General data structure for describing logical data spaces

Information

  • Patent Grant
  • 6728722
  • Patent Number
    6,728,722
  • Date Filed
    Monday, August 28, 2000
    24 years ago
  • Date Issued
    Tuesday, April 27, 2004
    20 years ago
Abstract
A data structure is disclosed. The data structure includes a data descriptor record. In turn, the data descriptor record includes a type field, a base address field, an offset field, wherein the, and a length field. The type field may be configured, for example, to indicate a data structure type. The data structure type may be configured to assume a values indicating one of a contiguous buffer, a scatter-gather list and a linked list structure, among other such data structures. The base address field may be configured, for example, to store a base address, with the base address being a starting address of a secondary data structure associated with the data descriptor record. The offset field may be configured, for example, to indicate a starting address of data within a secondary data structure pointed to by a base address stored in the base address field. The length field is configured to indicate a length of data stored in a secondary data structure pointed to by a base address stored in the base address field.
Description




BACKGROUND OF THE INVENTION




1. Field of the Invention




The present invention relates to data structures, and, more particularly, to a method of referencing a data structure and transferring data between two different data structures.




2. Description of the Related Art




An operating system is an organized collection of programs and data that is specifically designed to manage the resources of computer system and to facilitate the creation of computer programs and control their execution on that system. The use of an operating system obviates the need to provide individual and unique access to the hardware of a computer for each user wishing to run a program on that computer. This simplifies the user's task of writing of a program because the user is relieved of having to write routines to interface the program to the computer's hardware. Instead, the user accesses such functionality using standard system calls, which are generally referred to in the aggregate as an application programming interface (API).




A current trend in the design of operating systems is toward smaller operating systems. In particular, operating systems known as microkernels are becoming increasingly prevalent. In certain microkernel operating system architectures, some of the functions normally associated with the operating system, accessed via calls to the operating system's API, are moved into the user space and executed as user tasks. Microkernels thus tend to be faster and simpler than more complex operating systems.




These advantages are of particular benefit in specialized applications that do not require the range of functionalities provided by a standard operating system. For example, a microkernel-based system is particularly well suited to embedded applications. Embedded applications include information appliances (personal digital assistance (PDAs), network computers, cellular phones, and other such devices), household appliances (e.g., televisions, electronic games, kitchen appliances, and the like), and other such applications. The modularity provided by a microkernel allows only the necessary functions (modules) to be used. Thus, the code required to operate such a device can be kept to a minimum by starting with the microkernel and adding only those modules required for the device's operation. The simplicity afforded by the use of a microkernel also makes programming such devices simpler.




With regard to the accessing and transfer of data, efficiency can also be had via the thoughtful architecting of data structures. In general, computer systems have a number of ways to represent contiguous logical memory in discontinuous data structures. This is of particular importance when a producer and a consumer of data differ in the techniques employed in representing such data. For example, when such differences exist, a certain amount of time and effort must be expended in marshalling the requisite data due to the reformatting of the data thus necessitated. Such marshalling is often inefficient both in terms of the time required by such operations and the memory space the operations consume.




SUMMARY OF THE INVENTION




A data structure and method according to the present invention avoids the shortcomings historically encountered in transferring data between a producer of such data and a consumer of that data by employing a technique for abstracting the data's description that provides an automatic and efficient way of converting from one data representation to another.




In one embodiment of the present invention, a data structure is disclosed. The data structure includes a data descriptor record. In turn, the data descriptor record includes a type field, a base address field, an offset field and a length field. The type field may be configured, for example, to indicate a data structure type. The data structure type may be configured to assume a values indicating one of a contiguous buffer, a scatter-gather list and a linked list structure, among other such data structures. The base address field may be configured, for example, to store a base address, with the base address being a starting address of a secondary data structure associated with the data descriptor record. The offset field may be configured, for example, to indicate a starting address of data within a secondary data structure pointed to by a base address stored in the base address field. The length field is configured to indicate a length of data stored in a secondary data structure pointed to by a base address stored in the base address field.




In one aspect of the embodiment, the data descriptor record further includes an in-line data field, a context field, and an in-line data buffer. The in-line data field may be configured, for example, to store information regarding the in-line data buffer. The context field may be configured, for example, to store information regarding an address space type in which the data descriptor record exists. The in-line data buffer may be configured, for example, to store data contiguously with the data descriptor record. The information regarding the in-line data buffer may include, for example, a length of the in-line data buffer. The length of the in-line data buffer may be made to be capable of assuming only set values or a variable value. The length of the in-line data buffer may be configured such that when the length assumes a non-zero value to indicate that the in-line data buffer is used.




In one embodiment of the present invention, a method of transferring data is disclosed. The method includes storing the data in a first data structure, copying the data from the first data structure to a second data structure, and reading the second data structure. In this arrangement, the first data structure is in a first data structure format and the second data structure is in a second data structure format. The copying includes re-formatting the data from the first data structure format to the second data structure format.




The foregoing is a summary; and thus contains, by necessity, simplifications, generalizations and omissions of detail; consequently, those skilled in the art will appreciate that the summary is illustrative only; and is not; intended to be in any way limiting; other aspects, inventive features, and advantages of the present invention, as defined solely by the claims, will become apparent in the non-limiting detailed description set forth below.











BRIEF DESCRIPTION OF THE DRAWINGS




The present invention may be better understood, and its numerous objects, features, and advantages made apparent to those skilled in the art by referencing the accompanying drawings.





FIG. 1

illustrates the organization of an exemplary system architecture.





FIG. 2

illustrates the organization of an exemplary system architecture showing various user tasks.





FIG. 3

illustrates the organization of an exemplary message data structure according to one embodiment of the present invention.





FIG. 4

illustrates an exemplary data structure of a data description record according to one embodiment of the present invention that provides data in-line.





FIG. 5

illustrates an exemplary data structure of a data description record according to one embodiment of the present invention that provides data using a data buffer.





FIG. 6

illustrates an exemplary data structure of a data description record according to one embodiment of the present invention that provides data using a scatter-gather list.





FIG. 7

illustrates an exemplary data structure of a data description record according to one embodiment of the present invention that provides data using a linked list structure.





FIG. 8

illustrates an exemplary message passing scenario.





FIG. 9

illustrates the copying of a message to a thread control block in the exemplary message passing scenario depicted in FIG.


8


.





FIG. 10

illustrates the queuing of a thread control block to a server input/output (I/O) channel in the exemplary message passing scenario depicted in FIG.


8


.





FIG. 11

illustrates the recognition of a thread control block by a server thread in the exemplary message passing scenario depicted in FIG.


8


.





FIG. 12A

illustrates the copying of a message into a server's memory space in the exemplary message passing scenario depicted in FIG.


8


.





FIG. 12B

illustrates an exemplary message passing scenario according to one embodiment of the present invention that provides for passing message directly between a client task and a server task.





FIG. 13

illustrates an exemplary process of message passing according to one embodiment of the exemplary message passing scenario depicted in

FIGS. 12A and 12B

.





FIG. 14A

illustrates the handling of interrupts.





FIG. 14B

illustrates an exemplary process for the handling of interrupts.





FIG. 15

illustrates the fetching of data from a client task to a server task according to one embodiment of the present invention.





FIG. 16

illustrates the storing of data from a server task to a client task according to one embodiment of the present invention.





FIG. 17

illustrates the storing/fetching of data to/from a client task using direct memory access (DMA) according to one embodiment of the present invention.











The use of the same reference symbols in different drawings indicates similar or identical items.




DETAILED DESCRIPTION




The following is intended to provide a detailed description of an example of the invention and should not be taken to be limiting of the invention itself. Rather, any number of variations may fall within the scope of the invention which is defined in the claims following the description.




Introduction




Complex programs such as operating systems are often required to provide the ability to represent logically contiguous data using a number of discontinuous buffers or some other method of allocating memory. Examples of such data structures include scatter-gather lists of various formats and buffer chains. As is known by those of skill in the art, scenarios exist in which data is initially stored in a data structure or format that differs from that which the data is expected to finally assume, or may need to be in a format particular to a given application. A data structure according to embodiments of the present invention addresses these needs. Referred to herein as a data descriptor record or DDR, this data structure is useful in representing such data by proxy.




