. A gaming device comprising:
a display device; a plurality of end positions displayed by the display device; a start area displayed by the display device; a plurality of player selectable start positions defined by the start area; a probability table for each start position which includes a probability for generating each end position from each said start position and a number of paths from each start position to each end position; an object adapted to be displayed by the display device; and a processor which communicates with the display device and generates one of the end positions and one of said paths based on one of the start positions selected by a player and the probability table for said selected start position, wherein the display device displays the object following the generated path on the display device from the selected start position to the generated end position.
- 68. The gaming device of claim 67, wherein each path is defined by a plurality of coordinate sets on the display device and the object moves in a different direction when the object intersects a coordinate set.
- 69. The gaming device of claim 67, wherein the total number of paths in each probability table is the same.
- 70. The gaming device of claim 67, which includes a greater number of paths from one of the start positions to a first one of the award positions than a number of paths from said start position to a second one of the award positions that is further away from said start position on the display device than is the first award position.
- 71. The gaming device of claim 67, wherein two of the award positions are associated with the same award, and wherein the award position closer in proximity to the selected start position on the display device is more likely to be generated than is the award position further in proximity to the selected start position.
- 72. The gaming device of claim 67, wherein each path in each probability table has a probability of being generated that is part of the probability associated with each start position.
- 73. The gaming device of claim 67, wherein equal value awards have an equal probability of being generated from each start position.
- 74. A method of operating a gaming device, said method comprising:
(a) displaying a pachinko type game having a start area and a plurality of end positions on a display device; (b) enabling a player to pick one of a plurality of start positions in the start area; (c) moving an object on the display device beginning from the player selected start position in the start area to an end position on the display device based on a path selected by the processor based on probabilities for generating each of the end positions from each of said start positions and probabilities associated with a plurality of paths from the start positions to the end positions; and (d) providing an award associated with the award position to the player.
- 75. The method of claim 74, wherein there are more paths between an end position closer in proximity to one of the selected start positions than to an end positions further away from one of the start positions.
CROSS REFERENCE TO RELATED APPLICATIONS
[0001] The present invention relates to the following co-pending commonly owned U.S. patent applications: “Gaming Device Having A Weighted Probability For Selecting A Bonus Game,” Ser. No. 09/680,346, Attorney Docket No. 0112300-018; “Gaming Device Having A Method For Randomly Generating A Bonus Round Outcome,” Ser. No. 09/679,251, Attorney Docket No. 0112300-019; “Gaming Device Having An Award Exchange Bonus Round And Method For Revealing Award Exchange Possibilities,” Ser. No. 09/689,510, Attorney Docket No. 0112300-140; “Gaming Device Having Changed Or Generated Player Stimuli,” Ser. No. 09/686,244, Attorney Docket No. 0112300-145; “Gaming Device Having Game Scheme Allowing Player Skill To Affect Symbol Movement Without Affecting Award,” Ser. No. 09/684,535; Attorney Docket No. 0112300-480; “Gaming Device Having Simulated Reality,” Ser. No. ______, Attorney Docket No. 0112300-763; and “Gaming Device Having Forced Feedback,” Ser. No. ______, Attorney Docket No. 0112300-764.