The following disclosure(s) are submitted under 35 U.S.C. 102(b)(1)(A):
The present invention relates to supervised learning processes, and more particularly, to techniques for classifier generalization in a supervised learning process using input encoding.
In machine learning, generalization refers to how well a trained model performs on previously unseen inputs. Previously unseen inputs are data other than that data on which the model was trained.
Conventional approaches to generalization are largely concerned with minimizing the difference between training and test errors measured on identically distributed training and test sets. With conventional approaches, the generalization error is defined as the difference between the training error measured on the training set and test error measured on the test set. However, this traditional approach fails to take into account how representative these sets are of the empirical sample set from which real-world input samples, which may be corrupted by noise or adversarially perturbed, are drawn during inference. For instance, when the training and test sets are not sufficiently representative of the empirical sample set, the difference between training and inference errors can be significant, rendering the learned classification function ineffective. Such a difference between training and inference errors can result in unreliable decisions in real-world applications, raising questions about how robust, fair and transparent a learned classification function is.
Techniques such as domain-generalization, domain-adaptation, and data-augmentation have been proposed to address this problem. For instance, domain-generalization attempts to better generalize to unknown domains by training on samples drawn from different domains. Domain-adaptation addresses the problem of generalization to a priori fixed target domains. Similar to domain-adaptation, adversarial training attempts to achieve robustness to adversarial perturbations by using training samples perturbed by a specific adversarial-perturbation method. Data-augmentation techniques perform simple label-preserving transformations of the training samples to provide a classifier with additional data points to learn from. All of these approaches present additional constraints to achieve generalization in a broader sense, i.e., to minimize the difference between training and inference errors.
Thus, to expand on this concept, techniques for classifier generalization that minimize the difference between training and inference errors in a real-world setting would be desirable.
The present invention provides techniques for classifier generalization in a supervised learning process using input encoding. In one aspect of the invention, a method for classification generalization is provided. The method includes: encoding original input features from at least one input sample {right arrow over (x)}S with a uniquely decodable code using an encoder E(⋅) to produce encoded input features E({right arrow over (x)}S), wherein the at least one input sample {right arrow over (x)}S comprises uncoded input features; feeding the uncoded input features and the encoded input features E({right arrow over (x)}S) to a base model to build an encoded model; and learning a classification function {tilde over (C)}E(⋅) using the encoded model, wherein the classification function {tilde over (C)}E(⋅) learned using the encoded model is more general than that learned using the uncoded input features alone.
A more complete understanding of the present invention, as well as further features and advantages of the present invention, will be obtained by reference to the following detailed description and drawings.
Provided herein are techniques for building an encoded model by encoding input samples with a uniquely decodable code in order to learn a classification function with increased generalization and thus robustness. Namely, the classification function learned by the present input-encoding techniques is more general than that learned by an uncoded model.
As will be described in detail below, the present techniques draw on algorithmic information theory which proposes a complexity measure, Kolmogorov complexity, as the absolute information content of any object, e.g., a computer program, function, or set. Based on Kolmogorov complexity, the normalized information distance discovers all effective similarities between a pair of objects, i.e., two objects that are close according to some effective similarity are also close according to the normalized information distance. See, for example, Bennett et al., “Information Distance,” IEEE Transactions on Information Theory, vol. 44, no. 4, pp. 1407-1423 (July 1998) (hereinafter “Bennett”), the contents of which are incorporated by reference as if fully set forth herein. Thus, the normalized information distance is a universal cognitive similarity metric. After deriving a necessary and sufficient condition for generalization using the normalized information distance and formulating an optimization problem for generalization, coding theory is then employed to learn a more general classification function by extending the input features to a classifier with systematically generated encodings of the original features.
Notably, as a point of distinction from conventional approaches (see above), generalization error is defined herein as the difference between training and inference errors. Namely, minimizing the conventionally defined generalization error does not address the problem of generalizing to input samples drawn from an empirical sample set of which the training and test sets are not sufficiently representative. Furthermore, the present input-encoding techniques do not require training on samples drawn from different domains, as domain-generalization techniques do. As will be described in detail below, encoding the given training set enables a classifier to learn different relations between features that it could not learn from the uncoded training set alone. Moreover, the present input-encoding techniques do not require access to new samples from the target distribution during an adaptation phase, as domain-adaptation techniques do.
The present input-encoding techniques provide a computational advantage over adversarial training because input encodings can be generated only once before training, whereas adversarial training requires generating adversarially perturbed training samples in each epoch. Additionally, an adversarially trained classifier may not generalize well to samples subjected to an adversarial perturbation method different from the one used during training, which is a limitation that the present input-encoding techniques do not have.
The present input-encoding techniques are also distinguished from data-augmentation techniques because they do not require generating new samples to increase the diversity of the training set. Instead, a theoretically-grounded approach is taken to extend the input features with their encodings in order to enable a classifier to learn a sufficiently complex classification function from the set of available input samples.
The present input-encoding techniques provide the following contributions. For a classification task, there exists a target classification function that is a mapping between the input samples and their corresponding class. Given training and test sets, neither of which are sufficiently representative of the empirical sample set from which input samples are drawn during inference, a supervised learning algorithm is asked to find the target classification function. The techniques provided herein study how well the learned classification function generalizes with respect to the target classification function. In other words, they address problem of how to minimize the generalization error, which is defined herein as the difference between the training error and inference error measured on the empirical sample set, as opposed to the traditional definition, which is the difference between the training error and test error. Robustness to both common corruptions, e.g., Gaussian and shot noise, and adversarial perturbations, e.g., those found via projected gradient descent, is used to measure how well a learned classification function generalizes on the empirical sample set, which, unlike training and test sets, may typically contain corrupted or perturbed samples.
A key finding in algorithmic information theory is that the normalized information distance is a universal cognitive similarity metric, i.e., the normalized information distance between two objects minorizes any other admissible distance up to an additive logarithmic term. See Bennett. A necessary and sufficient condition for classifier generalization is derived herein based on the normalized information distance.
To apply tools from algorithmic information theory and coding theory to the problem of classifier generalization, a learning algorithm is formulated herein as a procedure for searching for a source code and it is shown that the learned classification function is a lossy compressor. Based on these theoretical findings, the normalized information distance between the target and learned source codes is used to derive a necessary and sufficient condition for generalization and formulate the problem of learning a more general source code as an optimization problem.
The normalized information distance provides the theoretical tools needed to learn more general source codes, but the normalized information distance is not effectively computable. Therefore, a compression-based similarity metric based on a real-world compressor is used to approximate this theoretical construct. See, for example, Cilibrasi et al., “Clustering by Compression,” IEEE Transactions on Information Theory, vol. 51, no. 4, pp. 1523-1545 (April 2005), the contents of which are incorporated by reference as if fully set forth herein. Specifically, the normalized compression distance between the target source code and learned source code is used to derive an effectively computable condition on the compressed size of the learned source code to identify encodings of the input features that help to learn a more general source code.
