The present invention relates to a gaming unit, a gaming system, and a set of playing pieces.
Playing games is an effective way for all people to learn especially children. Electronic gaming units have the advantage that they can be reprogramed and thereby used for an endless number of different games.
Electronic gaming units such as tablets or smart phones typically comprises a display e.g. a touch screen, used for receiving input from the user and provide feedback. However, displays has the disadvantage that they draw the attention of the users making them unaware of their surroundings. This effect is especially strong for young children making display based gaming unsuitable for playing in groups in schools or day-care. Displays are furthermore costly, fragile and may require significant power.
Thus there is a need for electronic gaming units/systems that encourage group interaction and that can provide immediate feedback to the users.
According to a first aspect the invention relates to a gaming unit for a gaming system, the gaming system comprising the gaming unit and a plurality of playing pieces, each playing piece of the plurality of playing pieces comprising a magnet and having an identifier, wherein the gaming unit comprises:
wherein the control unit is configured to detect the identifier of a playing piece arranged in the play zone and responsive to the detection of one more particular identifiers generate a control signal controlling the first magnetic unit to generate or alter a magnetic field thereby magnetically affecting one or more playing pieces in the play zone.
Consequently, by using a magnetic unit a selected playing piece may be actuated in an easy manner thereby providing immediate feedback to a user.
Each playing piece is preferably provided with a permanent magnet. Alternatively, each playing piece or some playing pieces may be provided with an electromagnet. The identifier may any type of identifier e.g. a RF based identifier, an optical based identifier or a magnetic based identifier. As an example each playing piece may be provided with a magnet with a different magnetic strength allowing the playing pieces to be identified by measuring the magnetic strength of their magnet. The gaming unit may be provided with a sensor configured to detect the identifier e.g. an RF based sensor, an optical sensor or a magnetic sensor. The control unit may be configured to detect the identifier of a playing piece by receiving sensor signals from a sensor operationally connected to the control unit. The gaming unit may comprise a battery configured to power the electronic components of the gaming unit e.g. the control unit and the first magnetic unit. The play zone may comprise one or more substantially flat surfaces for supporting a play piece. The play zone may be configured to receive a single playing piece or a plurality of playing pieces. The gaming unit may comprise an outer housing having a bottom and top opposite to the bottom, wherein the play zone is arranged at the top.
In some embodiments, the identifier of each playing piece of the plurality of playing pieces is a RFID tag and the gaming unit comprises an RFID sensor operationally connected to the control unit, the RFID sensor being configured to read the RFID tag of the playing piece arranged in the play zone and responsive thereto send a sensor signal to the control unit indicative of the read RFID tag.
The RFID tag may be an active RFID tag or a passive RFID tag, i.e. a RFID tag the does not require a power source in the playing piece. The RFID tag is preferably a passive RFID tag.
The first magnetic unit is preferably an electromagnetic unit. This allows the gaming unit to move/actuate the playing pieces without having any movable parts.
Alternatively, the first magnetic unit may comprise a permanent magnet and an actuator configured to rotate and/or move the permanent magnet whereby the magnetic field of the permanent magnet may be altered.
In some embodiments the first magnetic unit is configured to magnetically alter the one more playing pieces in the play zone by magnetically repelling the one or more playing pieces and/or magnetically attracting the one or more playing pieces.
In some embodiments the first magnetic unit is configured to magnetically affect the one more playing pieces in the play zone by magnetically repelling the one or more playing pieces.
In some embodiments the first magnetic unit is configured to magnetically affect the one more playing pieces in the play zone by magnetically attracting the one or more playing pieces.
In some embodiments, the first magnetic unit is configured to physically move the one or more playing pieces arranged in the play zone.
In some embodiments, the control unit is configured to generate a control signal configured to control the first magnetic unit to generate a time varying magnetic field configured to vibrate the one or more playing pieces arranged in the play zone.
The one or more particular identifier may correspond to a subset of the plurality of playing pieces. Thus, during a game, the control unit may only take an action if a playing piece of the subset of playing pieces is arranged in the play zone by the user. The control unit may be configured to take an action only if an “incorrect” play piece is arranged in the play zone. Alternatively, the control unit may be configured to take an action only if an “correct” play piece is arranged in the play zone. There exists also the possibility that the control unit takes a first action if a “correct” playing piece is arranged in the play zone and a second action if an incorrect playing piece is arranged in the play zone. The first action may be to control the first magnetic unit to vibrate the playing piece and the second action may be to control the first magnetic unit to repel the playing piece out of the play zone.
