This application is based upon and claims the benefit of priority from the prior Japanese Patent Application No. 2004-167696, filed on Jun. 4, 2004 in the Japanese Patent Office; the entire contents of which are incorporated herein by reference.
1. Field of the Invention
The present invention relates to a gaming machine equipped with a display device in front of a variable display device that is capable of showing a plurality of symbols.
2. Description of the Related Art
Heretofore, a gaming machine has been proposed which includes a variable display device (First Display Device) that is capable of showing a plurality of symbols, another display device (Second Display Device: Front Display Device) disposed in front of the variable display device, wherein the symbols on the first display device can be seen through the second display device together with the contents shown on the second display device, during the gaming. For instance, Japanese Patent Application Laid-Open Publication No. 2001-252394 discloses a gaming machine that includes a reel display device and a front display device, which is comprised of a transmission type liquid crystal display device or a transmission EL panel. The gaming machine further includes an illumination device disposed on the front display device at a rear side thereof for illuminating the front display device, and a semi-transmission reflection plate. A light, emitted from the illumination device and reflected at the semi-transmission reflection plate, reaches to an area in front of the front display device to be viewable by a player.
With the gaming machine set forth above, the semi-transmission reflection plate has an area, through which the reel display device can be viewed from a front side of the front display device. Therefore, a portion of the light, emitted from the illumination device, forms a leaked light that transmits through the semi-transmission reflection plate to reach outer peripheries of reels of the reel display device whereby reflections, resulting from the leaked light, appear on the outer peripheries of the reels. For this reason, when viewing the outer peripheries of the reels from the front side of the front display device, such reflections become cumbersome with the resultant issue of a difficulty in viewing the symbols.
In recent years, with the gaming machine of such a type, for increasing a diversity and freedom on effects, it is frequently probable for the front display device to execute the effects of gaming, and the front display device getting play an important role in these days. Further, there is a request for the front display to be largely sized. However, in order for a screen size of the front display device to be largely sized, a need arises for an intensity of a light, emitted from the illumination device, to be increased so as to increase the light intensity arriving at the front area and, when attempting to increase the screen size, the above-described reflections result in a further marked issue.
Thus, the present invention has been completed to address the above issue and has an object to provide a gaming machine in which second display device is disposed in front of a variable display device (first display device), which is able to show a various symbols, to allow displays of both the display devices to be viewable in an overlapped relationship during a gaming and wherein reflections of lights on outer peripheries of reel are minimized to provide the ease of viewing the symbols on the variable display device.
To address the above issue, there is provided a gaming machine comprising: a variable display device variably displaying a plurality of symbols; and a display device disposed in front of the variable display device and having transmission areas for transmitting a surface reflection light reflected at a surface of the variable display device, wherein the variable display device includes a rotary body on which the plurality of symbols are provided and is subjected to surface treatment available to suppress a luster.
Hereinafter, an embodiment of the present invention is described. Also, the same component parts bear like reference numerals to omit redundant description.
The presently filed embodiment will be described below with reference to a case wherein the present invention is applied to a slot machine 1 with a variable display device that is able to show a various symbols.
(Overall Structure of Slot Machine)
With reference to
The slot machine 1 includes an upper display 4 and a lower display 5 that are placed in front of a cabinet 2, respectively. The lower display 5 is disposed in a substantially central area between a top and a bottom of the cabinet 2. Disposed in an inside of the cabinet 2 in association with the lower display 5 are three mechanical reels 3L, 3C, 3R that rotatably provided along the left side through the right side of the cabinet 2.
As shown in
A horizontally extending payline (straight line) L1 is disposed so that the payline across the symbol display areas 21L, 21C, 21R, respectively. Also, another straight paylines may be disposed in upper and lower areas of the payline L1, respectively, and two oblique paylines may be further disposed. When providing the plural paylines, it may be structured such that the number of paylines to be activated varies depending on the amount of inserted coins. That is, the respective paylines are configured to be activated depending on the number of inserted coins and operations of BET switches 9, 10, respectively. The payline, which is made effective, is referred to as an activated-line. Meanwhile, although only tree symbols (“Cherry”, “Bar”, “Joker”) are shown on one payline L1 in
Further, the slot machine 1 is provided with a substantially horizontal base portion 11 in a lower area of the lower display 5. Provided on the base portion 11 are a coin insertion slot 6, a bill insertion slot 7, a spin switch 8, a 1-BET switch 9 and a maximum BET switch 10.