To demonstrate the present techniques on a specific task, namely image classification, channel codes are used on the input features from an image dataset of training and test samples. Precisely, a four-dimensional (4-D) five-level pulse-amplitude modulation (5-PAM) trellis-coded modulation (TCM) scheme is used to systematically generate multiple encodings of the set of available input features. In doing so, the classifier is enabled to characterize information about relations between features in the empirical sample set that are not represented in the set of available input features. The generalization error is thereby reduced. These experiments with the image dataset of training and test samples show that a model, as a result of learning a more general classification function, trained on arbitrarily encoded input features is significantly more robust to common corruptions, such as Gaussian noise and shot noise, and to adversarial perturbations, like those generated via projected gradient descent (PGD), simultaneously.
Given the above overview, an exemplary method for classification generalization using the present input-encoding-based process is now described by way of reference methodology 100 of
In step 102, input features of at least one input sample are encoded with a uniquely decodable code. Namely, each input sample is a collection of features, i.e., input features, that have been quantitively measured from some object or event. For instance, by way of example only, the features of a digital image are typically the value of the pixels in the digital image. Encoding of the input features in step 102 produces encoded input features.
An encoder is used to encode the input features. In general, an encoder is a function Ei(⋅) that converts the features in the input samples to a different representation. As will be described in conjunction with the description of
In terms of nomenclature, the original input features may also be referred to herein as ‘uncoded input features’ so as to contrast them from the encoded input features. In step 104, these uncoded input features and the encoded input features are stacked. Stacking commonly refers to a data structure containing a collection of objects, in this case uncoded and encoded input features.
In step 106, the (stacked) uncoded and encoded input features are fed to a base model to build an encoded model. According to an exemplary embodiment, the encoded model includes the encoder and the base model such that the inputs to the encoded model are the original (uncoded) input features. The base model has to have enough input channels to handle both the uncoded and encoded input features. Thus, the number of input channels of the base model may have to be increased. Notably, as will be described in detail below, it has been found that increasing the number of input channels alone confers no robustness to Gaussian noise.
Generally, the base model represents any type of supervised learning algorithm. One illustrative, non-limiting example of a supervised learning algorithm is a deep neural network. In machine learning and cognitive science, deep neural networks are a family of statistical learning models inspired by the biological neural networks of animals, and in particular the brain. Deep neural networks may be used to estimate or approximate systems and cognitive functions that depend on a large number of inputs and weights of the connections which are generally unknown.
Deep neural networks are often embodied as so-called “neuromorphic” systems of interconnected processor elements that act as simulated “neurons” that exchange “messages” between each other in the form of electronic signals. See, for example,
Similar to the so-called ‘plasticity’ of synaptic neurotransmitter connections that carry messages between biological neurons, the connections in a deep neural network that carry electronic messages between simulated neurons are provided with numeric weights that correspond to the strength or weakness of a given connection. The weights can be adjusted and tuned based on experience, making deep neural networks adaptive to inputs and capable of learning. For example, a deep neural network for image classification is defined by a set of input neurons (see, e.g., input layer 202 in deep neural network 200) which may be activated by the pixels of an input image. After being weighted and transformed by a function determined by the network's designer, the activations of these input neurons are then passed to other downstream neurons, which are often referred to as ‘hidden’ neurons (see, e.g., hidden layers 204 and 206 in deep neural network 200). This process is repeated until an output neuron is activated (see, e.g., output layer 208 in deep neural network 200). The activated output neuron makes a class decision.
Instead of utilizing the traditional digital model of manipulating zeros and ones, deep neural networks such as deep neural network 200 create connections between processing elements that are substantially the functional equivalent of the core system functionality that is being estimated or approximated. For example, IBM's SyNapse computer chip is the central component of an electronic neuromorphic machine that attempts to provide similar form, function and architecture to the mammalian brain. Although the IBM SyNapse computer chip uses the same basic transistor components as conventional computer chips, its transistors are configured to mimic the behavior of neurons and their synapse connections. The IBM SyNapse computer chip processes information using a network of just over one million simulated “neurons,” which communicate with one another using electrical spikes similar to the synaptic communications between biological neurons. The IBM SyNapse architecture includes a configuration of processors (i.e., simulated “neurons”) that read a memory (i.e., a simulated “synapse”) and perform simple operations. The communications between these processors, which are typically located in different cores, are performed by on-chip network routers.
Referring back to methodology 100 of
As will be described below, one or more elements of the present techniques can optionally be provided as a service in a cloud environment. For instance, by way of example only, the input samples can reside remotely on a cloud server. Also, the input feature encoding, encoded model construction and/or classification function learning can be performed on a dedicated cloud server to take advantage of high-powered CPUs and GPUs, after which the result is sent back to the local device.
As highlighted above, the present techniques apply tools from algorithmic information theory and coding theory to the problem of classifier generalization. The goal is to minimize the generalization error for a classification task, defined as the difference between training and inference errors, given training and test sets that are not sufficiently representative of the empirical sample set from which input samples are drawn at inference time. A learned classification function is said to be more general with respect to the target classification function with a decreasing generalization error. To accomplish this goal, a necessary and sufficient condition is derived for generalization and, based on that condition, classifier generalization is cast as an optimization problem. The present approach requires that the absolute information content of any object, e.g., a computer program, function, or set, be described and computed to determine which of a pair of learned classification functions contains more information of the target classification function.
The appropriate tool here is a concept in algorithmic information theory, namely Kolmogorov complexity, because defining the amount of information in individual objects in terms of their Kolmogorov complexity refers to these objects in isolation, not as outcomes of a known random source. In contrast, quantifying the amount of information in individual objects based, for example, on their Shannon entropy requires that these objects be treated as members of a set of objects with an associated probability distribution. As a classifier may be employed to learn a classification function from a set of features contained in such an object as, for example, a document, image, video, or sound, the Kolmogorov complexity of the set of input features, model, and outputs of the classifier is assessed.
As highlighted above, a key finding in algorithmic information theory is that the normalized information distance is a universal cognitive similarity metric, i.e., the normalized information distance between two objects minorizes any other admissible distance up to an additive logarithmic term. To derive a condition for generalization, a distance function that measures how similar two objects are in any aspect is required to determine which of two learned classification functions is closer to the target classification function (see Proof of Lemma 1 below). The closer a learned classification function is to the target classification function, the lower its generalization error is. In the context of generalization, this distance function must satisfy the metric (in)equalities, e.g., it would have to be symmetric and satisfy the triangle inequality. The normalized information distance between objects a and b, defined as:
wherein K(a) denotes the Kolmogorov complexity of object a and K (a|b) denotes the conditional Kolmogorov complexity of a with respect to b, satisfies the metric (in)equalities, and is a universal cognitive similarity metric because DI(a,b) minorizes all other normalized admissible distances up to a negligible additive error term. This means that all effective similarities between a pair of objects are discovered by the normalized information distance, i.e., two objects that are close according to some effective similarity are also close according to the normalized information distance.