In some embodiments, the gaming unit further comprising a second magnetic unit operationally connected to the control unit and wherein the play zone comprises a first subzone and a second subzone, the first subzone and the second subzone each being configured to receive a playing piece of the plurality of playing pieces, and wherein the first magnetic unit is configured to generate or alter a magnetic field for magnetically affecting a playing piece arranged in the first subzone, the second magnetic unit is configured to generate or alter a magnetic field for magnetically affecting a playing piece arranged in the second subzone, wherein the control unit is configured to detect the identifier of a playing piece arranged in the first subzone and the identifier of a play piece arranged in the second subzone and responsive to the detection of a particular identifier or a particular combination of identifiers generate a control signal controlling the first magnetic unit and/or the second magnetic unit to generate or alter a magnetic field whereby playing pieces in the first subzone and /or in the second subzone are magnetically affected.
Consequently, more complex feedback may be provided. This also allows more complex games to be played.
The play zone may comprise more subzone e.g. at least 3, 4 or 5 subzones with each subzone being provided with a magnetic unit. Each subzone may be configured to receive a single playing piece. A subzone may be arranged with a distance to its neighboring subzone(s), i.e. a subzone may not about its neighboring subzone(s). The center of each subzone may be arranged on a common axis. Alternatively, the subzones may be arranged in a two-dimensional matrix structure or in any other structure e.g. in a circle or triangle.
In some embodiments a proximity zone is provided above the play zone and the control unit is further configured to detect an identifier of a playing piece held in the proximity zone and in response to the detection generate a control signal controlling the first magnetic unit to generate or alter a magnetic field thereby magnetically affecting the playing piece held in the proximity zone. Consequently, a user may be provided with tactile feedback while the playing piece is held above to playing zone.
The proximity zone may comprise a plurality of proximity subzones, one for each play zone subzone, where the control unit is configured to detect in which proximity subzone the playing piece is being held.
In some embodiments the control unit in response to the detection of the identifier in the proximity zone is configured to generate a control signal out of a plurality of control signals whereby the gaming unit may provide different feedback to a user.
The different feedback to the user may signal that a wrong playing piece is held in the proximity zone, a right playing piece is held in the proximity zone, or a right playing piece is held in a wrong proximity subzone.
In some embodiment the control unit is configured to generate a control signal configured to control the first magnetic unit to generate a time varying magnetic field configured to vibrate the one or more playing pieces held in the proximity zone.
In some embodiments the center frequency of the time varying magnetic field is between 0.2-7000 Hz, 0.3-500 Hz or 0.5 and 60 Hz.
In some embodiment the gaming unit has a first side and a second side, and wherein one of the first side or the second side comprises magnetic and/or mechanic connection means for connecting the gaming unit with an additional gaming unit.
Consequently, by allowing multiple gaming units to be combined more complex games may be played. The process of connecting the gaming units may also be incorporated into particular games.
Connected gaming unit may be configured to exchange data before a game is started and/or during a game.
In some embodiments both the first side and the second side comprise magnetic and/or mechanic connection means for connecting one of the first side or the second side gaming unit with one of the first side or the second side of an additional gaming unit.
Consequently, more than two gaming units may be connected.
In some embodiments the second side is opposite to the first side.
Consequently, all gaming units may be identical and be connected to form an large combined gaming unit of any size.
In some embodiments, the control unit is configured to be in one of a plurality of states, each state of the plurality of states corresponds to a particular game, and wherein the control unit is configured to be set in a particular state of the plurality of states by detecting a particular identifier of a playing piece.
In some embodiments, the gaming unit further comprises a speaker operationally connected to the control unit, whereby audio feedback may be provided to the users.
According to a second aspect the invention relates to a set of playing pieces for use with a gaming unit as disclosed in relation to the first aspect of the invention, wherein the set of playing pieces comprises a plurality of playing pieces, each playing piece of the plurality of playing pieces comprising a magnet and having an identifier.
The playing pieces may have any shape. As an example, some or all playing pieces may be a figure e.g. a figure having a shape of a car, a character, an animal or the like.
