Handheld electronic game apparatus having attacking feature

Information

  • Patent Grant
  • 6364771
  • Patent Number
    6,364,771
  • Date Filed
    Thursday, February 10, 2000
    24 years ago
  • Date Issued
    Tuesday, April 2, 2002
    22 years ago
Abstract
A game play apparatus housing supports a joystick post and a plurality of game play input buttons. A miniature surfboard is supported on the upper end of the joystick post. A microprocessor game play circuit and sound circuit together with a controller is supported within the interior of the housing. A simulated shark head is pivotally supported upon the upper end of the housing and forms an upper jaw. A drive mechanism utilizing a reversible motor responds to the controller circuit to either oscillate the head and upper jaw through a narrow range of motion or, alternatively, allow a rapid downward closure of the upper jaw upon the toy surfboard to provide a game play finale.
Description




FIELD OF THE INVENTION




This invention relates generally to handheld game play apparatus and particularly to the game ending feature thereof.




BACKGROUND OF THE INVENTION




With the rapid development of relatively low cost, digital electronic devices including low cost microprocessors and memory devices, a substantial number of different toys and games were developed. One type of electronic game which enjoyed great popularity as low cost digital electronic apparatus continued to develop became generally known in the art as “handheld” games. Such games derive their name from the relatively small size of the housing used to package the game. These devices are, in essence, small enough to be held by the user either in the hand or upon a game play surface such as a table. While various shapes, configurations and sizes of handheld electronic games have been provided, the basic handheld electronic game utilizes a housing, usually small enough to be held, within which a digital electronic circuit including a microprocessor and associated memory is supported together with a plurality of batteries. The housing typically supports a plurality of input buttons or other devices used in game play. Also, within the housing, a sound circuit and sound producing transducer such as a small speaker or piezoelectric device is supported. The typical handheld electronic game also utilizes a small display screen upon which images may be formed. The most frequently used technology for such screens is found in a plurality of liquid crystal display cells or “LCD's”. Some handheld games, however, also utilize light emitting diode or “LED” display screens.




The basic game play rules which are used by the microprocessor in playing the game, controlling the displayed images, and responding to user inputs during game play are typically stored in the microprocessor memory. Handheld electronic games are often configured for play by a single user in which the player is, in essence, playing against the microprocessor within the device. Alternatively, competitive handheld electronic games have been provided which allow two or more players to compete in game play.




In most modern handheld electronic games, interest and amusement is increased by the provision of a dramatic climax at the end of game play indicating either a win or a loss. Such dramatic sequences usually involve the output of dramatic sounds and appropriate images on the display.




With the customary high degree of competition existing between toy manufacturers and toy developers, a continuing effort has been expended to further improve the play value and amusement of handheld electronic games. Notsurprisingly, these efforts have included attempts to expand the play objects and utilities of handheld electronic games. For example, U.S. Pat. Des. No. 336,665 issued to Tugendhaft sets forth a COMBINED TOY PLANE AND VIDEO GAME having a housing generally configured to represent a fanciful airplane. The housing includes a support base upon which the airplane fuselage is pivotally supported. The airplane fuselage is pivoted upwardly to expose a display device on the base of the housing and to facilitate game play. With the fuselage closed upon the housing, a toy airplane for conventional play is provided.




U.S. Pat. Des. No. 397,729 issued to Schulz, et al. sets forth a HAND HELD ELECTRONIC FISHING GAME having a housing shaped to generally replicate a fish. The housing supports a display element and a plurality of input devices. The housing further supports a rotatable winding handle of the type typical of conventional fishing reels.




U.S. Pat. Des. No. 399,268 issued to Liu sets forth a VIDEO GAME having a housing resembling a fish upon which a display device is supported. A plurality of input buttons are supported on the housing about the image device.




U.S. Pat. No. 5,893,798 issued to Stambolic, et al. sets forth HAND-HELD ELECTRONIC GAME DEVICES employing push-buttons and other controls to manipulate game play and action on an electronic display. The device is housed in a cylindrical housing having a facet which supports a display device.




