Not Applicable
1. Technical Field
This invention relates in general to digital signal processors and, more particularly, to a digital signal process with hardware extensions for accelerating image and video processing.
2. Description of the Related Art
Signal processing generally refers to the performance of real-time operations on a data stream. Accordingly, typical signal processing applications include or occur in telecommunications, image processing, speech processing and generation, spectrum analysis and audio processing and filtering. In each of these applications, the data stream is generally continuous. Thus, the signal processor must produce results, “throughput”, at the maximum rate of the data stream.
Conventionally, both analog and digital systems have been utilized to perform many signal processing functions. Analog signal processors, though typically capable of supporting higher throughput rates, are generally limited in terms of their long term accuracy and the complexity of the functions that they can perform. In addition, analog signal processing systems are typically quite inflexible once constructed and, therefore, best suited only to singular application anticipated in their initial design.
A digital signal processor provides the opportunity for enhanced accuracy and flexibility in the performance of operations that are very difficult, if not impracticably complex, to perform in an analog system. Additionally, digital signal processor systems typically offer a greater degree of post-construction flexibility than their analog counterparts, thereby permitting more functionally extensive modifications to be made for subsequent utilization in a wider variety of applications. Consequently, digital signal processing is preferred in many applications.
One of the most problematic applications for a DSP or other processor is digital video and image processing. Because of the large amount of information in a video, or even a single image, compression and decompression techniques (sometimes referred to as “codecs”) are used to reduce the amount of information associated with an image or video. Some image codec techniques are non-lossy, i.e., the compressed information can be decompressed to an exact copy of the original digitized image; however, many image compression techniques are lossy, i.e., the resulting image or video has slight variations from the original, which are hopefully not noticeable to the user. If the original video stream is a live video stream, the quality of the codec is largely dependent upon the efficiency of the compression, since the video stream must be compressed in real time.
Compression and decompression techniques are used in a number of devices. Satellite television, for example, uses MPEG-2 compression techniques to increase the amount of information which can be sent over a limited frequency band. More recently, mobile communications devices are under development to send and receive image and video information. These devices generally include capabilities conventionally associated with a cellular phone and a personal computer. Using a mobile communication device, a user may upload and download information via a global communication network, such as the Internet. If the mobile communication device has video sourcing hardware, such as a CCD (charged coupled device) or CMOS (complementary metal over semiconductor) imaging circuitry, it may be used to send and receive images with another similarly equipped mobile communications device or computing device.
However, software codecs can be very processor dependent. Accordingly, the processing capabilities of a mobile communications device can be strained in order to compress and decompress image or video information in an acceptable manner. Further, because the software codec is so processor intensive, large amounts of power are necessary. Since mobile communications devices generally have relatively small batteries, power consumption is a major impedement to providing video communications.
Therefore, a need has arisen for method and apparatus for providing high-quality, low power, video and image processing.
In the present invention, circuitry is provided for processing images and video, comprising a random access memory, a motion estimation hardware accelerator coupled to said random access memory, a pixel interpolation hardware accelerator coupled to said random access memory, and a discrete cosine transform hardware accelerator coupled to said random access memory. A processor coupling the hardware accelerators to said random access memory executes software instructions for processing images and video, wherein some of the instructions initiate functions performed by one or more of said hardware accelerators.
The present invention provides significant advantages over the prior art. First, the hardware accelerators are much more efficient in performing computation-intensive functions than a standard processing core; hence, the functions can be calculated much faster, and at lower power consumption. Second, the additional cost in hardware is very small.
For a more complete understanding of the present invention, and the advantages thereof, reference is now made to the following descriptions taken in conjunction with the accompanying drawings, in which:
a through 24c illustrate a 4-points DCT kernel, an 8-points DCT kernel and a 4-points iDCT kernel, respectively.
