The present invention relates to martial arts accessories, more specifically a helmet which releases stage blood when a severe blow is made to a fighter's head.
One of the purposes of martial arts, such as kung-fit, karate, judo, stick-fighting and mixed martial arts, is to teach self-defense skills. If a person is attacked, for example, with a knife, stick, gun or other hand held weapon used in traditional or medieval combat fights and exhibitions, it is helpful to have martial arts skills to disarm and subdue the attacker. Because a person may need to react quickly and instinctively in an actual attack, it is valuable for the martial arts training to closely simulate the conditions of an actual attack. The more real the simulation is, the less likely the martial arts participant will freeze up or make an ineffective defense when an actual attack occurs.
One of the problems with simulating an actual attack during martial arts training or in an actual martial arts event or competition is that the participant can get badly hurt if they freeze up or make an ineffective defense. Ideally, the martial arts participant will be provided with equipment that can protect them against injury during martial arts training, competition and/or event, even if that martial arts training closely simulates an actual attack.
One of the parts of the body that is most vulnerable to serious injury during an actual attack is the head. For example, if the head is struck firmly with a hard stick, the result can be a bloody head injury and/or concussion. It would thus be desirable to have equipment to protect the head during martial arts training or in an actual martial arts event or competition, while safely demonstrating when a blow is received that would cause serious injury to an unprotected head. By demonstrating when a severe blow is taken to the head, the martial arts participant can learn how to do a better job of protecting the head from serious injury and, for example, in an event or competition, an audience and judges can see when such an attack would cause serious enough injury to the head where blood would be emitted due to the force or impact of the blow from a weapon.
Helmets, of course, are a well-known means of protecting the head in numerous sports such as football, hockey, bicycling, baseball, skiing and lacrosse. In several prior patents and published applications, indicators are provided to demonstrate when a helmet or suit has been damaged by a blow. These prior patents and published applications include Apray's U.S. Patent Application Publication No. 2007/0056081 (impact sensor layer can sense the severity of an impact and store that sensed impact in memory or provide an internal visual indication of impact), Wang's WIPO Publication No. 2009/025491 (martial arts suit with a plurality of electronic strike detectors), Rigel's U.S. Pat. No. 6,301,718 (colored liquid from capillary tube released when helmet is irreparably damaged), Rush's U.S. Pat. No. 6,332,226 (cracks on outside of helmet shell indicates that the helmet is no longer safe to use) and Beck's U.S. Pat. No. 7,509,835 (shock detector indicates that helmet is no longer safe to use). Nonetheless, while these prior art helmets and suits indicate when the helmet or suit has been damaged, none of these patents address the problem of demonstrating to a martial arts participant, an audience and/or judges who might viewing such an event or competition, when a blow is struck to the head to the point of causing a concussion or a bloody head injury if the head were unprotected. By an audience not being able to see this result, it would lessen their ability to make a determination as to who might have an advantage in a competition if, for example, there was a scoring system in place. A knock-out in a boxing match determines that a fighter who has been knocked-out is no longer able to continue and therefore has lost the fight. A similar indication could be used, for example, as a means for a judge to determine the outcome of a fight by way of a “scoring system” which gives measure to such a result. Specifically, such a result could be equated to a knock-out which would determine the victor in a competition or exhibition.
Other patents and published applications disclose that reservoirs of stage blood can be inserted into costumes for use in pretending that a bloody injury has occurred. These other patents and published applications include Geller's U.S. Pat. No. 6,093,475 and Cho's PCT Published Application No. WO 2009/005224. The problem with these costumes is that they do not indicate the amount of real harm that must be inflicted before a bloody injury is caused in a real fight. In movies, the pretend fights are usually carefully choreographed before they are filmed to give the appearance of a real fight without actually being a real fight. Sometimes, blood is released as the result of a pretend blow when no real blow has occurred. For example, in Cho's PCT application, an electronic controller is used to determine the release of stage blood. How much blood is released through use of this electronic controller does not appear to have correspondence to the severity of a blow being struck.
What is needed in martial arts and martial arts competitions/exhibitions is a helmet that both protects the user's head and provides a graphic indicator of how much injury a blow to the head would cause if the head were unprotected.