U.S. Pat. No. 5,464,214 issued to Griffin sets forth a DEVICE FOR ENHANCING THE APPEAL OF A VIDEO TERMINAL having the head and feet of a fanciful animal character supported above the monitor and keyboard of a conventional video terminal.




U.S. Pat. No. 5,855,483 issued to Collins, et al. sets forth INTERACTIVE PLAY WITH A COMPUTER having a remote station operable by a child user linked to a computer by a radio transmitter and receiver. The game play commands are transmitted to and from the remote unit by the radio frequency transmission link.




Examples of board games utilizing a surfing or aquatic play pattern are set forth in U.S. Pat. No. 5,435,566 issued to Scuderi and U.S. Pat. No. 5,224,711 issued to Dresser.




U.S. Pat. No. 4,568,307 issued to Gabler, et al. sets forth a PUSH TOY VEHICLE WITH OPERABLE MOUTH having a small push toy generally resembling a toy vehicle which supports a pivotally secured mouth at the forward end of the toy vehicle. The mouth is provided with upper and lower jaws and is actuated between open and closed positions by a mechanism within the toy.




While the foregoing described prior art devices have to some extent improved the art and have in some instances enjoyed commercial success, there remains nonetheless a continuing need in the art for evermore improved, interesting and amusing handheld electronic game apparatus.




SUMMARY OF THE INVENTION




Accordingly, it is a general object of the present invention to provide an improved handheld electronic game apparatus. It is a more particular object of the present invention to provide an improved handheld electronic game apparatus which includes a novel and dramatic attacking feature for game play climax.




In accordance with the present invention, there is provided game play apparatus comprising: a housing defining an interior cavity and an upper portion; a closure member pivotably supported by the upper portion, the closure member pivotable between an open position and a closed position; a joystick game play switch mechanism supported by the housing and having an upwardly extending joystick post supporting a finger-touch game play element; drive means within the interior cavity coupled to the closure member constructed to pivotally oscillate the closure member at the open position and to rapidly move the closure member from the open position to the closed position in close proximity to the finger-touch game play element; and a game play controller responsive to the joystick game play mechanism to cause the drive means to pivotally oscillate the closure member and thereafter move the closure member to the closed position.











BRIEF DESCRIPTION OF THE DRAWINGS




The features of the present invention, which are believed to be novel, are set forth with particularity in the appended claims. The invention, together with further objects and advantages thereof, may best be understood by reference to the following description taken in conjunction with the accompanying drawings, in the several figures of which like reference numerals identify like elements and in which:





FIG. 1

sets forth a perspective view of a handheld electronic game apparatus constructed in accordance with the present invention;





FIG. 2

sets forth a partially sectioned side elevation view of the present invention handheld electronic game apparatus; and





FIG. 3

sets forth a partial section view of the operative mechanism of the present invention handheld electronic game apparatus taken along section lines


3





3


in FIG.


2


.











DESCRIPTION OF THE PREFERRED EMBODIMENT





FIG. 1

sets forth a perspective view of a game apparatus constructed in accordance with the present invention and generally referenced by numeral


10


. Game apparatus


10


includes a housing


11


preferably formed of a molded plastic material or the like. Housing


11


includes a simulated lower jaw


12


and mouth interior


13


together with a plurality of simulated lower teeth


14


. Housing


11


further supports a plurality of user input game controls including a button


43


and a pair of side buttons


44


and


45


. Game apparatus


10


further includes a head


22


which is shaped to generally resemble a fierce version of a shark head or the like. Head


22


is pivotally supported upon housing


11


by a pivot


23


in the manner shown in FIG.


2


. Head


22


further defines an upper jaw


20


having a plurality of upper teeth


21


extending downwardly therefrom. A display


30


, which may for example comprise a liquid crystal display combination, is supported within mouth interior


13


and is used to form game play images such as image


31


.