An important advantage of a DDR according to the present invention is the ability to delay the conversion of data from one format (the data's initial format) to another (the data's final format). This results in the ability to perform “just-in-time” (also referred to herein as “lazy”) data format conversion. In turn, such a paradigm minimizes the amount of copying required to transfer the data being copied (or even eliminates the need to copy data) in at least two ways.




First, the data may need to be converted from one format to another during the course of processing the data (e.g., when the data's producer stores the data in a format which differs from that employed by the data's consumer). An example of such requisite data format conversion might be, for example, the case in which data is transferred from a network interface to a hard disk in a computer system. The data might be stored by the network interface using a buffered format (e.g., Internet Protocol packets stored in “mbufs”), but need to be in a scatter-gather list format (using fixed-length blocks) for writing to the hard disk (allowing system hardware to manipulate the data in a common format). One way to address this situation is for the producer (the network interface) and the consumer (the hard disk) to employ a mutually convenient intermediate format (e.g., a single contiguous buffer). However, the use of an intermediate storage area is less than efficient. By using an extra buffer, the amount of memory required is increased, as is the time consumed by copying the data twice (from producer format to intermediate format and intermediate format to consumer format, and vice versa). Another option is for one of the two (producer or consumer) to directly convert the data to or from a common format.




A DDR according to embodiments of the present invention address such issues by allowing the given operating system to provide a copy process capable of converting any one format supported by the operating system (e.g., those formats supported by the DDR employed) into any other such format. Such a process exists independently of the producer and consumer processes, and so ensures that, if a new format is implemented by one or more processes, that format can be dealt with by simply modifying the copy process. This has the benefit of isolating the modifications to the one module (that of the copy process). Moreover, the use of a copy process provides a single process which can both copy and convert the data's format in a single operation.




Second, a copy process according to embodiments of the present invention minimizes the amount of data to be copied to only that which the consuming process requires (e.g., in the case of a “fetch” or “store” operation, as described subsequently herein). The need to copy data may even be eliminated in some circumstances by designing the consumer process to directly accept the producer's format (e.g., by passing a reference and allowing the consumer process access the data using a different format). This is referred to in the exemplary operating system described below as a fast-path message copy operation, and, as described therein, is a special case of message passing that can be provided to speed a critical section in the given processes (i.e., a critical code path). Thus, a DDR according to embodiments of the present invention presents no disadvantage when compared to highly integrated approaches because such a DDR is capable of supporting a close coupling between the data's producer and consumer.




A DDR according to embodiments of the present invention is described below in the framework of an exemplary operating system architecture (more specifically, a microkernel). The DDR's general composition and advantages are thus described in terms of the functionality provided in such an environment.




An Exemplary Operating System Architecture Employing a Data Descriptor





FIG. 1

illustrates an exemplary operating system architecture (depicted in

FIG. 1

as a microkernel


100


). Microkernel


100


provides a minimal set of directives (operating system functions, also known as operating system calls). Most (if not all) functions normally associated with an operating system thus exist in the operating system architecture's user-space. Multiple tasks (exemplified in

FIG. 1

by tasks


110


(


1


)-(N)) are then run on microkernel


100


, some of which provide the functionalities no longer supported within the operating system (microkernel


100


).




It will be noted that the variable identifier “N”, as well as other such identifiers, are used in several instances in FIG.


1


and elsewhere to more simply designate the final element (e.g., task


110


(N) and so on) of a series of related or similar elements (e.g., tasks


110


(


1


)-(N) and so on). The repeated use of such a variable identifier is not meant to imply a correlation between the sizes of such series of elements. The use of such a variable identifier does not require that each series of elements has the same number of elements as another series delimited by the same variable identifier. Rather, in each instance of use, the variable identified by “N” (or other variable identifier) may hold the same or a different value than other instances of the same variable identifier.





FIG. 2

depicts examples of some of the operating system functions moved into the user-space, along with examples of user processes that are normally run in such environments. Erstwhile operating system functions moved into the user-space include a loader


210


(which loads and begins execution of user applications), a filing system


220


(which allows for the orderly storage and retrieval of files), a disk driver


230


(which allows communication with, e.g., a hard disk storage device), and a terminal driver


240


(which allows communication with one or more user terminals connected to the computer running the processes shown in

FIG. 2

, including microkernel


100


). Other processes, while not traditionally characterized as operating system functions, but that normally run in the user-space, are exemplified here by a window manager


250


(which controls the operation and display of a graphical user interface [GUI]) and a user shell


260


(which allows, for example, a command-line or graphical user interface to the operating system (e.g., microkernel


100


) and other processes running on the computer). User processes (applications) depicted in

FIG. 2

include a spreadsheet


270


, a word processor


280


, and a game


290


. As will be apparent to one of skill in the art, a vast number of possible user processes that could be run on microkernel


100


exist.




In an operating system architecture such as that shown in

FIG. 2

, drivers and other system components are not part of the microkernel. As a result, input/output (I/O) requests are passed to the drivers using a message passing system. The sender of the request calls the microkernel and the microkernel copies the request into the driver (or other task) and then switches user mode execution to that task to process the request. When processing of the request is complete, the microkernel copies any results back to the sender task and the user mode context is switched back to the sender task. The use of such a message passing system therefore enables drivers (e.g., disk driver


230


) to be moved from the microkernel to a task in user-space.




A microkernel such as microkernel


100


is simpler than traditional operating systems and even traditional microkernels because a substantial portion of the functionality normally associated with the operating system is moved into the user space. Microkernel


100


provides a shorter path through the kernel when executing kernel functions, and contains fewer kernel functions. As a result, the API of microkernel


100


is significantly simpler than comparable operating systems. Because microkernel


100


is smaller in size and provides shorter paths through the kernel, microkernel


100


is generally faster than a similar operating systems. This means, for example, that context switches can be performed more quickly, because there are fewer instructions to execute in a given execution path through the microkernel and so fewer instructions to execute to perform a context switch. In effect, there is less “clutter” for the executing thread to wade through.




Moreover, microkernel


100


is highly modular as a result of the use of user tasks to perform actions previously handled by modules within the operating system. This provides at least two benefits. First, functionality can easily be added (or removed) by simply executing (or not executing) the user-level task associated with that function. This allows for the customization of the system's architecture, an important benefit in embedded applications, for example. Another advantage of microkernel


100


is robustness. Because most of the system's components (software modules) are protected from each other, a fault in any one of the components cannot directly cause other components to fail. By this statement, it is meant that an operating system component cannot cause the failure of another such component, but such a failure may prevent the other component from operating (or operating properly). In a traditional operating system, a fault in any one system component is likely to cause the operating system to cease functioning, or at least to cease functioning correctly. As the quantity of system code continues to grow, the frequency of such events increases. Another reason for the robustness of microkernel


100


is that the construction of a component of microkernel


100


is often simpler than that of a traditional operating system. This characteristic is treated with particular importance in microkernel


100


, and the effect is to allow subsystems that heretofore had been difficult to understand and maintain, to be coded in a clear and straightforward manner. Closely coupled with this characteristic is that the interfaces between the components are standardized in a way that allows them to be easily reconfigured.




Exemplary Directives




Directives defined in microkernel


100


may include, for example, a create thread directive (Create), a destroy thread directive (Destroy), a send message directive (Send), a receive message directive (Receive), a fetch data directive (Fetch), a store data directive (Store), and a reply directive (Reply). These directives allow for the manipulation of threads, the passing of messages, and the transfer of data.




The Create directive causes microkernel


100


to create a new thread of execution in the process of the calling thread. In one embodiment, the Create command clones all the qualities of the calling thread into the thread being created. Table I illustrates input parameters for the Create directive, while Table 2 illustrates output parameters for the Create directive (wherein “ipn” indicates input parameter n, and “rpn” indicates output parameter n).












TABLE 1











Input parameters for the Create directive.












Input Parameter




Description









ip0




T_CREATE






ip1




Zero






ip2




A true/false flag for running the new thread first






ip3




Initial execution address for new thread






ip4




Initial stack pointer for new thread






















TABLE 2











Output parameters for the Create directive.














Result Parameter




Description











rp1




The result code







rp2




The thread ID of the new thread















The Destroy directive causes microkernel


100


to destroy the calling thread. Table 3 illustrates input parameters for the Destroy directive, while Table 4 illustrates output parameters for the Destroy directive.












