1. Field of the Invention
The present invention relates to an instant information exchange system and method, and more particularly to an instant information exchange system for online sports teams, and the sports team having many different users at different cities can finish sports events together to compete with different sports teams.
2. Description of Related Art
In recent years, people's health consciousness is awaked and sport and exercise trend prevails. Sport and exercise can release pressure or reduce fatigue and interpersonal relationship can be improved when mood is changing. In daily life, people with sport and exercise habits will have positive effect in self-confidence and self-esteem. Sport and exercise can further enhance metabolism and prevent cardiovascular disease to reduce risk of heart attack and stroke. Sport and exercise can also reduce cholesterol, high blood pressure and so on. Most civilization diseases in modern people relate to persistence or not to exercise. Therefore, sport and exercise not only maintain physical and mental health, but also protect human body. Muscle can be developed at sports to cover bones and joints. Muscle can also support weight and protect important tissues in human body to strengthen human physique.
For modern people, the convenient and common sports and exercise is walking, jogging, treadmill, aerobics, boxing aerobics, cycling, hiking, swimming, etc. Sport and exercise management is usually to calculate exercise time, distance or steps, and the exercise process is recorded by the user himself as reference for future exercising. Individual exercise allows high efficiency and high degree of freedom but is prone to laziness or lack of motivation. If someone wants to recruit people with the same habits to increase motive and fun for exercising, exercise location, contact information and time are required to be arranged specifically, which may lose efficiency and fun. Therefore, some people are bothered because people with the same habits are hard to find. In accordance with the conventional technique, the following methods are tried to solve the aforementioned problems.
For example, a main purpose of a prior art (Taiwan Patent No. I423134: METHOD AND SYSTEM FOR ENHANCING THE INTERACTION LEVEL AMONGST USERS IN A SOCIAL NETWORK APPLICATION) is to interact with friends or virtual users of the friends when users are not online. The interaction level is not only to show user names on the virtual users, but also implements a data digging method to acquire personal information or an interaction information among different virtual users of a first, a second, a third and a fourth virtual user. The personal information and the interaction information are analyzed, and the interaction is performed in accordance with the analyzed personal information and the analyzed interaction information to enhance the interaction level among different users.
Moreover, such as miCoach PACER released by Adidas, SportWatch products with Nike+ Running website platform released by Nike, mySports exercise community website developed by Taiwan Mobile Co., Ltd., free jogging community website developed by WingStyle and Taiwan sports information website (also called iSports) and so on, the purpose of the main design of the aforementioned products is to assist sports and exercises to enhance sports and exercises efficiency of the users. The miCoach and Nike+ can make a sports training plan for individual user and publish a result of the plan on a network platform. The user can see other users' record through the network platform. In addition, the mySports, WingStyle and iSports provide a social network platform for those users who like to exercise, and the social network platform includes functions similar to the social network website. In the social network platform, people with the same sport and exercise habits can be found at one region, and a mutual message function and a message transmitting function on the social network platform can arrange all of the users together to gather at the specific exercise location together. The goal is to exercise together to increase fun and motive for sports.
According to the aforementioned technique, the prior arts are to implement interaction manner between the users in the social network website to raise the interactive level between the different users. Although the method can quickly connect unknown users together to shorten time to find people with the same sport and exercise habits, the exercise cannot be actually and efficiently performed. Especially, the mutual communication happens online, no mutual tie or mutual influences are involved in the execution of the exercise. Furthermore, the aforementioned miCoach or Nike+ includes a promote result by making an exercise training plan and the exercise training plan can be immediately reviewed to remind the user what the goal of the exercise is. However, a long term self-training is prone to lack of will power and tendency to laziness, and the exercise training plan is useless. Moreover, the people with the same sport and exercise habits at the same region can be found in the social network platform, such as mySports, WingStyle, iSports and so on, to be more efficient to gather people with the same sport and exercise habits together to accomplish team sports. Although the fun and motive of the sports can be enhanced, the team sports method to gather together at the specific time and location is inconvenient, inefficient and allowing less freedom for most of the people. Therefore, how to provide the users to include high efficiency and freedom to exercise with plans and fun and how to increase users' sport and exercise times and increase physical health at the same time requires further studies to find a better solution.
One objective of the present invention is to provide an instant information exchange system method for online sports teams and the user can create an online sports team. The sports teams can achieve a training plan at different time and different places to reduce waiting time to enhance sports efficiency.