In further accordance with the present invention, housing


11


supports a joystick post


40


having an upper end which supports a miniature toy surfboard


42


. By means set forth below in greater detail, joystick post


40


and toy surfboard


22


are movable in four directions as indicated by arrows


41


.




In operation, the user initiates game play by pressing button


43


and makes game play selections using buttons


44


and


45


. Thereafter, the user places a finger as shown in phantom depiction upon toy surfboard


42


and “surfs” by manipulating toy surfboard


42


. In the preferred fabrication of the present invention, image


31


upon display


30


responds to the various control inputs provided by the operation of joystick post


40


and toy surfboard


42


. The operation of the game play apparatus within housing


11


may be fabricated in accordance with conventional fabrication techniques to provide a set of game play rules which incorporates the joystick input provided by joystick post


40


described below.




In accordance with an important aspect of the present invention, the mechanism set forth below in

FIGS. 2 and 3

operates during the game play interval to move head


22


about pivot


23


in a small angle oscillation up and down as indicated by arrows


46


. This jaw movement of head


22


provides an interesting and amusing ominous characteristic for the simulated shark provided by head


22


, upper jaw


20


and lower jaw


12


. As the user continues game play, the manipulation of toy surfboard


42


continues. At some point, the game play apparatus within housing


11


(shown in

FIG. 2

) reaches a climax point in which the game play is to end. In accordance with the present invention, the operative mechanism within game apparatus


10


participates in a losing climax under the game rules by rapidly closing upper jaw


20


and head


22


downwardly upon the user's finger and toy surfboard


42


in a full downward movement as indicated by arrow


47


.




In the theme used in the embodiment of the present invention game apparatus shown in

FIG. 1

, it is anticipated and preferred that the game play image upon display


30


as well as the physical appearance of head


22


and upper jaw


20


together with lower jaw


12


are coordinated to accommodate the surfing and shark attack theme of the game apparatus shown in FIG.


1


. However, it will be apparent to those skilled in the art that the present invention game apparatus may be suitably themed using other types of game play themes without departing from the spirit and scope of the present invention. Thus, different game play themes may be utilized in which toy surfboard


42


is replaced by an alternate pedestal for finger placement and in which lower jaw


12


, head


22


and upper jaw


20


are given a different appearance to be consistent with an alternate theme. For example, head


22


and upper jaw


20


together with lower jaw


12


may be given an appearance which represents a large hand or claw reaching forwardly and closing upon an alternative object replacing surfboard


42


such as jewel, coin, or even a cookie. A variety of alternative themes may be envisioned which utilize the basic elements of the present invention game apparatus to greatly increase the excitement of game play.





FIG. 2

sets forth a partially sectioned side elevation view of game apparatus


10


. As described above, game apparatus


10


includes a housing


11


supporting a plurality of user input buttons such as buttons


43


and


45


and further supporting a joystick post


40


. As is also described above, game apparatus


10


includes a head


22


supporting an upper jaw


20


having a plurality of upper teeth


21


in a pivotal attachment to housing


11


. A lower jaw


12


includes a plurality of lower teeth


14


. A mouth interior


13


is formed upon the upper surface of housing


11


and supports a display device


30


. Joystick post


40


supports a toy surfboard


42


which the user manipulates using a finger as shown in FIG.


2


.




Housing


11


defines an interior cavity


14


within which a plurality of conventional batteries


15


together with conventional connecting terminals and apparatus are supported. A controller circuit


50


includes a conventional printed circuit board


56


supported within interior cavity


14


. While not shown in

FIG. 2

, it will be understood that batteries


15


are coupled to controller circuit


50


utilizing conventional connecting wires. Also supported within interior cavity


15


is a speaker


54


operatively coupled to a sound circuit


57


supported upon printed circuit board


56


using a plurality of connecting wires


55


. A plurality of wires


53


operatively couple buttons


43


,


44


and


45


(button


45


seen in

FIG. 1

) to printed circuit board


56


.




