The present invention relates to play systems and toys, and specifically to interactive laser tag games and toys involving infrared light transmission. The present invention also relates to a method of using the play system and toys.
There are many games, toys, play structures and other similar entertainment systems that are well known and played interactively among children and adults. A variety of commercially available play toys and games are available to provide both for education and entertainment opportunities for children, for instance, reading, memory stimulation, tactile coordination, stimulations of children's imaginations, creativity and social interactivity, and the like.
While there are many games and toys that interactive and that employed infrared light communications between a plurality of players. For instance, U.S. Pat. No. 5,904,621, entitled “Electronic Game with Infrared (IR) emitter and Sensor” to David Small et al, discloses a system that uses infrared communication. A toy laser tag being a hand-held toy gun and target apparatus are disclosed, and an electronic controller is coupled to a transmitter for sending a series of encoded IR light signals and an IR receiver for detecting IR light signals.
U.S. Pat. No. 7,338,375 entitled “Integrated Voice and Data Communication for Laser Tag System” to David Small discloses a system that uses infrared communication. The toy laser tag gun includes an IR receiver, and IR transmitter, a speaker and a microphone to allow audible sound/voice to be communicated over IR beam or a radio frequency signal while date is communicated over the IR beam or a radio frequency signal while data is communicated over the IR beam. U.S. Pat. No. 7,338,375 discloses solely on laser tag guns and does not disclose other kind of laser tag weapons.
US Patent Publication No. 2001/0024973 entitled “Laser Light Sword” to Christopher Meredith discloses a system using sword for gaming. The laser light sword has a handle having accelerometers, light switch, joystick and micro switch to sense and control movement. The sword does not make use of IR receiver and transmitter.
US Patent Publication No. 20050043102 discloses an electronic game comprising at least two two-way communication information units. The two communication units send out packets of information at predetermined intervals to similar information units. A similar information unit can read the packet and sense that there is another device in the room and alert the user. This feature simulates radar.
U.S. Pat. No. 5,577,962 discloses a gun game machine from which a player takes out and holds a model gun to play a game. When the number of operations of a trigger lever attains the preset number of times, the game is stopped and, at the same time, a solenoid operates to disengage a boss of a lever from a recess of an advance and retreat member and the advance and retreat member is ejected down by the effect of a spring. When the player pushes up the advance and retreat member to set, a sensor detects the pushing action and resets the trigger count value for enabling the game to continue. The action of pushing up the advance and retreat device is similar to the real action of loading a cartridge into a real gun and the player can enjoy a game having realism.
U.S. Pat. No. 4,799,687 discloses a light projection tag game requiring the overlap of player projected images on a gaming surface. Each player is provided with an optical transceiver that has a receiver with a narrow field of view that is geometrically coincident with the light beam projected from the transceiver. Each player's transceiver can detect when an opponent's image that is also projected on the gaming surface enters this field of view thereby achieving a tag. Receiver methods use either signal transients or infrared modulation. Various embodiments include automatic targets, automatic game control, and projected gaming mazes.
However, many of the above listed inventions have certain drawbacks. For instance, existing laser tag games do not provide the use of tag sword, bow, shield and spear in the game play apart from gun. There is also limited effort to make use of technological advancements made in wireless technology like Bluetooth, and acceleration, gyroscopic and magnetic sensors to integrate these technologies with the opportunities bring about by mobile computing and phone to make the gaming experience of laser tag gamers more interesting and challenging. Further, existing laser tag games do not allow any play until the players are in visual contact with each other, as clear lines of sights are required before the IR beams can be shot at each other. Existing laser tag games cannot be effectively played when players get in close range within 5 meters. At very close range, players are tempted to cover their sensors. Effective players at close range are those who can run fast as they shoot, before scurrying away and using their backs and body parts to shield their sensors from IR beams. There is no laser sword that can be used to effectively hit and kill players at close range. The same existing laser tag equipment does not allow any player or players to play against the computer in an IR shoot-out of computer-animated figures including soldiers, warriors, ninjas, robots, aliens and mythical creatures.
