Claims
- 1. A gaming machine comprising:
data reading means for reading game initial data or game history data from a token with built-in IC chip; and data transmission means for transmitting the game initial data or the game history data being read out by the data reading means.
- 2. The gaming machine according to claim 1, further comprising:
stop signal reception means for receiving a stop signal so as to stop commencement or progress of a game; and game stop means for stopping the commencement or progress of the game based on the game initial data or the game history data utilizing the stop signal.
- 3. The gaming machine according to claim 2, wherein the stop signal is transmitted depending on a degree of difference between pre-recorded data and the game initial data or the game history data transmitted by the data transmission means, the pre-recorded data and the game initial data or the game history data being compared with each other.
- 4. A server for managing a game being used for a computer network including at least one gaming machine comprising data reading means for reading game initial data or game history data from a token with built-in IC chip, the server comprising:
data acquisition means for acquiring the game initial data or the game history data being read out by the data reading means of the gaming machine; and data storage means for storing at least the game initial data or the game history data being acquired by the data acquisition means.
- 5. The server for managing the game according to claim 4, further comprising:
data comparison means for comparing the game initial data or the game history data being acquired by the data acquisition means with data being previously stored by the data storage means; and game stop signal transmission means for transmitting a stop signal to the gaming machine in order to stop commencement or progress of the game in accordance with the game initial data or the game history data being acquired by the data acquisition means in a case where identification data included in the game initial data or the game history data having been acquired by the data acquisition means is not found in the data being previously stored in the data storage means after comparing the game initial data or the game history data with the data being previously stored.
Priority Claims (1)
Number |
Date |
Country |
Kind |
2002-239691 |
Aug 2002 |
JP |
|
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application is related to a co-pending U.S. patent application Ser. No. ______ entitled “Token With Built-In IC Chip,” the application being filed on even date herewith. The co-pending application is expressly incorporated herein by reference.