TABLE 3











Input parameters for the Destroy directive.














Input Parameter




Description











ip0




T_DESTROY







ip1




Zero







ip2




Zero







ip3




Zero







ip4




Zero























TABLE 4











Output parameters for the Destroy directive














Result Parameter




Description











rp1




The result code







rp2




Undefined















It will be noted that the output parameters for the Destroy directive are only returned if the Destroy directive fails (otherwise, if the Destroy directive is successful, the calling thread is destroyed and there is no thread to which results (or control) may be returned from the Destroy call).




The Send directive causes microkernel


100


to suspend the execution of the calling thread, initiate an input/output (I/O) operation and restart the calling thread once the I/O operation has completed. In this manner, a message is sent by the calling thread. The calling thread sends the message (or causes a message to be sent (e.g., DMA, interrupt, or similar situations) to the intended thread, which then replies as to the outcome of the communication using a Reply directive. Table 5 illustrates Input parameters for the Send directive, while Table 6 illustrates output parameters for the Send directive.












TABLE 5











Input parameters for the Send directive.












Input Parameter




Description









ip0




T_SEND






ip1




A pointer to an I/O command structure (message)






ip2




Zero






ip3




Zero






ip4




Zero






















TABLE 6











Output parameters for the Send directive.














Result Parameter




Description











rp1




The result code







rp2




Undefined















The Receive directive causes microkernel


100


to suspend the execution of the calling thread until an incoming I/O operation is presented to one of the calling thread's process's I/O channels (the abstraction that allows a task to receive messages from other tasks and other sources). By waiting for a thread control block to be queued to one of the calling thread's process's I/O channels, a message is received by the calling thread. Table 7 illustrates input parameters for the Receive directive, while Table 8 illustrates output parameters for the Receive directive.












TABLE 7











Input parameters for the Receive directive.












Input Parameter




Description









ip0




T_RECEIVE






ip1




A pointer to an I/O command structure (message)






ip2




The input channel number






ip3




Zero






ip4




Zero






















TABLE 8











Output parameters for the Receive directive.














Result Parameter




Description











rp1




The result code







rp2




Undefined















The Fetch directive causes microkernel


100


(or a stand-alone copy process, discussed subsequently) to copy any data sent to the receiver into a buffer in the caller's address space. Table 9 illustrates input parameters for the Fetch directive, while Table 10 illustrates output parameters for the Fetch directive.












TABLE 9











Input parameters for the Fetch directive.












Input Parameter




Description









ip0




T_FETCH






ip1




A pointer to an I/O command structure (message)






ip2




Zero






ip3




A buffer descriptor






ip4




Zero






















TABLE 10











Output parameters for the Fetch directive.












Result Parameter




Description









rp1




The result code






rp2




The length of the data copied to the Buffer descriptor














The Store directive causes microkernel


100


(or a stand-alone copy process, discussed subsequently) to copy data to the I/O sender's address space. Table 11 illustrates input parameters for the Store directive, while Table 12 illustrates output parameters for the Store directive.












TABLE 11











Input parameters for the Store directive.












Input Parameter




Description









ip0




T_STORE






ip1




A pointer to an I/O command structure (message)






ip2




Zero






ip3




Zero






ip4




A buffer descriptor pointer for the Store directive






















TABLE 12











Output parameters for the Store directive.














Result Parameter




Description











rp1




The result code







rp2




The length of the data copied to the buffer















The Reply directive causes microkernel


100


to pass reply status to the sender of a message. The calling thread is not blocked, and the sending thread is released for execution. Table 13 illustrates input parameters for the Reply directive, while Table 14 illustrates output parameters for the Reply directive.












TABLE 13











Input parameters for the Reply directive.












Input Parameter




Description









ip0




T_REPLY






ip1




A pointer to an I/O command structure (message)






ip2




Zero






ip3




Zero






ip4




Zero






















TABLE 14











Output parameters for the Reply directive.














Result Parameter




Description











rp1




The result code







rp2




Undefined















The preceding directives allow tasks to effectively and efficiently transfer data, and manage threads and messages. The use of messages for inter-task communications and in supporting common operating system functionality are now described.




Message Passing Architecture





FIG. 3

illustrates an exemplary structure of a message


300


. As noted above, a message such as message


300


can be sent from one task to another using the Send directive, and received by a task using the Receive directive. The architecture used in microkernel


100


is based on a message passing architecture in which tasks communicate with one another via messages sent through microkernel


100


. Message


300


is an example of a structure which may be used for inter-task communications in microkernel


100


. Message


300


includes an I/O channel identifier


305


, an operation code


310


, a result field


315


, argument fields


320


and


325


, and a data description record (DDR)


330


. DDR


330


may be, for example, a DDR according to embodiments of the present invention. I/O channel identifier


305


is used to indicate the I/O channel of the task receiving the message. Operation code


310


indicates the operation that is being requested by the sender of the message. Result field


315


is available to allow the task receiving the message to communicate the result of the actions requested by the message to the message's sender. In a similar manner, argument fields


320


and


325


allow a sender to provide parameters to a receiver to enable the receiver to carry out the requested actions. DDR


330


is the vehicle by which data (if needed) is transferred from the sending task to the receiving task. As will be apparent to one of skill in the art, while argument fields


320


and


325


are discussed in terms of parameters, argument fields


320


and


325


can also be viewed as simply carrying small amounts of specific data.





FIG. 4

illustrates an exemplary structure of DDR


330


according to embodiments of the present invention. Included in DDR


330


is a control data area


400


, which includes a type field


410


, an in-line data field


420


, a context field


430


, a base address field


440


, an offset field


450


, a length field


460


, and an optional in-line buffer


470


. The four standard DDR fields are type field


410


, base address field


440


, offset field


450


and length field


460


.




Type field


410


indicates the data structure used by DDR


330


to transfer data to the receiving task. Type field


410


thus indicates how other fields within DDR


330


(described below) are to be interpreted. For purposes of illustration, type field


410


may assume values such as CONTIGUOUS_BUFFER, SCATTER_GATHER_LIST AND LINED_LIST. For example, a contiguous buffer (designated by type field


410


being set to CONTIGUOUS_BUFFER) can be described, for example, using only a pointer and length information. In contrast, a scatter-gather data structure of some sort is indicated by type field


410


being set to SCATTER_GATHER_LIST.




Base address field


440


is the primary field that is used to “point” at the data. For example, in the case of type field


410


assuming the value of CONTIGUOUS_BUFFER, base address field


440


contains the memory address of the buffer. In the case of type field


410


being SCATTER_GATHER_LIST, base address field


440


contains the memory address of the scatter-gather list.




Offset field


450


is the secondary field that indicates the location of the data within the data structure. For example, in the case of type field


410


assuming the value of CONTIGUOUS_BUFFER, offset field


450


is not absolutely required in this case, because a base address may be modified to take into account any offset that is necessary to access the desired data. However, it is conceptually simpler to separate these functions (i.e., base address and offset), than to combine them. In the case of type field


410


being SCATTER_GATHER_LIST, offset field


450


contains the offset from the start of the data described by the scatter-gather list, where the data of interest begins. Offset field


450


eliminates the need to produce a new scatter-gather list to describe a subset of data described by another scatter-gather list.




Length field


460


simply stores the length of the data of interest. For example, in the case of type field


410


assuming the value of CONTIGUOUS_BUFFER, length field


460


stores the length of the data of interest (i.e., that data starting at [base address+offset] and ending at [base address+offset+length]). Length field


460


is thus used in all formats.




Other fields of DDR


330


include in-line data field


420


and context field


430


. One useful configuration is one in which the data is placed directly after the DDR, in some sense being part of the DDR. This can be accomplished using fixed-length data fields (in which case only type field


410


need be used) and variable-length data fields (in which case only type field


410


and length field


460


need be used). It will be noted that such variable-length data fields are normally quantized by defining the data fields in terms of a set of standard possible sizes, such that the data is allowed to grow by units of a pre-defined amount. This simplifies the description and handling of such data.