With regard to the use of a classifier as a source code , a successful classifier distills information useful for its classification task T from its input samples {right arrow over (x)}. In doing so, the classifier ideally learns a classification function ƒ(⋅) from the empirical sample set n to an m-ary signal alphabet of classes u in such a way that some information in {right arrow over (x)} is given less weight in determining its relevance to the class decision it or is entirely discarded. For example, the arg max operation discards some information in deep neural networks. A classifier is thus acting as a source code C. Proofs of the following statements are given below.
Lemma 1. For a classification task T wherein each n-dimensional input sample {right arrow over (x)} is mapped to a class u drawn from an m-ary signal alphabet , the target output function ƒ(⋅) of a supervised learning algorithm is a source code C for a multivariate random variable {right arrow over (X)}.
Lemma 1 reformulates a supervised learning algorithm as a procedure for searching for a source code C for a multivariate random variable {right arrow over (X)}, which compresses the values that this random variable takes, which is {right arrow over (x)}. When a classifier generalizes well with respect to ƒ(⋅), it is able to decide which information in {right arrow over (x)} is more relevant to û.
Corollary 1. The target source code C=ƒ(⋅) of a supervised learning algorithm used for the classification task T is a lossy compressor when the Kolmogorov complexity K({right arrow over (x)}) of one of its input samples is larger than the number of bits required to represent the corresponding class u.
Corollary 1 formalizes a classifier as a lossy compressor, so the source code C that corresponds to the target output function ƒ(⋅) is not uniquely decodable, i.e., its input samples {right arrow over (x)} cannot be recovered from the class u to which they are mapped. The reformulation of a supervised learning algorithm as a procedure for searching for a source code is described below. The similarity between these two source codes is then expressed by using the normalized information distance.
Regarding achieving classifier generalization, the normalized information distance:
between the target source code C and learned source code {tilde over (C)} reveals how general {tilde over (C)} is with respect to C because DI(C,{tilde over (C)}) is a universal cognitive similarity metric. It then follows that a necessary and sufficient condition for learned source code {tilde over (C)}0 to be more general than learned source code {tilde over (C)}1 with respect to the C is
D
I(C,{tilde over (C)}0)<DI(C,{tilde over (C)}1),∀{tilde over (C)}0≠{tilde over (C)}1. (3)
Equation 3 is a direct result of using the normalized information distance as a universal cognitive similarity metric to determine whether learned source code {tilde over (C)}0 or {tilde over (C)}1 is more general with respect to C. Because the normalized information distance is a metric that uncovers all effective similarities between the target source code and a learned source code, learning a source code that is closer to C under this metric ensures achieving generalization. Thus, DI(C,{tilde over (C)}) must be minimized in order to minimize the generalization error.
C is a mapping from n to ; i.e., C:n→. In a real-world setting, however, because n may be too large, the learning algorithm sees input samples {right arrow over (x)}S drawn from a subset Sn of n. The learned source code {tilde over (C)} is thus a mapping from the set Sn of available input samples to ; i.e., C:nS→.
Theorem 1. When a supervised learning algorithm used for the classification task T finds a suboptimal source code {tilde over (C)}:Sn→ instead of the target source code C:n→, the optimization problem for the generalization of {tilde over (C)} is min{tilde over (C)}((DI(C,{tilde over (C)}))=min{tilde over (C)} max (K(C|{tilde over (C)}),K({tilde over (C)}|C)).
Theorem 1 formulates the optimization objective for classifier generalization as the minimization of DI(C,{tilde over (C)}) and suggests that the learned function must be sufficiently complex for the classification task T to achieve generalization. Theorem 1 states that the conditional Kolmogorov complexity K({tilde over (C)}|C) of the program that computes how to go from {tilde over (C)} to C or the conditional Kolmogorov complexity K({tilde over (C)}|C) of the program that computes how to go from C to {tilde over (C)}, whichever is larger, must be minimized in order to minimize the generalization error. Thus, the goal is to increase K({tilde over (C)}) while {tilde over (C)} remains a partial function of C, i.e., K({tilde over (C)})<K(C).
Therefore, Occam's first razor still holds, i.e., simpler classifiers generalize better than complex ones. However, a classifier that does not perform well on n is too simple for its classification task. Ideally, the learning algorithm would learn C, achieving the best possible performance metrics determined by its classification task T. In practice however, because the learning algorithm sees only a subset Sn of n, {tilde over (C)} is a partial function of C. Next, a source code is learned that is more general on n, not only on a cross-validation set and/or test set.
The complexity of {tilde over (C)} is increased by generating I encodings E={E0, E1, . . . EI-1} of {right arrow over (x)}S∈Sn that capture relations between the features that are represented in n, but not in Sn, and appending these encodings to {right arrow over (x)}S. By providing different relations between the features, the encodings E help the learning algorithm to learn a more complex source code {tilde over (C)}E for which DI(C,{tilde over (C)}E)<DI(C,{tilde over (C)}). This results in learning a more general source code.
Theorem 2. For classification task T, a more general suboptimal code {tilde over (C)}E is learned from the concatenation {{right arrow over (x)}S, E({right arrow over (x)}S)}, wherein E(⋅) is a concatenation of encodings Ei:Sn→S,in of the input sample {right arrow over (x)}S such that S,in⊆n and S,inSn.
Any encoding Ei: Sn→S,in, where S,in is an encoding codomain such that S,in⊆n and S,1nSn, when concatenated with {right arrow over (x)}S, increases the Kolmogorov complexity of the learned source code, which is now called {tilde over (C)}E:Sn→, where Sn=Sn∪Sn and Sn=S,0n∪S,1n∪ . . . ∪S,I-1n. This finding results from the fact that C learned from Sn is a partial function of {tilde over (C)}E learned from {{right arrow over (x)}S, E({right arrow over (x)}S)} because Sn⊃Sn. Consequently, max(K(C|{tilde over (C)}E),K({tilde over (C)}E|C))<max(K(C|{tilde over (C)}),K({tilde over (C)}|C)), which results in DI(C,{tilde over (C)}E)<DI(C,{tilde over (C)}). {tilde over (C)}E is thus a more general source code than {tilde over (C)} with respect to C.