In some embodiments, each playing piece is a tile having a bottom surface and a top surface opposite to the bottom surface, wherein a symbol is arranged on the top surface.
In some embodiments a first playing piece of the plurality of playing pieces comprises a playing piece control unit and a display configured to display an image, and wherein the playing piece control unit is configured to receive a signal from another unit and in response to the signal is configured to control the display to display a new image.
Consequently, by providing playing pieces with a display, the functionality of the playing pieces may be changed after the games has been provided to the user. This may allow the playing pieces to be used for new games.
The signal may be transmitted by the gaming unit, a docking station, a mobile terminal, i.e. the other unit may be the gaming unit, a docking station, a mobile terminal. The first playing piece may comprise a receiver operationally connected to the playing piece control unit and configured to receive the signal. The first playing piece may further comprise transmitter for allowing the playing piece control unit to transmit an acknowledgement signal to the other unit. The display may a low power consuming display e.g. a reflective display. The first playing piece may further comprise a power source for providing the display and the control unit with power.
The control unit may further be configured to, in response to the signal, change the identifier of the playing piece. This enable the system to provide the playing piece with a new functionality without the need of communicating with the gaming unit e.g. changing a registry/database accessible to the gaming unit.
The playing piece control unit may be provided with the new image from the other unit, e.g. the new image may be embedded in the signal. The set of playing pieces may comprise a plurality of playing pieces provided with a display and a playing piece control unit e.g. each playing piece of the plurality of playing pieces may comprise a display and a playing piece control unit.
According to a third aspect the invention relates to a gaming system comprising a gaming unit as disclosed in relation to the first aspect of the invention, and a set of playing pieces as disclosed in relation to the second aspect of the invention.
In some embodiments the gaming system further comprises a docking station, and wherein the docking station comprises a docking station control unit configured to detect and/or change the identifier of the first playing piece, and wherein the docking station control unit is configured to provide a signal for the first playing piece for controlling the display to display a new image.
If the identifier of the first playing piece is changed the first playing piece may directly be provided with a new functionality. However, the first playing piece may also be provided with a new functionality if the docking station detects the identifier of the first playing piece and then updates a database accessible to the gaming unit, where the database maps the identifier to the function of the first playing piece. The docking station may further be configured to recharge a power source of the first playing piece. The docking station may be configured to configured to be used with a plurality of playing pieces at the same time e.g. at least 3, 5, 10 or 20 playing pieces.
The different aspects of the present invention can be implemented in different ways including a gaming unit, a set of playing pieces and a gaming system described above and in the following, each yielding one or more of the benefits and advantages described in connection with at least one of the aspects described above, and each having one or more preferred embodiments corresponding to the preferred embodiments described in connection with at least one of the aspects described above and/or disclosed in the dependent claims. Furthermore, it will be appreciated that embodiments described in connection with one of the aspects described herein may equally be applied to the other aspects.
The above and/or additional objects, features and advantages of the present invention, will be further elucidated by the following illustrative and non-limiting detailed description of embodiments of the present invention, with reference to the appended drawings, wherein:
In the following description, reference is made to the accompanying figures, which show by way of illustration how the invention may be practiced.
The gaming unit may also comprise more subzone than 5 e.g. 10, 20, 50, or 100. Furthermore, there exists the possibility that the gaming system 200 comprises more gaming units that may be communicatively coupled to each other.
Although some embodiments have been described and shown in detail, the invention is not restricted to them, but may also be embodied in other ways within the scope of the subject matter defined in the following claims. In particular, it is to be understood that other embodiments may be utilised and structural and functional modifications may be made without departing from the scope of the present invention.
In device claims enumerating several means, several of these means can be embodied by one and the same item of hardware. The mere fact that certain measures are recited in mutually different dependent claims or described in different embodiments does not indicate that a combination of these measures cannot be used to advantage.
It should be emphasized that the term “comprises/comprising” when used in this specification is taken to specify the presence of stated features, integers, steps or components but does not preclude the presence or addition of one or more other features, integers, steps, components or groups thereof.
Number | Date | Country | Kind |
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PA 2019 70181 | Mar 2019 | DK | national |
Filing Document | Filing Date | Country | Kind |
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PCT/DK2020/050073 | 3/19/2020 | WO | 00 |