Claims
- 1. A method of operating a gaming machine, comprising:
monitoring a gesture from a player; comparing said gesture with one of a plurality of gesture inputs to determine a function associated with said gesture; and performing said function in said gaming machine.
- 2. The method of claim 1, wherein said function relates to a wager amount.
- 3. The method of claim 1, wherein said gaming machine is a slot machine, said gesture relates to a selection of a payline.
- 4. The method of claim 1, wherein said performing said function includes selecting one of a plurality of game options unrelated to a plurality of possible outcomes of said gaming machine.
- 5. The method of claim 1, wherein said performing said function includes selecting one of a plurality of game options related to a plurality of possible outcomes of said gaming machine.
- 6. The method of claim 1, wherein said monitoring includes monitoring a contact location where a hand of said player contacts a sensor of a gesture-sensing mechanism.
- 7. The method of claim 1, wherein said monitoring includes monitoring, with a sensor, a region away from said gaming machine where a hand of said player is moving.
- 8. The method of claim 1, wherein said gaming machine is a card game and said performing said function includes receiving a card.
- 9. The method of claim 1, wherein said gaming machine is a card game and said performing said function includes declining a card.
- 10. The method of claim 1, further including displaying said function to said player before performing said function to ensure said function is what the player intended by said gesture.
- 11. The method of claim 1, wherein said gaming machine operates in a basic-game mode and a bonus-game mode, said monitoring said gesture occurs during said bonus-game mode.
- 12. The method of claim 11, wherein said monitoring occurs only in said bonus-game mode.
- 13. The method of claim 11, wherein said gesture is a physical action that relates to a theme of said gaming machine.
- 14. The method of claim 13, wherein said theme is fishing and said physical action simulates reeling a fishing rod.
- 15. The method of claim 13, wherein said theme is magic and said physical action simulates waving a magic wand.
- 16. The method of claim 13, wherein said theme is horse-racing and said physical action simulates whipping an imaginary horse.
- 17. The method of claim 1, wherein said monitoring said gesture includes monitoring motion of an instrument being held by said player.
- 18. The method of claim 17, wherein said instrument is selected from a group consisting of a glove, a fishing rod, a magic wand, and a whip.
- 19. The method of claim 1, further including audibly broadcasting, via speakers associated with said gaming machine, said function to said player before performing said function to ensure said function is what the player intended by said gesture.
- 20. The method of claim 1, further including monitoring an acoustic input from a player with a microphone and performing a certain function in response to receipt of a certain acoustic input.
- 21. A gaming machine, comprising:
a gesture-sensing mechanism providing player inputs and distinguishing between a first gesture indicative of a first player input and a second gesture indicative of a second player input; and a processor for activating a function associated with said gaming machine in response to said player inputs.
- 22. The gaming machine of claim 21, wherein said gesture-sensing mechanism includes motion sensors located on a front panel of said gaming machine.
- 23. The gaming machine of claim 22, wherein said motion sensors receive physical contact from a player.
- 24. The gaming machine of claim 23, wherein said gesture-sensing mechanism includes lights that are activated in sequence in response to said physical contact.
- 25. The gaming machine of claim 21, wherein said gesture-sensing mechanism is operational in a bonus-game mode of said gaming machine.
- 26. The gaming machine of claim 21, wherein at least one of said first and second gestures is a physical action that relates to a theme of said gaming machine.
- 27. The gaming machine of claim 26, wherein said theme is fishing and said physical action simulates reeling a fishing rod.
- 28. The gaming machine of claim 26, wherein said theme is magic and said physical action simulates waving a magic wand.
- 29. The gaming machine of claim 26, wherein said theme is horse-racing and said physical action simulates whipping an imaginary horse.
- 30. The gaming machine of claim 21, wherein said gesture-sensing mechanism includes an instrument that is held by a player.
- 31. The gaming machine of claim 21, wherein at least one of said first and second player inputs is related to a wager for playing a wagering game conducted on said gaming machine.
- 32. The gaming machine of claim 21, wherein said gesture-sensing mechanism includes a controller for operating said gesture-sensing mechanism, said controller being in communication with said processor.
- 33. The gaming machine of claim 21, wherein said gaming machine is a card game, at least one of said first and second player inputs being related to receiving or declining a card.
