The following relates generally to transfer of lighting of a reference image to a source image, and more specifically to methods and systems for transferring the lighting of the reference image to the source image using a generative adversarial network (GAN).
In portrait lighting transfer, given a reference image and a source image, the goal is to edit the source image such that it has the same lighting conditions as that of the reference image while preserving the identity of the human face in the source image. However, it is difficult to accomplish this goal because the solution needs to have some understanding of the physics of lighting to adjust the brightness on specific regions of the face. Further, it is difficult to recognize and create realistic shadows. Moreover, it is difficult to reliably estimate the lighting conditions from a single image.
A prior technique uses a GAN model to relight an image. However, the GAN model is not able to produce realistic images under drastically different lighting conditions. Further, since the prior GAN model uses an unconditional discriminator, it cannot simultaneously consider photorealism of the generated image and correctness of the lighting conditions.
Another prior technique relies on a face normal to perform relighting. However, this technique struggles to produce realistic shadows, and is unable to change the lighting on certain parts of a human face to match the lighting on the rest of the face.
Further, none of the prior image lighting transfer techniques support multi-colored lighting.
Thus, there is a need for a new technique for performing portrait lighting transfer that is capable of producing more realistic images while supporting multi-colored lighting.
Systems, methods, and software are described herein for transferring lighting from a reference image to a source image. A generative network of a generative adversarial network (GAN) is trained to transfer the lighting of the reference image to the source image using a discriminative network of the GAN. The generative network may be a StyleGAN2 generative network and the discriminative network may be a conditional discriminative network. Noisy lighting conditions may be used while training the generative network to obtain better performance. Further, a technique is provided that uses the generative network to perform transfer of multi-colored lighting from the reference image to the source image.
In an exemplary embodiment of the disclosure, a method for training a generative adversarial network (GAN) to transfer lighting from a reference image to a source image includes: a user interface of an image editing apparatus receiving the source image and the reference image; a lighting estimator of the image editing apparatus generating a lighting vector from the reference image; the image generating apparatus applying features of the source image and the lighting vector to a generative network of the GAN to create a generated image; the image generating apparatus applying features of the reference image and the lighting vector to a discriminative network of the GAN to update weights of the discriminative network; and the image generating apparatus applying features of the generated image and the lighting vector to the discriminative network to update weights of the generative network.
In an exemplary embodiment of the disclosure, an image editing apparatus for transferring lighting from a first reference image to a first source image includes a memory and a processor. The memory stores a generative adversarial network (GAN) trained to transfer the lighting from the first reference image to the first source image. The processor is configured to receive the first source image and the first reference image, determine a first reference lighting vector from the first reference image, and apply features of the first source image and the first lighting vector to a generative network of the GAN to create a generated image having the lighting of the first reference image. The generative network is configured using an output provided by a discriminative network of the GAN previously trained using a second reference image, a second lighting vector determined from the second reference image, and a second source image.
In an exemplary embodiment of the disclosure, a method for transferring lighting from a first reference image to a first source image includes: a user interface of an image editing apparatus receiving the first source image and the first reference image; a lighting estimator of the image editing apparatus determining a first lighting vector of the reference image; the image editing apparatus configuring a generative network of a generative adversarial network (GAN) using an output provided by a discriminative network of the GAN previously trained using a using a second reference image, a second lighting vector determined from the second reference image, and a second source image; and the image editing apparatus applying features of the first source image and the first lighting vector to the generative network to create a generated image.
The detailed description describes one or more embodiments with additional specificity and detail through use of the accompanying drawings, briefly described below.
The present disclosure relates to image processing, including generating and editing images using a machine learning model. In particular, embodiments of the disclosure provide systems and methods for transferring lighting from a reference image to a source image using a generative network of a GAN trained using a discriminative network of the GAN.
A GAN may be used for transferring lighting of a reference image to a source image of a human being to create a new image. However, the image generated by the GAN may lack realistic shadows and be unable to produce realistic images when lighting conditions change too drastically. Moreover, when the GAN uses an unconditional discriminator, some details of the human being in the source image may not be present in the new image. While a face normal may be considered when transferring lighting, shadows in the new image may not appear realistic and lighting on the hair and the ears of a human face may not match the lighting on the rest of the face. Further, the images produced by these techniques may be of lower quality than the original images.