A third option is to have the data be of variable length (likely with the aforementioned quantization), but use a buffer measured in fixed quanta of memory space (i.e., a number of unit lengths). In this scenario, the data is still placed directly following DDR, but the amount of space for the data storage is reserved in quantized “chunks.” An advantage of this approach is the ability to tailor the storage mechanism to a particular application. For example, current CPUs can save and restore several registers at one time. This might lead to the transferring of data into and out of the register file in 32 byte chunks, which could be precisely handled by such a quantized approach (e.g., using 32 byte chunks as the quanta for optional in-line buffer


470


).




In accordance with 37 CFR §1.121 (c)(1)(ii), the attachment entitled “Version with Markings to Show Changes” provides marked up versions of the Specification containing the newly introduced changes.




In a quantized scenario, such as that depicted as being used in the exemplary operating system described herein (i.e., microkernel


100


), in-line data field


420


is used to indicate when the data being transferred is stored within DDR


330


(i.e., when the data is “in-line data” in optional in-line buffer


470


). Alternatively, in-line data field


420


may be used to indicate not only whether in-line data exists, but also the amount thereof. Storing small amounts of data (e.g., 32, 64 or 96 bytes) in optional in-line buffer


470


is an efficient way to transfer such data. In fact, microkernel


100


may be optimized for the transfer of such small amounts of data.




For example, because optional in-line data


470


is of some fixed size (as is control data area


400


), the amount of data to be copied when sending or receiving a message is well known. If multiple word lengths are used, buffers used in the transfer are word-aligned and do not overlap. Thus, when using in-line data, the copy operation devolves to simply copying a given number of words. This operation can be highly optimized, and so the time to move small messages can be made very short. The efficiency and speed of this operation can be further enhanced by copying the data directly from the sending task to the receiving task, where possible (this operation is also referred to herein as a fast-path message copy operation). These operations are discussed subsequently. In contrast, a larger amount of data would prove cumbersome (or even impossible) to transfer using optional in-line buffer


470


, and so is preferably transferred using a data structure such as those depicted in

FIGS. 5

,


6


and


7


. However, even in such a case, copying can be avoided by configuring the consumer process's DDR to allow the consumer process to access the memory space defined by the producer process's DDR. For example, by the producer process passing the requisite reference to the consumer process, an entry in a linked list structure defined by a producer process's DDR can be defined as a single buffer by a consumer process's DDR, and accessed properly as such by the consumer process.




Data stored in-line in DDR


330


is stored in optional in-line buffer


470


. Optional in-line buffer


470


can be of any size appropriate to the processor, hardware architecture and operating system employed. The possible sizes of optional in-line buffer


470


are governed by environmental factors such as word size and other such factors. For example, optional in-line buffer


470


may be defined as having zero bytes, 32 bytes, 64 bytes, or 96 bytes of in-line data. Obviously, the buffer size of zero bytes would be used when simply passing commands or when using alternative data structures to transfer data, as previously noted. As will be apparent to one of skill in the art, some limit to the amount of data that optional in-line buffer


470


can hold will exist as a result of optional in-line buffer


470


being made to fit into a thread control block (itself being of definite extent). Thus, optional in-line buffer


470


can be smaller than a given amount, but no larger, in order to predictably fit into a thread control block. This maximum is preferably on the order of tens of bytes.




Context field


430


is reserved for system use and indicates the operating system context in which DDR


330


exists. The four standard DDR fields are sufficient to distinguish between different address space types (e.g., between physical and virtual addresses). Context field


430


may be used to distinguish between different instances of the same basic type. For example, context field


430


may be used to distinguish between different virtual address spaces (e.g., for two or more different processes in a virtual memory environment). In such a scenario, context field


430


can be used to indicate to which virtual address space the given base address and length refer. Various possible data structures (also referred to as secondary data structures) are shown in

FIGS. 5

,


6


, and


7


.





FIG. 4

illustrates the lattermost case in which DDR


330


is used to transfer in-line data (exemplified by optional in-line data


470


). It will be noted that optional in-line data


470


may be of any length deemed appropriate. For example, in-line data field


420


can be configured to hold values of 0, 1, 2, or 3. Thus, in-line data field


420


can be used to indicate that optional in-line data field


470


is not used (in-line data field


420


set to a value of 0), or that optional in-line data field


470


is capable of holding a given amount of data (e.g., 32 bytes, 64 bytes or 96 bytes of data, corresponding to in-line data field


420


being set to a value of 1, 2 or 3, respectively). In this example, I/O channel identifier


305


indicates the I/O channel of the receiving task which is to receive the message containing DDR


330


. Operation code


310


indicates the operation to be performed by the receiving task receiving the message. Result field


315


contains the results of any operations performed by the receiving task, while argument fields


320


and


325


are used by the sending task to pass any necessary arguments to the receiving task. DDR


400


provides type information in type field


410


, and can also be used to indicate whether or not the data is in-line. In the present case, in-line data field


420


stores a value indicating that optional in-line data


470


is stored in optional in-line buffer


470


. For example, in-line data field


420


can be set to a value of 1 to indicate that such is the case.




In-line data field can also be configured to support multiple values, and so indicate the number of blocks of in-line data employed (e.g., 32, 34, 64, or 96 bytes, as represented by 1, 2, or 3, respectively, in the manner described previously). In the case of in-line data, base address field


440


and offset field


450


need not be used, as the location of the data is known (i.e., the data being in optional in-line buffer


470


). The value held in length field


460


represents the logical length of the data being transferred, and is normally used to indicate the extent of “live” (actual) data stored in optional in-line buffer


470


or elsewhere. Thus, length field


460


can be used in multiple circumstances when defining the storage of data associated with message


300


.





FIGS. 5

,


6


and


7


illustrate examples of other structures in which data accompanying message


300


may be stored.

FIG. 5

illustrates a DDR


500


that makes use of a data buffer


510


in transferring data from a sending task to a receiving task. As will be apparent to one of skill in the art, situations may arise in which other data structures are more appropriate to the task at hand. For example, it may well be preferable to simply transfer a pointer from one task to another, rather than slavishly copying a large block of data, if the receiving task will merely analyze the data (but make no changes thereto). In such a case, a simple solution is to define an area of memory as a data buffer of sufficient size, and use the parameters within DDR


500


to allow access to the data stored therein. Thus, in-line data field


420


is set to zero, and the addressing parameters are used to store the extent of data buffer


510


. In such a case, base address field


440


contains the starting address of data buffer


510


. If necessary, offset field


450


may be used to identify the starting point of the data of interest within data buffer


510


(i.e., as an offset from the beginning of data buffer


510


(as denoted by base address field


440


)). Length field


460


indicates the extent of live data buffer


510


. Thus, using base address field


440


, offset field


450


and length field


460


, the starting point of data buffer


510


, the start of the live data within data buffer


510


and the amount of live data in data buffer


510


can be defined, respectively.





FIG. 6

illustrates a DDR


600


that makes use of a scatter-gather list


610


. Scatter-gather list


610


includes data buffer size fields


620


(


1


)-(N) and data buffer pointer fields


630


(


1


)-(N). In this case, in-line data field


420


is set to indicate that the data is not in-line data (e.g., set to a value of zero) and base address field


440


is set to the first entry in scatter-gather list


610


. Data buffer pointer fields


630


(


1


)-(N), in turn, point to the starting addresses of data buffers


640


(


1


)-(N), respectively. Thus, by following base address field


440


to the beginning of scatter-gather list


610


, a particular one of data buffers


640


(


1


)-(N) may be accessed using a corresponding one of data buffer pointer fields


630


(


1


)-(N). Data buffer size fields


620


(


1


)-(N) indicate the size of a corresponding one of data buffers


640


(


1


)-(N) pointed to by a corresponding one of data buffer pointer fields


630


(


1


)-(N). In this scenario, offset field


450


may be used to indicate the location of the data within data buffers


640


(


1


)-(N). This offset may be taken, for example, from the beginning of data buffer


640


(


1


), or, alternatively, from the data buffer pointed to by the given data buffer pointer (i.e., the corresponding one of data buffer pointer fields


630


(


1


)-(N)). As before, length field


460


is normally used to indicate the extent of “live” data held in data buffers


640


(


1


)-(N). Data buffers


640


(


1


)-(N) may be of any size and may be of different sizes, but are preferably of a size appropriate to the characteristics of the processor and hardware on which the operating system is being run.





