The ability to generate new and creative images has long been highly valued. In the past, doing so has been a largely manual task that traditionally has required significant talent, training, or labor. More recently, computers have been employed to assist in this task, with the result that new images can now be created by human users with the use of software applications.
For example, computer-aided design (“CAD”) software applications provide a user interface that enables human users to manually manipulate existing templates to create drawings of new structures, while other software applications enable human users to draw pictures in a freehand fashion using various simple input tools such as a pencil or brush and a color palette, each of which is presented next to a drawing canvas in a graphical user interface (“GUI”).
Despite these advancements, existing tools limit the ability of human users to express their ideas—at least in part because of the limited modes that such tools afford to the users for expressing them. A need therefore exists for improved user interfaces that provide human users with more complex modes in which they can express ideas as inputs during the process of creating new images.
This disclosure describes multiple embodiments by way of example and illustration. It is intended that characteristics and features of all described embodiments may be combined in any manner consistent with the teachings, suggestions and objectives contained herein. Thus, phrases such as “in an embodiment,” “in one embodiment,” and the like, when used to describe embodiments in a particular context, are not intended to limit the described characteristics or features only to the embodiments appearing in that context.
The phrases “based on” or “based at least in part on” refer to one or more inputs that can be used directly or indirectly in making some determination or in performing some computation. Use of those phrases herein is not intended to foreclose using additional or other inputs in making the described determination or in performing the described computation. Rather, determinations or computations so described may be based either solely on the referenced inputs or on those inputs as well as others.
The phrases “configured to,” “operable to” and the like as used herein mean that the referenced item, when operated, can perform the described function. In this sense an item can be “configured to” perform a function or can be “operable to” perform a function even when the item is not operating and is therefore not currently performing the function. Use of the phrases “configured to,” “operable to” and the like herein does not necessarily mean that the described item has been modified in some way relative to a previous state.
“Coupled” as used herein refers to a connection between items. Such a connection can be direct or can be indirect through connections with other intermediate items.
Terms used herein such as “including,” “comprising,” and their variants, mean “including but not limited to.”
Articles of speech such as “a,” “an,” and “the” as used herein are intended to serve as singular as well as plural references except where the context clearly indicates otherwise.
The words “display,” “displaying,” “displayed” and their variants as used herein mean and include any of a variety of activities related to the visual representation of an item. For example, “displaying” an item may be accomplished by displaying the item on one or more display devices or may be accomplished by printing a visual representation of the item. “Displaying” an item may also be accomplished by generating commands that can cause the item to be displayed on one or more display devices and/or generating data that can be displayed on one or more display devices, or both, regardless of whether the item is actually displayed on a display device. Commands that can cause an item to be displayed may comprise, for example, commands directed to a graphics subsystem of a host computer. Data that can be displayed may comprise, for example, a bit map or similar representation of a rendered image. In any embodiments, such commands or data may be stored on a suitable computer-readable medium, or they may be sent over one or more communication paths within a host computer (e.g. a graphics bus), or they may be sent over a network to one or more other host computers using appropriate network protocols, or all of these. In any embodiments, the display of an item may occur on one or more local display devices, or the display may occur on one or more remotely located display devices, or both. In embodiments that involve one or more computing devices, the display of an item may or may not occur in association with the same computing device that generates commands or data that cause the display. For example, a user interface element may be displayed in association with a local computing device such as in a web browser, and commands or data that cause the display of the same or a different user interface element may be generated by a remotely located computing device such as a web server and sent to the local computing device over a network.
The phrase “generative neural network” refers to a class of neural networks in the field of machine learning. A generative neural network (“GNN”) is a type of neural network that has been trained to generate an artifact in response to a numerical input. Although a numerical input to a GNN may be random or may include randomly introduced elements, a characteristic feature of a trained GNN is that the artifacts that it generates in response to such an input will resemble other artifacts that constitute points in a probability distribution that the GNN was trained to emulate. For example, a large training set of digital landscape images may represent points in a probability distribution of images whose features correspond to landscapes. After a GNN has been trained on the set of landscape images, a random or semi-random input may be applied to the GNN. In response to the input, the GNN will generate an image that resembles a landscape—even though the generated image may differ in various ways from each of the images that were included in the training set.