The present invention is best understood in relation to
Moreover, any of the configurations of hardware accelerator 102 in drawing
The <<copr( )>> qualifiers class consists of 4 parallelisable opcodes which allow to pass the 8-bit instruction field to the hardware accelerator 102 in different ways and allow store operations to happen in parallel of the hardware accelerator execution. All properties and opcodes format are summarized in Table 2 below:
Combining above qualifiers with D Unit instructions creates a set of dataflows that can be used by the hardware accelerator 102. They are summarized in the table below, which gives the number of hardware accelerators available per dataflow and the cost in bytes of the qualified pair. For the sake of implementation of the hardware connection to the core when multiple accelerators are present in an application, the hardware accelerator 102 instruction field is divided in 2 parts:
When instruction fields exported to the hardware accelerator 102 cannot fill the upper 3 bits, then less than 8 hardware accelerators are available for such dataflow.
The dataflow mode describes the call to the hardware accelerator 102. The syntax used in below Table 3 utilizes the generic keyword “copr” as a short form of the qualified instruction and qualifier opcode pair. The built-in parallelism syntax (ex: ACy=copr(ACx), Smem=ACz) is used for Smem or Lmem writes that are allowed in parallel of the execution in the hardware accelerator 102.
The control field of the hardware accelerator 102 may be extracted from dedicated locations of each qualified instruction. The concatenation of these bits creates a value which may be, itself, concatenated to bit fields coming from the qualifier, and which is used for external custom decoding. Tables 4-7 below describe the instruction formats and fields used to export this encoding (see Instruction Set User's guide for I-DSP #C55x for more information).
Table 6 describes the “copr( )” qualifier:
This is the table for “S(L)mem=ACx, copr( )” qualifiers (cccc field is coming from these qualifiers):
Some default decoding rules are also defined:
2) Status bit update flow coming with the standalone D Unit instruction is disabled when this instruction is qualified by the “copr( )” class. The only exception to this rule is for zero flags. Update of these bits in destination accumulators is allowed from the hardware accelerator and they receive the content carried by the zero flags signals computed by the hardware accelerator.
3) Other fields than those used to build the HWA instruction are processed as defined on the standalone instruction. If some of the “e” or “w” fields above overlap with opcode fields, then these opcodes will be also used as for normal instruction process in the machine pipeline.
A timing diagram for a single-cycle operation is shown in FIG. 13. Input capacitance, output drive strength, delays from clock to outputs and slopes, input setup and hold time are characterized as part of the CPU timing extractions. Moreover, being that this invention anticipates that more than one hardware accelerator can be connected to this bus scheme, ACx[w,z] and ACy[w, z] can be tri-state signals. The Hardware accelerator that recognizes its instruction field will drive the bus at the end of the clock cycle.
Software View of the Hardware Accelerator:
In order to co-design software to use the hardware accelerator and its functional reference, the C model of processor 12 (TI-DSP # C55x) will provide templates and hooks to plug a view of the hardware. This will be performed by a function call associated with controls of “copr( )” and instruction dispatch decoding which operates in the Execute phase of the model pipeline. The function template will contain parameters definition and types. A user will have to provide the C code corresponding to hardware accelerator behavior. By default, when no accelerator is connected to the interface, the function returns 0 results on accumulator buses and corresponding zero flag is set to ‘1’.
In terms of software development, “copr( )” qualification can be supported by MACRO statements. Below is an example of such an approach:
Hardware View of the Hardware Accelerator:
The hardware accelerator appears in VHDL models of the CPU (functional and timing models). All the signals are characterized with respect to the “clk” clock, according to table below:
An example of how usage of the hardware accelerator coupling scheme and of how software versus hardware trade-offs can be implemented is disclosed below, in video application field. Most of the cycle count in motion estimation comes from a Full Search (FS) task which consists of computing the distortions obtained by comparing a macroblock to a certain area of pixel in the reference image and repeating this operation for all macroblocks in the image from which motion has to be estimated. For a H.261 function, the window around the macroblock extends by +/− 15 pixels. For a single macroblock, computations consist of 256 distortions each built from 256 sums of absolute differences between a macroblock pixel and a reference window pixel. Pixels are coded on 8 bits (luminance) and distortions are coded on 16 bits.