FIG. 7

illustrates yet a third alternative in which a DDR


700


employs a linked list structure to store data being transferred between tasks. In this example, DDR


700


includes a linked list structure


710


that includes pointers


720


(


1


)-(N). Pointer


720


(N) is set to null to indicate the end of linked list structure


710


. Associated with each of pointers


720


(


1


)-(N) are data buffers


740


(


1


)-(N), respectively. Again, in-line data field


420


is set to zero (or some other value to indicate the fact that in-line data is not being used). Base address field


440


is set to point at pointer


720


(


1


) of list link structure


710


, and thus indicates the beginning of linked list structure


710


. Offset field


450


is employed in addressing live data within data buffers


740


(


1


)-(N) by, for example, indicating the starting location of live data as an offset from the beginning of data buffer


740


(


1


). Length field


460


is normally used to indicate the length of live data in data buffers


740


(


1


)-(N).




Exemplary Operations Using A Message Passing Architecture





FIG. 8

illustrates the message passing architecture used in microkernel


100


to facilitate communications between a client task (a client


810


) and a server task (a server


820


). In this message passing architecture, information is passed from client


810


to server


820


using a message. This is illustrated in

FIG. 8

as the passing of a message


830


through microkernel


100


, which appears at server


820


as a message


840


. As will be understood by one of skill in the art, although the passing of message


830


through microkernel


100


is depicted as a copy operation (as is indicated by the difference in reference numerals between message


830


and message


840


), message


830


can be passed to server


820


simply by reference. In that case, no copying of message


830


would actually occur, and only a reference indicating the location of the information held in message


830


would travel from client


810


to server


820


.





FIG. 9

illustrates the first step in the process of message passing. A message


900


is copied into a thread control block


910


as message


920


. Message


900


uses a format such as that shown in

FIGS. 3-7

, illustrated therein as message


300


, to pass data or information regarding access to the data, and so is basically a data structure containing data and/or other information. In contrast, thread control block


910


is used to provide a control mechanism for a thread controlled thereby. In the present invention, the functionality of the thread control block is extended to include a message, allowing the thread control block to both control a thread and task I/O as well. A thread, in contrast to a message or thread control block, may be conceptualized as a execution path through a program, as is discussed more fully below.




Often, several largely independent tasks must be performed that do not need to be serialized (i.e., they do not need to be executed seriatim, and so can be executed concurrently). For instance, a database server may process numerous unrelated client requests. Because these requests need not be serviced in a particular order, they may be treated as independent execution units, which in principle could be executed in parallel. Such an application would perform better if the processing system provided mechanisms for concurrent execution of the sub-tasks.




Traditional systems often implement such programs using multiple processes. For example, most server applications have a listener thread that waits for client requests. When a request arrives, the listener forks a new process to service the request. Since servicing of the request often involves I/O operations that may block the process, this approach can yield some concurrency benefits even on uniprocessor systems.




Using multiple processes in an application presents certain disadvantages. Creating all these processes adds substantial overhead, since forking a new process is usually an expensive system call. Additional work is required to dispatch processes to different machines or processors, pass information between these processes, wait for their completion, and gather the results. Finally, such systems often have no appropriate frameworks for sharing certain resources, e.g., network connections. Such a model is justified only if the benefits of concurrency offset the cost of creating and managing multiple processes.




These examples serve primarily to underscore the inadequacies of the process abstraction and the need for better facilities for concurrent computation. The concept of a fairly independent computational unit that is part of the total processing work of an application is thus of some importance. These units have relatively few interactions with one another and hence low synchronization requirements. An application may contain one or more such units. The thread abstraction represents such a single computational unit.




Thus, by using the thread abstraction, a process becomes a compound entity that an be divided into two components—a set of threads and a collection of resources. The thread is a dynamic object that represents a control point in the process and that executes a sequence of instructions. The resources, which include an address space, open files, user credentials, quotas, and so on, may be shared by all threads in the process, or may be defined on a thread-by-thread basis, or a combination thereof. In addition, each thread may have its private objects, such as a program counter, a stack, and a register context. The traditional process has a single thread of execution. Multithreaded systems extend this concept by allowing more than one thread of execution in each process. Several different types of threads, each having different properties and uses, may be defined. Types of threads include kernel threads and user threads.




A kernel thread need not be associated with a user process, and is created and destroyed as needed by the kernel. A kernel thread is normally responsible for executing a specific function. Each kernel thread shares the kernel code (also referred to as kernel text) and global data, and has its own kernel stack. Kernel threads can be independently scheduled and can use standard synchronization mechanisms of the kernel. As an example, kernel threads are useful for performing operations such as asynchronous I/O. In such a scenario, the kernel can simply create a new thread to handle each such request instead of providing special asynchronous I/O mechanisms. The request is handled synchronously by the thread, but appears asynchronous to the rest of the kernel. Kernel threads may also be used to handle interrupts.




Kernel threads are relatively inexpensive to create and use in an operating system according to the present invention. (Often, in other operating systems such kernel threads are very expensive to create.) The only resources they use are the kernel stack and an area to save the register context when not running (a data structure to hold scheduling and synchronization information is also normally required). Context switching between kernel threads is also quick, since the memory mapping does not have to be altered.




It is also possible to provide the thread abstraction at the user level. This may be accomplished, for example, through the implementation of user libraries or via support by the operating system. Such libraries normally provide various directives for creating, synchronizing, scheduling, and managing threads without special assistance from the kernel. The implementation of user threads using a user library is possible because the user-level context of a thread can be saved and restored without kernel intervention. Each user thread may have, for example, its own user stack, an area to save user-level register context, and other state information. The library schedules and switches context between user threads by saving the current thread's stack and registers, then loading those of the newly scheduled one. The kernel retains the responsibility for process switching, because it alone has the privilege to modify the memory management registers.




Alternatively, support for user threads may be provided by the kernel. In that case, the directives are supported as calls to the operating system (as described herein, a microkernel). The number and variety of thread-related system calls (directives) can vary, but in a microkernel according to one embodiment of the present invention, thread manipulation directives are preferably limited to the Create directive and the Destroy directive. By so limiting the thread manipulation directives, microkernel


100


is simplified and its size minimized, providing the aforementioned benefits.




Threads have several benefits. For example, the use of threads provides a more natural way of programming many applications (e.g., windowing systems). Threads can also provide a synchronous programming paradigm by hiding the complexities of asynchronous operations in the threads library or operating system. The greatest advantage of threads is the improvement in performance such a paradigm provides. Threads are extremely lightweight and consume little or no kernel resources, requiring much less time for creation, destruction, and synchronization in an operating system according to the present invention.





FIG. 10

illustrates the next step in the process of passing message


900


from client


810


to server


820


. Message


900


, as shown in

FIG. 9

, after having been copied into thread control block


910


as message


920


, is then passed to server


820


. Passing of message


920


via thread control block


910


to server


820


is accomplished by queuing thread control block


910


onto one of the input/output (I/O) channels of server


820


, exemplified here by I/O channels


1010


(


1


)-(N). As depicted in

FIG. 10

, any number of I/O channels can be supported by server


820


. I/O channels


1010


(


1


)-(N) allow server


820


to receive messages from other tasks (e.g., client


810


), external sources via interrupts (e.g., peripherals such as serial communications devices), and other such sources.




Also illustrated in

FIG. 10

are server thread queues


1020


(


1


)-(N) which allow the queuing of threads that are to be executed as part of the operation of server


820


. In the situation depicted in

FIG. 10

, there are no threads queued to server thread queues


1020


(


1


)-(N), and so no threads are available to consume message


920


carried by a thread control block in


910


. Thread control block


910


thus waits on I/O channel


1010


(


1


) for a thread to be queued to server thread queue


1020


(


1


). It will be noted that each of I/O channels


1010


(


1


)-(N) preferably correspond to one of server thread queues


1020


(


1


)-(N), the simplest scenario (used herein) being a one-for-one correspondence (i.e., I/O channel


1010


(


1


) corresponding to server thread queue


1020


(


1


) and so on).