An embodiment of the present disclosure transfers lighting from a reference image to a source image without losing details in a face of the source image by using a conditional discriminative network of a GAN to train a generative network of the GAN. For example, the GAN considers both the reference image and the generated image against lighting estimated from the reference image. The GAN may consider both the reference image and the generated image against the estimated lighting by performing a co-modulation on a face description vector of the face in the source image and a lighting description vector determined from the estimated lighting. Moreover, details of the face that would otherwise be lost may be retained by compensating weights of the generative network based on at least one of segmentation loss, landmark localization loss, facial attribute loss, skin tone loss, and facial identity loss calculated between the source image and the generated image and/or based on lighting loss calculated between lighting in the reference image and lighting in the generated image. Non-isotropic Gaussian noise may be added to the reference lighting used in the training of the GAN to increase a quality of an images generated by the generative network of the GAN. Further, an embodiment of the disclosure is capable of creating the generated image with multi-colored lighting from the reference image.
The following terms are used throughout the present disclosure:
The term “generative network” is a neural network that takes as input a simple random variable, and once trained, generates a random variable (i.e., generated data) that follows a targeted distribution.
The term “discriminative network” is a neural network that is fed the generated data and a stream of real data taken from the actual, ground truth data, and returns a probability indicating whether the generated data is deemed to be authentic data or fake data.
The term “generative adversarial network” abbreviated as GAN refers to a class of machine learning frameworks including the generative network that generates candidates and the discriminative network that evaluates the candidates.
The term “co-modulated GAN” abbreviated as CoModGAN refers to a generative adversarial network (GAN) that embeds conditional and stochastic style representations via co-modulation.
The term “lighting vector” refers to a set of numerical values that represents the lighting in an image, where each numerical value indicates a level of a different characteristic of the lighting.
Exemplary embodiments of the inventive concept are applicable to a client-server environment and a client-only environment.
In an embodiment, the graphical user interface 112 presents a user with an option that enables the user to input or select the reference image 119 and the source image 122. The graphical user interface 112 may enable the user to use a camera 117 to capture the reference image 119 or the source image 122.
In an embodiment, the server interface 114 outputs the reference image 119 and the source image 122 across the computer network 120.
A client interface 132 of the server 130 forwards the received data (e.g., reference image 119 and the source image 122) to an image generator 134. The Image Generator 134 creates the generated image 124 from the received data using a generative network of a previously trained GAN (e.g., a model) retrieved from the model database 138. The GAN was previously trained by a Model Trainer 135 based on training data stored in the Training Database 136. The training of the GAN will be discussed in greater detail below.
According to an embodiment of the disclosure in a client-only environment, one or more of the Image Generator 134, the Model Trainer 135, the Model Database 138, and the Training Database 136 are present on the client device 110. For example, in certain embodiments, the client device 110 creates the generated image 124 locally without reliance on the server 130.
The computer network 120 may be wired, wireless, or both. The computer network 120 may include multiple networks, or a network of networks, but is shown in a simple form so as not to obscure aspects of the present disclosure. By way of example, the computer network 120 includes one or more wide area networks (WANs), one or more local area networks (LANs), one or more public networks, such as the Internet, and/or one or more private networks. Where the computer network 120 includes a wireless telecommunications network, components such as a base station, a communications tower, or even access points (as well as other components) may provide wireless connectivity. Networking environments are commonplace in offices, enterprise-wide computer networks, intranets, and the Internet. Accordingly, the computer network 120 is not described in significant detail.
The client device 110 is a computing device capable of accessing the Internet, such as the World Wide Web. The client device 110 might take on a variety of forms, such as a personal computer (PC), a laptop computer, a mobile phone, a tablet computer, a wearable computer, a personal digital assistant (PDA), an MP3 player, a global positioning system (GPS) device, a video player, a digital video recorder (DVR), a cable box, a set-top box, a handheld communications device, a smart phone, a smart watch, a workstation, any combination of these delineated devices, or any other suitable device.
