The present invention relates to a puzzle.
Puzzles are designed to stimulate intellectual curiosity by providing a challenge to the player. Usually an objective is defined and the player must solve the puzzle to achieve that objective. A puzzle will commonly present a number of apparent solutions to the objective, but only one, or at least a limited number, of solutions are correct.
Puzzles may also provide different challenges for different skill levels and ideally will allow a number of different objectives to be defined using the same playing pieces.
It is an object of the present invention to provide a puzzle that meets these requirements.
A puzzle has one or more playing surfaces and a number of different sized drive members which can be rotatably mounted on the surface(s) at different locations. The mounting is preferably by a fixed peg that can be inserted into any of a multitude of mounting holes allowing for drive member placement options. The puzzle can provide a multitude of goals at different levels of difficulty outlining start and end points on the surface(s) for a given challenge level. The drive members must be placed into relative alignment with each other with multiple combinations of sizes and routes available to achieve the different goals of going from one point to another, sometimes with additional requirements of route or a specific selection of sizes. There are markings on the surface(s) to identify different points which coincide with the goals outlined in the accompanying instructions as start or end or thru points. In the preferred embodiment, the playing surfaces are arranged as an open cube and the multitude of drive members of differing sizes can be stored within the interior of the cube.
For a more detailed description and a better understanding of the invention, reference should be made to the drawings wherein:
Referring firstly to
The top playing surface 12 sits upon the four sides and can be lifted out via the finger hole 19 as can be best seen in
Each of the gears 18 has a central aperture 20 receive a peg 22 illustrated in
The lower shank 26 is dimensioned to be a push fit into the holes 16 with the slot 30 providing flexibility to allow the peg 22 to be inserted into or removed from the holes 16. The upper shank 28 is similarly dimensioned to be a push fit into the central aperture 20 of the gears 18 with the slot 30 providing flexibility to allow the upper shank 28 to be inserted into or removed from the central aperture 20.
With the peg 22 inserted into the hole 16 and a gear 18 mounted on the upper shank 28, the gear 18 is free to rotate relative to the playing surface 12. Each of the gears 18 has the same diameter aperture 20 allowing the pegs 22 to be used interchangeably with the different gears and mounted in any of the holes 16 on any of the playing surfaces 12.
The holes 16 are spaced about the playing surface so that the distance between a given pair of holes 16 corresponds to the sum of the radius of two gears. For example, referring to
The puzzle may be used in a number of different configurations, either with a single playing surface 12 or with a plurality of playing surfaces connected to one another. In its simplest form, the challenge set by the puzzle one is to provide a train of gears 18 that extend along one of the paths delineated on a playing surface 12. The player therefore has to select the combination of gears 18 that will allow pegs 22 to be inserted in holes 16 disposed along a selected one of the paths and ensure that adjacent gears engage to transmit rotation from one gear to the next. For example, as can be seen in
Spurious holes 16 may be included along the path to add to the complexity, and of course these spurious holes 16 may be legitimate holes for alternative paths or configurations. It is also not necessary to define the problem as following a defined path, but might be posed as extending between set points using at least one large gear 18c; or requiring the first and last gears to rotate in opposite directions, or requiring the train to pass through a particular point on the playing surface 12.
The provision of the holes along each edge 14 allows multiple playing surfaces 12 to be utilized. A pair of playing surfaces 12 can be arranged edge to edge in a common plane and the gears 18 positioned to extend across the edges. In this way the problem posed might be to extend diagonally across each of the surfaces 12 with the gears meshing, or to cross the edges 14 at a defined point.
As is shown in
After use, the gears 18 and pegs 22 can be removed and stored within the cube for future use. The playing surfaces 12 may be formed from plastic or other sheet material including wood, and the pegs are conveniently molded from a resilient plastics material.
In general, the gear size selection and placement are up to the user insofar as the gears may be mounted on the surface via the available holes. The arrangement of the gears may take on any shape or form from a linear arrangement wherein several gears are in a line, to a curved or angular arrangement wherein the gears form a curved line or cross surfaces at angles or traverse a curved surface.
The puzzle can contain numerous challenges where the player must choose the correct gear size combination and the gear placement providing a route to connect a dictated starting point to a dictated end point. It utilizes gears which must be aligned such that the gears turn in unison and span from the dictated start point to the dictated finish point.
The playing surface is shown as planar, but it could be curved so as to form a globe or barrel with holes disposed to permit a combination of gears to align across different surfaces or over a curved surface thereby continuing the transfer of energy from gear to gear.
Solutions to different puzzles is facilitated by position markings on the surfaces 12 which correspond to schemes set out in an instructional booklet which outlines challenges to be attempted with differing and increasing levels of difficulty.
A multi-surfaced gear-based mechanical puzzle where the objective is to choose the proper sized gear and position on the surface(s) from available holes to have the gears align and rotate in unison on one or multiple surfaces, flat or curved, from a dictated start point to a dictated finish point.
Challenges such as going from “a” point to “c” point directly or additionally through way point “c” are outlined in an accompanying instruction booklet. Additionally, challenges may be presented as using a specific number or specific size of gears, for example, to achieve the objective.
In achieving the right combination of gear sizes and positions, the objective of going from one start point to a finish point by turning one gear to cause all other gears in the train to turn in unison can be accomplished.
The puzzle and components may be made from wood, plastic, metal or a composite material.
The embodiments above have been described using gears 18 with teeth but it will be appreciated that other forms of drive members, such as discs, could be used with frictional engagement between the peripheral surface of the discs providing drive from one to the other.
Number | Date | Country | |
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62345239 | Jun 2016 | US |