A conventional joystick plate


48


is operatively coupled to the lower end of joystick post


40


. Joystick plate


48


operates a plurality of switches


60


,


61


,


62


and


63


preferably positioned upon circuit board


56


in a front-to-back and side-to-side pair arrangement. In accordance with conventional fabrication techniques, joystick plate


48


is coupled to switches


60


through


63


such that movement side-to-side actuates either of switches


61


and


62


while movement front-to-back actuates either of switches


60


and


63


. Thus, the combination of joystick


40


, joystick plate


48


and switches


60


through


63


will be understood to be fabricated in accordance with conventional fabrication techniques.




A drive housing


70


defining an interior cavity


71


is supported within interior cavity


14


of housing


11


. A bidirectional motor


72


is operatively coupled to controller circuit


50


by a plurality of wires


65


. An eccentric cam


74


is rotatably supported by a shaft


73


within drive housing


70


. Housing


70


defines a slot


75


at the upper end thereof. A pivot shaft


76


extends through the upper portion of housing


11


and provides the pivot mechanism shown as pivot


23


in FIG.


1


. Pivot shaft


76


receives a spring


77


having an end


78


fixedly secured to the upper side of drive housing


70


. Spring


77


further includes an elongated end


79


which extends through slot


75


and rests upon the outer surface of cam


74


. The elongation of spring end


79


allows end


79


to function as a cam follower.




By means set forth below in conjunction with

FIG. 3

, motor


72


is operatively coupled to cam


74


to provide rotation thereof during game play activities. The rotation of cam


74


about shaft


73


causes end


79


of spring


77


to move correspondingly in an oscillatory movement. This oscillatory movement of end


79


causes the above-described oscillatory movement of head


22


in the directions indicated by arrows


46


.




During game play, a microprocessor


52


supported in combination with other circuit elements such as circuit element


51


cooperates with an internal stored instruction set to allow microprocessor


52


to initiate and maintain game play activities. Correspondingly, microprocessor


52


controls the operation of sound circuit


57


which operates to provide audible sounds heard through speaker


54


. As the user plays manipulating toy surfboard


42


, joystick post


40


is moved which in turn moves joystick plate


48


actuating various combinations of switches


60


through


63


.




By means set forth below in greater detail and better seen in

FIG. 3

, motor


72


continues to drive cam


74


in its oscillation of head


22


as game play continues. By means also set forth below in greater detail, a losing event at some point may occur during the game play in accordance with the game play rules utilized by microprocessor


52


. Under such condition, controller circuit


50


reverses the direction of operation of motor


72


. By means set forth below in

FIG. 3

, the reversal of motor


72


causes the oscillatory movement of head


22


to cease and causes upper jaw


20


and head


22


to rapidly pivot downwardly in the direction indicated by arrow


47


to impact the user's finger upon toy surfboard


42


. In accordance with safety constraints and safe operation of the present invention game apparatus, the extent of downward travel permitted by the mechanism operative upon head


22


limits the downward fall to a point which avoids injuring the user's finger.





FIG. 3

sets forth a section view of drive housing


70


and the drive mechanism therein taken along section lines


3





3


in FIG.


2


. As described above, drive housing


70


includes an interior cavity


71


and a slot


75


. A bidirectional motor


72


is supported within interior cavity


71


and is coupled to controller circuit


50


by a plurality of wires


65


. A shaft


81


is rotatably supported within interior cavity


71


and supports a pulley


91


together with a plurality of gears


93


,


95


and


97


. A shaft


73


is also supported within interior cavity


71


and supports a plurality of gears


94


,


96


and


98


. Shaft


73


further supports a spring


100


and a cam


74


. Cam


74


further includes a chamfered surface


80


and a cylindrical surface


82


.




