Claims
- 1. A method of relating themes of play exhibited by gaming machines to scrip dispensed from the machines for reflecting an outcome of the game comprising the steps of:
providing a gaming machine that exhibits a theme of play visible on the machine associated with a cultural experience independent of wagering; loading the gaming machine with a scrip printed with a graphic pattern matching the theme of play of the gaming machine; and arranging a printer within the gaming machine for printing an indicia of value on the scrip reflecting an outcome of the game.
- 2. The method of claim 1 in which the graphic patterns are printed prior to said step of loading the gaming machine with scrip.
- 3. The method of claim 1 in which the step of loading includes loading the gaming machine with scrip printed with a plurality of different graphic patterns matching the theme of play.
- 4. The method of claim 3 including the further step of dispensing the scrip containing the plurality of different graphic patterns in a prescribed sequence.
- 5. The method of claim 1 including a further step of arranging the gaming machine to accept scrip printed with the graphic pattern matching the machine's theme of play for credit.
- 6. A method of enhancing a gaming experience comprising the steps of:
providing a scrip printed with a graphic pattern depicting a theme; loading the scrip in a gaming machine that exhibits a theme of play visible on the machine matching the theme depicted by the graphic pattern printed on the scrip; printing the scrip with a redeemable indicia of value related to the outcome of play; and dispensing the scrip from the gaming machine at a conclusion of play to provide a player of the gaming machine with both the redeemable indicia of value and the graphic pattern for associating the scrip with the theme of play.
- 7. The method of claim 6 in which the graphic pattern is printed by an in-line transfer printing technology.
- 8. The method of claim 6 in which the graphic pattern is one of a set of different graphic patterns matching the theme of play.
- 9. The method of claim 8 in which the step of dispensing includes dispensing the scrip with different graphic patterns in succession from the gaming machine.
RELATED APPLICATIONS
[0001] This application is a Division of copending parent application Ser. No. 09/829,571, filed Apr. 10, 2001, by Chauncey T. Mitchell, Jr., entitled THEME-MATCHING SCRIP FOR GAMING SYSTEMS.
Divisions (1)
|
Number |
Date |
Country |
Parent |
09829571 |
Apr 2001 |
US |
Child |
10455837 |
Jun 2003 |
US |