One way to decrease pure computation bandwidth at the image level is to apply a Hierarchical Full Search (HFS). This comprises generating, from the first image, sub-images derived by filtering in order to downsample by 2 on both directions the sub-image from the previous one. With 4 levels of sub-images, Full Search methods can be applied on a window which extends only by +/− two pixels around the macroblock (only 25 distortions are needed). This is the implementation chosen for the example. The hardware accelerator 102 will implement the basic computations to obtain the distortions. These will be stored in the accumulators (up to 4×2=8 distortions can fit). The search window is stored in a dual access memory bank. The macroblock of the reference image is stored in a Single access memory bank. Using the type 1 instructions re-defined by the copr( ) qualifier, it is possible to fetch, at each cycle, 2 pixels from the reference macroblock and 4 pixels from the search window. Thus, 3 distortions can be processed in parallel:
Operation Mode:
Distortions are stored on upper and lower parts of the accumulators. As an example, if hardware instructions 00 and 01 are selected for mode selection, the main loop to manage this extension is given below.
Initializations:
Storage of distortions (and preparation of next iterations):
If the main loop does not fit in the DSP core instruction buffer, first iteration inside will be executed with a cycle penalty on redefined instructions. As a result, execution time of the loop above can be evaluated as: 2775 cycles. The total number of Mean Absolute Error computations (sub followed by abs( ) and then by add) are 25×16×16=6400, which means 2.3 computations per cycle.
Thus, an advantage of the invention is that all of the basic mechanisms are within the hardware accelerator 102, the RAM 104 and the DSP core 18. The hardware accelerator receives data in the same way as other operators in the DSP because it is seen as a DSP resource by the instruction set. It can receive up to three values from memory per cycle. It knows about the internal resources through two read and two write buses to get two of the accumulator contents. It doesn't have to know about transfer of data from one part of the system to another. The hardware accelerator controls are exported from the DSP instruction to the edge of the processor. There is a strobe signal which is 1 bit (Hwstrobe), a micro-instruction which is 8-bits (Hwinst), a set of stalls indicators in the DSP pipeline (Hwstall) for optional control of internal state machines of the accelerator that should be maintained in sync with the pipeline activity and a bus error flag that is returned to the processor and merged into its bus error management (Hwerror). Decoding of the micro-instruction word can be done so that upper 3 bits identify a given hardware accelerator and the 5 lower bits define 32 instructions per accelerator. By using these three bits to select a hardware accelerator, a user can manage the connection to the accumulators write buses (through either tri-state or mux-based implementation).
In addition the invention exports a set of status lines coming out of the DSP such as rounding mode, so that it can be aware of the arithmetic modes that are used by the DSP and the hardware accelerator model is sending back “zero result flags” associated with the 2 40-bit results.
The hardware accelerator, as disclosed, is physically separate from the DSP core. A user of the invention should be able to connect the hardware accelerator and a DSP together, from a software point of view, and use the hardware accelerator as if it were part of the instruction set. The invention discloses some classes of instructions—and contemplates other classes—but from a software standpoint, a user can put the control of these in software loops. It could connect this model to the software simulator to debug its software. Then, a user could move the hardware accelerator functional view to VHDL in order to generate the gate level view. As a result, the impact of this is in several steps in the design flow—application level and design level. For design level a user will also need timing information for the performance information of the pins, etc.
In any embodiment of the invention, a user can always prototype the content of the hardware accelerator by using some of the standard DSP features in the loop. As an example, all the functionality can be implemented in the ALU. When moving to the Hardware accelerator, the “software” version will be accelerated by a factor between 4 and 20, depending on the application. The level of acceleration is part of the compromise between hardware complexity added in the accelerator and software.
Another novel aspect of the invention is in the data flow. The instruction interface is used to facilitate the export of behavior such as, “multiply three eight bit values all together to generate something, and return that through this bus to the accumulators”. An instruction and a bit field are exported to controller, but sources and destinations are not exported. The current invention provides access to all of the internal resources of the DSP which are exported to the accelerator for on the fly usage and a value is returned back. The value is stored within the core when the execution is done. As a result, the invention does not have to use the MCR mode of the prior art which would move the values that would be computed in the hardware accelerator back to the internal core through this bus. In contrast to the present invention, the prior art does not export sources and destinations.