Gear


98


supports a plurality of teeth such as tooth


110


and tooth


105


. An additional plurality of teeth are formed on gear


98


but omitted from

FIG. 3

to avoid unduly cluttering the figure. The important aspect of the teeth supported upon gear


98


is their shape. Tooth


110


is illustrative of this shape and includes a curved surface


111


and an angled straight edge surface


112


. It will be understood that tooth


105


is similarly shaped as are the remaining teeth supported upon gear


98


.




Correspondingly, cam


74


supports an identical set of extending teeth which are shaped in the same manner as tooth


110


supported upon gear


98


. Thus, by way of illustration, cam


74


is shown supporting a tooth


101


and a tooth


102


. Teeth


101


and


102


are illustrative of the plurality of teeth extending from cam


74


. Once again, however, it will be understood that additional teeth are supported upon cam


74


which are omitted from

FIG. 3

to avoid unduly cluttering the drawing. The essential feature of the teeth extending from cam


74


is the shape thereof. By way of illustration, tooth


102


includes a curved surface


103


and an angled flat surface


104


. Thus, the pluralities of teeth supported upon gear


98


and cam


74


extend sufficient distances to contact each other as gear


98


is rotated.




Cam


74


is slidably movable upon shaft


73


and is biased toward the position shown in

FIG. 3

by the force of spring


100


.




In operation, the rotation of motor


72


in its forward direction rotates pulley


90


and pulley


91


accordingly through the action of belt


92


. The engagement of gears


93


through


98


convert the rotation of pulley


91


to a corresponding rotation of gear


98


. With motor


72


operating in its forward direction of rotation, gear


98


rotates in the direction indicated by arrow


116


. The rotation of gear


98


in the direction indicated by arrow


116


brings the curved surfaces of the teeth upon gear


98


into contact with the curved surfaces of the teeth supported by cam


74


. The contact of each curved surface within a contacting tooth pair couples rotational force between gear


98


and cam


74


causing cam


74


to rotate. In addition, the convex curves of the interacting teeth provide a slight outward force against cam


74


assisting spring


100


in maintaining the position of cam


74


as shown in FIG.


3


. This position maintains the alignment of spring end


79


upon the outer edge of cam


74


and allows the above-described oscillatory motion to be imparted to pivot shaft


76


which is secured to spring


77


.




Conversely, the operation of motor


72


in its reverse direction produces a corresponding reverse direction of rotation of gear


98


. This reverse direction of rotation is indicated by arrow


115


. Of importance with respect to the present invention is the change in the sides of interacting teeth between gear


98


and cam


74


which results from this reversal of direction. More specifically, the reverse direction rotation of gear


98


brings the angled flat surfaces of each tooth into contact with the angled flat surfaces of the teeth supported by cam


74


. The relative angles of interacting edges of the teeth supported by gear


98


and cam


74


imparts rotation of cam


74


in the direction indicated by arrow


115


. However and more importantly, the angled surfaces of the interacting teeth produce an additional force which draws cam


74


toward gear


98


overcoming the force of spring


100


. This inward movement of cam


74


disturbs the alignment of end


79


upon the outer edge of cam


74


and causes it to slip to chamfered surface


80


. The angle of chamfered surface


80


allows end


79


of spring


77


to immediately slip to cylindrical surface


82


. Because cylindrical surface


82


is substantially smaller in diameter than the outer edge of cam


74


, this movement of end


79


results in the above-described rapid mouth closure for game play apparatus


10


. In accordance with safety concerns, the diameter of cylindrical surface


82


is selected to limit the extent of mouth closure to avoid any injury to the user's finger in the game play shown in FIG.


2


.




Once the game play is complete and the mouth closure action has been completed, the user may restore the game to its open mouth configuration by terminating game play and once the operation of motor


72


ceases simply pivoting head


22


(seen in

FIG. 2

) to its upward position. With the termination of operation of motor


72


, spring


100


returns cam


74


to its normal position and end


79


again rests upon the outer edge of cam


74


. At this point, the present invention game play apparatus is ready for another sequence of game play.