In contrast to a typical communication system, Theorem 2 considers a learning system where an input code is followed by a learned source code, and the design goal is for the composition of the input and source codes to generalize as well as possible. See
The “physical channel” precedes the source code in a learning system, and it can be formulated as a process whereby n is reduced to Sn and/or whereby common corruptions and adversarial perturbations are applied to Sn. As the “physical channel” comes first in a learning system, there is access to only a subset of information bits, which may have been subjected to common corruptions or adversarial perturbations. It is therefore crucial for a supervised learning algorithm to compress its features while retaining information useful for its classification task. One way to accomplish this is to extend the input features with encodings that capture relations between features that are represented in n, but not in Sn. The features encoded by a uniquely decodable code, e.g., TCM, by definition, contain the information of the original uncoded input features. The features encoded by a uniquely decodable code are thus in n. The input-encoding method does not change the classification task T of the classifier, which is defined by the mapping between the input features and the output, because the only input to the encoded model is the uncoded input features (see
For approximating normalized information distance by normalized compression distance, the normalized information distance is based on the notion of Kolmogorov complexity, which is not a partial recursive function, i.e., it is not effectively computable. While the normalized information distance can be used to analyze whether a source code {tilde over (C)}E learned from {{right arrow over (x)}S,E({right arrow over (x)}S)} is more general with respect to C, in practice the normalized information distance with the normalized compression distance may need to be approximated in order to determine which of any pair of source codes is more general with respect to C.
Based on a real-world compressor Z, the normalized compression distance:
approximates DI(C,{tilde over (C)}E). Thus, the generalization condition in Equation 3 and minimization of DI(C,{tilde over (C)}E) can be cast in effectively computable forms. Equations 2 and 4 are used to derive theoretical results, particularly the use of input codes to achieve generalization as illustrated experimentally below.
Proposition 1. For the classification task T, DI(C,{tilde over (C)}E)<DI (C,{tilde over (C)})⇔Z({tilde over (C)}E)>Z({tilde over (C)}).
Proposition 1 states for classification task T that if and only if {tilde over (C)}E learned from {{right arrow over (x)}S, E({right arrow over (x)}S)} is more general than {tilde over (C)}; i.e., DI(C,{tilde over (C)}E)<DI(C,{tilde over (C)}), the compressed size Z ({tilde over (C)}E) of CE is larger than the compressed size Z({tilde over (C)}) of {tilde over (C)}.
Proposition 2. When a supervised learning algorithm used for classification task T finds a suboptimal source code {tilde over (C)}E:Sn→ instead of the target source code C:n→, the effectively computable optimization problem for the generalization of {tilde over (C)}E is min{tilde over (C)}
Proposition 2 shows that Z({tilde over (C)}E) must be maximized until it reaches Z(C) to learn the most general source code with respect to C for the classification task T. This statement is a consequence of the fact that {tilde over (C)}E is a partial function of C. In other words, {tilde over (C)}E learned from {{right arrow over (x)}S, E({right arrow over (x)}S)} can be made more general if E({right arrow over (x)}S) bear information of relations between input features that are represented in n, but not in Sn, which is satisfied if E(⋅) is a uniquely decodable code.
A channel encoder such as encoder 310 generates encodings from its input features that enable a classifier to learn relations between these features represented in n, but not in Sn. Concatenated together, these features are input to a model to produce a class decision a. As an illustration of this idea, a 4-D 5-PAM TCM scheme is used as a systematic way to generate multiple encodings of input features. See, for example, channel encoder 400 illustrated in
As shown in
The present techniques are further described by way of reference to the following non-limiting examples. n contains the set of available input samples subjected to common corruptions and adversarial perturbations. Experiments were conducted on an image dataset containing test samples corrupted with varying levels of noise and an image dataset containing training and test samples (also referred to herein as dataset I and dataset II, respectively) to show that using channel codes on the input features results in learning a more general source code with respect to the target source code, which increases robustness to common corruptions and adversarial perturbations. Uncoded and encoded Visual Geometry Group (VGG)-11 and VGG-16 models and an uncoded Residual Networks (ResNet)-18 model were trained. The training setup and the achieved test accuracies are given below.
In all experiments conducted on the encoded models, arbitrary encodings were used. The input samples were corrupted or perturbed before they were input to the encoded models, as the uncorrupted or unperturbed input samples are not available in a real-world application. Increasing the number of encodings may reduce the generalization error, but at the cost of increased run time. However, encoding the training and test samples is a one-time process that can be done prior to training, unlike adversarial training, which requires generating perturbed input samples in each epoch. As highlighted above, increasing the number of input channels does not, as such, confer robustness to Gaussian noise or to PGD.
Regarding robustness to common corruptions, the set of available input samples may be subjected to common corruptions before reaching a real-world image classifier. For example, Gaussian noise can appear in low-lighting conditions, and shot noise can be caused by the discrete nature of light. To show robustness to such corruptions, experiments were conducted on dataset I and dataset II. Four common corruptions were used in the experiments, namely Gaussian noise, shot noise, impulse noise, and speckle noise.
Table 600 shown in
To show robustness to adversarial perturbations without adversarial training, experiments were conducted on the dataset II, i.e., image dataset containing training and test samples. The white-box PGD and transfer perturbations from an uncoded VGG-16 and an uncoded ResNet-18 model were used to evaluate the adversarial robustness of the encoded VGG-16 models. The white-box PGD uses the gradient of the loss function with respect to the uncoded input features in the encoded VGG-16 models because the channel encoder is part of the encoded VGG-16 models, i.e., the only input to the encoded model is the uncoded input features. The encoder is a new layer in the neural network whose outputs are computed directly from the uncoded input features.
The inference accuracies achieved in experiments using more than 1000 PGD iterations were verified to have stabilized. To test the robustness of the encoded VGG-16 models against transfer attacks using the same PGD settings, adversarial examples were generated on the uncoded VGG-16 model and uncoded ResNet-18 model. The encoded VGG-16 models show robustness to these transfer attacks as shown in
Further details regarding the terms and concepts described above are now provided. A signal alphabet is the set of classes u that are used for classification. For example, in binary classification, an input sample {right arrow over (x)} in the empirical sample set n can be assigned to the class u=0 or u=1 in the signal alphabet ={0,1}.
Classification is a common machine learning task wherein a learning algorithm is asked to produce a function ƒ(⋅): n→. In other words, in this type of task, the learning algorithm is asked to assign an input sample z in the empirical sample set n to a class u in the signal alphabet . The classification accuracy measured on the empirical sample set n is defined as inference accuracy.
The empirical sample set n seen during inference is a superset of the training set. Typically, n is a large set that is not available during training and contains real-world samples that may be subjected to common corruptions or adversarial perturbations. Moreover, n may be out of distribution of the training set. In the experiments described above, inference accuracy was simulated on the dataset I consisting of samples subjected to common corruptions or the adversarially perturbed test set of the dataset II. The definition of inference accuracy can be contrasted with that of test accuracy by considering that the former is measured on the empirical sample set n which contains corrupted or perturbed samples that may be out of distribution of the training set and that the latter is measured on the test set which consists of uncorrupted and unperturbed samples that are presumed to come from the same distribution as the training set.