The client device 110 includes one or more processors, and one or more computer-readable media. The computer-readable media may include computer-readable instructions executable by the one or more processors. The instructions may correspond to one or more applications, such as software to manage the graphical user interface 112, software to output the data (e.g., reference image 119 and the source image 122), and software to receive the generated image 124.
The server 130 includes a plurality of computing devices configured in a networked environment or includes a single computing device. Each server 130 computing device includes one or more processors, and one or more computer-readable media. The computer-readable media may include computer-readable instructions executable by the one or more processors. The instructions may correspond to one or more applications, such as software to interface with the client device 110 for receiving the data (e.g., the reference image 119 and the source image 122 when present) and outputting the generated image 124.
A lighting estimator 320 may estimate the reference lighting 325 (e.g., a lighting vector) from features of the reference image 119. In an embodiment, the reference lighting 325 is 9-dimensional spherical harmonics.
The generative network 330 includes an Encoder 331, an Attribute Mapping Network 334, and a Decoder 338. The Encoder 331 operates on the source image 122 to generate a face description 332 (e.g., a numeral vector). The Attribute Mapping Network 334 operates on the reference lighting 325 to generate a lighting description 335 (e.g., a numeral vector). Skip connections 336 are present connecting the Encoder 331 and the Decoder 338, which provide skip data from the Encoder 331 to the Decoder 338. A co-modulation is performed in the generative network 330 using an output of the Encoder 331 and an output of the Attribute Mapping Network 334, and the Decoder 338 operates on a result of the co-modulation and the skip data received from the Skip connections 336 to create the generated image 124.
The discriminative network 360 includes an Encoder 361, an Attribute Mapping Network 364, and a Decoder 368. When the generated image 124 and the reference lighting 325 are used during training, the Encoder 361 receives the Generated image 124 and the reference image 119; and the Attribute Mapping Network 364 receives the reference lighting 325 to predict whether the generated image 124 is real or fake, and the prediction may be used to update parameters of the discriminative network 360 and parameters of the Generative network 330.
When the lighting estimator 320 is not used during training, the final lighting vector 325 is the same as the initial lighting vector 325-1. When the lighting estimator 320 is used during training, it may additionally add non-isotropic noise to the initial lighting vector 325-1 to generate the final lighting vector 325. The non-isotropic noise may be non-isotropic Gaussian noise. Adding the non-isotropic noise may help the model to generalize across unseen lighting conditions and help performance by making it harder for the model to overfit. Some of the 9 harmonic values in the 9-dimension spherical harmonics used to represent the initial lighting vector 325-1 may be more important than others. For example, the last five values of the 9 harmonic values may not be as accurate as the first four values of the 9 harmonic values. Accordingly, in an exemplary embodiment, when the non-isotropic noise is added, higher noise values are added to the last five values and lower noise values or 0 noise values are added to the first four values.
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The reference lighting 325 is applied to an Attribute Mapping Network 334 of the generative network 330 to generate the lighting description 335. In an embodiment, the Attribute Mapping Network 334 is a deep residual network such as a ResNet. For example, the ResNet may include 8 linear layers. The ResNet may take a 9-dimensional spherical harmonic vector and produce a 512 dimensional vector.
The source image 122 is applied to the Encoder 331 of the generative network 330 to generate the face description 332. In an embodiment, the Encoder 331 is a CNN. First layers of the CNN may be used to perform down-sampling on the source image 122. For example, the first layers may perform N down-samplings to return a (4, 4, 512) dimension feature map, where Nis at least 1. Second layers of the CNN after the first layers may performing a flattening operation. A linear layer may be disposed after the second layers. For example, the linear layer may obtain a 1024 dimensional vector, which is an embedding or a representation of an image.