The coin insertion slot 6, provided for a player to insert a coin for using a game, has an inserted-coin sensor 6a (see
Further, with the slot machine 1, the cabinet 2 has a bottom portion provided with a coin payout opening 13 and a coin receiving portion 14 configured to receive paid-out coins. In addition, speakers 12L, 12R are provided on both sides of the coin payout opening 13.
(Description about Display Devices)
As shown in
The upper display 4 has a liquid crystal display device 101 and is configured to show various contents by the liquid crystal display device 101.
The symbol display areas 21L, 21C, 21R are provided in positions associated with the respective reels 3L, 3C, 3R of the lower display 5 and serves as areas available for the symbols on the respective reels 3L, 3C, 3R, to be viewable. With the symbol display areas 21L, 21C, 21R, the player is able to see the reels 3L, 3C, 3R and the symbols, respectively.
The window frame areas 22L, 22C, 22R are formed so that surround the associated symbol display areas 21L, 21C, 21R, respectively, and serve as display windows for the symbols on the respective reels 3L, 3C, 3R.
Further, the effect display area 5a is adapted to show various visual effects to enhance an entertaining and provide useful information about the game to the player.
The upper display 4 is adapted to show a various visual effect based on the operation mode of the liquid crystal display device 101 which will be described below.
(Structures of Reels and LEDs)
As shown in
As shown in
As shown in
Further, the reels 3L, 3C, 3R include circuit boards 24, each for accommodating the LEDs 29, which are disposed in areas rearward of the symbols in a matrix of three pieces in a vertical row and three pieces in a horizontal row (with a sum of nine pieces) to appear in the symbol display areas 21L, 21C, 21R when the rotations of the reels 3L, 3C, 3R stop. Each circuit board 24 has three LED receiving portions, juxtaposed along a direction in which each of the reels 3L, 3C, 3R rotates, in each of which a plurality of LEDs 29 are arranged in a matrix pattern as shown in
Furthermore, a sheet member 200, formed with a plurality of convex-lens-like protrusions (omitted in
(Description of Image Display)
Next, the liquid crystal display device 41, forming the lower display 5, is described with reference to
The liquid crystal display device 41 is located in front (on a side closer to the player) of the reels 3L, 3C, 3R with a given distance therefrom, thereby forming an image display device.
The liquid crystal display device 41 is comprised of a protector glass 42, a display plate 43, a liquid crystal panel 44 and a light guide plate 45 and, a reflector film (reflecting member) 46, cold cathode tubes (first light source) 47a, 47b disposed substantially directly below (directly above) the light guide plate 45 to serve as white light sources, lamp holders 49a, 49b, 49g, 49h, and a flexible circuit substrate (not shown) connected to terminal portions of the liquid crystal panel 44 and including a table carrier package (TCP) on which a driver IC (not shown) for the liquid crystal panel 44 is mounted.
The protector glass 42 and the display plate 43 have a translucency. The protector glass 42 is provided mainly for protecting the liquid crystal display panel 44. A predetermined image is provided on the display panel 43.
The liquid crystal panel 44 is constructed of first transparent substrate plate, such as a glass plate formed with a thin film transistor, and second transparent substrate plate opposed to the first transparent substrate plate, and liquid crystal is sealed between the first and second transparent substrate plate. The liquid crystal panel 44 further includes light transmission areas 44L, 44C and 44R, of the present invention, formed in compliance with the symbol display areas 21L, 21C, 21R to transmit a light from a rear surface. The liquid crystal panel 44 is configured to have a normally white mode, i.e., a light from the back side thereof is able to transmit towards the front side thereof so that the player can see the reels 3L, 3C, 3R, at the null voltage state. That is, by using such liquid crystal panel 44, the symbols on the respective reels 3L, 3C, 3R can be viewable through the symbol display areas 21L, 21C, 21R to enable the player to perform a game even if the sealed liquid crystal cannot be driven. Meanwhile, the light transmission areas 44L, 44C, 44R are may be comprised of an opening, respectively.
The light guide plate 45 has a translucency and is disposed on a rear side of the liquid crystal panel 44 to guide a light emitted from the cold cathode tubes 47a, 47b to the liquid crystal panel 44.
