The present invention is generally related to interactive gaming and broadcast sports. More particularly, example embodiments of the present invention are directed interactive gaming during broadcast sporting events.
Conventionally, interactive gaming involves access to an interactive interface such as, for example, a website. Users of the website interact with other users through a variety of provided tools. For example, instant messaging, commenting, text fields, live audio, live video, and other similar communication means may be integrated within a website to provide for inter-user communication regarding an interactive game.
According to one embodiment of the present invention, a method of interactive gaming includes identifying a broadcast event, generating interactive questions for the broadcast event based upon a subject of the broadcast event, organizing the generated questions based on a structure of the broadcast event, and providing the organized questions to a user during a broadcast of the broadcast event through an interactive gaming interface based on the structure of the broadcast event.
According to an additional embodiment of the present invention, a system for interactive gaming includes a broadcast event server configured to provide a televised feed of broadcast events, and an interactive gaming web server in communication with the broadcast event server, wherein the interactive gaming server is configured to perform a method of interactive gaming. The method includes identifying a broadcast event, generating interactive questions for the broadcast event based upon a subject of the broadcast event, organizing the generated questions based on a structure of the broadcast event, and providing the organized questions to a user during a broadcast of the broadcast event through an interactive gaming interface based on the structure of the broadcast event.
Additional features and advantages are realized through the techniques of the present invention. Other embodiments and aspects of the invention are described in detail herein and are considered a part of the claimed invention. For a better understanding of the invention with the advantages and the features, refer to the description and to the drawings.
Many aspects of the invention can be better understood with reference to the following drawings. The components in the drawings are not necessarily to scale, emphasis instead being placed upon clearly illustrating the principles of the present invention. Moreover, in the drawings, like reference numerals designate corresponding parts throughout the several views. Furthermore, each drawing contained in this provisional application includes at least a brief description thereon and associated text labels further describing associated details. The figures:
Further to the brief description provided above and associated textual detail of each of the figures, the following description provides additional details of example embodiments of the present invention.
Embodiments are directed to interactive gaming and broadcast sports. More particularly, example embodiments of the present invention are directed interactive online gaming during broadcast sporting events. For example, an interactive online game may include any game including sports fantasy games. Example embodiments include methods and interfaces for interactive online gaming which provide an enriched user experience geared towards providing fulfilling gaming experiences including group gaming, fantasy role and sports gaming, and other similar experiences based upon a live broadcast event.
For example, an interactive game may be based upon a live sporting event or entertainment event. Prior to broadcast of the event, a series of questions and/or other prompts may be established based upon the event. These questions and prompts may be organized, stored, and served to a user or group of users before, during, and after the event, thereby providing an immersive viewing experience which enriches a user's perception of the event and may provide more satisfaction as compared to gaming and viewing as separate experiences.
Turning now to the several figures, example embodiments are described in more detail.
The system 10 further includes broadcast event server 12 in communication with the network 13 and the server 11. The broadcast event server 12 may be any suitable server or server system configured to provide broadcast event information. For example, the server 12 may provide online streaming of a live or broadcast event to terminals 14-16 and/or provide broadcast event information to server 11. However, it should be noted that the broadcast event server 12 may also be embodied as a television service provider system rather than a typical web server. Thus, the broadcast event server 12 may also broadcast an event over conventional channels to televisions or other similar devices, in addition to terminals 14-16.
According to example embodiments, broadcast events provided by the server 12 may be interpreted to establish an interactive game for a plurality of users at terminals 14-16. The interactive game may be tailored to a typical or target audience. For example, a sports-based game may be established based on a particular sporting event. Further, a movie-trivia game may be established based on a particular movie being broadcast or an awards ceremony being broadcast. As broadcast event information is readily available at server 11, new questions or portions of the interactive game may be established on-the-fly, during broadcast of the event, thereby providing a more immersive experience. The actual game may be accessed by a plurality of users as described below.
The method 20 further includes identifying broadcast events based on the user credentials at block 22. For example, identifying the broadcast events may include querying a database of past, present, and future events to determine if any events are applicable to the user based on the credentials. An applicable event may include a local event, an event matching a user's preferences, an event a particular user has registered to view, or any other suitable events.
