Claims
- 1. A gaming device comprising:
a display device; a processor operable to communicate with said display device; a plurality of video reels adapted to be displayed by said display device at a plurality of positions of the display device and controlled by said processor; a plurality of symbols on said video reels; a plurality of game outcomes; and an exhibition which is controlled by the processor and displayed by said display device at positions on the display device of at least two of the adjacent symbols on at least one of said video reels adjacent to at least one other of said video reels when one of said symbols or a combination of said symbols occurs on said video reels, wherein said exhibition informs a player of the gaming device that the player has reached one of said plurality of game outcomes.
- 2. The gaming device of claim 1, wherein the game outcome reached by the player is an opportunity to play a bonus game.
- 3. The gaming device of claim 1, wherein the game outcome reached by the player is an award of bonus credits.
- 4. The gaming device of claim 1, wherein the game outcome reached by the player includes at least one spin of at least one of the video reels not at the position of the exhibition.
- 5. The gaming device of claim 1, wherein the game outcome reached by the player includes at least one spin of the video reels not at the position of the exhibition.
- 6. The gaming device of claim 1, wherein the game outcome reached by the player includes a plurality of spins of at least one of the video reels not at the position of the exhibition.
- 7. The gaming device of claim 1, wherein the game outcome reached by the player includes a plurality of spins of the video reels not at the position of the exhibition.
- 8. The gaming device of claim 1, wherein the game outcome reached by the player includes at least one spin of at least one of the video reels at the position of the exhibition.
- 9. The gaming device of claim 1, wherein the game outcome reached by the player includes at least one spin of at least one of the video reels at the position of the exhibition and at least one spin of at least one of the video reels not at the position of the exhibition.
- 10. The gaming device of claim 1, wherein the exhibition is at the position of at least one of said video reels between two of said other video reels.
- 11. The gaming device of claim 1, wherein the exhibition is at the position of a plurality of said video reels between two of said other video reels.
- 12. The gaming device of claim 1, which includes five video reels and the exhibition is at the position of at least two of said video reels.
- 13. The gaming device of claim 1, wherein the exhibition includes a textual message which informs the player of the game outcome.
- 14. The gaming device of claim 1, wherein the exhibition includes the video reels moving to give the effect that the reels are shaking.
- 15. A gaming device comprising:
a display device; a processor operable to communicate with said display device; a plurality of video reels adapted to be displayed by said display device at a plurality of positions of the display device and controlled by said processor; a plurality of symbols on said video reels; a plurality of game outcomes; and an exhibition which is controlled by the processor and adapted to be displayed by said display device at positions on the display device of at least two adjacent symbols in a row on adjacent video reels, wherein at least one of said symbols is adjacent to at least one other of said video reels, when one of said symbols or a combination of said symbols occurs on said video reels, wherein said exhibition informs a player of the gaming device that the player has reached one of said plurality of game outcomes.
- 16. The gaming device of claim 15, wherein the exhibition includes the video reels moving to give the effect that the reels are shaking.
- 17. A gaming device comprising:
a display device; a processor operable to communicate with said display device; a plurality of video reels adapted to be displayed by said display at a plurality of positions of the display device and controlled by said processor; a plurality of symbols on said video reels; a plurality of game outcomes; and an exhibition which is controlled by the processor and adapted to be displayed by said display device at positions on the display device of at least three adjacent symbols in a row on adjacent video reels which are disposed between and adjacent to at least two other of said video reels when one of said symbols or a combination of said symbols occurs on said video reels, wherein said exhibition informs a player of the gaming device that the player has reached one of said plurality of game outcomes.
- 18. The gaming device of claim 17, wherein the exhibition includes the video reels moving to give the effect that the reels are shaking.
- 19. A gaming device comprising:
a display device; a processor operable to communicate with said display device; a plurality of video reels adapted to be displayed by said display device at a plurality of positions of the display device and controlled by said processor; a plurality of symbols on said video reels; a plurality of game outcomes; and an exhibition which is controlled by the processor and adapted to be displayed by said display device at positions on the display device of at least two of the adjacent symbols on at least one of said video reels adjacent to at least one other of said video reels when one of said symbols or a combination of said symbols occurs on said video reels, wherein said exhibition includes an animation having at least one moving image at least partially displayed at the position of said adjacent symbols and which informs a player of the gaming device that the player has reached one of said plurality of game outcomes.
- 20. The gaming device of claim 19, wherein the exhibition includes the video reels moving to give the effect that the reels are shaking.
- 21. A gaming device comprising:
a display device; a processor operable to communicate with said display device; a plurality of video reels adapted to be displayed by said display device at a plurality of positions of the display device and controlled by said processor; a plurality of symbols on said video reels; a plurality of game outcomes; and an exhibition which is controlled by the processor and adapted to be displayed by said display device at positions on the display device of at least two adjacent symbols in a row on adjacent video reels, at least one of said symbols is adjacent to at least one other of said video reels, when one of said symbols or a combination of said symbols occurs on said video reels, wherein said exhibition includes an animation having at least one moving image at least partially displayed at the positions of the adjacent symbols and which informs a player of the gaming device that the player has reached one of said plurality of game outcomes.
- 22. The gaming device of claim 21, wherein the exhibition includes the video reels moving to give the effect that the reels are shaking.
- 23. A gaming device comprising:
a display device; a processor operable to communicate with said display device; a plurality of video reels adapted to be displayed by said display at a plurality of positions of the display device and controlled by said processor; a plurality of symbols on said video reels; a plurality of game outcomes; and an exhibition which is controlled by the processor and adapted to be displayed by said display device at positions on the display device of at least three adjacent symbols in a row on adjacent video reels which are disposed between and adjacent to at least two other of said video reels when one of said symbols or a combination of said symbols occurs on said video reels, wherein said exhibition includes an animation having at least one moving image at least partially displayed at said positions of said adjacent symbols and which informs a player of the gaming device that the player has reached one of said plurality of game outcomes.
- 24. The gaming device of claim 23, wherein the exhibition includes the video reels moving to give the effect that the reels are shaking.
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application is a divisional of and claims priority to U.S. patent application Ser. No. 10/023,268, filed Dec. 14, 2001, which is a continuation of and claims priority to U.S. patent application Ser. No. 09/606,733, filed Jun. 29, 2000, the entirety of which is incorporated herein.
[0002] This application is related to the following commonly-owned copending patent applications: “Gaming Device With Traveling Reel Symbols,” Ser. No. 09/606,928, Attorney Docket No. 0112300-007; “Gaming Device With Moving Screen Simulation,” Ser. No. 09/625,884, Attorney Docket No. 0112300-021; “Gaming Device with Signified Reel Symbols,” Ser. No. 09/605,344, Attorney Docket No. 011200-026; “Gaming Device Having Touch Activated Alternating or Changing Symbol,” Ser. No. 09/602,331, Attorney Docket No. 01112300-029; “Gaming Device Providing Touch Activated Symbol Information,” Ser. No. 09/680,349, Attorney Docket No. 0112300-030; “Gaming Device With Traveling Reel Symbols,” Ser. No. 09/689,197, Attorney Docket No. 0112300-153; and “Gaming Device Having A Symbol Covering Feature,” Ser. No. 09/684,275, Attorney Docket No. 0112300-154.
Divisions (1)
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Number |
Date |
Country |
Parent |
10023268 |
Dec 2001 |
US |
Child |
10684235 |
Oct 2003 |
US |
Continuations (1)
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Number |
Date |
Country |
Parent |
09606733 |
Jun 2000 |
US |
Child |
10023268 |
Dec 2001 |
US |