The output of the Encoder 331 and the output of the Attribute Mapping Network 334 are concatenated to generate a combined vector, and the combined vector is used to modulate the layers of a Decoder 338 of the generative network 330 to create the generated image 124. Thus, the Decoder 338 can rely on information from the source image 122 or reference lighting 325 in the process of forming the re-lit image (e.g., the generated image 124). The Decoder 338 further uses skip data received from the skip connections 336 to create the generated image 124.
In an embodiment, the Decoder 338 includes a first layer to generate the combined vector from the face description 332 and the lighting description 335. The Decoder 338 may further include linear layers after the first layer that operate on the combined vector, and a reshaping operation may be performed on an output of the linear layers. For example, the linear layers and the reshaping operation may convert the 1024 dimensional combined vector to a (4, 4, 512) feature map. The Decoder 338 may further include a convolutional layer that up-samples the feature map. The Decoder 338 may further include modulation layer that performs a modulation operation on the output of the convolution layer and the combined vector. The Decoder 338 may further include a summing layer that adds an output of the modulation layer to skip data from one of the skip connections 336. Additional convolution, modulation, and summing layers may be present thereafter to consider the rest of the skip data from the remaining skip connections 336. In an embodiment, the modulation operation calculates a Gamma and Beta from the combined vector, calculates a product from multiplying Gamma by the output of the convolution layer, and returns a value by adding the product to Beta.
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When the 2nd measure is equal or less the second threshold (or low), the weights of the discriminative network 360 are not updated since it has concluded the generated image 124 to be a fake. Further, when the 2nd measure is equal or less the second threshold, the weights of the generative network 330 are updated to increase the 2nd measure since the generative network 330 was not able to fool the discriminative network 360 (s507). The weights of the generative network 330 when the generated image 124 and the reference lighting 325 are input to the discriminative network 360, are proportional to a second Binary cross entropy (BCE) loss. The second BCE loss may be represented by Equation 2.
However, a subsequent image generated by the generative network 330 after the update of its weights may suffer from various losses. The updated weights may be compensated based on differences/dissimilarity between the source image 122 and the generated image 124, or differences/dissimilarity between the generated image 124 and the reference image 119.
In particular, the generative network 330 may experience segmentation loss, landmark localization loss, facial attribute loss, skin tone loss, facial identity loss, or lighting loss after its weights have been updated.
Segmentation loss occurs when a segmentation generated from the source image 122 differs too greatly from the segmentation generated from the generated image 124. Landmark localization loss occurs when landmark points within the source image 122 are missing from the generated image 124. Facial attribute loss occurs when facial attributes (e.g., eyebrows, nose, eyes, etc.) within the source image 122 differ too greatly from the facial attributes within the generated image 124. Skin tone loss occurs when a skin tone of a person within the source image 122 differs too greatly from the skin tone of a person within the generated image 124. Facial identity loss occurs when a facial identity embedding of a person within the source image 122 differs too greatly from a facial identity embedding of a person within the generated image 124 such that it would prevent the person from being recognized. Lighting loss occurs when lighting of the reference image 119 differs too greatly from the lighting of the generated image 124. Accordingly, in an embodiment, the updated weights of the generative network 330 are compensated based on one or more of the above-described losses (s508).
The segmentation loss may be computed by applying the source image 122 and the generated image 124 to a segmentation network such as DEEPLAB (e.g., version 3) that was trained to output a segmentation of the human face given a face portrait. Dissimilarity between the source image 122 and the generated image 124 in terms of segmentation may be determined by calculating a cross entropy loss from an output of the segmentation network.
The landmark localization loss may be computed by applying the source image 122 and the generated image 124 to a landmark localization network such as HR-NET. For example, the landmark localization network may be trained to output several (e.g., 68) landmarks on the human face given a face portrait as input to ensure the generated image 124 has the same landmarks as the source image 122. Dissimilarity between the source image 122 and the generated image 124 in terms of landmark localization may be determined by calculating an L1 loss from an output of the landmark localization network.