Upon identifying the applicable events, the method 20 includes providing event information to the user at block 23. Providing the event information may include rendering, at a user terminal, a webpage or other interface graphically or textually identifying events with available interactive games. Upon providing, the method 20 includes receiving user selections for the events at block 24. For example, a user may select one or more available events at the rendered webpage or interface. Subsequently, the method 20 includes initiating interactive online content based on the selections at block 25.
Therefore, example embodiments of the present invention include identifying a user through a set of user credentials, identifying applicable and available broadcast events based on the credentials, providing the events' information to a user, and initiating interactive online content based on a user's selections of the provided events. Initiating interactive online content may include initiating and/or serving an interactive online game to a user. The interactive online game may be based upon the actual event and may be determined before and during the actual event, for example, as illustrated in
The content may be organized based upon the type of event, based on a duration of the event, or based on other suitable attributes. For example, content may be organized into segments relating to known portions of an event, such as innings in a baseball game or categories in an awards ceremony. Therefore, during broadcast of those portions of the event or immediately prior to broadcasting of those portions, the content may be provided to users engaging in the online game. The questions and content may vary for each broadcast event and may have a different value (e.g., the more difficult the question, the higher point value). Further, new content may be continuously generated and/or chosen based upon the situations occurring in the broadcast event. The new content may also be presented to users based upon the event, in synch with the event, or in response to different portions of the event being currently broadcast. Therefore, example embodiments provide on-the-fly content to users which may be updated periodically or continuously during a broadcast event, thereby improving a user's experience. The content may be provided as a series of questions or prompts related to the event, for example, as illustrated in
The method 40 further includes receiving initial user answers to the question(s) provided at block 42. Correct answers may be tallied at block 43 and a user's rank may be established based on a pool of users at block 44. The pool of users may include a portion of users engaging in the interactive online game. The pool of users may be related to the user as friends or users with similar interests. Thereafter, the ranking results may be displayed for the user at block 45. Thus, a user interacting with the online questions during an associated broadcast event may view gaming results compared to other users on-the-fly based on questions answered by the user. The user may continue to interact for the duration of the broadcast event.
It should be appreciated that as users may interact during a broadcast event, and that as questions or prompts may be provided based upon actual circumstances in the event (e.g., overtime, player statistics, etc.), additional interaction from users may be promoted through provision of questions within the actual broadcast event. Thus, in combination with questions being provided through a website or interface, a spokesperson or game representative may actually be broadcast live (or pre-recorded) in the actual event feed prompting users for answers. A user may input answers through the interactive online gaming website for tallying score and rankings as described above.
In addition to a simple sequence of interactive questions, bonus or special questions may also be provided, for example, as illustrated in
As described above, example embodiments of the present invention provide interactive online gaming based on broadcast events which promote a rich user experience as compared to gaming and event viewing alone. The interactive online gaming is facilitated through user interfaces provided from an interactive online gaming server of an interactive online gaming system.
Additionally, advertising and/or promotions may be provided through at least one advertising graphical portion 63. Therefore, example embodiments provide a variety of manners in which to incorporate sponsorships, and traditional & interactive banner advertisements.
It should be understood that although illustrated in a particular format and orientation, the graphical portions described above should not be so limited. For example, more or less graphical portions may be arranged according to any applicable interactive game.
Hereinafter, a more detailed arrangement of the graphical portions described above is provided with reference to
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The interface 100 further includes informational section 102 displaying information related to a current interactive online game or available games through portions 121, 122, 123, and 124. For example, the next four unfinished and non-postponed broadcast events on the sporting schedule are shown in portions 121, 122, 123, and 124. Games may be listed from left to right, top to bottom according to scheduled start date then scheduled start time.
Each available event displayed in portions 121, 122, 123, and 124 includes event and game information. Furthermore, game and/or event status may be displayed (e.g., delayed, date/time, etc.).