In order to achieve the aforementioned method, the instant information exchange method for the online sports teams is executed in a sports information exchange platform and the method includes the following steps:
accepting a user from a plurality of members to create at least one of the sports teams,
customizing at least one sports event in one of the sports teams created by the user;
adding at least one of the members in one of the sports teams created by the user;
providing a competition mode for the members to perform the at least one competition event with teamwork mechanism; and
providing the user to review one of the sports teams created by the user and instant status of the one of the sports teams.
The aforementioned method is to create new sports team for the user in the sports information exchange platform and the user can edit and customize sports events and rules, such as a condition to finish the sports event, a score counting method of the sports event, of the sports team in the sports information exchange platform. The proposer (the captain) of the sports team can let other users join the members to be the teammates by an invitation method, an accepting method and so on. The sports information exchange platform also provides a competition mode to let the sports team and other sports teams perform the competition event with teamwork mechanism. The teammates of the sports team must cooperate and remind each other to finish a sectional or a complete competition event in a sequential order, a relaying order or any other orders. During the competition, the sports information exchange platform further provides the user to review the sports team and instant status of the sports team to improve the efficiency of the sports team.
In order to achieve the aforementioned projective, the instant information exchange system for online sports teams includes a cloud server and the cloud server includes:
a network module;
a memory unit;
a display;
an input module; and
a processor connected with the network module, the memory unit, the display and the input module;
wherein the electronic device is to show the add-new-team interface, the team-contest-customizing interface and the team-managing interface on the display, operate from the input module by the user and add the new sports teams to perform the at least one competition event with teamwork mechanism.
With reference to
The aforementioned sports information exchange platform is used for a user to create at least one sports team on the add-new-team interface and configure sports events and rules on the add-new-team interface. The user is a proposer of the sports team and the user can utilize the team-contest-customizing interface to let at least two members in the sports team or at least one member in the sports team and at least one member from different sports team to join a team contest mode, and at least one competition event with teamwork mechanism is performed and valid sports scores of the sports team is calculated. In addition, during the competitions of the sports teams, the user can review the sports team, which the user created, and the instant status of the sports team from the team-managing interface. The teamwork mechanism described in the present invention is an interactive manner (such as all of the members working together, team contest and cooperation between teams), and the members in the sports team have to work together or remind each other to achieve one goal or a training project.
It should be noted that the sports team in the present invention can include one person or many people. Therefore, more than two users can respectively be the proposer in different sports teams, and more than two users can join in the same one sports team to be the members. The sports teams can respectively join at least one competition with teamwork mechanism and valid sports scores at the sports teams can be calculated respectively. In addition, all of the members in the sports teams can also enter the team contest mode to join the at least one competition with teamwork mechanism. Moreover, the user who has been the proposer or the member in the sports team can also create another new sports team and invite other proposers or members from other sports teams to join the new team. Therefore, when only one person is in the sports team, the valid sports score of the person is calculated. When many people are in the sports team, the valid sports scores of the people are calculated.
With reference to
With reference to
The team-managing interface 40 includes an in-progress menu 41 and an end menu 42. The in-progress menu 41 is to show the teams, which are still in the competition or are going to start a competition, in a list. As long as the user is the proposer or an invitee and the user joins the team which is in progress or is going to start a competition, a status column 60 will show “in progress”.
With reference to
An invitation option and a delete option are set up at the bottom of the add-new-team interface 30. With reference to
The aforementioned invitees can receive the invitations from emails and log in the sports information exchange platform to respond to the invitations. If the invitees are not valid users, they have to enter a user verify procedure to complete registers.
In the present embodiment, the in-progress menu 41 in the team-managing interface is clicked, with reference to
When the aforementioned sports team is established, the proposer (the captain) and the invitees (the members) can click the competition-score-function option 413 in the page with the in-progress menu 41 or the end menu 42 in the team-managing interface. The members can see the sports teams (such as a LKK league, a hyperspace warrior, an overweight league and so on) joined in a status column 60. When the name of the specific sports team (such as the LKK league) is clicked, a contest score page is immediately generated. With reference to FIG. 11, the sports scores for all of the members in the specific sports team are shown and the sports scores can be sorted in accordance with the valid exercise time or the calorie burning. Furthermore, the content of the contest score includes a member name, a previous sports time, a previous sports location, a previous sports type, a previous sports time, a maximum heart rate in previous sports time, a sports recurrence rate by now, a previous valid exercise time and a calorie burning accumulation value. The sequencing in accordance with the score counting mode (the valid sports score counting or calorie burning scoring) is selected by the captain before the contest. With reference to
In the present embodiment, in addition to the ongoing competition, when the user wants to search for the ended competition, the end menu 42 in the team-managing interface can be clicked. With reference to
In order to specify that the captain can use the team-contest-customizing interface 50 in the present embodiment and how to make any one of the sports teams and more than one of the rest of the sports teams to join a team contest mode to perform at least one contest event and calculate the valid sports score of the sports team so as to encourage the users to increase the sports recurrence rate. With reference to
In the present embodiment, regarding the calculating method of the valid sports score, a wearable computing device with Internet function is carried by the members during the competition event. The wearable computing device will transmit the detected physiological value (such as heart rate) to the cloud server 10 for calculation. During the sports event, if the physiological value is greater than a valid sports heart rate, the time when the physiological value is greater than the valid sports heart rate is accumulated to be a valid sports score and the valid sports hear rate is a product that a maximum heart rate of a member times a certain percentage. The maximum heart rate is a difference between 220 and the age of the member. In the present embodiment, the valid percentage is between 55% and 100%.
