The present invention relates to board games, and, more particularly, pertains to an entertainment and educational board game which requires players to answer questions related to the American Society of Mechanical Engineers (ASME) design language of geometric dimensioning and tolerancing (GD & T). Despite the advent of the home computer and the popularity of electronic games, as well as, the popularity of Smartphone devices and apps, board games retain their appeal an show no signs of falling into obsolescence as have other once popular forms of entertainment, such as the drive-in movie theater. Board games pleasurably combine qualities of life in general—calculated risk taking, weighing and evaluating the odds that outcome will occur, formulating strategies to meet a variety of future occurrences, and the indeterminacy involved with a lucky roll of the dice—in the miniaturized setting of the board game. Depending on the board game chosen, the players can target and sink an opponent's battleship; amass and manipulate real estate holdings, as in the classic Monopoly board game (U.S. Pat. No. 2,026,082). Indeed the number and types of board games are limited only by the scope of human ingenuity. The prior art reveals a number of board games having varying objectives, modes of play, and goals. For example, U.S. Pat. No. 1,635,734 (Zeigler) discloses a board game which requires players to correctly answer a question drawn from various categories, and, if the question is answered correctly, the player advances on the game board squares the number indicated on the question card. The first player to reach the goal, which is a schoolhouse on the game board, is declared the winner. U.S. Pat. No. 4,090,717 (Rosetti) features a game board and a plurality of question cards, and requires the use of an encyclopedia for assisting each player in correctly answering the question cards. U.S. Pat. No. 4,487,418 (Allen Sr.) discloses a game apparatus which includes a set of circular disks rotatably mounted on a post screw. The disks comprise a base, a question disk, an answer disk, a cover disk, and also a pointer. By spinning the pointer and rotating the various disks, questions and answers are uncovered. U.S. Pat. No. 4,572,513 (Evans) discloses an educational board game wherein an audio recording contains the questions and answers. U.S. Pat. No. 5,094,465 (Dawson) discloses a shape recognition game which includes a number of clue cards arranged in a hierarchy where the simplest set of clue cards has a portion of a common object drawn thereon. The cards are graduated so that the last set of cards includes the complete object illustrated thereon. Despite the ingenuity and the pleasurable effects derived from playing the above-mentioned board games, there remains a need for a board game which is comparatively more challenging intellectually and which increases one's knowledge of the Engineering and Design world of standards.
The present invention comprehends an entertainment and educational board game in which a plurality of players attempt to correctly answer questions from the concepts of the ASME Geometric Dimensioning & Tolerancing Standards. The ASME GD & T standard is considered the authoritative guideline for the design language of geometric dimensioning and tolerancing (GD & T.) It establishes uniform practices for stating and interpreting GD & T and related requirements for use on engineering drawings and in related documents. GD & T is an essential tool for communicating design intent—that parts from technical drawings have the desired form, fit, function and interchangeability. By providing uniformity in drawing specifications and interpretation, GD & T reduces guesswork throughout the manufacturing process—improving quality, lowering costs, and shortening deliveries.
The entertainment and educational board game includes a playing board having a playing surface on which is illustrated a playing course that has squares which contain some of the ASME Geometric Dimensioning & Tolerancing Standard Symbols. The GD & T board game includes an answer key which is called Geometric Dimensioning and Tolerancing Fundamentals Flashcards. A Bank Judge Administrator, who is not a game participant, uses this answer key to determine if players answered questions from the GD & T symbol question cards correctly within the 120 second time limit of an hourglass sand timer. This Bank Judge Administrator resolves conflicts & collects & issues game currency money in the form of fines/fees, salaries & rewards. Players roll the dice and move a token pawn clockwise around the playing board the number of spaces indicated on the dice starting this process on the “INSPECTION PASSED” salary space. After rolling the dice, the square the player lands on has a GD & T symbol on it. The player selects the corresponding symbol card from the stack of color coded symbol cards located in the middle of the playing board surface, the player then turns over a 120 second hourglass sand timer and attempts to answer a GD & T standards question correctly, within a time limit of 120 seconds which is the duration of the hourglass sand timer time limit. The player must follow the instructions on the back of the GD & T symbol card, i.e. answer a question definition within the time period of a sand timer capsule, etc. Each player performs this process to earn money by successfully following GD & T symbol card instructions correctly. Players also earn money by collecting a salary of $500.00 each time they pass the “INSPECTION PASSED” space. Players that do not answer or follow instructions correctly are fined the specified value of the GD & T symbol card. The player with the most money at the end of the game is the winner of the game.
The present invention generally relates to a board game and more specifically to an educational memorization board game covering the concepts and terminology of the ASME Y 14.5 M Geometric Dimensioning and Tolerancing Fundamentals.
Illustrated in
The board game includes a foldable playing board 100 manufactured from a durable and water resistant cardboard or plastic material. The board 100 has a playing surface 200. Illustrated upon the playing surface 200 adjacent to the outer perimeter of the course 300 are playing spaces 400 that contain ASME GD & T symbols 600 which represent certain features or aspects of the board game which will be hereinafter further described.
The playing course defines the path of travel which the players take during play of the game, and the course 300 is divided into a plurality of joined playing spaces 400 each of which contains ASME GD & T symbols 600 relating to the actual play of the game and the overall theme of the game. One playing space 500 has the words “INSPECTION PASSED” contained within its borders and this INSPECTION PASSED space 500 designates the playing space on which play of the board game is to commence.
Players earn a weekly salary of $500 each time they pass this space. However, players will not collect their weekly salary if they have outstanding debts or if they have selected a GD & T symbol card which states that they cannot collect their weekly salary. As shown in
The question categories are representative of every space or realm of ASME GD & T modifying and characteristic symbols. The present board game derives questions and clues from the following ASME GD & T categories but will not exclude other categories:
From the ASME GD & T FORM category is: straightness 1100, flatness 1200.
From the ASME GD & T PROFILE category is: surface 1700.
From the ASME GD & T MODIFIERS category is: maximum material condition 2000, and least material condition 1900.
From the ASME GD & T ORIENTATION category is: angularity 1600, perpendicularity 1000, and parallelism 1300.
From the ASME GD & T LOCATION category is: position 900, concentricity 1500, and symmetry 1400.
From the ASME GD & T RUNOUT category is: total runout 1800.
In the present design of the board game, all ASME GD & T question categories are used and are illustrated in
In order to physically represent each symbol question category,
The present board game includes 12 GD & T color coded symbol card sets 800 pertaining to the ASME GD & T symbol categories: FORM, MODIFIERS, PROFILE, ORIENTATION, LOCATION, and RUNOUT.
In essence, all ASME GD & T color coded symbol cards have definitions and questions which are used to apply the concepts of GD & T which players use to earn GD & T currency money. If the player is unable to provide an answer within the allotted 120 second hourglass sand timer limit 2300, then that player must pay a fine equal to the payout value listed on the back of the GD & T color coded symbol card. The player with the most GD & T currency money is the winner at the end of the game when all players decide they wish to stop playing.
This application is a U.S. Non-Provisional Patent Application which claims priority to U.S. Provisional Patent Application No. 61/656,518, which is herein incorporated by reference in its entirety.
Number | Date | Country | |
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61657047 | Jun 2012 | US |