FIG. 11

illustrates the queuing of a thread


1100


to server thread queue


1020


(


1


), where thread


1100


awaits the requisite thread control block so that thread


1100


may begin execution. In essence, thread


1100


is waiting to be unblocked, which it will be once a thread control block is queued to the corresponding I/O channel. At this point, microkernel


100


facilitates the recognition of the queuing of thread control block


910


on I/O channel


1010


(


1


) and the queuing of thread


1100


on server thread queue


1020


(


1


).





FIG. 12A

illustrates the completion of the passing of message


900


from client


810


to server


820


. Once microkernel


100


has identified thread


1100


as being ready for execution, message


920


is copied from thread control block


910


to the memory space of server


820


as message


1200


. With message


1200


now available, thread


1100


can proceed to analyze message


1200


and act on the instructions and/or data contained therein (or referenced thereby). Once processing of message


1200


is complete, or at some other appropriate point, a reply


1210


is sent to client


810


by server


820


, indicating reply status to client


810


. Reply


1210


can be sent via a thread control block (e.g., returning thread control block


910


), or, preferably, by sending reply


1210


directly to client


810


, if client


810


is still in memory (as shown). Thus, the method of replying to a Send directive can be predicated on the availability of the client receiving the reply.





FIG. 12B

illustrates an alternative procedure for passing a message


1250


from client


810


to server


820


referred to herein as a fast-path message copy process. In this scenario, a message


1260


is passed from client


810


to server


820


in the following manner. The generation of message


1250


by client


810


is signaled to server


820


by the generation of a thread control block


1270


within microkernel


100


. Thread control block


1270


contains no message, as message


1260


will be passed directly from client


810


to server


820


. Thread control block


1270


is queued to one of the I/O channels of server


820


, depicted here by the queuing of thread control block


1270


to I/O channel


1010


(


1


). A thread


1280


, which may have been queued to one of server thread queues


1020


(


1


)-(N) after the queuing of thread control block


1270


to I/O channel


1010


(


1


), is then notified of the queuing of thread control block


1270


. At this point, message


1250


is copied directly from client


810


to server


820


, arriving at


820


as message


1260


. Once processing of message


1260


is complete, or at some other appropriate point, a reply


1290


is sent to client


810


by server


820


, indicating reply status to client


810


. Reply


1290


can be sent via a thread control block (e.g., returning thread control block


1270


), or (if client


810


is still in memory) by sending reply


1290


directly to client


810


.





FIG. 13

is a flow diagram illustrating generally the tasks performed in the passing of messages between a client task and a server task such as client


810


and server


820


. The following actions performed in this process are described in the context of the block diagrams illustrated in

FIGS. 8-11

, and in particular,

FIGS. 12A and 12B

.




The process of transferring one or more messages between client


810


and server


820


begins with the client performing a Send operation (step


1300


). Among the actions performed in such an operation is the creation of a message in the client task. This corresponds to the situation depicted in

FIG. 9

, wherein the creation of message


900


is depicted. Also, the message is copied into the thread control block of the client task, which is assumed to have been created prior to this operation. This corresponds to the copying of message


900


into thread control block


910


, resulting in message


920


within thread control block


910


. The thread control block is then queued to one of the input/output (I/O) channels of the intended server task. This corresponds to the situation depicted in

FIG. 10

, wherein thread control block


910


(including message


920


) is queued to one of I/O channels


1010


(


1


)-(N) (as shown in

FIG. 10

, thread control block


91




0


is queued to the first of I/O channels


1010


(


1


)-(N), I/O channel


1010


(


1


)).




It must then be determined whether a thread is queued to the server thread queue corresponding to the I/O channel to which the thread control block has been queued (step


1310


). If no thread is queued to the corresponding server thread queue, the thread control block must wait for the requisite thread to be queued to the corresponding server thread queue. At this point, the message is copied into a thread control block to await the queuing of the requisite thread (step


1320


). The message and thread control block then await the queuing of the requisite thread (step


1330


). Once the requisite thread is queued, the message is copied from the thread control block to the server process (step


1340


). This is the situation depicted in

FIG. 12A

, and mandates the operations just described. Such a situation is also depicted by

FIG. 10

, wherein thread control block


910


must wait for a thread to be queued to a corresponding one of server thread queues


1020


(


1


)(N). The queuing of a thread to the corresponding server thread queue is depicted in

FIG. 11

by the queuing of thread


1100


to the first of server thread queues


1020


(


1


)-(N) (i.e., server thread queue


1020


(


1


)).




While it can be seen that I/O channel


1010


(


1


) and server thread queue


1020


(


1


) correspond to one another and are depicted as having only a single thread control block and a single thread queued thereto, respectively, one of skill in the art will realize that multiple threads and thread control blocks can be queued to one of the server thread queues and I/O channels, respectively. In such a scenario, the server task controls the matching of one or more of the queued (or to be queued) thread control blocks to one or more of the queued (or to be queued) threads. Alternatively, the control of the matching of thread control blocks and threads can be handled by the microkernel, or by some other mechanism.




Alternatively, the requisite thread control block may already be queued to the corresponding I/O channel. If such is the case, the message may be copied directly from the client's memory space to the server's memory space (step


1350


). This situation is illustrated in

FIG. 12B

, where message


1250


is copied from the memory space of client


810


to the memory space of server


820


, appearing as message


1260


. It will be noted that the thread (e.g., thread


1280


(or thread


1100


)) need not block waiting for a message (e.g., thread control block


1270


(or thread control block


910


)) in such a scenario. Included in these operations is the recognition of the thread control block by the server thread. As is also illustrated in

FIG. 11

, thread control block


910


and thread


1100


are caused by server


820


to recognize one another.




Once the recognition has been performed and the thread unblocked (i.e., started, as depicted by step


1360


), the message held in the thread control block is copied into the server task. This is depicted in

FIG. 12A

by the copying of message


920


from thread control block


910


into server


820


as message


1200


. This is depicted in

FIG. 12B

by the copying of message


1250


from client


810


into server


820


as message


1260


. The server task then processes the information in the received message (step


1370


). In response to the processing of the information in the received message, the server task sends a reply to the client sending the original message (i.e., client


810


; step


1380


). This corresponds in

FIG. 12A

to the passing of reply


1210


from server


820


to client


810


, and in

FIG. 12B

to the passing of reply


1290


from server


820


to client


810


. Once the server task has replied to the client task, the message-passing operation is complete.




It will be understood that the processes illustrated in

FIGS. 12A

,


12


B and


13


may also be employed based on whether or not both tasks (client


810


and server


820


) are in memory (assuming that some sort of swapping is implemented by microkernel


100


). The question of whether both tasks are in memory actually focuses on the task receiving the message, because the task sending the message must be in memory to be able to send the message. Because the fast-path message copy process of

FIG. 12B

is faster than that of

FIG. 12A

, it is preferable to use the fast-path message copy process, if possible. If the receiving task is not in memory, it is normally not possible to use the fast-path message copy process. Moreover, if the data cannot be copied using the fast-path message copy process due to the amount of data, the method described in

FIGS. 14A and 14B

, employing a copy process, may be used. It will be noted that the decision to use one or the other of these methods can be made dynamically, based on the current status of the tasks involved.




As noted,

FIG. 13

depicts a flow diagram of the operation of a method for passing a message from a client task to a server task in an operating system architecture according to an embodiment of the present invention. It is appreciated that operations discussed herein may consist of directly entered commands by a computer system user or by steps executed by application specific hardware modules, but the preferred embodiment includes steps executed by software modules. The functionality of steps referred to herein may correspond to the functionality of modules or portions of modules.




The operations referred to herein may be modules or portions of modules (e.g., software, firmware or hardware modules). For example, although the described embodiment includes software modules and/or includes manually entered user commands, the various exemplary modules may be application specific hardware modules. The software modules discussed herein may include script, batch or other executable files, or combinations and/or portions of such files. The software modules may include a computer program or subroutines thereof encoded on computer-readable media.




Additionally, those skilled in the art will recognize that the boundaries between modules are merely illustrative and alternative embodiments may merge modules or impose an alternative decomposition of functionality of modules. For example, the modules discussed herein may be decomposed into submodules to be executed as multiple computer processes. Moreover, alternative embodiments may combine multiple instances of a particular module or submodule. Furthermore, those skilled in the art will recognize that the operations described in exemplary embodiment are for illustration only. Operations may be combined or the functionality of the operations may be distributed in additional operations in accordance with the invention.