The difference between the training error measured on the training set and inference error measured on the empirical sample set n is defined herein as the generalization error. As described above, this definition is different from that of prior works, which define generalization error as the difference between the training error measured on the training set and test error measured on the test set.
A learned classification function is said to be more general with a decreasing generalization error. This definition is different from that of prior works, which define a learned classification function to be more general with a decreasing difference between the training error measured on the training set and test error measured on the test set. In contrast, the present techniques define a learned classification function to be more general with a decreasing difference between the training error measured on the training set and inference error measured on the empirical sample set n.
The present techniques focus on learning a source code that is more general on n. Whether a model is over-fit or under-fit is conventionally determined on a cross-validation set and/or test set that are/is identically distributed with the training set, all of which are subsets of n. The traditional approach of minimizing the difference between the training and test errors depends on reducing the training accuracy to increase the test accuracy so as to learn a source code that is more general on a cross-validation set and/or test set. Being more general on a cross-validation set and/or test set does not as such guarantee generalization on n because n may contain corrupted or perturbed samples and/or there may be samples in n that are out of distribution of the cross-validation set and test set. Thus, whether a model is over-fit or under-fit does not have a consequence for Theorem 1, provided above.
A source code C for a multivariate random variable {right arrow over (X)} is a mapping from the sample set n of {right arrow over (X)} to an m-ary signal alphabet . Source codes are designed for the most efficient representation of data. Whether it is designed for a data-transmission or a data-storage system, a source code, whether lossless or lossy, should retain information about the data necessary to accomplish a given task. The same consideration applies to a learning system. The information in the input features of a learning system is represented by the classification function that it learns. Thus, a neural network can be viewed as a source code that encodes inputs features for its classification task.
The reformulation of a supervised learning algorithm as a procedure for searching for a source code (see Lemma 1 above) permits leveraging theoretical results from algorithmic information theory and coding theory for machine learning, thereby avoiding the necessity to reinvent theory that is already established in these fields. Drawing on algorithmic information theory and coding theory, it is shown that a classifier is a lossy compressor when the absolute information content of any of its input samples {right arrow over (x)} is larger than that of the class u to which it is mapped (see Corollary 1 above).
In a typical communication system, the source code compresses the input bits for a channel code to encode these bits against noise and interference in the channel. The encoded information is then transmitted over the physical channel. The design goal for the source and channel codes is to achieve the channel capacity, the maximum mutual information between the channel input and output. Channel codes appropriate for a channel can be designed separately and independently. This combination is as efficient as any other method that can be designed by considering both problems together.
Leveraged herein is the duality of a source code and a channel code to learn a classification function that represents the input features more efficiently for the classification task T, i.e., a more general classification function. Showing that a classifier is a non-uniquely decodable source code is also fundamental to understanding that the normalized information distance between the input features and the output cannot be used to derive a condition for classifier generalization. This results from the fact that deriving such a condition would require finding the conditional Kolmogorov complexity K({right arrow over (x)}|y) of z with respect to y, which is impossible because the source code is not uniquely decodable, i.e., the program to go from y to {right arrow over (x)} cannot be found. A necessary and sufficient condition for classifier generalization based on the normalized information distance can hence be found only between a learned source code and the target source code.
The Kolmogorov complexity KU(x) of a string x with respect to a universal computer U is defined as:
wherein p denotes a program, and l(p) denotes the length of the program p. Thus, KU(x) is the shortest description length of x over all descriptions interpreted by computer U. Such a universal computer U is fixed as reference and thus KU(x)=K (x). Kolmogorov complexity is a measure of absolute information content of individual objects.
It is desirable to have a measure of absolute information distance between any number of individual objects. Such a notion is to be universal in the sense that it covers all other alternative or intuitive notions of computable distances as special cases and is to be asymptotically machine-independent in order that it can serve as an absolute measure of the information distance between discrete objects a and b.
Such a measure is the information distance:
max(K(a|b),K(b|a)), (6)
which is normalized by:
max(K(a),K(b)) (7)
to obtain the normalized information distance in Equation 1 above because two larger objects that differ by a small amount are closer than two smaller objects that are different by the same amount: the absolute difference between two objects does not measure similarity as such, but the relative difference does.
The normalized information distance is a metric, which is universal in the sense that it minorizes up to a negligible additive error term all other normalized admissible distances. Therefore, if two objects are similar according to the particular feature described by a particular normalized admissible distance, which is not necessarily a metric, then they are also similar under the normalized information distance metric. Put differently, different pairs of objects may have different dominating features, and every such dominant similarity is detected by the normalized information distance. The normalized information distance is hence a universal cognitive similarity metric. The universality of the information distance renders it not effectively computable. However, the study of the abstract properties of such an absolute information distance results in applicable formulas and practical approaches.
Regarding compression distance, the normalized compression distance in Equation 4 above approximates the normalized information distance in Equation 2. The idea behind the normalized compression distance is that two objects are close if one of them can be significantly compressed given the information in the other. In other words, if two objects are more similar, then one of them can be described more succinctly given the other. The normalized compression distance is parameter-free because it does not use any feature or background knowledge of the data and can be applied to different areas without a change. It is universal in the sense that it approximates the normalized information distance in all pairwise comparisons. Moreover, its success is independent of the type of real-world compressor used.
A proof of mathematical statements is now provided.
Proof of Lemma 1. For a classification task T wherein each n-dimensional input sample {right arrow over (x)}S is mapped to a class u drawn from an m-ary signal alphabet , a supervised learning algorithm is asked to produce the target output function
ƒ(⋅):n→A, (8)
wherein n is the empirical sample set. There exists a source code:
C:
n→ (9)
for a multivariate random variable {right arrow over (x)} with the same mapping from the empirical sample set n of {right arrow over (X)} to the m-ary signal alphabet from which a class u is drawn. The target output function ƒ(⋅) in Equation 8 is equivalent to the source code C in Equation 9 for the multivariate random variable {right arrow over (X)} because their domain n and codomain are equal, and the image of both ƒ(⋅) and C is the same for each input sample {right arrow over (x)}∈n.
The target source code C in Equation 9 is defined to have the same mappings, whether correct or not, from n to as the source code {tilde over (C)}:Sn→ learned from the set Sn of available input samples, where Sn⊂n. The target source code C thus has the property that it is the total function of the learned source {tilde over (C)} at any training accuracy on Sn.
Proof of Corollary 1. If the Kolmogorov complexity K({right arrow over (x)}) of an input sample {right arrow over (x)} is larger than the number of bits required to describe the class u to which it is mapped, which is at most ┌log2 m┐, then, by the definition of Kolmogorov complexity given above, some information about the input sample {right arrow over (x)} is lost. Satisfying this condition, the target source code C is a lossy compressor.