The light guide plate 45 is formed of a translucent member, such as an acrylic resin having a light guide property, with a thickness of approximately 2.0 cm. As shown in
A reflection film 46 is provided for reflecting the light, guided to the light guide plate 45, to a front surface of the light plate 45 and made of a white colored polyester film and an aluminum thin film coated with an evaporated silver film. The reflection film 46 includes a reflection area 46A and non-reflection areas 46BL, 46BC, 46BR. The non-reflection areas 46BL, 46BC, 46BR are made of transparent material and perform as a light transmission portion by which an incident light, incoming from the front side, is transmitted without reflection. Further, the non-reflection areas 46BL, 46BC, 46BR are formed in positions associated with the transmission areas 44L, 44C, 44R and placed in front of the symbols in vertical three pieces appearing when the reels 3L, 3C, 3R come to a halt. The reflection area 46A serves to reflects the incident light incoming from the front side and serves as an illumination unit for areas mainly associated with the window frame areas 22L, 22C, 22R and the effect display areas 5a among the areas of the liquid crystal panel 44.
The cold cathode tubes 47a, 47b are located at an upper end and lower end area of the light guide plate 45, respectively, in group of three pieces (a total of 6 pieces) and have both ends supported by lamp holders 49a, 49b, 49g, 49h, respectively, (with the cold cathode tubes 47a, 47b being shown in one piece, respectively, in
With the slot machine 1, for the purpose of enabling the lights, emitted from the cold cathode tubes 47a, 47b, to reach the front side of the liquid crystal display device 41, the cold cathode tubes 47a, 47b are disposed in group of three pieces on the upper and lower areas of the guide plate 45, respectively, to increase light intensities of the lights to be guided to the light guide plate 45. However, in cases where single pieces of the cold cathode tubes 47a, 47b are able to allow the lights to surely reach the front side of the liquid crystal display device 41, the number of the cold cathode tubes 47a, 47b may be less than three pieces and in case where the light intensity per one piece has a less value, a larger number of cold cathode tubes 47a, 47b than three pieces may be preferably employed.
Further, the cold cathode tubes 47a, 47b are disposed in lamp cover 48a, 48b with insides formed with curved reflecting surfaces, respectively. The presence of the lamp cover 48a, 48b allows the lights, emitted from the cold cathode tubes 47a, 47b toward an outside of the light guide plate 45, to be guided to the light guide plate 45 without emitting to the outside.
The liquid crystal display device 101 differs from the liquid crystal display device 41 in that the liquid crystal display device 101 does not include the non-reflection areas 46BL, 46BC, 46BR and the transmission areas 44L, 44C, 44R, a touch panel 56, which is described below, is not disposed on the front side and the reels 3L, 3C, 3R are located on the rear side. And the other structures of the liquid crystal display 101 are similar to those of the liquid crystal display device 41.
(Internal Structure of Slot Machine)
With reference to
The microcomputer 31 includes a CPU (Central Processing Unit) 32, a RAM (Random Access Memory) 33 and a ROM (Read Only Memory) 34. The CPU 32 operates in accordance with programs stored in the ROM 34 while sending signals with the other component parts for thereby achieving control operations of the slot machine 1 as a whole. The RAM 33 stores therein data and programs, to be used for the CPU 32 to operate, which includes, for instance, random numbers subjected to sampling by the sampling circuit 36 (described below) and temporarily stored after a game has been started, code numbers of the reels 3L, 3C, 3R and symbol numbers. Also, the ROM 34 stores therein programs to be executed by the CPU 32, and lasting data.
The random number generator 35 operates in accordance with a command from the CPU 32 to generate random numbers within a certain definite range. The sampling circuit 36 responds to the command from the CPU 32 to extract an arbitrary random number from among the random numbers generated by the random number generator 35, thereafter the extracted random number is inputted to the CPU 32. The clock pulse generator 37 generates reference clock pulses, for operating the CPU 32, which are divided by the frequency divider 38 at a fixed frequency to provide a signal that is inputted to the CPU 32.
Further, connected to the control circuit board 71 is a reel drive circuit 50. The reel drive circuit 50 is comprised of a reel position detecting circuit 51 that detects respective positions of the reels 3L, 3C, 3R, and a motor driving circuit 52 from which drive signals are applied to motors M1, M2, M3 by which the reels 3L, 3C, 3R are rotated, respectively. Upon receipt of the drive signals delivered from the motor driving circuit 52, the motors M1, M2, M3 are operated thereby rotating the reels 3L, 3C, 3R. In addition, a spin switch 8, a 1-BET switch 9, a maximum BET switch 10, an inserted coin sensor 6a and an inserted bill sensor 7a are connected to the control circuit board 71 to receive signals therefrom, respectively.
