Claims
- 1. A method for behavioral modification of a group of characters using external stimuli, comprising the steps of:
receiving an external stimulus; temporarily adjusting at least one attribute of each character from the group of characters based upon the external stimulus; and responding to the external stimulus based upon the at least one attribute of each character.
- 2. The method of claim 1, wherein the external stimulus is a voice command.
- 3. The method of claim 1, wherein the at least one attribute of each character affects behavior of each character.
- 4. The method of claim 1, wherein at least one of the temporarily adjusted attributes reverts to a pre-adjusted value after a predefined time delay T.
- 5. The method of claim 1, wherein the at least one attribute includes hate/love (H/L) values.
- 6. The method of claim 1, wherein the at least one attribute includes static attributes.
- 7. The method of claim 1, wherein the at least one attribute includes dynamic attributes.
- 8. The method of claim 1, wherein the at least one attribute includes meta attributes.
- 9. An electronic-readable medium having embodied thereon a program, the program being executable by a machine to perform method steps for behavioral modification of a group of characters, the method steps comprising:
receiving an external stimulus; temporarily adjusting at least one attribute of each character from the group of characters based upon the external stimulus; and responding to the external stimulus based upon the at least one attribute of each character.
- 10. The electronic-readable medium of claim 9, wherein the external stimulus is a voice command.
- 11. The electronic-readable medium of claim 9, wherein the at least one attribute of each character affects behavior of each character.
- 12. The electronic-readable medium of claim 9, wherein at least one of the temporarily adjusted attributes reverts to a pre-adjusted value after a predefined time delay T.
- 13. A method for behavioral modification of a group of characters using external stimuli, comprising the steps of:
representing behavior of each character from the group of characters via attributes associated with each character from the group of characters; receiving an external stimulus; temporarily adjusting one or more attributes associated with each character based upon the external stimulus; and having each character respond to the external stimulus based upon the one or more adjusted attributes.
- 14. The method of claim 13, wherein the external stimulus is a voice command.
- 15. The method of claim 13, wherein the step of adjusting one or more attributes further comprises the step of adjusting one or more emotional attributes associated with each character based upon the external stimulus.
- 16. The method of claim 15, wherein the one or more emotional attributes are hate/love (H/L) values.
- 17. The method of claim 15, further comprising the step of having each character respond to the external stimulus based upon the one or more adjusted emotional attributes.
- 18. An electronic-readable medium having embodied thereon a program, the program being executable by a machine to perform method steps for behavioral modification of a group of characters using external stimuli, the method steps comprising:
representing behavior of each character from the group of characters via attributes associated with each character from the group of characters; receiving an external stimulus; temporarily adjusting one or more attributes associated with each character based upon the external stimulus; and having each character respond to the external stimulus based upon the one or more adjusted attributes.
- 19. The electronic-readable medium of claim 18, wherein the step of adjusting one or more attributes further comprises the step of adjusting one or more emotional attributes associated with each character based upon the external stimulus.
- 20. The electronic-readable medium of claim 19, further comprising the step of having each character respond to the external stimulus based upon the one or more adjusted emotional attributes.
- 21. A system for behavioral modification of a group of characters, comprising:
means for receiving an external stimulus; means for temporarily adjusting at least one attribute of each character from the group of characters based upon the external stimulus; and means for responding to the external stimulus based upon the at least one attribute of each character.
- 22. An electronic system for behavioral modification of a group of characters, comprising:
a processor; a input device coupled to the processor for receiving commands and converting the received commands into electrical signals; a data storage coupled to the processor for storing attributes of each character from the group of characters; and a data table adjuster executable by the processor for adjusting each character's attributes based upon the electrical signals.
- 23. The electronic system of claim 22, wherein the input device is a microphone and the commands are voice commands.
- 24. The electronic system of claim 22, wherein the commands are external stimuli.
- 25. The electronic system of claim 22, further comprising an action generator executable by the processor for processing the attributes in response to the commands.
- 26. The electronic system of claim 22, wherein the attributes include emotional attributes.
- 27. The electronic system of claim 22, wherein the attributes include static attributes.
- 28. The electronic system of claim 22, wherein the attributes include dynamic attributes.
- 29. The electronic system of claim 22, wherein the attributes include meta attributes.
CROSS REFERENCE TO RELATED APPLICATION
[0001] This application claims the benefit of Provisional Patent Application Ser. No. 60/401,940, filed Aug. 7, 2002, entitled “Group Coaching with External Stimuli,” which is incorporated herein by reference.
Provisional Applications (1)
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Number |
Date |
Country |
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60401940 |
Aug 2002 |
US |