Proof of Theorem 1. The normalized information distance:
is a universal cognitive similarity metric that minorizes all other admissible distances up to a negligible additive error term. This means that decreasing the normalized information distance DI(C,{tilde over (C)}) ensures that the target source code C and the learned source code {tilde over (C)} are more similar, i.e., the learned source code {tilde over (C)} is more general with respect to the target source code C. In a real-world setting, because the empirical sample set n is typically a large set, the supervised learning algorithm sees an input sample {right arrow over (x)}S drawn from a subset Sn of n:
{right arrow over (x)}
S∈Sn,Sn⊂n. (11)
Put differently, the set Sn of available input samples on which a neural network is trained is a subset of the empirical sample set n which the trained neural network sees during inference. This means that target source code C bears information of all possible relations between input features, which are contained in the empirical sample set n, whereas the learned source code {tilde over (C)} bears information of a subset of all possible relations between the input features, which are contained in Sn. Because the target source code C in Equation 9 above has the property that it is the total function of the learned source {tilde over (C)}:Sn→ at any training accuracy on Sn, the learned source code {tilde over (C)} is a partial function of the target source code C, i.e.,
{tilde over (C)}:
n
, (12)
at any training accuracy. In other words, the reason why Equation 12 holds is that Equation 11 holds and that the target source code C in Equation 9 is defined to have the same mappings, whether correct or not, from n to as the learned source code {tilde over (C)}. Given Equation 12, the Kolmogorov complexity of the target source code C is larger than that of the learned source code {tilde over (C)}:
K(C)>K({tilde over (C)}). (13)
Therefore, for a given target source code C, the denominator of Equation 10
max(K(C),K({tilde over (C)}))=K(C) (14)
is a constant. Using Equation 14 in minimizing Equation 10 over the learned source code {tilde over (C)}
results in minimizing over the learned source code {tilde over (C)} the maximum of the conditional Kolmogorov complexities {K(C|{tilde over (C)}), K({tilde over (C)}|C)}. Hence, Equation 15 is the optimization problem for the generalization of the learned source code {tilde over (C)} with respect to the target source code C.
Proof of Theorem 2. Let {tilde over (C)}E denote a source code learned from a concatenation
{{right arrow over (x)}S,E({right arrow over (x)}S)} (16)
of uncoded input samples {right arrow over (x)}S∈Sn and encoded input samples E({right arrow over (x)}S)={E0({right arrow over (x)}S), E1({right arrow over (x)}S), . . . , El-1({right arrow over (x)}S)}, where the ith encoding
E
i:Sn→S,in (17)
is a mapping from the set Sn of available input samples to an encoding codomain denoted by S,in. The encoding codomain S,in satisfies two properties:
S,i
n
⊂
n and
S,i
n
S
n.
The codomain Sn of the I encodings E is the union of the codomains of all the encodings, i.e.,
S
n=S,0n∪S,1n∪ . . . ∪S,I-1n (18)
Because S,in⊂n and S,inSn, the set Sn of available encoded samples has the following two properties:
S
n
⊂
n and
S
n
S
n.
S
n denotes the union of the set Sn of available input samples and the set Sn of available encoded samples:
S
n=Sn∪Sn, (19)
which satisfies the following two properties:
S
n
⊂
n and
S
n⊃Sn.
The source code {tilde over (C)}E learned from Equation 16 above is thus a mapping from Sn to the signal alphabet :
{tilde over (C)}
E:Sn→ (20)
As Sn⊃Sn, the source code {tilde over (C)} learned from the set Sn of available input samples is a partial function of the source code {tilde over (C)}E, learned from Equation 16:
{tilde over (C)}:
S
n
. (21)
Hence, the Kolmogorov complexity K({tilde over (C)}E) of the source code {tilde over (C)}E is larger than K({tilde over (C)}):
K({tilde over (C)}E)>K(C). (22)
As Sn⊂n, the Kolmogorov complexity of the target source code C is larger than that of the learned source code {tilde over (C)}E:
K(C)>K({tilde over (C)}E). (23)
By Equation 21,
K(C|{tilde over (C)})>K(C|{tilde over (C)}E) (24)
and
K({tilde over (C)}|C)>K({tilde over (C)}E|C). (25)
Equation 24 means that the program that computes how to go from {tilde over (C)}E to C is shorter in length than the program that computes how to go from {tilde over (C)} to C. Similarly, Equation 25 means that the program that computes how to go from C to {tilde over (C)}E is shorter in length than the program that computes how to go from C to {tilde over (C)}.
By Equation 24 and Equation 25, it follows that
max(K(C|{tilde over (C)}E),K({tilde over (C)}E|C))<max(K(C|{tilde over (C)}),K({tilde over (C)}|C)) (26)
which results in
D
I(C,{tilde over (C)}E)<DI(C,{tilde over (C)}). (28)
The source code {tilde over (C)}E learned from Equation 16 is thus more general than the source code {tilde over (C)} learned from {right arrow over (x)}S.
Proof of Proposition 1. As the normalized information distance DI(C,{tilde over (C)}E) is not effectively computable, it can be approximated for practical purposes by the normalized compression distance
wherein Z is a real-world compressor. As Sn⊂n, the source code {tilde over (C)}E learned from Equation 16 is a partial function of the target source code C, i.e.,
{tilde over (C)}
E:n. (30)
The compressed size Z (C) of the target source code C is thus larger than that of the learned source code {tilde over (C)}E:
Z(C)>Z({tilde over (C)}E). (31)
The compressed size Z({C,{tilde over (C)}E)} of the concatenation {C,{tilde over (C)}E} is equal to Z(C) because Equation 30 holds:
Z({C,{tilde over (C)}E})=Z(C). (32)
As the generalization condition given in Equation 28 is not effectively computable, an equivalent effectively computable condition is useful for practical purposes. As
D
I(C,{tilde over (C)}E)<DI(C,{tilde over (C)})⇔DC(C,{tilde over (C)}E)<DC(C,{tilde over (C)}) (33)
for the purposes of generalization, the effectively computable condition
is equivalent to
Z({tilde over (C)}E)>Z({tilde over (C)}). (35)
Proof of Proposition 2. Minimizing Equation 29 above over the learned source code {tilde over (C)}E is the effectively computable optimization problem for the generalization of {tilde over (C)}E with respect to C:
which is equivalent to
Supplementary experimental information is now provided.
Regarding the encoding scheme,
The channel-encoding method is not a data-augmentation technique: the encodings are appended to the input features, not treated as new samples. These encodings enable the classifier to learn from Sn a source code that is sufficiently complex for T. As in a data-transmission or data-storage system, the source code is designed for the most efficient representation of the data, which is Sn for T, and the channel code is independently designed for the channel. This combination is key to achieving generalization, and how best to design a channel code for T is an intriguing future research direction.