The hopper drive circuit 63 drives a hopper 64 in accordance with the control of the CPU 32 to allow the hopper 64 to execute payout operation such that the coins are paid out from a payout opening 13. The payout complete signal circuit 65 is applied with coin count data from the associated coin detector 66 and when a coin count value reaches a preset coin count value, the payout completion signal circuit 65 applies the CPU 32 with a signal giving notification that the payout of coins has been completed. The coin detector 66 measures a number of coins paid out through the hopper 64, with measured coin count data being inputted to the payout complete signal circuit 65. The display driver circuit 67 inputs data to the payout completion signal circuit 65. The display driver circuit 67 controls display operations of respective display devices (a BET number display device 16, a payout display device 18 and a credit display device 19).
Further, upon the sound source 78 receives a command from the CPU 32, the sound source 78 produces a sound control signal with a sound effect to control the speaker 12L, 12R to outputs the sound effect. That is, upon receipt of the sound control signal with the sound effect from the sound source 78, the power amplifier 79 amplifies the sound effect so that the sound effect is produced from the speakers 12L, 12R. By these configurations, various sound effects stored in the sound source are able to output from the speakers 12L, 12R, and with such sound effects with the visual effects, a various sound-visual rich game can be obtained.
Furthermore, connected to the CPU 32 is a touch panel 56. The touch panel 56 is provided to cover a surface of the protection glass 42 in front of the lower display 5.
The image control circuit 81 controls the liquid crystal display devices 41, 101, respectively. As shown in
The program ROM 81c stores the image control program and a variety of selection tables. The image ROM 81d stores dot data by which the images are formed. The video RAM 81e is configured as a temporary storage device that is operative when the image is generated by the VDP 81f. The VDP 81f has a control RAM 81g that produces images depending on display contents of the respective liquid crystal display devices 41, 101 determined by the image control CPU 81a, with the respective images being outputted to the liquid crystal display devices 41, 101 for display.
The light emitting driving circuit 91 outputs drive signals depending on commands from the CPU 32 to turn on the LED 29 and the cathode ray tubes 47a, 47b for emitting lights.
(Operational of Slot Machine)
Next, operations of the slot machine 1 with such a structure are described with reference to a flowchart shown in
With the main operation started as shown in
With the structure of the slot machine 1 configured in such a manner described above, the light emitting driving circuit 91 turns on the cathode ray tubes 47a, 47b in accordance with the command from the CPU 32 in a series of processes described above. Then, lights emitted from the cathode ray tubes 47a, 47b are guided to the light guide plate 45 upon which a portion of the lights is directed toward the rear side through the light guide plate 45 to form leaked lights that transmit through the non-reflection areas 46BL, 46BC, 46BR (whereas the lights arrived at the reflection area 46a is emitted to the front area). In this moment, since the light guide plate 45 has the transmission openings 45L, 45C, 45R, the lights pass through the transmission openings 45L, 45C, 45R into the rear side. Originally, while the cathode ray tubes 47a, 47b produce the lights for mainly illuminating the liquid crystal panel 44 at the front side thereof, the presence of the reflection film 46, placed on the rear side, which is formed with the non-reflection areas 46BL, 46BC, 46BR allows the portion of the lights to pass through the transmission openings 45L, 45C, 45R with the resultant creation of leaked lights.
Then, the leaked lights arrive at peripheries of the respective reels 3L, 3C, 3R upon which the leaked lights are reflected back on the reel sheets 23, thereby forming a surface reflection light. The surface reflection light sequentially transmits through the non-reflection areas 46BL, 46BC, 46BR on the rear side and pass through the transmission openings 45L, 45C, 45R, the transmission areas 44L, 44C, 44R of the liquid crystal display panel 44, the display panel 43 and the protection glass 42 to be incident onto the front side of the liquid crystal display device 41. In such a way, the surface reflection light is made visible for the player and, hence, the player is enabled to view the symbols provided on the outer peripheries of the respective reels 3L, 3C, 3R.
In such a case, with the slot machine 1, since the reel sheets 23, adhered onto the outer peripheries of the respective reels 3L, 3C, 3R, are subjected to surface treatments available to have controlled luster, the surface reflected lights, reflected on the surfaces of the reel sheets 23, are reflected in all directions in a substantially equalized fashion, causing reduction in intensity of the lights emitted to the front side. Therefore, even if the surface reflected lights are viewed by the player at a position in front of the liquid crystal device 41, adverse affect resulting from the lights emitted from the cathode ray tubes 47a, 47b are alleviated and the reflection of lights in the eyes of the player become unnoticed. Accordingly, even in the presence of the reflection of the leaked lights caused by the lights emitted from the cathode ray tubes 47a, 47b, no light is cumbersome for the player to view the symbols, providing the ease of viewing the symbols.
