Claims
- 1. A method of conducting a wagering game on a gaming machine, the method comprising:receiving a wager; displaying a plurality of groups of objects and a plurality of selectable elements separate from the groups of objects, the selectable elements initially concealing respective indicia indicative of the objects, at least some of the selectable elements concealing indicia that can be indicative of any object within any of the plurality of groups; after the displaying step, receiving a direct selection from a player of a single one of the selectable elements with concealed indicia; after the receiving step, revealing the indicia of only the single selected element, and automatically identifying any of the objects associated with the single selected element; repeating the receiving, revealing, and identifying steps until all of the objects in one of the groups have been identified; and awarding an award associated with the one of the groups whose objects have all been identified.
- 2. The method of claim 1, wherein each of the selectable elements is associated with a respective one or more of the objects.
- 3. The method of claim 1, wherein the indicia includes a letter of the alphabet, wherein each of the objects is associated with a letter of the alphabet, and wherein the identifying step identifies any of the objects associated with a letter matching the letter of the revealed indicia.
- 4. The method of claim 1, wherein the receiving step receives the direct selection via a touch screen.
- 5. The method of claim 1, wherein each of the groups of objects is associated with a respective award.
- 6. The method of claim 1, wherein the selectable elements are associated with different ones of the objects.
- 7. The method of claim 1, further including:conducting a basic game; and conducting a bonus game in response to a start-bonus outcome in the basic game, the step of conducting a bonus game including the displaying, receiving, revealing, identifying, and awarding steps.
- 8. A method of conducting a wagering game on a gaming machine, the method comprising:receiving a wager; displaying a plurality of groups of objects and a plurality of selectable elements separate from the groups of objects; masking indicia of the respective selectable elements, the indicia being indicative of the objects, at least some of the selectable elements concealing indicia that can be indicative of any object within any of the plurality of groups; after the displaying and masking steps, receiving a direct selection from a player of a single one of the selectable elements with masked indicia; after the receiving step, revealing the indicia of only the single selected element without revealing the indicia of unselected ones of the selectable elements such that the player cannot discern any of the objects associated with the single selected element prior to making the direct selection of the single selected element, and automatically identifying any of the objects associated with the single selected element; repeating the receiving, revealing, and identifying steps until the objects in one of the groups have been identified; and awarding an award associated with the one of the groups whose objects have all been identified.
- 9. A method of conducting a wagering game on a gaming machine, the method comprising:receiving a wager; simultaneously displaying (i) a plurality of groups of objects and (ii) a plurality of selectable elements separate from the groups of objects, the plurality of selectable elements initially concealing indicia indicative of all of the objects being simultaneously displayed; after the displaying step, receiving a direct selection from a player of a single one of the selectable elements with concealed indicia; after the receiving step, revealing the indicia of only the single selected element, and automatically identifying any of the objects associated with the single selected element; repeating the receiving, revealing, and identifying steps until all of the objects in one of the groups have been identified; and awarding an award associated with the one of the groups whose objects have all been identified.
- 10. The method of claim 9, further including:conducting a basic game; and conducting a bonus game in response to a start-bonus outcome in the basic game, the step of conducting a bonus game including the displaying, receiving, revealing, identifying, and awarding steps.
- 11. The method of claim 9, wherein the indicia includes a letter of the alphabet.
- 12. The method of claim 9, wherein each of the groups of objects is associated with a respective award.
- 13. The method of claim 9, wherein the indicia includes a letter of the alphabet, wherein each of the objects is associated with a letter of the alphabet, and wherein the identifying step identifies any of the objects associated with a letter matching the letter of the revealed indicia.
- 14. The method of claim 13, wherein each of the groups of objects is a mixed group of letters of the alphabet that can be rearranged to form a word.
CROSS REFERENCE TO RELATED APPLICATION
This application is a continuation of U.S. application Ser. No. 09/631,322, filed Aug. 3, 2000, now U.S. Pat. No. 6,364,766.
US Referenced Citations (30)
Non-Patent Literature Citations (2)
Entry |
Atronic Casino Technology Brochure, pp. 1-4 (1995). |
Jumble™ That Scrambled Word Game, jumble.com, pp. 1-4 (2000). |
Continuations (1)
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Number |
Date |
Country |
Parent |
09/631322 |
Aug 2000 |
US |
Child |
09/978755 |
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US |