Numerous techniques exist for training a GNN. One such technique is to use what is known as a generative adversarial network (“GAN”). The GAN concept is to train two neural networks in tandem while essentially placing one of the networks in competition with the other. During training, one of the two networks (the “discriminator” or “D”) learns to classify inputs as belonging to one of two categories: those that belong to a set of authentic examples (e.g., the training set), and those that do not. Meanwhile the other network (the “generator” or “G”) attempts to learn the probability distribution of the authentic examples through its interactions with the discriminator. It does so during a process in which it generates synthetic examples based on noise inputs and presents the synthetic examples to the discriminator for classification.
In this process, which is explained more fully, for example, in Goodfellow, et al., “Generative Adversarial Nets,” arXiv:1406.2661v1 [stat.ML] (2014), and in Creswell, et al., “Generative Adversarial Networks: An Overview,” arXiv:1710.07035v1 [cs.CV] (2017), a cost function is employed to optimize both the generator and the discriminator. For example, the training process may seek to optimize both G and D by solving for
maxDminG V(G,D) (1)
given a cost function such as
V(G,D)=EPdata(x)log D(x)+EPg(x)log(1−D(x)) (2)
and numerous examples x, where EPdata(x)logD(x) is the expected value of logD(x) for examples x taken from the set of authentic examples, EPg(x)log(1−D(x)) is the expected value of log(1−D(x)) for synthetic examples x taken from the output of the generator, and D(x) is the probability that a given example x came from the set of authentic examples rather than from the generator. With such a cost function applied during training, the generator becomes optimal when pg(x)=pdata(x). In other words, the generator becomes optimal when the probability density function corresponding to synthetic examples is the same as the probability density function corresponding to the authentic examples, signifying that the generator has successfully learned the probability density function of the training set. After this occurs, the probability produced by the discriminator will be 0.5 for all examples x regardless of the set from which the examples are drawn.
Once so trained, the generator may be used independently of the discriminator to generate further synthetic examples, each of which will resemble examples from the training set. Such a generator is an example of a GNN as that term is used herein.
A variety of techniques may be employed to produce output images such as those illustrated in
In the product of experts GAN network described by Huang, et al., each input modality adds a constraint that a synthesized output image must satisfy. Referring now to the example shown in
In architecture 600, separate encoders are provided for each input modality. In the illustrated example, a text encoder 602 is configured to receive a text modality input 604. The text encoder may be implemented, for example, using contrastive language-image pre-training (“CLIP”) as described in Radford, et al., “Learning Transferable Visual Models from Natural Language Supervision,” arXiv:2013.00020v1 (arXiv Feb. 26, 2021), the contents of which are hereby incorporated by reference as if entirely set forth herein. Other techniques may also be used. A segmentation encoder 606 is configured to receive a segmentation map modality input 608. A sketch encoder 610 is configured to receive a sketch modality input 612. The segmentation encoder and the sketch encoder may be implemented, for example, using convolutional networks with input skip connections. Other techniques may also be used. A style encoder 614 is configured to receive a style modality input 616. The style encoder may be implemented, for example, using a residual network. Other techniques may also be used. Each of the encoders produces a respective feature map 603, 607, 611, 615.
The feature maps are aggregated by a global product of experts net 620, the output of which is another feature vector 622. A decoder 618 is, in turn, configured to generate an output image 624 based on the feature vector 622 and on skip connections from the segmentation encoder and from the sketch encoder. (The skip connections are indicated in the drawing by left and right arrows entering decoder 618.) The global product of experts net and the decoder may be implemented, for example according to the techniques described by Huang, et al. Specifically, the global product of experts net may be configured to predict Gaussian distributions from the feature vectors of each input modality using a multilayer perceptron (“MLP”), and to compute a product distribution of the predicted Gaussian distributions. Another MLP may then be used to produce feature vector 622 using a sample from the product distribution. One technique for implementing decoder 618 is to use a stack of residual blocks as described by Huang, et al. Other techniques for implementing the global product of experts net and/or the decoder may also be used.