What has been shown is a novel game play apparatus which is suitable for playing a variety of electronic games of the type utilizing microprocessor control and conventional image display such as liquid crystal displays. The novel game apparatus utilizes a joystick providing game play inputs to the game controller and microprocessor together with a motor driven mouth moving apparatus supported upon the upper end of the housing. The apparatus provides for oscillatory motion of the upper jaw and the rapid closure thereof in a game play finale.




While particular embodiments of the invention have been shown and described, it will be obvious to those skilled in the art that changes and modifications may be made without departing from the invention in its broader aspects. Therefore, the aim in the appended claims is to cover all such changes and modifications as fall within the true spirit and scope of the invention.



Claims
  • 1. A game play apparatus comprising:a housing defining an interior cavity and an upper portion; a closure member pivotably supported by said upper portion, said closure member pivotable between an open position and a closed position; a joystick game play switch mechanism supported by said housing and having an upwardly extending joystick post supporting a finger-touch game play element; drive means within said interior cavity coupled to said closure member constructed to pivotally oscillate said closure member at said open position and to rapidly move said closure member from said open position to said closed position in close proximity to said finger-touch game play element; and a game play controller responsive to said joystick game play mechanism to cause said drive means to pivotally oscillate said closure member and thereafter move said closure member to said closed position.
  • 2. The game play apparatus set forth in claim 1 wherein said housing includes a lower jaw having a plurality of lower teeth and wherein said closure member includes a head having an upper jaw having a plurality of upper teeth.
  • 3. The game play apparatus set forth in claim 2 wherein said lower jaw includes a mouth interior having an image display.
  • 4. The game play apparatus set forth in claim 3 wherein said head, said upper jaw and said lower jaw are constructed to resemble a shark.
  • 5. The game play apparatus set forth in claim 4 wherein said finger-touch game play element is a miniature toy surfboard.
  • 6. The game play apparatus set forth in claim 5 wherein said drive means include:a reversible motor; a cam; drive means coupling said motor to said cam; a cam follower coupling said cam to said closure member; and means for displacing said cam follower from said cam to cause said closure member to move to said closed position, said means for displacing being operative in response to a reversal of said motor.
  • 7. The game play apparatus set forth in claim 1 wherein said drive means include:a reversible motor; a cam; drive means coupling said motor to said cam; a cam follower coupling said cam to said closure member; and means for displacing said cam follower from said cam to cause said closure member to move to said closed position, said means for displacing being operative in response to a reversal of said motor.
  • 8. A game play apparatus for use in combination with a game play controller, said apparatus comprising:a housing having a lower jaw, a mouth portion and a plurality of lower teeth; a head pivotably secured to said housing and having an upper jaw and a plurality of upper teeth; a joystick, supported by said housing, having an upwardly extending joystick post supporting a finger-touch game play element thereon; drive means within said housing for oscillating said head at an open position and rapidly closing said upper jaw upon said finger-touch game play element in response to said game play controller.
  • 9. The game play apparatus set forth in claim 8 wherein said finger-touch game play element includes a miniature surfboard.
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4359222 Smith, III et al. Nov 1982 A
4568307 Gabler et al. Feb 1986 A
4793610 Moomaw et al. Dec 1988 A
5184830 Okada et al. Feb 1993 A
5213327 Kitaue May 1993 A
D336665 Tugendhaft Jun 1993 S
5224711 Dresser Jul 1993 A
5435566 Scuderi Jul 1995 A
5464214 Griffin Nov 1995 A
D397729 Schulz et al. Sep 1998 S
D399268 Liu Oct 1998 S
5855483 Collins et al. Jan 1999 A
5893798 Stambolic et al. Apr 1999 A
5967898 Takasaka et al. Jun 1999 A
5976018 Druckman Nov 1999 A
6083104 Choi Jul 2000 A
6125032 Gillespie Sep 2000 A
6193609 D'Archard Van Enschut Feb 2001 B1
6200219 Rudell et al. Mar 2001 B1
6213871 Yokoi Apr 2001 B1
6248017 Roach Jun 2001 B1