This invention generally relates to gaming systems, and more particularly to a system for interaction on a gaming system that includes overlaying a TV program with a ticker showing gaming and betting interaction with the system on the ticker.
There is increasing amounts interaction of individuals on computing devices for purposes of gaming, such as sports betting. This can happen over phones engaging in gaming and interaction regarding the same and can happen during and in reference to programming broadcast over the television or streamed over the television through streaming TV and movie services. There lacks a system that allows for individuals to engage in gaming interaction that is also displayed on the TV screen as a ticker overlayed on the program being displayed and watched by individuals as a ticker on the screen that displays the interactions as individuals engage with the gaming platform. Additionally, there is lacking a system like this that can also collect and aggregate data and input from the individuals engaged in such a system.
Accordingly, what is needed is a system for gaming ticker system that overlays a ticker displaying gaming interaction over a program being displayed on a TV.
An embodiment includes a system for gaming interaction, the system comprising: a gaming server having a memory storing various sports betting data; and a user computing device coupled to the server; and a TV coupled to the server, wherein the server is programmed to: receive a signal that the user computing device and the TV have accessed the system and established a connection with the server; send for display on the TV, a gaming ticker displaying betting odds for at least one sports game; send for display on the user computing device, a betting interface corresponding to the betting odds displayed on the gaming ticker, the betting interface comprising input elements for placing a bet; receiving the and storing the bet; and sending for display on the gaming ticker an alert related to the bet placed through the user computing device.
The foregoing and other features and advantages of the invention will be apparent to those of ordinary skill in the art from the following more particular description of the invention and the accompanying drawings.
A more complete understanding of the present invention may be derived by referring to the detailed description and claims when considered in connection with the Figures, wherein like reference numbers refer to similar items throughout the Figures, and:
As discussed above, embodiments of the present invention relate to a gaming ticker system that operates to allow individuals to engage in gaming interaction that also overlays the interaction on a TV program displayed on a TV. The system may include the use of a mobile application operating on a user computing device that may be a mobile computing device like a smartphone, a tablet, a wearable, and the like.
The server 12 may include a memory storing various data. The memory of the server 12 may store user information, bets made by users of the system, location information of the user when accessing the system 10 and so forth. Additionally, the server 12 may store anonymous poll data wherein the system 10 operates to send a poll question to users of the system and anonymously gathers the poll data for utilization by the system 10 or for providing to third-parties the collected and aggregated anonymous poll data.
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In embodiments, the server 12 may include learning software that can analyze the gaming behaviors of the user based on the stored bets in the server 12 memory. The learning software may be programmed to identify gaming patterns, typical wager types, typical wager amounts, favorite teams to bet on, interested divisions, sports bet on and so forth. The learning software may then be programmed to suggest or recommend bets, amounts, and so forth based on the historical gaming behaviors of the user and send for display on the TV 15 and on the user computing device 14.
With regard to all of these embodiments, it will be understood that engaging in the system 10 may require the anonymous collection of the geo-location of the user computing device 12 that is engaging in the system. This allows the aggregated input selections to be tied to a particular geo-location and the results can be filtered based on geo-location to, for example and without limitation, see who is engaging in the system from where, the particular geo-locations of users who reacted a certain way in polls for content being displayed on the TV and so forth.
As will be appreciated by one skilled in the art, aspects of the present invention may be embodied as a system, method, or computer program product. Accordingly, aspects of the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment (including firmware, resident software, micro-code, etc.) or an embodiment combining software and hardware aspects that may all generally be referred to herein as a “circuit,” “module” or “system.” Furthermore, aspects of the present invention may take the form of a computer program product embodied in one or more computer readable medium(s) having computer readable program code embodied thereon.
Any combination of one or more computer readable medium(s) may be utilized. The computer readable medium may be a computer readable signal medium or a computer readable storage medium. A computer readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. More specific examples (a non-exhaustive list) of the computer readable storage medium would include the following: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or Flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In the context of this document, a computer readable storage medium may be any tangible medium that can contain or store a program for use by or in connection with an instruction execution system, apparatus, or device.
A computer readable signal medium may include a propagated data signal with computer readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated signal may take any of a variety of forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A computer readable signal medium may be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device.
Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to wireless, wire-line, optical fiber cable, RF, etc., or any suitable combination of the foregoing.
Computer program code for carrying out operations for aspects of the present invention may be written in any combination of one or more programming languages, including an object-oriented programming language such as Java, Smalltalk, C++ or the like and conventional procedural programming languages, such as the “C” programming language or similar programming languages. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the latter scenario, the remote computer may be connected to the user's computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet Service Provider).
Aspects of the present invention are described herein with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems) and computer program products according to embodiments of the invention. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general-purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer readable medium that can direct a computer, other programmable data processing apparatus, or other devices to function in a particular manner, such that the instructions stored in the computer readable medium produce an article of manufacture including instructions which implement the function/act specified in the flowchart and/or block diagram block or blocks.
The computer program instructions may also be loaded onto a computer, other programmable data processing apparatus, cloud-based infrastructure architecture, or other devices to cause a series of operational steps to be performed on the computer, other programmable apparatus or other devices to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide processes for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks.
The flowchart and block diagrams in the Figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems that perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
The embodiments and examples set forth herein were presented in order to best explain the present invention and its practical application and to thereby enable those of ordinary skill in the art to make and use the invention. However, those of ordinary skill in the art will recognize that the foregoing description and examples have been presented for the purposes of illustration and example only. The description as set forth is not intended to be exhaustive or to limit the invention to the precise form disclosed. Many modifications and variations are possible in light of the teachings above without departing from the spirit and scope of the forthcoming claims.
This application claims priority to U.S. Provisional Patent Application entitled “GAMING TICKER SYSTEM,” Ser. No. 63/308,764, filed Feb. 10, 2022, the disclosure of which is hereby incorporated entirely herein by reference.
Number | Date | Country | |
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63308764 | Feb 2022 | US |