User interfaces and related methods and structures will now be described that enable the synthesis of images with GNNs by using multiple distinct input modalities either separately or in combination. The use of such input modalities, in turn, enables greater flexibility, control and precision during the generation of synthetic images than has heretofore been available.
Input Modalities Generally: The phrase “input modality” as used herein refers to a mode of representation for one or more inputs that may be used to influence the generation of an output image. In the illustrated embodiment, four of such input modalities are provided for selection—a segmentation modality, a sketch modality, an image modality, and a text modality. In other embodiments, more or fewer than four modalities may be presented for selection, and different types of input modalities may be provided either in addition to or in lieu of the types illustrated.
In any embodiments, the modalities may be selected individually or in various combinations. For example, for embodiments in which four input modalities are presented for selection as in the illustrated embodiment, up to sixteen different combinations of input modalities may be indicated by a user. In embodiments that require at least one of the four input modalities to be selected, a total of fifteen combinations would be available for selection (excluding the all-null member in the full set of sixteen possible combinations). When more than one input modality is included in a selected combination, all of the corresponding inputs will influence the image that is generated responsive to issuance of the image generation command. The output image so generated will be based on a combination of the inputs corresponding to all of the selected input modalities. This may be accomplished, for example, using the architecture described above.
Using user interface 700, a user may indicate any desired combination of input modalities by selecting and/or unselecting check boxes located next the various choices, as shown. In other embodiments, different mechanisms or controls for selecting the input modalities may be provided in the user interface.
Text Input Modality: A text input modality is one in which words or phrases are used as inputs to influence the generation of an output image.
Style Modality: A set of images may be displayed in the user interface at area 800 to be used for style filter selection. If desired, once an output image has been generated, a user may click directly on any of the style filter images to select the corresponding filter and to generate a new output image based on the filter. The new output image so generated will correspond to the semantics of the original image (e.g., mountains next to a lake) but will be rendered in a style that is consistent with the selected style filter. Style filters may correspond, for example, to a time of day (e.g. daytime, evening or night), to a season (e.g. winter, spring, summer or fall), or to any of a wide variety of painting or illustration techniques such as oil or watercolor painting styles. Many other types of style filters are also possible. Moreover, additional style filters may be uploaded for use via style filter upload controls such as those located at area 804.
A random style selection option may also be presented. In the illustrated example, the random style selection option is presented in the form of dice icon 802. When the dice icon is clicked, a random style may be selected, and a new output image may be generated based on the random style. The random style may be selected, for example, from a set of styles corresponding to a training set on which the architecture was trained. Thus, the pool from which the random style is selected need not be limited to those displayed in style selection area 800. A new output image may be generated each time the dice icon is clicked.
Image Input Modality: An image input modality is one in which an already-complete image is used as an input to influence the generation of a new output image. For example, when the image input modality is active, a generated image from output area 704 may be used as an input image for use when generating another output image, or an input image may be uploaded via the image upload controls located at area 900. The former case is illustrated in
Image Modification by Erasure: Once an input image has been placed into the input area, the input image may be modified prior to generating a new output image. By way of example,
Segmentation Input Modality: Segmentation is another input modality that may be presented by the user interface to enable a user to define inputs for the image generator and thereby to influence how the output image is generated. In general, a segmentation map is a partition of a plane into two or more segments. In the case of a two-dimensional input image, a segmentation map partitions the image into two or more segments. For example, a segmentation map may be used to partition an image according to its subject matter such that regions of the image corresponding to one type of subject matter are mapped to one segment of the segmentation map, while regions of the image corresponding to another type of subject matter are mapped to another segment of the segmentation map. One or more trained neural networks may be used to compute a segmentation map over a given input image, and different neural networks may be trained for different input image types. For example, one neural network may be trained to segment a landscape image, another to segment an image of a human face, and so on. Depending on which type of image is being presented in the input area of the user interface, a corresponding neural network may be invoked to generate a segmentation map for that input image.
