Mobile devices (e.g., wireless phones, portable music players, game players, and so on) have become an integral part of everyday life. However, the form factor employed by conventional mobile device is typically limited to promote mobility of the device.
For example, the mobile device may have a relatively limited amount of display area when compared to a conventional desktop computer, e.g., a PC. Additionally, the mobile device may have limited input devices when compared to “full size” computing devices. Therefore, conventional techniques used to interact with a desktop computer may be inefficient when employed by a mobile device. For example, it may be difficult to navigate through a variety of traditional menus to access content that is available from the mobile device, which may lead to user frustration and dissatisfaction with the device.
An integrated media user interface is described. In an implementation, a user interface is output having a plurality of representations of media, each of the media rendered by the mobile device through execution of a respective one of a plurality of applications. Responsive to selection of at least one of the representations, a corresponding application is located to render the media represented by the representation. The media represented by the selected representation is rendered through execution of the located application.
In an implementation, one or more computer-readable storage media comprise instructions that are executable to cause a mobile device to perform operations that include output of a user interface that includes a plurality of representations of media, each of which representing media that was recently made available for output by the mobile device. Responsive to a selection of at least one of the representations, a corresponding application is located to render the media represented by the representation. The media represented by the selected representation is rendered through execution of the located application.
In an implementation, a mobile device includes a display device and one or more modules. The one or more modules are configured to determine which media is to be represented in a user interface, automatically and without user interface, from media that was rendered by the mobile device and media that was recently made available for output by the mobile device. The one or more modules are further configured to display, on the display device, the user interface having representations of the determined media, the representations being selectable to cause a corresponding one of a plurality of applications to be executed to render the represented media.
This Summary is provided to introduce a selection of concepts in a simplified form that are further described below in the Detailed Description. This Summary is not intended to identify key features or essential features of the claimed subject matter, nor is it intended to be used as an aid in determining the scope of the claimed subject matter.
The detailed description is described with reference to the accompanying figures. In the figures, the left-most digit(s) of a reference number identifies the figure in which the reference number first appears. The use of the same reference numbers in different instances in the description and the figures may indicate similar or identical items.
Overview
Mobile devices typically have a small form factor to aide mobility of the mobile device. For example, the mobile device (e.g., a mobile phone, portable music player, and so on) may be configured with a relatively minimal amount of display area and limited input devices (e.g., a keypad) so that the device may be easily transported. Consequently, traditional techniques used to interact with a conventional computer (e.g., a desktop PC) may be frustrating when used in conjunction with a mobile device. For instance, navigating through traditional menus that were used to organize media may involve a significant amount of steps, especially to access media using different applications. This may be especially frustrating when implemented by a mobile device due to the generally small factor.
An integrated media user interface is described. In an implementation, a user interface is configured to display representations of media that is available for output via multiple applications. For example, the user interface may include a history section that includes representations of media that was recently rendered by a mobile device, that is new to the mobile device (e.g., recently purchased), and so on. Selection of the representations may cause execution of a corresponding application to render the represented media. In this way, the user interface may act as a media hub for the mobile device to access and render media from a variety of different sources, further discussion of which may be found in relation to the following sections.
In the following discussion, a variety of example implementations of a mobile device (e.g., a portable music player) are described. Additionally, a variety of different functionality that may be employed by the mobile device is described for each example, which may be implemented in that example as well as in other described examples. Accordingly, example implementations are illustrated of a few of a variety of contemplated implementations. Further, although a mobile device having one or more modules that are configured to provide portable media player functionality are described, a variety of other mobile devices are also contemplated, such as mobile phones having telephone functionality, personal digital assistants, dedicated messaging devices, portable game devices, netbooks, tablets (e.g., a touchscreen pad), and so on.
Example Implementations
The mobile device 102 is also illustrated as including a communication module 106. The communication module 106 is representative of functionality of the mobile device 102 to communicate via a network 108, e.g., via browser functionality. In another example, the communication module 106 may include telephone functionality to make and receive telephone calls. The communication module 106 may also include a variety of other functionality, such as to capture content, form short message service (SMS) text messages, multimedia messaging service (MMS) messages, emails, status updates to be communicated to a social network service, and so on. A variety of other examples are also contemplated, such as blogging (e.g., micro-blogging), and so on.
The mobile device 102 is also illustrated as including a user interface module 110. The user interface module 110 is representative of functionality of the mobile device 102 to generate, manage, and/or output a user interface 112 for display on the display device 104. A variety of different techniques may be employed to generate the user interface 112 such that the user interface 112 may provide a variety of functionality.