Each of the blocks of

FIG. 13

may be executed by a module (e.g., a software module) or a portion of a module or a computer system user. Thus, the above described method, the operations thereof and modules therefor may be executed on a computer system configured to execute the operations of the method and/or may be executed from computer-readable media. The method may be embodied in a machine-readable and/or computer-readable medium for configuring a computer system to execute the method. Thus, the software modules may be stored within and/or transmitted to a computer system memory to configure the computer system to perform the functions of the module. The preceding discussion is equally applicable to the other flow diagrams described herein.




The software modules described herein may be received by a computer system, for example, from computer readable media. The computer readable media may be permanently, removably or remotely coupled to the computer system. The computer readable media may non-exclusively include, for example, any number of the following: magnetic storage media including disk and tape storage media; optical storage media such as compact disk media (e.g., CD-ROM, CD-R, and the like) and digital video disk storage media; nonvolatile memory storage memory including semiconductor-based memory units such as FLASH memory, EEPROM, EPROM, ROM or application specific integrated circuits; volatile storage media including registers, buffers or caches, main memory, RAM, and the like; and data transmission media including computer network, point-to-point telecommunication, and carrier wave transmission media. In a UNIX-based embodiment, the software modules may be embodied in a file which may be a device, a terminal, a local or remote file, a socket, a network connection, a signal, or other expedient of communication or state change. Other new and various types of computer-readable media may be used to store and/or transmit the software modules discussed herein.





FIG. 14A

illustrates the steps taken in notifying a task of the receipt of an interrupt. Upon the receipt of an interrupt


1400


, microkernel


100


queues a thread control block


1410


(especially reserved for this interrupt) to one of I/O channels


1010


(


1


)-(N). Thread control block


1410


includes a dummy message


1420


which merely acts as a placeholder for the actual message that is generated in response to interrupt


1400


(a message


1430


). Thus, when a thread


1440


is queued to one of server thread queues


1020


(


1


)-(N) (more specifically, to a one of server thread queues


1020


(


1


)-(N) corresponding to the I/O channel on which thread control block


1410


is queued) or if thread


1440


is already queued to an appropriate one of server thread queues


1020


(


1


)-(N), microkernel


100


generates message


1430


internally and then copies message


1430


into the memory space of server


820


. For example, as shown in

FIG. 14A

, thread control block


1410


is queued with dummy message


1420


to I/O channel


1010


(


1


), and so once thread


1440


is queued (or has already been queued) to server thread queue


1020


(


1


), message


1430


is copied from the kernel memory space of microkernel


100


to the user memory space of server


820


. No reply need be sent in this scenario.




As noted, a thread control block is reserved especially for the given interrupt. In fact, thread control blocks are normally pre-allocated (i.e., pre-reserved) for all I/O operations. This prevents operations requiring the use of a control block from failing due to a lack of memory and also allows the allocation size of control block space to be fixed. Moreover, I/O operations can be performed as real time operations because the resources needed for I/O are allocated at the time of thread creation. Alternatively, thread control block


1410


need not actually exist. Thread control block


1410


and dummy message


1420


are therefore shown in dashed lines in FIG.


14


A. In such a scenario, thread


1440


is simply notified of the availability of message


1430


, once interrupt


1400


is received and processed by microkernel


100


. What is desired is that thread


1440


react to the interrupt. Thus, thread


1440


is simply unblocked, without need for the creation of thread control block


1410


.





FIG. 14B

is a flow diagram illustrating the procedure for the reception of an interrupt notification by a server task, as depicted in the block diagram of

FIG. 14A. A

“phantom” thread control block (referred to in

FIG. 14A

as a dummy thread control block and shown in

FIG. 14A

as thread control block


1410


(containing dummy message


1420


)), is “queued” to one of the I/O channels of the server task (step


1450


). Next, thread control block


1410


awaits the queuing of a thread to a corresponding one of the server thread queues (i.e., server thread queues


1020


(


1


)-(N)) (steps


1460


and


1470


). These steps actually represent the receipt of an interrupt by microkernel


100


, and only makes it appear as though a thread control block is queued to the server.




Once a thread is queued to a corresponding one of the server thread queues (thread


1430


of

FIG. 14A

, which is queued to the first of server thread queues


1020


(


1


)-(N)), the server task causes the recognition of the queued thread control block by the now-queued thread (step


1475


). This corresponds to the recognition of thread control block


1410


by thread


1440


under the control of server


820


. Unlike the process depicted in

FIG. 13

, the process of

FIG. 14B

now copies a message indicating the receipt of an interrupt (e.g., interrupt


1400


) from the microkernel into the server task's memory space (step


1480


). This corresponds to the copying of interrupt information from microkernel


100


to message


1430


in the memory space of server


820


. As before, once the message is received by the server task, the server task processes the message's information (step


1485


).





FIG. 15

illustrates the fetching of data from client


810


to server


820


in a situation in which in-line data (e.g., data held in optional in-line buffer


470


) is not used (or cannot be used due to the amount of data to be transferred). This can be accomplished, in part, using a Fetch directive. In this case, a message


1500


is sent from client


810


to server


820


(either via microkernel


100


or directly, via a Send operation


1505


), appearing in the memory space of server


820


as a message


1510


. This message carries with it no in-line data but merely indicates to server


820


(e.g., via a reference


1515


(illustrated in

FIG. 15

by a dashed line)) that a buffer


1520


in the memory space of client


810


awaits copying to the memory space of server


820


, for example, into a buffer


1530


therein. The process of transferring message


1500


from client


810


to server


820


can follow, for example, the process of message passing illustrated in

FIGS. 9-13

. Once server


820


has been apprised of the need to transfer data from client


810


in such a manner, microkernel


100


facilitates the copying of data from buffer


1520


to buffer


1530


(e.g., via a data transfer


1535


).




As can be seen, the process of fetching data from a client to a server is similar to that of simply sending a message with in-line data. However, because the message in the thread control block carries no data, only information on how to access the data, the process of accessing the data (e.g., either copying the data into the server task's memory space or simply accessing the data in-place) differs slightly. Because a large amount of data may be transferred using such techniques, alternative methods for transferring the data may also be required.




Should the amount of data to be transferred from buffer


1520


to buffer


1530


be greater than an amount determined to be appropriate for transfers using the facilities of microkernel


100


, a copy process


1540


is enlisted to offload the data transfer responsibilities for this transfer from microkernel


100


. The provision of a task such as copy process


1540


to facilitate such transfers is important to the efficient operation of microkernel


100


. Because microkernel


100


is preferably non-preemptible (for reasons of efficiency and simplicity), long data transfers made by microkernel


100


can interfere with the servicing of other threads, the servicing of interrupts and other such processes. Long data transfers can interfere with such processes because, if microkernel


100


is non-preemptible, copying by microkernel


100


is also non-preemptible. Thus, all other processes must wait for copying to complete before they can expect to be run. By offloading the data transfer responsibilities for a long transfer from microkernel


100


to copy process


1540


, which is preemptible, copying a large amount of data does not necessarily appropriate long, unbroken stretches of processing time. This allows for the recognition of system events, execution of other processes, and the like.





FIG. 16

illustrates a store operation. As with the Fetch directive, an operating system, according to the present invention, may be configured to support a Store directive for use in a situation in which in-line data (e.g., data held in optional in-line buffer


470


) is not used (or cannot be used due to the amount of data to be transferred). In such a scenario, client


810


sends a message


1600


to server


820


(via a send operation


1605


), which appears in the memory space of server


820


as a message


1610


. For example, this operation can follow the actions depicted in

FIGS. 9-13

, described previously. The store operation stores data from server


820


onto client


810


. This is depicted in

FIG. 16

as a transfer of data from a buffer


1620


(referenced by message


1600


via a reference


1621


(illustrated in

FIG. 16

by a dashed line)) to a buffer


1630


(i.e., a data transfer


1625


). Again, the transfer is performed by microkernel


100


so long as the amount of data is below a predefined amount. Should the amount of data to be transferred from buffer


1620


to buffer


1630


be too great, copy process


1540


is again enlisted to offload the transfer responsibilities from microkernel


100


, and thereby free the resources of microkernel


100


. Again, the freeing of resources of microkernel


100


is important to maintain system throughput and the fair treatment of all tasks running on microkernel


100


.