The captain initiating the aforementioned team contest mode can specify the competition time, the reward method and the scoring method, and search for and invite the sports teams when the captain recruits the members. The captain clicks the invitation option at the bottom of the team contest mode page to generate a team contest mode invitation page 5011. With reference to
The contest score search is to click the competition-score-function option 503 to generate a contest score page for reference. With reference to
With reference to
In the present embodiment, all of the users wear the wearable computing devices indoors or outdoors during exercise, and the sports record, the physiological value, etc will be uploaded to the cloud server 10 after the exercise is ended. The user has to use his account to log in, and the information regarding the sports recorder, the physiological value, etc will be recorded in the user account.
According to the specific application manner and description in the preferred embodiment of the present invention, an instant information exchange method for online sports teams can be summarized. The method is practiced in the cloud server 10 of the aforementioned sports information exchange platform. With reference to
accepting a user from a plurality of members to create at least one of the sports teams, customizing at least one sports event and rules for one of the sports teams and the user being a captain in one of the sports teams (S11);
providing a competition mode for the members to perform the at least one competition event with teamwork mechanism (S12), and the members respectively belonging to the different sports teams or the same sports team;
reviewing one of the sports teams created by the user and instant status thereof by the user (S13).
According to the aforementioned method, the user is to become a proposer (the captain) in one of the sports teams and allows other users to join the sports team by inviting or requesting. The sports information exchange platform also provides a competition mode for the sports team and other sports teams to perform the competition events with teamwork mechanism. The members in the sports team have to work together and remind each other to finish the competition events. When the sports teams are in the competition events, the sports information exchange platform further allows the user to manage and review the sports teams and the instant status thereof at any time so as to enhance the efficiency of the sports team.
The present invention further provides a subscriber verification procedure and the user has to become a subscriber to log in the sports information exchange platform first. When the user links to the cloud server 10 by the aforementioned electronic device 20 with Internet function and logs in the sports information exchange platform, as shown in
logging in the sports information exchange platform by the electronic device 20 from the user and receiving at least one verification information inputted by the user in the cloud server 10 (S21);
determining whether the verification information is a subscriber information by the sports information exchange platform (S22);
giving an authorization to modify or join one of the sports teams if the verification information is the subscriber information (S23);
providing a register page when the verification information is not the subscriber information (S24), and the register page including multiple columns related to account information to edit the subscriber information.
When the user becomes a subscriber with account authorization by the aforementioned subscriber verification procedure, the user can start to establish one of the sports teams and become the proposer (the captain) of the sports team. The present invention provides a procedure to customize the sports events and rules. When the aforementioned method performs the step of adding at least one of the sports teams, the procedure to customize the sports events and rules is executed. With reference to
providing a detailed information page and a captain authorization limit by the sports information exchange platform (S31); and
providing a team name information, multiple competition conditions, reward methods and invited member information for the sports team in accordance with the captain authorization limit, and those data being editable (S32).
When the aforementioned method performs the step of providing a team name, multiple competition conditions, reward methods and invited member information for the sports team in accordance with the captain authorization limit, and those data is editable (S32), the method further includes a step of:
providing a score counting mode designed by the captain in the sports information exchange platform and a detailed description thereof (S321).
In order to describe the score counting mode provided in the present invention, the aforementioned method further includes the following steps:
receiving a physiological value provided by the electronic device 20 (S33), and the physiological value is heartbeat, heart rate, pulse, blood pressure, blood glucose, body temperature, electromyography (EMG), galvanic skin response (GSR), heart rate variability (HRV) or blood flow;
The sports information exchange platform provides a valid sports score counting method.
The valid sports score counting method is to calculate the valid sports score in accordance with the age and the physiological values of the member and accumulate a valid exercise time in accordance with the valid sports score for the member in the sports team to summarize the valid exercise time for all of the members. In addition, the valid sports score counting method also arranges a sequence for each one of the sports teams in the competition event.