Regarding the training setup, the VGG networks are modified only by adding the encoder and increasing the number of input channels. The encoded models use the same training criterion as the uncoded models, namely the cross-entropy loss. All models are trained in PyTorch with 16 random initializations. The networks were trained over 450 epochs with a batch size of 128 and with a dynamic learning rate equal to 0.1 until epoch 150, 0.01 until epoch 250, and 0.001 until epoch 450. A test accuracy of 92.54% was achieved for the uncoded VGG-11 model, and 92.12%, 91.45%, and 90.19% for the VGG-11 model with 2, 8, and 32 encodings, respectively. The encoder outputs were normalized in the encoded VGG-16 models, where the standard deviation is multiplied by a scaling factor. A test accuracy of 94.15% was achieved for the uncoded VGG-16 model, and 91.11%, 88.93%, and 87.38% for the VGG-16 model with 2, 8, and 32 encodings with a scaling factor of 0.3, 0.4, and 0.08, respectively. A test accuracy of 85.71% was achieved for the VGG-16 model with 2 encodings with a scaling factor of 0.08. The uncoded ResNet-18 model, which is used for transfer attacks, achieves 95.20% test accuracy.
Additional Experiments are now described. The dataset I consists of the 10,000-sample dataset II test set subjected to five different noise levels, called severity, so it has 50,000 samples in all. For example, as shown in
It is notable that the vertical axis in the plots using the dataset I is cumulative, i.e., the number of test errors made at the previous severity level is added to that at the current severity level. To show the robustness of the encoded VGG models to Gaussian noise beyond the noise levels included in the dataset I, Gaussian noise with zero mean and variance σw2 was applied to the dataset II test set. The average input-feature energy equals
where {right arrow over (x)}i is a feature of the input sample {right arrow over (x)}, k is the number of input samples in the test set, and n is the number of features in an input sample. The signal-to-noise ratio is defined to be
Regarding the impact of increasing the number of input channels of a deep neural network (DNN) on its robustness, to study the impact of increasing the number of input channels of the uncoded VGG-11 and VGG-16 models, experiments were conducted on the encoded VGG-11 and VGG-16 models that use identical encodings, i.e., the input features are replicated across additional input channels, which means that the “encoders” are identity functions. As shown in
Further details regarding the channel encoder provided in
The flattened features are next fed to the convolutional encoder 402, which produces one extra bit out of the two least significant bits of the eight bits representing each feature. The 4-D 5-PAM TCM symbol mapper 404 then maps each nine bits into four equidistant 5-PAM symbols, which are then mapped to 12 bits by the bit mapper 406. The bit mapper 406 uses different symbol-to-bit mappings to generate different encodings of the input features. The matrix used for generating these encodings is described below. Notably, each encoding has the same size as the original input samples.
According to an exemplary embodiment, the bit mapper 406 uses the matrix 1300 in illustrated in
Regarding computing infrastructure and average run times, experiments were run using PyTorch on a computing cluster composed of x86-based servers with NVIDIA K40, K80, and V100 GPUs, and the experiments described above were run on single servers using up to 2 CPU cores and 2 GPU devices. 10 training epochs took 2 minutes 50 seconds for the uncoded VGG-16 model. When encodings were calculated in each epoch, i.e., when they were not calculated prior to training, 10 training epochs took 3 minutes 38 seconds, 4 minutes 15 seconds, and 6 minutes 38 seconds for the VGG-16 model with 2 encodings, 8 encodings, and 32 encodings, respectively.
The present invention may be a system, a method, and/or a computer program product. The computer program product may include a computer readable storage medium (or media) having computer readable program instructions thereon for causing a processor to carry out aspects of the present invention.
The computer readable storage medium can be a tangible device that can retain and store instructions for use by an instruction execution device. The computer readable storage medium may be, for example, but is not limited to, an electronic storage device, a magnetic storage device, an optical storage device, an electromagnetic storage device, a semiconductor storage device, or any suitable combination of the foregoing. A non-exhaustive list of more specific examples of the computer readable storage medium includes the following: a portable computer diskette, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or Flash memory), a static random access memory (SRAM), a portable compact disc read-only memory (CD-ROM), a digital versatile disk (DVD), a memory stick, a floppy disk, a mechanically encoded device such as punch-cards or raised structures in a groove having instructions recorded thereon, and any suitable combination of the foregoing. A computer readable storage medium, as used herein, is not to be construed as being transitory signals per se, such as radio waves or other freely propagating electromagnetic waves, electromagnetic waves propagating through a waveguide or other transmission media (e.g., light pulses passing through a fiber-optic cable), or electrical signals transmitted through a wire.
Computer readable program instructions described herein can be downloaded to respective computing/processing devices from a computer readable storage medium or to an external computer or external storage device via a network, for example, the Internet, a local area network, a wide area network and/or a wireless network. The network may comprise copper transmission cables, optical transmission fibers, wireless transmission, routers, firewalls, switches, gateway computers and/or edge servers. A network adapter card or network interface in each computing/processing device receives computer readable program instructions from the network and forwards the computer readable program instructions for storage in a computer readable storage medium within the respective computing/processing device.
Computer readable program instructions for carrying out operations of the present invention may be assembler instructions, instruction-set-architecture (ISA) instructions, machine instructions, machine dependent instructions, microcode, firmware instructions, state-setting data, or either source code or object code written in any combination of one or more programming languages, including an object oriented programming language such as Smalltalk, C++ or the like, and conventional procedural programming languages, such as the “C” programming language or similar programming languages. The computer readable program instructions may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the latter scenario, the remote computer may be connected to the user's computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet Service Provider). In some embodiments, electronic circuitry including, for example, programmable logic circuitry, field-programmable gate arrays (FPGA), or programmable logic arrays (PLA) may execute the computer readable program instructions by utilizing state information of the computer readable program instructions to personalize the electronic circuitry, in order to perform aspects of the present invention.
Aspects of the present invention are described herein with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the invention. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer readable program instructions.
These computer readable program instructions may be provided to a processor of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks. These computer readable program instructions may also be stored in a computer readable storage medium that can direct a computer, a programmable data processing apparatus, and/or other devices to function in a particular manner, such that the computer readable storage medium having instructions stored therein comprises an article of manufacture including instructions which implement aspects of the function/act specified in the flowchart and/or block diagram block or blocks.
The computer readable program instructions may also be loaded onto a computer, other programmable data processing apparatus, or other device to cause a series of operational steps to be performed on the computer, other programmable apparatus or other device to produce a computer implemented process, such that the instructions which execute on the computer, other programmable apparatus, or other device implement the functions/acts specified in the flowchart and/or block diagram block or blocks.