As a result, the invention facilitates a single cycle operation that uses three reads of memory plus two accumulator reads and returns back to the accumulators in the same cycle. There is no transfer—the transfer is built within the copying. The same is repeated when data RAM 104 is utilized. In the prior art, in contrast, to do processing from the buffer in the RAM requires that the ARM install the buffer first after which it performs control operations and processing through the RAM and thereafter move the results back to the DSP. The present invention allows all of this to be done in one instruction.
If the DSP ultimately selected is not of the TI-DSP #C55x family, or if the functionality of the class of instructions in the DSP (TI-DSP #C55x) are not used then, alternatively, the invention contemplates use of a processor “copr” instruction, which can be generated in the processor's instruction table which can be put in parallel with any instruction which extracts from some instructions, fields of the instructions. As an example, there is an op code field and some reference to memory access (op-code field is all the zeros on page—as previously disclosed). The result is a reference to memory dual memory (xxxmmmyyy) along with (MMM) code which is the third access. On top of this, there are source and destination of accumulators (ooDD & uuDD) and all the remaining fields which define (in a dual-MAC for example) the op-codes controlling the processing function. Four times two bits would be exported at this interface boundary, defining the eight bits to control the hardware accelerator.
Also, according to the invention, a decoder of the hardware accelerator manages the instruction field and the strobe. From these the hardware accelerator can generate necessary clocks and thus reduce power consumption when the accelerator is not used.
In summary, the hardware acceleration concept of the embodiments describe above has two parts: 1) the hardware part, which is the interface, and its capabilities, and 2) the instruction set part which is used to control the interface and the different mode and the sharing. The invention allows various types of tradeoffs between software and hardware because much of the functionality is performed within the machine pipeline.
While the present invention has been disclosed in a single processor system, providing multiple operation in both single and multi-cycle operation, the invention also contemplates other embodiments. As an example, the hardware accelerator can be used to connect two DSPs (TI C55xs in this case—as shown generally at 148 in
In operation, the hardware extensions perform functions that are used in a great deal of video and image codec applications. Motion estimation calculations (also known as “block matching”) can be the most time consuming, and processor cycle consuming, part of an encoding process. Specifically, the ME extension 202 performs a calculation that compares reference blocks of pixels in a current frame with nearby blocks of pixels in a preceding frame. The motion estimation calculations are used to find a closely matching block. If a matching block is found, it can be used as a substitute for the reference block in the current frame. Typically, motion estimation is performed only on the luminance component of the frames.
The quality of the motion estimation can be enhanced through the use of pixel interpolation in the search area, which effectively increases the resolution within the search area.
A mean absolute difference (MAD) function is widely used to determine the degree of matching between a reference block and a candidate block. For purposes of illustration, it is assumed that the motion estimation extension 202 performs a MAD function; however, other functions known in the art, such as a mean square difference (MSD), Pel difference calculation (PDC), or integral projection (IP) function could be implemented by the motion estimation extension 202, either in substitution with the MAD function or in addition to the MAD function.
The transform coding functions are used to separate an image into sub-parts of varying importance. In the preferred embodiment, a DCT (direct cosine transform) is used as the transform coding function. Each sub-part is assigned a value used to reduce the storage space for overall image or frame. IDCT (inverse direct cosine transform) functions are used to reverse the DCT function and reconstruct the image from compressed data. While the invention is discussed in relation to the DCT function in the transform coding extension 206, other techniques, such as DST (Direct sine transform) or KLT (Karhunen-Loeve transform) could be used to implement the transform coding extension. For efficiency, a recursive transform coding function, such as DCT/iDCT is preferred.
PI functions are used to generate additional, intermediate pixels between actual pixels in an image. These pixels can be used to generate a higher resolution picture, or, as stated above, to improve the motion estimation function.
In the Spatial Compression code 218, whenever a transform coding function (DCT function) is specified in the code, the function is handled by the transform coding extension 206. Again, data is taken by the transform coding extension 206 from data memory 104b, and the results are returned to the core 12 for further processing by the spatial compression code 218.
Decompression task 214 includes spatial decompression code 220 and enhancement code 222. As in the compression task, the iDCT and PI functions are handled by the transform coding extension 206 and PI extension 204, respectively. The results from the extensions 204 and 206 are used by other parts of the code.