A “Play” button may always present in portions 121, 122, 123, and 124 such that a user can make picks for the associated game, review picks during the game, or review picks after the game. Clicking the “Play” button will take the user to the individual game's “Game Pick” page (
The portions 121-124 may also include broadcast event information including a television channel or web address at which to view the broadcast event, and may provide selection portions to allow a user to select a particular game to play.
The interface 100 further includes a user information portion 104 which may allow a user to enter credentials and view associated login information. For example, upon logging in, portion 104 may display an entry name, the owner of the entry's screen name, highest finish in an individual game during the season, the number of games played, total points for the season, and/or average points per game for the season.
The interface further includes advertisement portion 103 for displaying advertisements, and headlines portion 105 for displaying current headlines related to broadcast events (e.g., related news, upcoming events, etc.). Furthermore, additional content including marketing or promotion may be provided through additional content portion 106 and associated portions 161-162.
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Answers are initially listed by order of descending fantasy value or alphabetical depending on the question type. When live scoring kicks in, they are ordered by accuracy with the most correct answer at the top. Ties result in all top answers receiving points.
Each question may include a potential answer listed along with a popularity mete (e.g., see 224-226).
An example question group for portions 222-229 may include the following questions directed towards a broadcast baseball game event:
A. Best Fantasy Day
B. Player-specific Props
C. Team-specific Props
D. Bonus Questions
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As described above, through interaction with interface 100 during a broadcast event, a user may traverse any or all available interface portions, register for new events, view game statistics, view event information, and perform other interactions associated with the interactive online game and broadcast events.
The methodologies and systems of example embodiments of the present invention can be implemented in hardware, software, firmware, or a combination thereof. For example,
Any process descriptions or blocks in flow charts should be understood as representing modules, segments, or portions of code which include one or more executable instructions for implementing specific logical functions or steps in the process, and alternate implementations are included within the scope of at least one example embodiment of the present invention in which functions may be executed out of order from that shown or discussed, including substantially concurrently or in reverse order, depending on the functionality involved, as would be understood by those reasonably skilled in the art of the present invention.
Any program which would implement functions or acts noted in the figures, which comprise an ordered listing of executable instructions for implementing logical functions, can be embodied in any computer-readable storage medium for use by or in connection with an instruction execution system, apparatus, or device, such as a computer-based system, processor-containing system, or other system that can fetch the instructions from the instruction execution system, apparatus, or device and execute the instructions. In the context of this document, a “computer-readable storage medium” can be any means that can contain, store, communicate, propagate, or transport the program for use by or in connection with the instruction execution system, apparatus, or device. The computer readable medium can be, for example but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, device, or propagation medium. More specific examples (a nonexhaustive list) of the computer-readable medium would include the following: an electrical connection (electronic) having one or more wires, a portable computer diskette (magnetic), a random access memory (RAM) (electronic), a read-only memory (ROM) (electronic), an erasable programmable read-only memory (EPROM or Flash memory) (electronic), an optical fiber (optical), and a portable compact disc read-only memory (CDROM) (optical). Note that the computer-readable medium could even be paper or another suitable medium, upon which the program is printed, as the program can be electronically captured, via for instance optical scanning of the paper or other medium, then compiled, interpreted or otherwise processed in a suitable manner if necessary, and then stored in a computer memory. In addition, the scope of the present invention includes embodying the functionality of the preferred embodiments of the present invention in logic embodied in hardware or software-configured mediums.
It should be emphasized that the above-described embodiments of the present invention, particularly, any detailed discussion of particular examples, are merely possible examples of implementations, and are set forth for a clear understanding of the principles of the invention. Many variations and modifications may be made to the above-described embodiments of the invention without departing substantially from the spirit and principles of the invention. All such modifications and variations are intended to be included herein within the scope of this disclosure and the present invention and protected by the following claims.
The present application is a divisional of U.S. patent application Ser. No. 13/093,841 filed Apr. 25, 2011, which claims priority to U.S. Patent Provisional Application No. 61/327,671 filed Apr. 24, 2010, all of which are hereby incorporated by reference in their entirety.
Number | Date | Country | |
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61327671 | Apr 2010 | US |
Number | Date | Country | |
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Parent | 13093841 | Apr 2011 | US |
Child | 14089925 | US |