BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1 is a block diagram of a conventional game application platform;
FIG. 2 is a block diagram of a graphic rendering system capable of performing real-time compression and decompression in accordance with the invention;
FIG. 3 is a schematic view of a sprite data structure in accordance with the invention;
FIG. 4 is a schematic view of an image processing performed by a rendering engine in accordance with the invention;
FIG. 5 is a schematic view of a golomb-rice coding operation in accordance with the invention;
FIG. 6 is a schematic view of a format of compressed data in accordance with the invention; and
FIG. 7 is a block diagram of a graphic rendering system capable of performing real-time compression and decompression in accordance with another embodiment of the invention.