The hardware extensions can eliminate significant amounts of code for a given video application, and can execute functions much more efficiently than a typical processor core. In some applications, it is estimated that the extensions 202, 204 and 206 can cover 80% of the total cycles of a target application by accelerating DSP kernels that consume most of the cycles. Importantly, the functionality of the extensions can be accessed as simply as any other instruction in the code. The extensions 102 share local memory accesses as other units and deliver results to the processing core 12 to be used by either other software or other hardware kernels. The execution of code in the extensions 102 can be fully visible in the main software tool suite that comes with the core 12. Identification mechanisms can be designed to allow automatic tracking of the availability of the extensions and to trap errors in real-time (allowing real-time configuration of the application according to computation resources available in the hardware platform.
While the motion prediction code predicts motion from frame to frame in the temporal direction, spatial compression code 218 organizes redundancy in the spatial direction. Whenever the spatial compression code 218 specifies a transform coding (DCI) function, that function is handled by the transform coding extension 206, using the local memory 104b.
A primary benefit of the extension 102 is that they can substantially reduce power associated with image/video processing, or increase performance at the same power. The additional cost in hardware is estimated to be less than 20% of the gate count of a typical device.
In operation, this embodiment allows single cycle processing of up to three errors. The reference window for pixels can be either square or rectangular, but is limited to 256 pixels, due to the size of the error computation hardware (16 bit datapath). The circuit could be modified, of course, for larger reference windows. As shown, the supported data types are 8-bit pixels for reference and search windows and three 16-bit errors.
In order to compute three errors per cycle, three identical operators are called in parallel and using a pipelined mode. These operators are computing following expression:
Error(n)=Error(n−1)+abs(Pr(k)−Ps(m))+abs(Pr(k+1)−Ps(m+1))
where, Error is the cumulated error value, Pr( ) is the set of reference pixels, and Ps( ) is the set of search pixels. The reference pixels are accessed via B bus 151 and stored in the register file 111, the search pixels are accessed via the C and D buses 155 and 153.
The pipeline latency is dependent upon the distance <<d >> of the search strategy. All operators are fully working in parallel immediately when d is equal to 1, but require <<d>> cycles when d is greater. The table below shows the pixels fetch history and the loading of operators for d=4 (2 pixels are supposed to be carried on a 16 bit bus):
This history of pixels shows also that there is a natural re-use of reference pixels that one can take advantage from. For instance, in the first cycle Pr(0) and Pr(1) are used by Op0. They are also used in cycle 3 by Op1 and in cycle 5 by Op2. Thus, the reference pixels are stored locally in the Hardware Accelerator, in a 10-word delay-line (16 bits wide). This delay line has several output locations that are defined according to above latency. The pairs of pixels circulate in the delay-line by shifting to the next register. Pixels getting off the line are lost.
In order to manage the special case of unaligned fetches in the search window (d=1), the search pixels are stored locally on a 16 bit buffer which also has an 8 bit delay on the LSB (least significant bit) side. Using this buffer and triggering operators one cycle later, the computations fall back in the <<aligned>> case.
The performance of the Accelerator for several types of search methods and a macroblock of 16×16 pixels is summarized in the table below:
The sequence of operations to perform the complete search is:
Depending on the controls given to the PI extension 204 during Init phase, results can optionally be rounded by addition of ½ LSB (i.e., setting Rnd to 1), so that pixel resolution is kept.
While a half-pixel interpolation method is described herein, other interpolation methods, such as a quarter-pixel interpolation method could be implemented in the PI extension 204 as well.
In the illustrated embodiment, the data types supported are 8-bit pixels for inputs pixels, 10-bit for intermediate results, and 8 bit pixels as final results (rounded). The internal datapath supports 10 bits operations for full accuracy.
To obtain a full Pixel Interpolation on a X×X pixels block, the previous equations are applied on the (X+2)×(X+2) corresponding block. For interpolation of an original block of 16×16 pixels, the “extended” original block (the “macroblock plus crown” or MBC) will be 18×18 pixels and the interpolated block will be 33×33.
The block does not have to be stored locally; it may be directly fetched from the full image zone of the local memory 104.
