Claims
- 1. A game for at least two players comprising:multiple coverable items; multiple shells; and multiple sets of markers, wherein: the multiple shells are used to cover the multiple coverable items and have a surface to facilitate stacking of the multiple sets of markers; and the number of markers played is visible once stacked and the multiple sets of markers are used to mark the location of the multiple coverable items and count points earned by players.
- 2. A game in accordance with claim 1, wherein the multiple coverable items and the multiple sets of markers are related by distinguishing traits.
- 3. A game in accordance with claim 1, wherein the distinguishing traits are depicted by differences in picture, color, or a combination of picture and color.
- 4. A game for at least two players comprising:multiple coverable items, each of the multiple coverable items including a distinguishing trait; multiple sets of markers, each of the multiple sets of markers comprising at least one marker that includes a reference to the distinguishing trait of one of the multiple coverable items; and multiple shells, wherein each of the multiple shells is an identical, opaque cover sized to fit over any one of the multiple coverable items, and includes a surface that accommodates stacking of at least one set of markers thereupon so that such stacked set of markers remains visible.
- 5. A game in accordance with claim 4, wherein the distinguishing trait is depicted by differences in picture, color, or a combination of picture and color.
- 6. A game in accordance with claim 4, wherein the multiple sets of markers, the multiple shells, and the multiple coverable items are of an equal number.
- 7. A game in accordance with claim 6, wherein each of the multiple sets of markers comprises three matching markers.
- 8. A method of playing a memory game by multiple players, comprising the steps of:placing multiple coverable items in a particular order, wherein the multiple coverable items differ from each other by distinguishing traits; viewing the order of the multiple coverable items; concealing the multiple coverable items by placing an identical cover over each of the multiple coverable items so that a stack is formed; rearranging the order of at least two of the stacks; stacking markers, each having distinguishing traits and corresponding to one of the multiple coverable items, upon each of the identical covers in an attempt to match each marker with that of its respective coverable item, the distinguishing traits of each marker being concealed so that the distinguishing trait of each marker is unknown once it is stacked upon one of the identical covers while the number of markers stacked is still visible; repeating the above steps an agreed upon number of times; removing all of the markers and placing them next to the respective identical covers upon which they had been stacked so that the distinguishing traits of the markers are visible; removing the identical covers from the multiple coverable items to reveal the distinguishing trait and final position of each of the multiple coverable items; awarding a point for each of the markers that is correctly matched to its corresponding coverable item; switching rolls and repeating all prior steps; repeating all of the above steps for an agreed upon number of rounds, or until one player reaches an agreed upon number of points; and determining a winner to be a player who has the most points after the agreed upon number of rounds or who first reaches the agreed upon number of points.
- 9. A method of playing a memory game by multiple players in accordance with claim 8, wherein the distinguishing traits are pictures, colors, or a combination of pictures and colors.
- 10. A method of playing a memory game by multiple players in accordance with claim 8, wherein the step of rearranging of the order of the at least two of the stacks is performed on exactly two stacks.
- 11. A method of playing a memory game by multiple players in accordance with claim 8, wherein the agreed upon number of times is two, resulting in a total number of three times that a second player stacks the markers upon each of the identical covers.
- 12. A method of playing a memory game by multiple players in accordance with claim 8, further comprising the step of:playing against a different opponent, thereby facilitating round-robin tournament style play.
- 13. A method of playing a memory game by multiple players, comprising the steps of:placing multiple coverable items, each having distinguishing traits, in any order, oriented to be viewed by a player; stacking a shell upon each of the multiple coverable items, each of the shells being an identical, opaque cover, completely concealing one of the multiple coverable items; interchanging the order of at least two of the multiple coverable items and accompanying shell; placing one marker, each marker having a distinguishing trait corresponding to that of one of the multiple coverable items, upon each of the shells in an attempt to stack each marker upon a corresponding coverable item so that the distinguishing trait of the marker is concealed, while the number of markers played remains visible; repeating the above steps an agreed upon number of times, or until all of the markers have been stacked upon the shells; removing the markers and arranging them next to the respective shells upon which they had been stacked so that the distinguishing traits of the markers are shown; removing the shells from the coverable items to reveal the distinguishing traits of the coverable items upon which they were stacked; awarding a point for each marker that is lined up next to its respective coverable item, as judged by matching of the distinguishing traits; switching rolls and repeating prior steps; repeating the above steps for an agreed upon number of rounds or until a player reaches an agreed upon number of points; and determining a winner to be a player who has the most points after the agreed upon number of rounds or who first reaches the agreed upon number of points.
- 14. A method of playing a memory game by multiple players in accordance with claim 13, wherein the distinguishing traits are pictures, colors, or a combination of pictures and colors.
- 15. A method of playing a memory game by multiple players in accordance with claim 13, wherein the step of rearranging of the order of the at least two of the stacks is performed on exactly two of the multiple coverable items and accompanying shells and markers.
- 16. A method of playing a memory game by multiple players in accordance with claim 13, wherein the step of interchanging the order of the at least two of the multiple coverable items and accompanying shells and markers is done a total of three times so that three markers are stacked upon each of the shells.
- 17. A method of playing a memory game by multiple players in accordance with claim 13, further comprising the step of:playing against a different opponent, thereby facilitating round-robin tournament style play.
CROSS REFERENCE TO RELATED APPLICATIONS
This application claims priority under 35 U.S.C. §119(e) to U.S. Provisional Patent Application No. 60/350,220 entitled “Guess Location Game,” filed Nov. 2, 2001, the disclosure of which is incorporated herein by reference.
US Referenced Citations (7)
Non-Patent Literature Citations (1)
Entry |
Race Game. The Price is Right. [online]. 1974, [retrieved on Mar. 4, 2003]. Retrieved from the internet: <URL:gscentral.net/race.htm>. |
Provisional Applications (1)
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Number |
Date |
Country |
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60/350220 |
Nov 2001 |
US |