To enable the use of segmentation as an input modality, the user interface may provide a control for generating a segmentation map of an existing input image. In the example illustrated by
The segmentation map may be used to design further inputs for image generation. By way of example, as illustrated in
Paint Brush Tool: Referring now to
Paint Bucket Tool: Referring now to
Dropper Tool: The user interface may also provide a tool for selecting a subject matter type from the segmentation map itself instead of from menus 1300, 1302. In the illustrated example, such a tool is represented by dropper icon 1502. Once activated, the dropper tool may be used to select a subject matter type by clicking on a first segment of the segmentation map, thereby selecting the subject matter type currently assigned to that segment, and then to assign the subject matter type to another segment of the image by clicking on a second segment of the map. The result will be that the subject matter type of the first segment is assigned to the second segment also.
In lieu of, or in addition to, modifying an existing segmentation map as described above, a user may upload a segmentation map to the input area via segmentation map upload controls such as those located at area 1504.
Referring now to
Referring now to
Edge Computation: Referring now to
Sketch Input Modality: A sketch input modality is one in which a set of one or more lines or curves may be used as an input to influence the generation of a new output image. The user interface may present a control for enabling a sketch input modality, such as the sketch check box located in area 706.
In general, sketching may be used to augment or to otherwise modify a computer-generated edge map such as the one described above, or it may be used independently of a computer-generated edge map. By way of example, and referring now to
After the sketched lines have been created, the sketch input modality may be selected and a new output image may be generated that is influenced by the edges represented in the input sketch.
In lieu of, or in addition to, manually creating a set of lines or modifying an existing set of lines to produce an input sketch, an arbitrary set of lines may be uploaded via sketch upload controls such as those located at area 2002.
Referring now to
Input Layers: As
The locations and relative positions of the displayed elements illustrated herein are provided by way of example and not by way of limitation. In some embodiments, the locations or the relative positions of the elements may differ from the illustrated embodiments or may be varied according to a user's selections (such as, for example, by displaying the elements within separate windows and allowing the user to rearrange and/or resize the windows). In other embodiments, some of the displayed elements may be omitted and others may be added. In still further embodiments, some of the displayed elements may be displayed in a first geographic location while the same or others of the displayed elements may be displayed in one or more remote geographic locations, enabling multiple users to collaborate in the generation of one or more inputs or one or more output images.
Similarly, in any of the embodiments described herein, processing steps need not all be performed in a same physical location, and elements of processing hardware need not all be located in a same physical location. In some embodiments, for example, user interface elements may be displayed in one or more first locations, while output image generation or other processing steps may be performed in one or more second locations distinct from the first locations. In still further embodiments, the user interface may be displayed within a web browser at a first location, and the generation of the output image may be performed by a web server computer at a second location remote from the first location. In this way, a less capable computing device may be used to present the user interface, while a more capable computing device (such as one that contains one or more graphics processing units and sufficient memory to implement architecture 600 described above) may be used to generate the output image. Once generated, the output image may be transferred to the first location using a suitable network protocol such as, for example, HTTP or HTTPS.
Computer system 2200 includes one or more central processor unit (“CPU”) cores 2202 coupled to a system memory 2204 by a high-speed memory controller 2206 and an associated high-speed memory bus 2207. System memory 2204 typically comprises a large array of random-access memory locations, often housed in multiple dynamic random-access memory (“DRAM”) devices, which in turn may be housed in one or more dual inline memory module (“DIMM”) packages. Each CPU core 2202 is associated with one or more levels of high-speed cache memory 2208, as shown. Each core 2202 can execute computer-readable instructions 2210 stored in the system memory, and can thereby perform operations on data 2212, also stored in the system memory.