DCT/iDCT functions have been widely studied and several optimized versions exist for specific data sizes. These versions generally minimize the number of chained multiplies in order to avoid problem of accuracy (for the iDCT), while keeping the multiplier size small. The hardware accelerator described in this specification is meant to support various configurations of image blocks, ranging from 4×4 pixels to 16×16. It uses a recursive scheme which is described below (for 4 and 8 points) and which is adapted to support 16-bit signed input data for both DCT and iDCT. Internal datapaths are defined so that accuracy is maintained, following H.263 function recommendations for iDCT.
a illustrates a 4-points DCT kernel,
The data types supported are 16 bit input operands for block lines or columns, internal 18-bit coefficients (15 Ck's), 18-bitx18-bit multiplies, and 32-bit internal datapaths.
The DCT/iDCT hardware organization is designed to reduce datapath length between two cycles. The features used to reach this target are eight parallel datapath lines, multiplications and add/subtracts performed in different cycles, use of multipliers by constants and datapath width limited to 28 bits instead of 32 bits.
With this the architecture contains the following resources: (1) nine multipliers by constant, (2) four adders with rounding, (3) four add/subtracts with rounding, (4) 8×28-bit execution registers for datapath, (5) 8×16-bit I/O registers for buffering communication with CPU and memory, and (6) 1×14-bit address register for emulation mode.
Loads and stores are performed in parallel of computations. Loads directly come from memory. Stores are buffered in C55x accumulators before being written into memory. A typical sequence for a 4×4 block 2D-DCT, with 2 4-pts DCT running at a time, is:
In this case, computation efficiency (ratio between total number of hardware computation cycles and total number of cycles) is equal to 0.41. For an 8×8 2D-DCT, the optimized case along with 8×8 2D-iDCT, it goes up to 0.93. Identical numbers are obtained for iDCT. These figures don't take into account the effect of stalls and local repeats.
All effects included, a 4×4 DCT or iDCT can be accomplished in 87 cycles. An 8×8 DCT or iDCT can be accomplished in 147 cycles.
The sequence of operations to perform a DCT or iDCT is basically a set of calls to the mode sequences packaged in local repeats (loops fit in the instruction buffer of the C55x DSP). The initial macroblock or coefficient matrix is read-in and processed line by line to an intermediate memory buffer (stored by line also). Then transposition in addresses must me done in order to fetch columns of the intermediate matrix. Data read back in is processed, column-by-column this time, in order to generate the final matrix. This is described in FIG. 24.
The present invention provides significant advantages over the prior art. First, the hardware accelerators are much more efficient in performing computation-intensive functions than a standard processing core; hence, the functions can be calculated much faster, and at lower power consumption. Second, the additional cost in hardware is very small. In particular, in a video processing application, the advantages of using hardware accelerators for portions of the motion estimation, transform coding and pixel interpolation can be significant. In one test, a circuit using software-only solutions for motion estimation (MAD), transform coding (DCT), and pixel interpolation (half-pixel interpolation), used 43 mA for a frame rate of 15 fps (frames per second), while a circuit using hardware accelerators to perform these same functions used only 21.5 mA, a 50% reduction in power consumption.
In a comparison of a first accelerated hardware configuration including motion estimation (MAD), transform coding (DCT/iDCT) and pixel interpolation (half-pixel interpolation) hardware extensions, a second accelerated hardware configuration including motion estimation (MAD) and transform coding (DCT/iDCT), without pixel interpolation, and a third hardware configuration using software only, the first accelerated hardware configuration used 2186550 cycles, the second hardware solution used 2496150 cycles (a 14% increase) and the software only solution used 4101300 cycles (a 64% increase).
For the example, above, Table 11 illustrates the difference in the MIPs (millions of instructions per second) which are necessary for three different configurations to obtain different frame rates.
As can be seen, the motion estimation and transform coding hardware accelerators provide a significant decrease in the necessary frequency to support a desired frame rate.
Although the Detailed Description of the invention has been directed to certain exemplary embodiments, various modifications of these embodiments, as well as alternative embodiments, will be suggested to those skilled in the art. The invention encompasses any modifications or alternative embodiments that fall within the scope of the claims.
This application is related to U.S. Ser. No. 09/410,768 to Giacalone et al, filed Oct. 1, 1999, which is incorporated by reference herein.
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