For example, the user interface module 110 may configure the user interface 112 to act as an integrated media hub for the mobile device 104. As illustrated in
As an integrated media hub, the user interface 112 may represent media from a variety of different sources. For example, one or more of the representations in the user interface may represent media that is accessible via the network 108, such as from a media provider 118 having one or more items of media 120. The media 120 may take a variety of forms, such as streaming media via Internet radio, streaming or downloadable video from a video sharing site, podcasts, and so on. The media 120 may also be representative of media that is available for purchase and download over the network 108 for local storage on the mobile device 102, which may be represented as media 122. Media 122 may also be representative of media that was stored locally on the mobile device 102 using other techniques, such as “ripping” CDs, local transfer from another device (e.g., a camera), and so on. A variety of other examples are also contemplated, such as to access media 120 over a wireless network 108, e.g., an FM broadcast radio network. In another example, other portions may be provided such as featured artists, most popular albums, and so on that are not specific to the mobile device 102 but instead are provided by a service, e.g., the media provider 118. Thus, a wide variety of different media may be represented in the user interface 112 by the user interface module 110.
To render this wide variety of different media, the user interface module 110 may leverage one or more applications 124, which may be configured to render particular types of media. For example, one of the applications 124 may be configured to render music, another one of the applications 124 may be configured to fetch and render streaming media 120 over the network 108, a further one of the applications 124 may be configured to tune and render broadcast radio media (e.g., FM radio), and so on. Thus, the user interface module 110 may configure the user interface to include representations of media from a variety of different sources and provide access to the media through a variety of different applications 124. In this way, the user interface 112 integrates this media to be selectable for rendering in a single view, further discussion of which may be found in relation to the following figure.
Generally, any of the functions described herein can be implemented using software, firmware, hardware (e.g., fixed logic circuitry), or a combination of these implementations. The terms “module,” “functionality,” and “logic” as used herein generally represent software, firmware, hardware, or a combination thereof. In the case of a software implementation, the module, functionality, or logic represents program code that performs specified tasks when executed on a processor (e.g., CPU or CPUs). The program code can be stored in one or more computer readable memory devices. The features of the user interface techniques described below are platform-independent, meaning that the techniques may be implemented on a variety of commercial computing platforms having a variety of processors.
As previously stated, the user interface 112 may be configured and managed by the user interface module 110 to include a variety of different portions. One such portion 114 includes representations of media that was most recently rendered by the mobile device 102, and is labeled “history.” For example, the user interface module 110 may examine a document (e.g., an XML document) that is used to track when media was rendered by the mobile device 102. This media may then be represented in the history portion 114 of the user interface 112. The history portion 114 also includes a representation 204 of media that is currently being rendered by the mobile device 102. In the example illustrated in
The user interface 112 is also configured by the user interface module 110 in this example to include a portion 116 that includes representations of media that has recently been made available to the mobile device 102. For example, the represented media may have been recently purchased (e.g., from the media provider 118 via the network 108), recently added to local storage of the mobile device 102, made available via a subscription service (e.g., via the network 108), and so on.
In an implementation, the representations are selectable via the user interface to be rendered by a corresponding one of the applications 124, regardless of which portion 114, 116 includes the representation. For example, the representation 208 of the video may be selected (e.g., via a tap of the finger of the user's hand 202). Accordingly, the user interface module 110 may detect the tap and initiate a corresponding one of the applications 124 that is configured to render the represented media, which is illustrated as a video site application 210 in the example of
In an implementation, selection of the representation causes a user experience of the corresponding application to replace the user interface 112. In other words, selection of the representation causes output of a user experience (e.g., another user interface) of the application that is configured to render the represented media. Additionally, a user may navigate “back” to the user interface 112 by using a “back button” or employ any other navigation technique to navigate to the previous user interface.
The user interface 112 may employ a variety of other functionality through management by the user interface module 110. For example, the user interface 112 may be configured to include a portion 216 having representations of the applications that are available to render media that may be represented in the user interface 112. Examples of such applications include a representation of a broadcast radio application, an internet radio application, and a video site. Selection of the representations in this portion 216 may cause the represented application to initiate execution and/or navigation to a user experience of the represented application. In an implementation, this navigation permits the execution of the application to be initiated without specifying a particular item of media that is to be executed by the application, although other implementations are also contemplated.
The user interface 112 also includes a portion 218 to navigate to other functionality of the device 102, examples of which include “music,” “video,” “podcast,” “radio,” and “marketplace.” A variety of other examples are also contemplated as before. Thus, the user interface module 110 may configure the user interface 112 to serve as an integrated media hub through which users may quickly access media that is to be rendered by a wide variety of applications 124. Further, the user interface 112 may be configured to display representations of this media concurrently. Thus, in this example the representations of the media is the user interface (and therefore a user may interact with the media directly), which thereby reduces the extra “chrome” (e.g., scroll bars, buttons, and so on) that is found in traditional user interfaces. Further discussion of integrated media user interface techniques may be found in relation to the following procedures.