The flowchart and block diagrams in the Figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods, and computer program products according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of instructions, which comprises one or more executable instructions for implementing the specified logical function(s). In some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems that perform the specified functions or acts or carry out combinations of special purpose hardware and computer instructions.
Turning now to
Apparatus 1400 includes a computer system 1410 and removable media 1450. Computer system 1410 includes a processor device 1420, a network interface 1425, a memory 1430, a media interface 1435 and an optional display 1440. Network interface 1425 allows computer system 1410 to connect to a network, while media interface 1435 allows computer system 1410 to interact with media, such as a hard drive or removable media 1450.
Processor device 1420 can be configured to implement the methods, steps, and functions disclosed herein. The memory 1430 could be distributed or local and the processor device 1420 could be distributed or singular. The memory 1430 could be implemented as an electrical, magnetic or optical memory, or any combination of these or other types of storage devices. Moreover, the term “memory” should be construed broadly enough to encompass any information able to be read from, or written to, an address in the addressable space accessed by processor device 1420. With this definition, information on a network, accessible through network interface 1425, is still within memory 1430 because the processor device 1420 can retrieve the information from the network. It should be noted that each distributed processor that makes up processor device 1420 generally contains its own addressable memory space. It should also be noted that some or all of computer system 1410 can be incorporated into an application-specific or general-use integrated circuit.
Optional display 1440 is any type of display suitable for interacting with a human user of apparatus 1400. Generally, display 1440 is a computer monitor or other similar display.
Referring to
Cloud computing is a model of service delivery for enabling convenient, on-demand network access to a shared pool of configurable computing resources (e.g., networks, network bandwidth, servers, processing, memory, storage, applications, virtual machines, and services) that can be rapidly provisioned and released with minimal management effort or interaction with a provider of the service. This cloud model may include at least five characteristics, at least three service models, and at least four deployment models.
Characteristics are as follows:
On-demand self-service: a cloud consumer can unilaterally provision computing capabilities, such as server time and network storage, as needed automatically without requiring human interaction with the service's provider.
Broad network access: capabilities are available over a network and accessed through standard mechanisms that promote use by heterogeneous thin or thick client platforms (e.g., mobile phones, laptops, and PDAs).
Resource pooling: the provider's computing resources are pooled to serve multiple consumers using a multi-tenant model, with different physical and virtual resources dynamically assigned and reassigned according to demand. There is a sense of location independence in that the consumer generally has no control or knowledge over the exact location of the provided resources but may be able to specify location at a higher level of abstraction (e.g., country, state, or datacenter).
Rapid elasticity: capabilities can be rapidly and elastically provisioned, in some cases automatically, to quickly scale out and rapidly released to quickly scale in. To the consumer, the capabilities available for provisioning often appear to be unlimited and can be purchased in any quantity at any time.
Measured service: cloud systems automatically control and optimize resource use by leveraging a metering capability at some level of abstraction appropriate to the type of service (e.g., storage, processing, bandwidth, and active user accounts). Resource usage can be monitored, controlled, and reported, providing transparency for both the provider and consumer of the utilized service.
Service Models are as follows:
Software as a Service (SaaS): the capability provided to the consumer is to use the provider's applications running on a cloud infrastructure. The applications are accessible from various client devices through a thin client interface such as a web browser (e.g., web-based e-mail). The consumer does not manage or control the underlying cloud infrastructure including network, servers, operating systems, storage, or even individual application capabilities, with the possible exception of limited user-specific application configuration settings.
Platform as a Service (PaaS): the capability provided to the consumer is to deploy onto the cloud infrastructure consumer-created or acquired applications created using programming languages and tools supported by the provider. The consumer does not manage or control the underlying cloud infrastructure including networks, servers, operating systems, or storage, but has control over the deployed applications and possibly application hosting environment configurations.
Infrastructure as a Service (IaaS): the capability provided to the consumer is to provision processing, storage, networks, and other fundamental computing resources where the consumer is able to deploy and run arbitrary software, which can include operating systems and applications. The consumer does not manage or control the underlying cloud infrastructure but has control over operating systems, storage, deployed applications, and possibly limited control of select networking components (e.g., host firewalls).
Deployment Models are as follows:
Private cloud: the cloud infrastructure is operated solely for an organization. It may be managed by the organization or a third party and may exist on-premises or off-premises.
Community cloud: the cloud infrastructure is shared by several organizations and supports a specific community that has shared concerns (e.g., mission, security requirements, policy, and compliance considerations). It may be managed by the organizations or a third party and may exist on-premises or off-premises.
Public cloud: the cloud infrastructure is made available to the general public or a large industry group and is owned by an organization selling cloud services.
Hybrid cloud: the cloud infrastructure is a composition of two or more clouds (private, community, or public) that remain unique entities but are bound together by standardized or proprietary technology that enables data and application portability (e.g., cloud bursting for load-balancing between clouds).
A cloud computing environment is service oriented with a focus on statelessness, low coupling, modularity, and semantic interoperability. At the heart of cloud computing is an infrastructure that includes a network of interconnected nodes.
Referring now to
Referring now to
Hardware and software layer 60 includes hardware and software components. Examples of hardware components include: mainframes 61; RISC (Reduced Instruction Set Computer) architecture based servers 62; servers 63; blade servers 64; storage devices 65; and networks and networking components 66. In some embodiments, software components include network application server software 67 and database software 68.
Virtualization layer 70 provides an abstraction layer from which the following examples of virtual entities may be provided: virtual servers 71; virtual storage 72; virtual networks 73, including virtual private networks; virtual applications and operating systems 74; and virtual clients 75.
In one example, management layer 80 may provide the functions described below. Resource provisioning 81 provides dynamic procurement of computing resources and other resources that are utilized to perform tasks within the cloud computing environment. Metering and Pricing 82 provide cost tracking as resources are utilized within the cloud computing environment, and billing or invoicing for consumption of these resources. In one example, these resources may include application software licenses. Security provides identity verification for cloud consumers and tasks, as well as protection for data and other resources. User portal 83 provides access to the cloud computing environment for consumers and system administrators. Service level management 84 provides cloud computing resource allocation and management such that required service levels are met. Service Level Agreement (SLA) planning and fulfillment 85 provide pre-arrangement for, and procurement of, cloud computing resources for which a future requirement is anticipated in accordance with an SLA.
Workloads layer 90 provides examples of functionality for which the cloud computing environment may be utilized. Examples of workloads and functions which may be provided from this layer include: mapping and navigation 91; software development and lifecycle management 92; virtual classroom education delivery 93; data analytics processing 94; transaction processing 95; and classification generalization 96.
Although illustrative embodiments of the present invention have been described herein, it is to be understood that the invention is not limited to those precise embodiments, and that various other changes and modifications may be made by one skilled in the art without departing from the scope of the invention.