If supported by the given embodiment of the present invention, the process of storing data from a server to a client is similar to that of simply sending a message with in-line data. However, because the message in the thread control block carries no data, only information on how to provide the data, the process of accessing the data (e.g., either copying the data into the client task's memory space or simply allowing in-place access to the data) differs slightly. As noted, alternative methods for transferring the data (e.g., the use of a copy process) may also be required due to the need to transfer large amounts of data.





FIG. 17

illustrates the storing and/or fetching of data using direct memory access (DMA). In this scenario, a message


1700


is sent from client


810


to server


820


(which is, in fact, the device driver), appearing in the memory space of server


820


as a message


1710


. Again, message


1700


is passed from client


810


to server


820


by sending message


1700


from client


810


to server


820


via a send operation


1715


. If sent via thread control block, the thread control block is subsequently queued to server


820


and the message therein copied into the memory space of server


820


, appearing as message


1720


therein. In this scenario, however, data does not come from nor go to server


820


, but instead is transferred from a peripheral device


1740


(e.g., a hard drive (not shown)) to a buffer


1720


(referenced by message


1700


via a reference


1725


(illustrated in

FIG. 17

by a dashed line)) within the memory space of client


810


. As before (and as similarly illustrated in FIGS.


15


and


16


), a fetch via DMA transfers data from buffer


1720


to the peripheral device, while a store to client


810


stores data from the peripheral device into buffer


1720


. Thus, the store or fetch using DMA simply substitutes the given peripheral device for a buffer within server


820


.




Again, the process of storing data from a peripheral to a client and fetching data from a client to a peripheral are similar to that of simply sending a message with in-line data. However, because the data is coming from/going to a peripheral, the process of accessing the data differs slightly. Instead of copy the data from/to a server task, the data is copied from/to the peripheral. As noted, alternative methods for transferring the data (e.g., the use of a copy process) may also be required due to the need to transfer large amounts of data.




While the invention has been described with reference to various embodiments, it will be understood that these embodiments are illustrative and that the scope of the invention is not limited to them. Many variations, modifications, additions, and improvements of the embodiments described are possible.




For example, an operating system according to the present invention may support several different hardware configurations. Such an operating system may be run on a uniprocessor system, by executing microkernel


100


and tasks


110


(


1


)-(N) on a single processor. Alternatively, in a symmetrical multi-processor (SMP) environment, certain of tasks


110


(


1


)-(N) may be executed on other of the SMP processors. These tasks can be bound to a given one of the processors, or may be migrated from one processor to another. In such a scenario, messages can be sent from a task on one processor to a task on another processor.




Carrying the concept a step further, microkernel


100


can act as a network operating system, residing on a computer connected to a network. One or more of tasks


110


(


1


)-(N) can then be executed on other of the computers connected to the network. In this case, messages are passed from one task to another task over the network, under the control of the network operating system (i.e., microkernel


100


). In like fashion, data transfers between tasks also occur over the network. The ability of microkernel to easily scale from a uniprocessor system, to an SMP system, to a number of networked computers demonstrates the flexibility of such an approach.




While particular embodiments of the present invention have been shown and described, it will be obvious to those skilled in the art that, based upon the teachings herein, changes and modifications may be made without departing from this invention and its broader aspects and, therefore, the appended claims are to encompass within their scope all such changes and modifications as are within the true spirit and scope of this invention. Furthermore, it is to be understood that the invention is solely defined by the appended claims.



Claims
  • 1. A method of transferring data comprising:storing said data in a first data structure, wherein said first data structure is in a first data structure format, said first data structure format is defined by a first data descriptor record associated with a first process, and said first data structure occupies a memory space; passing a reference to said memory space from said first process to a second process; and reading said data from a second data structure using said reference, wherein said second data structure is in a second data structure format, said second data structure format is defined by a second data descriptor record associated with said second process, and said second data structure occupies at least a portion of said memory space.
  • 2. The method of claim 1, wherein said first and said second data structures are co-extensive.
  • 3. The method of claim 1, wherein said first and said second data structure formats differ.
  • 4. The method of claim 1, wherein said first data structure comprises a data structure that is equivalent to at least a portion of said second data structure.
  • 5. The method of claim 4, wherein said reference is a base address of said second data structure.
  • 6. The method of claim 1, whereinsaid first and said second data descriptor records each include at least one addressing field, and a type field, wherein said type field is configured to indicate a data structure type of a data storage structure, and said data storage structure is a data structure described by said data descriptor record.
  • 7. A computer system comprising:a processor; computer readable medium coupled to said processor; and computer code, encoded in said computer readable medium, configured to cause said processor to transfer data by virtue of causing said processor to: store said data in a first data structure, wherein said first data structure is in a first data structure format, said first data structure format is defined by a first data descriptor record associated with a first process, and said first data structure occupies a memory space; pass a reference to said memory space from said first process to a second process; and read said data from a second data structure using said reference, wherein said second data structure is in a second data structure format, said second data structure format is defined by a second data descriptor record associated with said second process, and said second data structure occupies at least a portion of said memory space.
  • 8. The computer system of claim 7, wherein said first and said second data structures are co-extensive.
  • 9. The computer system of claim 7, wherein said first and said second data structure formats differ.
  • 10. The computer system of claim 7, wherein said first data structure comprises a data structure that is equivalent to at least a portion of said second data structure.
  • 11. The computer system of claim 10, wherein said reference is a base address of said second data structure.
  • 12. The computer system of claim 10, whereinsaid first and said second data descriptor records each include at least one addressing field, and a type field, wherein said type field is configured to indicate a data structure type of a data storage structure, and said data storage structure is a data structure described by said data descriptor record.
  • 13. A computer program product encoded in computer readable media, said computer program product configured as an operating system, said computer program product comprising:a first set of instructions, executable on a computer system, configured to store said data in a first data structure, wherein said first data structure is in a first data structure format, said first data structure format is defined by a first data descriptor record associated with a first process, and said first data structure occupies a memory space; a second set of instructions, executable on said computer system, configured to pass a reference to said memory space from said first process to a second process; and a third set of instructions, executable on said computer system, configured to read said data from a second data structure using said reference, wherein said second data structure is in a second data structure format, said second data structure format is defined by a second data descriptor record associated with said second process, and said second data structure occupies at least a portion of said memory space.
  • 14. The computer program product of claim 13, wherein said first and said second data structures are co-extensive.
  • 15. The computer program product of claim 13, wherein said first and said second data structure formats differ.
  • 16. The computer program product of claim 13, wherein said first data structure comprises a data structure that is equivalent to at least a portion of said second data structure.
  • 17. The computer program product of claim 16, wherein said reference is a base address of said second data structure.
  • 18. The computer program product of claim 13, whereinsaid first and said second data descriptor records each include at least one addressing field, and a type field, wherein said type field is configured to indicate a data structure type of a data storage structure, and said data storage structure is a data structure described by said data descriptor record.
CROSS-REFERENCES TO RELATED APPLICATIONS

This application is related to patent application Ser. No. 09/649,370, entitled “A SIMPLIFIED MICROKERNEL CONTROL BLOCK DESIGN,” filed on Aug. 28, 2000 and having N. Shaylor as inventor; patent application Ser. No. 10/322,382, entitled “AN OPERATING SYSTEM ARCITECTURE EMPLOYING SYNCHRONOUS TASKS,” filed on Dec. 17, 2002 and having N. Shaylor as inventor; patent application Ser. No. 09/498,606, entitled “A SIMPLIFIED MICROKERNEL APPLICATION PROGRAMMING INTERFACE,” filed Feb. 7, 2000, and having N. Shaylor as inventor; patent application Ser. No. 09/649,130, entitled “A MICROKERNEL APPLICATION PROGRAMMING INTERFACE EMPLOYING HYBRID DIRECTIVES,” filed on Aug. 28, 2000 and having N. Shaylor as inventor; and patent application Ser. No. 09/649,199, entitled “A NON-PREEMPTIBLE MICROKERNEL,” filed on Aug. 28, 2000 and having N. Shaylor as inventor. These applications are assigned to Sun Microsystems, Inc., the assignee of the present invention, and are hereby incorporated by reference, in their entirety and for all purposes.

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