Also, since the slot machine 1 has the respective reels 3L, 3C, 3R inwardly provided with LEDs 29 and the reel sheets 23 has translucency, the presence of light emitted from the LEDs 29 transmits through the reel sheet 23 to reach the front side thereof to be viewed by the player. Therefore, upon lighting up of the LEDs 29, the symbols are illuminated in a lighted-up state, thereby providing a further ease of viewing capability of the symbols.
In such configuration, since the slot machine 1 is configured to allow the symbols on respective reels 3L, 3C, 3R to be clearly viewable, the symbols also can be clearly viewable when the visual contents are displayed on the liquid crystal display device 41. By shown both symbols on the reels 3L, 3C, 3R and the visual contents on the liquid crystal display device 41, a visual rich game can be obtained.
Further, sheet members 200 are adhered onto the outer peripheries of the respective reels 3L, 3C, 3R and each of the sheet members 200 is formed with a plurality of convex lens-shaped protrusions. Therefore, when the LEDs 29 are lighted up, the player is enabled to view the symbols in three dimensions. Also, an example of this kind of sheet member may include a decoration sheet, disclosed in Japanese Patent Laid-Open Publication No. 2003-39583, in which patterns, developed in three dimensions, vary.
Also, while the presently filed embodiment has been described with reference to an exemplary structure of the slot machine 1 having the mechanical type reels 3L, 3C, 3R, of course, the present invention may have another application such as a pachi-slot machine (a Japanese slot-machine) having the mechanical type reels 3L, 3C, 3R.
Further, although the slot machine 1 is provided with the liquid crystal display device 41, a transparent EL panel may be employed in place of the liquid crystal display device 41. The transparent EL panel per se emits a light and, so, the use of such a transparent EL panel enables reduction in a light intensity of a light source to be located on the rear side of the liquid crystal display device 41.
Moreover, the slot machine 1 may have a structure (multi-layered structure) wherein another liquid crystal display device is positioned between the front side of the liquid crystal display device, set forth above, and a transparent acrylic plate to allow the two liquid crystal display devices to be disposed in a multi-layered configuration in a direction along a viewing direction of the payer. With such a multi-layered structure, the lower display 5 is enabled to provide a display of an image with a perspective in a three-dimensional appearance.
Also, although the slot machine 1 has been described with reference to a structure wherein the respective three reels are juxtaposed along a row in a horizontal direction, the number of reels is not limited to three. For instance, five or nine reels may be employed.
Although the slot machine 1 is the gaming machine of the coin insertion type that needs the coins to be inserted for a start of the game, the present invention may be applicable to a gaming machine that needs the use of credit such as the coins for the start of the game or the use of pecuniary information stored in a prepaid card.
(Second Embodiment)
The liquid crystal display device (image display device), conformed to the present invention, may be configured in structure as shown in
The cathode ray tubes (second light source) 148a, 148b are located in upper and lower areas on the rear side of the reflection film 46 and held by lamp holders 49c, 49d, 49e, 49f to emit lights toward the respective reels 3L, 3C, 3R to illuminate the lights onto the respective reels 3L, 3C, 3R at outer sides thereof. The lights, emitted from the cathode ray tubes 148a, 148b, reflect at the surfaces of the respective reels 3L, 3C, 3R and are incident on the non-reflection areas 46BL, 46BC, 46BR to cause the lights to reach the liquid crystal panel 44. Thus, the cathode ray tubes 148a, 148b illuminate the lights onto the symbols on the reel sheets located on the respective reels 3L, 3C, 3R so as to illuminate the lights onto the non-reflection areas 46BL, 46BC, 46BR.
In case of the liquid crystal display device 411, the lights emitted from the cathode ray tubes 148a, 148b are illuminated onto the respective reels 3L, 3C, 3R but the reflected lights are reduced.
As set forth above, according to the present invention, with the gaming machine equipped with the display device disposed in front of the variable display device that variably display the symbols, no light reflected onto the reel outer peripheries is present and the symbols can be easily viewable in the variable display device.
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2004-167696 | Jun 2004 | JP | national |
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Number | Date | Country | |
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20050282617 A1 | Dec 2005 | US |