The facial attribute loss may be computed by applying the source image 122 and the generated image 124 to a facial attribute network such as HYDRAFACE that outputs several (e.g., 35) attributes of the human face (e.g., eyeglasses present or not, pose of the face, color of the hair etc.) given a face portrait as input to ensure the generated image 124 has the same facial attributes as the source image 122. Dissimilarity between the source image 122 and the generated image 124 in terms of facial attributes may be determined by calculating an L2 loss from an output of the facial attribute network.
The skin tone loss may be computed by applying the source image 122 and the generated image 124 to a skin tone estimation network such as FAIRFACE to ensure the generated image 124 has the same skin tone as the source image 122. Dissimilarity between the source image 122 and the generated image 124 in terms of skin tone may be determined by calculating a cross entropy from an output of the skin tone estimation network.
The facial identity loss may be computed by applying the source image 122 and the generated image 124 to a facial identity network such as FACENET that outputs an embedding of the human face which robustly captures the identity of the human to ensure that the generated image 124 has the same human subject as the source image 122. Dissimilarity between the source image 122 and the generated image 124 in terms of facial identity may be determined by calculating a cosine distance loss from an output of the facial identity network.
The lighting loss may be computed by applying the reference image 119 and the generated image 124 to a lighting network such as that shown in
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In one aspect, the image editing apparatus 1000 includes a processor unit 1012 (e.g., includes one or more processors), a memory unit 1014 (e.g., a memory), a user interface component 1013, a lighting estimating component 1015, and a GAN component 1017.
According to some aspects, the user interface component 1013 is used to enter a reference image and a source image and may be implemented by the user interface 112, the lighting estimating component 1015 is used to generate reference lighting from the reference image and may be implemented by the light estimator 320, and the GAN component 1017 may be used to create a generated image from the reference lighting and the source image and may be implemented by the generative network 330. The image editing apparatus 1000 may be located entirely on the client device 110 or portions of the image editing apparatus 1000 may be located on the client device 110 and the server 130.
Having described implementations of the present disclosure, an exemplary operating environment in which embodiments of the present invention may be implemented is described below to provide a general context for various aspects of the present disclosure. Referring initially to
The invention may be described in the general context of computer code or machine-useable instructions, including computer-executable instructions such as program modules, being executed by a computer or other machine, such as a personal data assistant or other handheld device. Generally, program modules including routines, programs, objects, components, data structures, etc., refer to code that perform particular tasks or implement particular abstract data types. The invention may be practiced in a variety of system configurations, including hand-held devices, consumer electronics, general-purpose computers, more specialty computing devices, etc. The invention may also be practiced in distributed computing environments where tasks are performed by remote-processing devices that are linked through a communications network.
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Memory 1012 includes computer-storage media in the form of volatile and/or nonvolatile memory. The memory may be removable, non-removable, or a combination thereof. Exemplary hardware devices include solid-state memory, hard drives, optical-disc drives, etc. For example, the training data and the models may be stored in the memory 1012 when the server 130 is implemented by computing device 1000. The computing device 1000 includes one or more processors that read data from various entities such as memory 1012 or I/O components 1020. Presentation component(s) 1016 present data indications to a user or other device. Exemplary presentation components include a display device, speaker, printing component, vibrating component, etc.
I/O ports 1018 allow computing device 1000 to be logically coupled to other devices including I/O components 1020, some of which may be built in. Illustrative components include a microphone, joystick, game pad, satellite dish, scanner, printer, wireless device, etc. The I/O components 1020 may provide a natural user interface (NUI) that processes air gestures, voice, or other physiological inputs generated by a user. In some instance, inputs may be transmitted to an appropriate network element for further processing. A NUI may implement any combination of speech recognition, touch and stylus recognition, facial recognition, biometric recognition, gesture recognition both on screen and adjacent to the screen, air gestures, head and eye tracking, and touch recognition associated with displays on the computing device 1000. The computing device 1000 may be equipped with depth cameras, such as, stereoscopic camera systems, infrared camera systems, RGB camera systems, and combinations of these for gesture detection and recognition.
The present invention has been described in relation to particular embodiments, which are intended in all respects to be illustrative rather than restrictive Alternative embodiments will become apparent to those of ordinary skill in the art to which the present invention pertains without departing from its scope