The memory controller is coupled, via input/output bus 2213, to one or more input/output controllers such as input/output controller 2214. The input/output controller is in turn coupled to one or more tangible, non-volatile, computer readable media such as computer-readable medium 2216 and computer-readable medium 2218. Non-limiting examples of such computer-readable media include so-called solid-state disks (“SSDs”), spinning-media magnetic disks, optical disks, flash drives, magnetic tape, and the like. The storage media may be permanently attached to the computer system or may be removable and portable. In the example shown, medium 2216 has instructions 2217 (software) stored therein, while medium 2218 has data 2219 stored therein. Operating system software executing on the computer system may be employed to enable a variety of functions, including transfer of instructions 2210, 2217 and data 2212, 2219 back and forth between the storage media and the system memory.
The memory controller is also coupled to a graphics subsystem 2226 by a second high-speed memory bus 2224. The graphics subsystem may, in turn, be coupled to one or more display devices 2228. While display devices 2228 may be located in physical proximity to the rest of the components of the computer system, they may also be remotely located. Software running on the computer system may generate instructions or data that cause graphics subsystem to display any of the example user interface elements described above on display devices 2228. Such software may also generate instructions or data that cause the display of such elements on one or more remotely located display devices (for example, display devices attached to a remotely located computer system) by sending the instructions or data over network 2222 using an appropriate network protocol. The graphics subsystem may comprise one or more graphics processing units (“GPUs”) to accelerate the execution of instructions or to implement any of the methods described above.
Computer system 2200 may represent a single, stand-alone computer workstation that is coupled to input/output devices such as a keyboard, pointing device and display. It may also represent one of the nodes in a larger, multi-node or multi-computer system such as a cluster, in which case access to its computing capabilities may be provided by software that interacts with and/or controls the cluster. Nodes in such a cluster may be collocated in a single data center or may be distributed across multiple locations or data centers in distinct geographic regions. Further still, computer system 2200 may represent an access point from which such a cluster or multi-computer system may be accessed and/or controlled. Any of these or their components or variants may be referred to herein as “computing apparatus,” a “computing device,” or a “computer system.”
In example embodiments, data 2219 may correspond to inputs represented in any of various modalities, or may correspond to output images, or both, and instructions 2217 may correspond to algorithms or executable instructions for performing any of the methods described herein. In such embodiments, the instructions, when executed by one or more computing devices such as one or more of the CPU cores, cause the computing device to perform operations described herein on the data, producing results that may also be stored in one or more tangible, non-volatile, computer-readable media such as medium 2218. The word “medium” as used herein should be construed to include one or more of such media.
Any of the user interfaces described above and any of the functional or structural blocks described above in relation to block diagrams or flow diagrams may be implemented as one or more modules. In some embodiments a single such module may implement more than one of the described functional blocks. In other embodiments more than one module may together implement a single functional block. Any or all of such modules may be implemented by using appropriate software, or by using special purpose hardware designed to perform the indicated functions, or by using a combination of these.
Multiple specific embodiments have been described above and in the appended claims. Such embodiments have been provided by way of example and illustration. Persons having skill in the art and having reference to this disclosure will perceive various utilitarian combinations, modifications and generalizations of the features and characteristics of the embodiments so described. For example, steps in methods described herein may generally be performed in any order, and some steps may be omitted, while other steps may be added, except where the context clearly indicates otherwise. Similarly, components in structures described herein may be arranged in different positions, locations or groupings, and some components may be omitted, while other components may be added, except where the context clearly indicates otherwise. The scope of the disclosure is intended to include all such combinations, modifications, and generalizations as well as their equivalents.
This application claims benefit to the filing date of U.S. Provisional Application 63/282,813, filed Nov. 24, 2021, titled “Image Synthesis with Multiple Input Modalities,” the contents of which are hereby incorporated by reference as if entirely set forth herein.
Number | Date | Country | |
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63282813 | Nov 2021 | US |