Example Procedures
The following discussion describes user interface techniques that may be implemented utilizing the previously described systems and devices. Aspects of each of the procedures may be implemented in hardware, firmware, software, or a combination thereof. The procedures are shown as a set of blocks that specify operations performed by one or more devices and are not necessarily limited to the orders shown for performing the operations by the respective blocks. In portions of the following discussion, reference will be made to the environment 100 and system 200 of
Representations of the selected media are then obtained (block 304). The representations, for instance, may be taken from “album art” of the represented media, generated by the user interface itself to describe the media (e.g., the representation 212 of the broadcast radio station of
A user interface is output that includes a plurality of representations of media, each of the media rendered by the mobile device through execution of a respective one of a plurality of applications (block 306). Continuing with the previous example, the user interface 112 may include a history portion 114 that details media that was rendered by the mobile device 102 using respective applications 124. As previously described, the media represented in the user interface 112 may be obtained from a variety of sources, both local to the device and remote over the network 108, e.g., from the media provider 118 through purchase, streaming, and so on.
Responsive to selection of at least one of the representations, a corresponding one of the applications is located to render the media represented by the representation (block 308). The user interface module 110, for instance, may locate one of the applications 124 that is configured to render media having a file extension of the represented media. In another example, selection of the representation itself may cause initiation of the application using one or more modules of an operating system of the mobile device 102. A variety of other examples are also contemplated.
The media represented by the selected representation is then rendered through execution of the located application (block 310). Continuing with the previous example, because the media may be obtained from a variety of different sources and have a variety of different configurations (e.g., music, video, etc.) the rendering of the media may be performed in a variety of different ways. For instance, the media may be rendered for display on the display device 104, rendered for audio output via one or more speakers, rendered for tactile input (e.g., vibrations, shaking, etc.), and so on. Although representations that are selected based on when the represented media was rendered by the mobile device 102 has been described, a variety of other considerations may also be utilized, an example of which is discussed in relation to the following figure.
A user interface is output that includes a plurality of representations of media, each of which representing media that was recently made available for output by the mobile device (block 406). Responsive to selection of at least one of the representations, a corresponding one of the applications is located to render the media represented by the representation (block 408). The media represented by the selected representation is rendered through execution of the located application (block 410). One or more of these techniques may be performed as described above. As previously described, the user interface 112 may be configured by the user interface module 110 to include a variety of other functionality, e.g., direct access to applications using representations of the applications, and so on.
Example Device
Device 500 includes input 502 that may include Internet Protocol (IP) inputs as well as other input devices, such as a keyboard. Device 500 further includes communication interface 504 that can be implemented as any one or more of a wireless interface, any type of network interface, and as any other type of communication interface. A network interface provides a connection between device 500 and a communication network by which other electronic and computing devices can communicate data with device 500. A wireless interface enables device 500 to operate as a mobile device for wireless communications.
Device 500 also includes one or more processors 506 (e.g., any of microprocessors, controllers, and the like) which process various computer-executable instructions to control the operation of device 500 and to communicate with other electronic devices. Device 500 can be implemented with computer-readable media 508, such as one or more memory components, examples of which include random access memory (RAM) and non-volatile memory (e.g., any one or more of a read-only memory (ROM), flash memory, EPROM, EEPROM, etc.).
Computer-readable media 508 provides data storage to store content and data 510, as well as device applications and any other types of information and/or data related to operational aspects of device 500. For example, an operating system 512 can be maintained as a computer application with the computer-readable media 508 and executed on processor 506. Device applications can also include a communication manager module 514 (which may be used to provide telephonic functionality) and a media manager 516.
Device 500 also includes an audio and/or video output 518 that provides audio and/or video data to an audio rendering and/or display system 520. The audio rendering and/or display system 520 can be implemented as integrated component(s) of the example device 500, and can include any components that process, display, and/or otherwise render audio, video, and image data. Device 500 can also be implemented to provide a user tactile feedback, such as vibrate and haptics.
As before, the blocks may be representative of modules that are configured to provide represented functionality. Further, any of the functions described herein can be implemented using software, firmware (e.g., fixed logic circuitry), manual processing, or a combination of these implementations. The terms “module,” “functionality,” and “logic” as used herein generally represent software, firmware, hardware or a combination thereof. In the case of a software implementation, the module, functionality, or logic represents program code that performs specified tasks when executed on a processor (e.g., CPU or CPUs). The program code can be stored in one or more computer readable memory devices. The features of the techniques described above are platform-independent, meaning that the techniques may be implemented on a variety of commercial computing platforms having a variety of processors.
Conclusion
Although the invention has been described in language specific to structural features and/or methodological acts, it is to be understood that the invention defined in the appended claims is not necessarily limited to the specific features or acts described. Rather, the specific features and acts are disclosed as example forms of implementing the claimed invention.
This application claims priority to U.S. Provisional Patent Application No. 61/301,387, filed Feb. 4, 2010, the entire disclosure of which is hereby incorporated by reference.
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