The present invention provides a helmet that both protects the user against injury during a fight and indicates through the release of stage blood that a blow to the head has been struck sufficient to cause a concussion or bloody head injury if the helmet were not present. In one preferred embodiment, the helmet includes an inner helmet and outer helmet. The inner helmet is similar in construction to helmets presently used in sports such as football, hockey and bicycling with an absorbent layer next to the user's head, an intermediate soft protective layer (e.g., Styrofoam) and a hard plastic outer layer. Most of the protection against head injury is provided by the inner helmet. On top of the inner helmet, an outer helmet is provided preferably consisting of plastic shells sandwiching a reservoir of stage blood. For added protection, a visor and neck protector are preferably attached to the helmet.
When a blow is struck against the outer shell of the outer helmet by, for example, a stick, an appropriate amount of injury is demonstrated by the outer helmet. For example, if the blow is a light or glancing blow that would not cause noticeable injury to an unprotected head, the outer helmet will not show any appreciable damage. For an intermediate blow, one or more cracks will appear in the outer shell of the outer helmet, but no stage blood will be released. For a severe blow that will likely result in concussion or bloody head injury to an unprotected head, the outer shell of the outer helmet will crack open to push into a blood source contained in a reservoir in the outer helmet shell, sufficiently to allow stage blood to be released from the outer helmet. Through the flowing stage blood, it will be apparent to the helmet user, all spectators and judges that a blow has been struck that would have resulted in a serious injury to an unprotected head.
To reduce expense, the outer helmet is preferably detachable from the inner helmet. After a severe, stage blood causing blow has been struck to the outer helmet, the damaged outer helmet can be separated from the inner helmet and removed. A new outer helmet can then be attached over the inner helmet to allow continued use of the inner helmet.
In a second preferred embodiment, the outer shell of the outer helmet is made from a soft, durable polymer, such as silicon or elastomer, with multiple stage blood packets inserted underneath the surface of the outer shell. In this second embodiment, cracks may be pre-formed in the soft outer shell so that, upon impact, stage blood can ooze or flow out through the pre-formed cracks when one or more stage blood packets rupture. By detaching the soft outer shell, the ruptured stage blood packet(s) can be replaced and, absent any damage to the soft outer shell itself, the helmet will be ready for reuse after the soft outer shell is re-attached.
The absorbent layer 22 is composed, for example, of absorbent foam material, natural fabric or synthetic fabric. The purpose of this absorbent layer 22 is to wick sweat away from the user's head during sports activity. Outside the absorbent layer 22 is a soft padding layer 24 to cushion the user's head against the shock of any blow struck to the helmet 10. The soft padding layer 24 is preferably constructed of a soft plastic, such as Styrofoam, but may also be constructed of natural or synthetic fabrics. A hard outer layer 26 is preferably formed at the exterior of the inner helmet 20. The hard outer layer 26 is preferably made from a hard, rigid plastic, such as acrylic, poly vinyl chloride, polypropylene, polycarbonate or glass/fiber reinforced polymer (GFRP/CFRP). The thickness of this hard outer layer may vary, but is typically in the range of 3 to 4 millimeters. The purpose of the hard outer layer 26 is to prevent any blows from contacting the user's head. In an alternative embodiment, the outer helmet 30 can be used as a hard outer layer to thereby dispense with the need to incorporate a hard outer layer 26 into the inner helmet 20.
The outer helmet 30 preferably consists of a hard inner shell 32, a hard outer shell 34 and a fluid holding reservoir 36 sandwiched between the two shells. The primary purpose of the outer helmet is to provide an indication of the severity of any blow struck to the helmet 10. The hard inner 32 and outer 34 shells are preferably formed of a hard plastic, such as acrylic, poly vinyl chloride, polyethylene terephthalate (PETG) or polypropylene. To achieve the objectives of this preferred embodiment, it is particularly important to properly select the material and thickness of the material for the outer shell 34. The material and thickness should be chosen so that a light or glancing blow to the helmet 10 does not result in any appreciable damage to the outer shell 34 in the same way it would not result in any appreciable damage to an unprotected user's head 16. For an intermediate blow, the outer shell 34 should show some cracking (see,
