Claims
- 1. A method of game play on a gaming machine, the gaming machine including a win meter for displaying value payouts associated with game play outcomes, the method comprising:
(a) initiating a first game on the gaming machine upon detecting a wager from a player to play the first game; (b) initiating a second game on the gaming machine during game play of the first game; (c) displaying a first outcome associated with the first game after the second game is initiated; and (d) displaying a second outcome associated with the second game, the second outcome displayed in response to an option being exercised by the player after the first outcome is displayed.
- 2. The method of claim 1, further comprising awarding a first value payout to the player if the first outcome is a winning symbol combination, the first value payout displayed on the win meter.
- 3. The method of claim 1, further comprising displaying an indication of a non-winning symbol combination on the win meter if the first outcome is a non-winning symbol combination.
- 4. The method of claim 1, further comprising providing the option to the player after initiating the second game.
- 5. The method of claim 1, wherein initiating the second game comprises accruing a winning outcome based on a predetermined criterion occurring during game play of the first game.
- 6. The method of claim 5, wherein displaying the second outcome comprises displaying a winning symbol combination associated with the winning outcome, the winning symbol combination yielding a second value payout displayed on the win meter.
- 7. The method of claim 5, wherein the predetermined criterion includes an occurrence of a pre-selected symbol.
- 8. The method of claim 5, wherein the predetermined criterion includes an occurrence of a pre-selected symbol combination.
- 9. The method of claim 5, wherein the predetermined criterion is selected from the group consisting of player data, a promotional event, a predetermined number of wagering games played by the player, a value amount played by the player, a value amount won by the player, a time of day, and a day of the week.
- 10. The method of claim 5, wherein the predetermined criterion includes a pseudo random generated outcome.
- 11. The method of claim 1, wherein the second outcome is selected from among a plurality of winning symbol combinations displayed in a wagering game pay table.
- 12. The method of claim 1, wherein the second outcome is selected from among a plurality of winning symbol combinations displayed in a bonus game pay table.
- 13. The method of claim 1, wherein the first game is selected from the group consisting of mechanical slots, video slots, video poker, video blackjack, video keno and video bingo.
- 14. The method of claim 1, further comprising incrementing a number on a display device of an intelligent game button viewable by the player in response to initiating the second game.
- 15. The method of claim 14, further comprising decrementing the number on the display device in response to the option being exercised by the player.
- 16. The method of claim 15, wherein exercising the option comprises player selection of the intelligent game button.
- 17. The method of claim 16, further comprising displaying one of a plurality of variable illumination patterns of the intelligent game button to the player in response to an event.
- 18. The method of claim 17, further comprising generating an audible indication associated with the variable illumination pattern, the audible indication generated by an electromechanical device of the gaming machine.
- 19. The method of claim 18, wherein the electromechanical device comprises an electromechanical arm, and wherein the audible indication is generated by actuation of a solenoid of the electromechanical arm.
- 20. A method of game play on a gaming machine, the gaming machine including a win meter for displaying value payouts associated with game play outcomes, the method comprising:
(a) initiating a first game on the gaming machine upon detecting a first wager from a player to play the first game; (b) initiating a second game on the gaming machine during game play of the first game; (c) displaying a first outcome associated with the first game after the second game is initiated; (d) initiating a third game on the gaming machine upon detecting a second wager from the player to play the third game; (e) displaying a third outcome associated with the third game after the second game is initiated; and (f) displaying a second outcome associated with the second game, the second outcome displayed in response to an option being exercised by the player after the first and third outcomes are displayed.
- 21. The method of claim 20, further comprising awarding a first value payout to the player if the first outcome is a winning symbol combination, the first value payout displayed on the win meter.
- 22. The method of claim 20, further comprising displaying an indication of a non-winning symbol combination on the win meter if the first outcome is a non-winning symbol combination.
- 23. The method of claim 20, further comprising awarding a third value payout to the player if the third outcome is a winning symbol combination, the third value payout displayed on the win meter.
- 24. The method of claim 20, further comprising displaying an indication of a non-winning symbol combination on the win meter if the third outcome is a non-winning symbol combination.
- 25. The method of claim 20, further comprising providing the option to the player after initiating the second game.
- 26. The method of claim 20, wherein initiating the second game comprises accruing a winning outcome based on a predetermined criterion occurring during game play of the first game.
- 27. The method of claim 26, wherein displaying the second outcome comprises displaying a winning symbol combination associated with the winning outcome, the winning symbol combination yielding a second value payout displayed on the win meter.
- 28. The method of claim 20, wherein the first game and the third game comprise a wagering game.
- 29. The method of claim 28, wherein the wagering game is selected from the group consisting of mechanical slots, video slots, video poker, video blackjack, video keno and video bingo.