- 34. The gaming machine of claim 21, further including at least one microphone for monitoring an acoustic input from a player, said processor performing a certain function in response to receipt of a certain acoustic input.
- 35. A gaming machine, comprising:
a gesture-sensing mechanism providing player inputs in response to a physical action by a player that relates to a theme of said gaming machine; and a processor for activating a function associated with said gaming machine in response to said player inputs.
- 36. The gaming machine of claim 35, wherein said theme is horse-racing and said physical action simulates whipping an imaginary horse.
- 37. The gaming machine of claim 35, wherein said theme is fishing and said physical action simulates reeling a fishing rod.
- 38. The gaming machine of claim 35, wherein said theme is magic and said physical action simulates waving a magic wand.
- 39. The gaming machine of claim 35, wherein said theme is a card game and said physical action includes moving a hand to receive or decline a card.
- 40. The gaming machine of claim 35, wherein said gesture-sensing mechanism includes sensors producing input signals that said processor compares with known input signals.
- 41. The gaming machine of claim 35, wherein said gesture-sensing mechanism includes an instrument that is held by a player.
- 42. A method of operating a gaming machine, comprising:
monitoring a gesture from a player to receive a player input; and in response to said player input, activating a function associated with said gaming machine.
- 43. The method of claim 42, wherein said monitoring includes monitoring a contact location where a hand of said player contacts a sensor of a gesture-sensing mechanism.
- 44. The method of claim 42, wherein said monitoring includes monitoring, with a sensor, a region located away from said gaming machine where a hand of said player is moving.
- 45. The method of claim 42, wherein said gaming machine is a card game and said player selectable option is receiving or declining a card.
- 46. The method of claim 42, wherein said gaming machine operates in a basic-game mode and a bonus-game mode, said monitoring said gesture occurs during said bonus-game mode.
- 47. The method of claim 46, wherein said gesture simulates reeling a fishing rod.
- 48. The method of claim 46, wherein said gesture simulates waving a magic wand.
- 49. The method of claim 46 wherein said gesture simulates whipping an imaginary horse.
- 50. The method of claim 46, wherein said gesture simulates receiving or declining a card in a card game.
- 51. The method of claim 42, wherein said monitoring is performed by a gesture-sensing mechanism that is peripherally coupled to a main processor that conducts a wagering gaming on said gaming machine.
- 52. The method of claim 42, wherein said activating includes distinguishing between a first gesture indicative of a first player selectable option and a second gesture indicative of a second player selectable option.
- 53. A gaming machine, comprising:
a processor for conducting a wagering game on said gaming machine; and a gesture-sensing mechanism providing a player input that is related to a selected outcome of said wagering game.
- 54. The gaming machine of claim 53, wherein said gaming machine operates in a basic-game mode and a bonus-game mode, said gesture-sensing mechanism providing said player input during said bonus-game mode.
- 55. The gaming machine of claim 54, wherein gestures sensed by said gesture-sensing mechanism simulate reeling a fishing rod.
- 56. The gaming machine of claim 54, wherein gestures sensed by said gesture-sensing mechanism simulate waving a magic wand.
- 57. The gaming machine of claim 54, wherein gestures sensed by said gesture-sensing mechanism simulate whipping an imaginary horse.
- 58. The gaming machine of claim 53, wherein sensors of said gesture-sensing mechanism sense contact of a player on said gaming machine.
- 59. The gaming machine of claim 53, wherein said player input is a selection of paylines in a basic-game mode.
- 60. The gaming machine of claim 53, wherein said processor distinguishes between a first gesture indicative of a first player input and a second gesture indicative of a second player input.
- 61. The gaming machine of claim 53, wherein said gesture-sensing mechanism distinguishes between a first gesture indicative of a first player input and a second gesture indicative of a second player input.
- 62. The gaming machine of claim 53, wherein said player input is a wager for playing said wagering game.
- 63. The gaming machine of claim 21, furthur including an activation button for activating said gesture-sensing mechanism.
RELATED APPLICATIONS
[0001] This application is related to U.S. patent application Ser. No. ______ (Attorney Docket No. 47079-00165USPT) entitled “Gaming Machine System Having An Acoustic-Sensing Mechanism,” being concurrently filed with this application, assigned to the assignee of the present application, and incorporated herein by reference in its entirety.