Between the inner shell 32 and outer shell 34, there is a fluid holding reservoir 36. In one embodiment, this reservoir can be a bladder which would not require tight sealing between the inner shell 32 and outer shell 34. In an alternative embodiment, there is no bladder for the reservoir 36, in which case there should be a leak proof fit between the inner shell 32 and outer shell 34. In this alternative embodiment, a hole (not shown) may be placed in either the inner shell 32 or outer shell 34 after they are formed together for use in filling the reservoir 36 with fluid. The hole should then be sealed after the reservoir 36 is filled with fluid 40 so that fluid will not leak out of the outer helmet 30 before a blow is struck. To help preserve the structural integrity of the outer helmet 30, baffles 38 (
The fluid 40 (see,
Turning now to
When a person's unprotected head is struck with an intermediate blow, there will be some level of damage, such as a temporary stinging pain followed by a bruise. In such case, the person may be able to avoid any external bleeding. This level of intermediate damage is simulated in the helmet 10 of the present invention by the cracking shown in
To avoid the need to replace the entire helmet 10 once a severe blow is struck, the helmet 10 can be constructed so that the outer helmet 30 is detachable from the inner helmet 20. In that way, after the outer helmet 30 is severely damaged to the extent fluid 40 is released, the outer helmet 30 can be removed and replaced with a new outer helmet 30. In this way, an undamaged inner helmet 20 can continue to be used and need not be replaced. To allow this detachability, a mild adhesive can be used to attach the inner shell 32 of the outer helmet 30 where it meets the hard outer layer 26 of the inner helmet 20. This mild adhesive is preferably strong enough to hold the helmet 10 together under normal conditions, but weak enough that the outer helmet 30 can be manually pulled off the inner helmet 20. Alternatively, pegs (not shown) can be formed in the inner shell 32 of the outer helmet 30 which fit into matching holes (not shown) in the hard outer layer 26 of the inner helmet 20, or vice versa. Clips (not shown) can also be used to snap the outer 30 and inner 20 helmets together.
Turning now to
Unlike the inner helmet 70, the outer helmet 80 in this second preferred embodiment differs significantly from the outer helmet 30 in the first preferred embodiment. In this second embodiment, the outer helmet 80 consists of a single detachable layer. Moreover, instead of being made of hard, rigid materials, the outer helmet 80 is this embodiment is preferably made from a soft, durable polymer such as silicon, elastomer or polypropylene having a thickness in the range of 1.0 to 7.0 millimeters, preferably around 3.0 millimeters. On the Shore Hardness Scale, the soft, durable polymer used for the outer helmet 80 preferably has a rating around A60. Through screws 84 (
Also, unlike the first preferred embodiment, cracks 82 are preferably pre-formed in the outer helmet 80 of this second preferred embodiment. These cracks 82 allow a blow to be struck to the soft outer helmet 80 and for stage blood to be released from the soft outer helmet 80 without the soft outer helmet 80 being damaged. As shown in
Even after receiving repeated heavy blows that rupture multiple stage blood packets 90, the second preferred helmet 60 of the present invention can be easily reconstructed between fights and then reused for further competition. To reconstruct the second preferred helmet, the detachable soft outer helmet 80 is first removed by unscrewing attachment screws 84, 88 and pulling the soft outer helmet 80 off of the hard inner helmet 70. The ruptured stage blood packets 90 are then taken out of their respective pockets 94 and discarded. The inner and outer helmets 70, 80 are cleaned by rinsing off the stage blood. New stage blood packets 90 are inserted into the empty pockets 94 and, finally, the reconstructed soft outer helmet 80 is screwed back onto the hard inner helmet 70. Assuming there has been no damage to the soft, durable outer helmet 80, the reconstructed helmet 60 will be as good as new and ready to use for a new competition.
In the foregoing specification, the invention has been described with reference to specific preferred embodiments and methods. It will, however, be evident to those of skill in the art that various modifications and changes may be made without departing from the broader spirit and scope of the invention as set forth in the appended claims. For example, while the use of a single reservoir has been described for the first preferred embodiment, one could instead use multiple stage blood packets in that embodiment instead. In that way, a severe blow which cracks the hard outer shell in the first preferred embodiment will only damage discrete, easily replaceable stage blood packets rather than the reservoir as a whole. The specification and drawings are, accordingly, to be regarded in an illustrative, rather than restrictive sense; the invention being limited only by the appended claims.
This application is a continuation-in-part of U.S. patent application Ser. No. 13/773,592 filed Feb. 21, 2013, entitled “Helmet With Stage Blood Indicator To Simulate Head Injury”, which claims priority under 35 U.S.C. §119(e) to U.S. Provisional Application No. 61/602,045 filed Feb. 22, 2012, both prior application are incorporated by reference in their entirety for all purposes.
Number | Date | Country | |
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61602045 | Feb 2012 | US |
Number | Date | Country | |
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Parent | 13773592 | Feb 2013 | US |
Child | 14692670 | US |