- 30. The method of claim 20, further comprising incrementing a number on a display device of an intelligent game button viewable by the player in response to initiating the second game.
- 31. The method of claim 30, further comprising decrementing the number on the display device in response to the option being exercised by the player.
- 32. The method of claim 31, wherein exercising the option comprises player selection of the intelligent game button.
- 33. The method of claim 32, further comprising displaying one of a plurality of variable illumination patterns of the intelligent game button to the player in response to an event.
- 34. The method of claim 33, further comprising generating an audible indication associated with the variable illumination pattern, the audible indication provided by an electro-mechanical device of the gaming machine.
- 35. A game button on a gaming machine, the game button comprising:
a sensor; a first printed circuit board; a first plurality of light emitters fixedly coupled to the first printed circuit board; and a microcontroller mounted to the first printed circuit board and operatively coupled to the sensor and the first plurality of light emitters, the microcontroller including a microprocessor and a memory coupled to the microprocessor.
- 36. The game button of claim 35, wherein the sensor is selected from the group consisting of a micro-switch, a Hall-effect sensor, an optic sensor, an eddy current sensor, a resistive sensor, a piezo sensor, and a strain gage sensor.
- 37. The game button of claim 35, further comprising a button chassis coupled to the first printed circuit board.
- 38. The game button of claim 37, wherein the button chassis is configured with a raised edge, and wherein the button chassis is formed of a transparent material enabling player viewing of a plurality of variable illumination patterns of the first plurality of light emitters through the raised edge.
- 39. The game button of claim 38, further comprising a button face assembly, the button face assembly sized to fit within an area bounded by the raised edge of the button chassis.
- 40. The game button of claim 39, further comprising:
a plunger-spring assembly positioned between the button face assembly and the button chassis, the plunger-spring assembly sized to fit within the area bounded by the raised edge of the button chassis; a second printed circuit board coupled to the plunger-spring assembly; a second plurality of light emitters fixedly coupled to the second printed circuit board; and an inter-board connector electrically coupling the second printed circuit board to the first printed circuit board.
- 41. The game button of claim 40, wherein the first plurality of lights emitters and the second plurality of light emitters comprise surface mounted light emitting diodes.
- 42. The game button of claim 40, further comprising a display device mounted on the second printed circuit board, the display device adapted to display game information to the player.
- 43. The game button of claim 42, wherein the display device comprises a two seven-segment light emitting diode display.
- 44. The game button of claim 42, wherein the button face assembly comprises:
an illuminator plate coupled to the second printed circuit board, the illuminator plate having a first display aperture disposed therein sized to allow the display device to display game information; a transparent lens cap; and a legend plate positioned between the transparent lens cap and the illuminator plate, the legend plate having a second display aperture disposed therein sized to allow the display device to display game information.
- 45. The game button of claim 35, wherein the microcontroller is operatively coupled to a controller of the gaming machine.
- 46. A method of operating a game button on a gaming machine, the game button including a microcontroller and a plurality of light emitters coupled to the microcontroller, method comprising:
detecting an event; and in response to the event, causing a variable illumination pattern of the plurality of light emitters to be displayed to a player of the gaming machine.
- 47. The game button of claim 46, wherein the event comprises receiving an indication of a player selection of the game button.
- 48. The game button of claim 46, wherein the event is selected from the group consisting a base game play event, a bonus game play event, a time of day, a day of a week, a promotional activity, a local activity, an identity of the player, a game selection made by the player and a selection made by a casino operator.
- 49. The game button of claim 46, wherein the event comprises receiving a signal from a controller of the gaming machine.
- 50. The game button of claim 46, further comprising transmitting a signal to a controller of the gaming machine in response to the event.
- 51. A method of gaming machine operation, the gaming machine including an electromechanical device and a controller having processor and a memory operatively coupled to the processor, the method comprising:
allowing a player to make a wager for game play on the gaming machine; causing game play images associated with the game play to be displayed on a display device of the gaming machine; causing the electromechanical device to generate an audible indication, the audible indication notifying the player of a game play occurrence; and determining a value payout associated with an outcome of the game play.
- 52. The method of claim 51, wherein the audible indication is generated by actuation of a solenoid of the electromechanical device.
- 53. The method of claim 52, wherein the audible indication comprises a clicking sound.
- 54. The method of claim 51, further comprising illuminating a light source of the gaming machine in conjunction with generating the audible indication.
REFERENCE TO RELATED APPLICATIONS
[0001] This application is a continuation-in-part of U.S. application Ser. No. 10/611,626 entitled “Gaming Machine Having a Player Time-Selectable Bonus Award Scheme,” filed Jun. 30, 2003, and incorporated herein by reference in its entirety.
Continuation in Parts (1)
|
Number |
Date |
Country |
Parent |
10611626 |
Jun 2003 |
US |
Child |
10726929 |
Dec 2003 |
US |