The sports information exchange platform provides a calorie burning score counting method.
The calorie burning score counting method is to calculate the valid sports score in accordance with the age, the physiological value and the weight of the member and accumulate a calorie burning value in accordance with the valid sports score for one of the members in the sports team to summarize the calorie burning value for all of the members. In addition, the calorie burning score counting method also arranges the sequence for each one of the sports teams in the competition event (S34).
The present invention further includes an editing procedure for the data in the detailed information page. After the aforementioned method executes the step of providing a team name, multiple competition conditions, reward methods and invited member information of the sports team and those data is editable (S32), with reference to
providing a member-invitation mode, a member-information-edit mode, a status-review mode in the detailed information page (S41) and the related information status also being provided;
In the member-invitation mode:
accepting a teammate invitation instruction to provide an editable teammate invitation page having the teammate information of an invited teammate, accepting a sending request and sending the invitation letter to the invited teammate (S421).
In the member-information-edit mode:
receiving a teammate deletion instruction and sending a teammate deletion notice information to a teammate who will be deleted (S422).
In the status-review mode:
receiving a review request from the sports team in progress to provide the related information and the competition score for the sports team in the competition event. If the review request is received from the sports team for which the competition event is ended, the sports team related information, the competition score and the restart function (S423) for the ended competition event is provided. If an execution instruction for the restart function is received, the method is going back to the step of establishing at least one of the sports teams (S11).
In order to describe a procedure to establish the competition mode and the teamwork mechanism provided in the present invention, with reference to
receiving a review request in the team contest mode from the sports information exchange platform (S51); and
providing multiple sports information related to the competition event created by the sports teams (S52);
When the step of performing at least one of the competition events with teamwork mechanism in the sports information exchange platform (S13) is executed:
a sports relay mode is provided in the sports information exchange platform to continue predetermined exercise sections at different time and different locations by different sports teams (S53).
When the predetermined exercise sections are the same exercise sections, the teammates finish a predetermined exercise at the same competition events (S541) and an exercise time for each of the sports teams is calculated.
When the predetermined exercise sections are the different exercise sections, the teammates finish a predetermined exercise at the different competition events (S542) and an exercise time for each of the sports teams is calculated.
determining whether the exercise time of the sports teams is the same (S55),
choosing the winner in the sports team with the shortest exercise time if the exercise time for each of the sports teams is different, (S551).
calculating the valid sports scores of the sports teams and determining whether the valid sports scores of the sports teams are the same if the exercise time of the sports teams is the same (S56); when the valid sports scores are different, the sports team with the best valid sports score is the winner (S561);
calculating a growth rate of the valid sports scores of the sports teams, and the sports team with the best growth rate of the valid sports score is the winner (S57).
In the aforementioned steps, the calculation method of the valid sports score is to accumulate the time when the heart rate of the teammate is greater than a valid sports heart rate. The calculation method of the growth rate of the valid sports score is to compare the new valid sports score of the sports team with the previous valid sports score. In addition, the competition event with teamwork mechanism includes a running event, a jogging event, a cycling event, an indoor aerobic event, a ball game, a swimming event and so on.
In summary, an online instant information exchange system for the sports team in another embodiment of the present invention implements the sports information exchange platform provided in the aforementioned cloud server 10 and the cloud server 10 is connected with the electronic device 20 via Internet for information exchange. The user from the members can add at least one of the sports teams in the sports information exchange platform by the electronic device 20. The proposer of the sports team can customize the competition events and the reward for the sports team and the teammates at the same sports team can perform the competition. The sports team can perform at least one of the sports events having teamwork mechanism together with other sports teams. The instant information exchange system can further receive the physiological values transmitted from the electronic devices 20 as reference for the competition score calculation. The sports team of the user can reduce the invitation time and the waiting time when the different sports teams are performing the competition so as to achieve the purpose of the exercise and the efficiency of the exercise. Regardless that the competition is between the teammates in the same sports team or between the different sports teams, the competition scores and results are automatically calculated and recorded in the sports information exchange platform. The inconvenience and mistakes caused by manual operation process can be reduced.
While the present invention has been described in terms of what are presently considered to be the most practical and preferred embodiments, it is to be understood that the present invention need not be restricted to the disclosed embodiment. On the contrary, it is intended to cover various modifications and similar arrangements included within the spirit and scope of the appended claims which are to be accorded with the broadest interpretation so as to encompass all such modifications and similar structures. Therefore, the above description and illustration should not be taken as limiting the scope of the present invention which is defined by the appended claims.