Accordingly, the present invention provides an interactive laser tag games and toys involving infrared light transmission which mitigates the above drawbacks.
An interactive laser tag games and toys including sword, bow, shield, glove and spear using infrared light communications between a plurality of players is disclosed. These laser tag weapons comprises IR emitters, and IR receivers and are respectively integrated with sensors for acceleration, gyroscopic and magnetic sensor to track tilt, movement and speed of the weapons, and wireless module or data communication linked to communicate with software or apps on mobile or wearable computers or mobile phones. The toy laser tag weapons further comprises at least an IR shooter, IR sensor and movement sensor that can be mounted onto toy sword, bow, glove, shield and spear.
The IR shooter, IR sensor and movement sensors can be incorporated into plastic casings to be a laser tag sword, shield, glove and bow, or an IR device having more than a single role, for instance, having combined roles of laser tag sword and glove, or laser tag sword, glove and gun.
It is an object of the present disclosure disclosed herein to provide an interactive laser tag games system of fight. The system comprises toy laser weapons for each of the players, capable of transmitting and detecting an IR beam of light for use in a game; a wireless module or data communication linked to communicate with software or apps on a mobile display device loaded with web-based software; a server for the login of the player of the game; and a Global Positioning System (GPS) use for providing locations of the players, of which the GPS data are made available to the players, wherein the web-based software operating on the mobile display device calculates and determines hit by a player being registered, and plays a sound and visual effects of the toy laser weapons on the mobile display device, and generates a Graphical User Interface that displayable on the mobile display device kept with the players so as to enhance the effects of the game.
It is another object of the present invention to provide an interactive laser tag games system comprising the steps of providing each play participant with a toy laser tag weapon capable of transmitting an IR beam of light through an infrared lens and a mobile display device; monitoring the location of opponents (players) indicated on the mobile display device; waving the weapon directed at the opponent to shoot IR beams at the opponent and/or activating a switch on the screen of the mobile display device, and/or exerting a pressure or rubbing action on the contact surface or a rapid movement or shaking of the device or the mobile display device; and firing the weapon onto an on-sight opponent with the toy laser weapon by triggering a button or a trigger on the weapon; wherein firing by pressing the trigger provided on the weapon triggers a command to the mobile display device to vibrate and play a sound file downloaded from the server to simulate the appropriate sound, and LED light flashes at the lens, indicating that shooter has been triggered.
Yet another object of the present invention is to provide an interactive laser tag system for entertaining multiple play participants comprising: a toy laser weapons for each of the players, capable of transmitting and detecting an IR beam of light for use in a game; a wireless module or data communication linked to communicate with software or apps on a mobile display device loaded with web-based software; a server for the login of the player of the game; a Global Positioning System (GPS) use for providing locations of the players, of which the GPS data are made available to the players; and tag play screen comprising a plurality of lined rows and columns of integrated IR receivers and IR emitters with light dependent resistors with embedded light dependent resistor, wherein the tag play screen is connected via Bluetooth or WLAN to the mobile display device, wherein the web-based software operating on the mobile display device calculates and determines hit by a player being registered, and plays a sound and visual effects of the toy laser weapons on the mobile display device, and generates a Graphical User Interface that displayable on the mobile display device kept with the players so as to enhance the effects of the game.
Still another object of the present invention is to provide a method for providing an interactive game, the method comprising the steps of: a. providing each play participant with a toy laser tag weapon capable of transmitting an IR beam of light through an infrared lens and a mobile display device; b. connecting a tag play screen to the mobile display device that registers the player at the same serve on the same game via Bluetooth or WLAN; c. activating the tag play screen by choosing a computer-animated figures provided by mythical theme to fight against; d. waving the weapon directed at the opponent to shoot IR beams at the opponent and/or activating a switch on the screen of the mobile display device, and/or exerting a pressure or rubbing action on the contact surface or a rapid movement or shaking of the device or the mobile display device and, e. firing the weapon onto the figures with the toy laser weapon by triggering a button or a trigger on the weapon; wherein firing by pressing the trigger provided on the weapon triggers a command to the mobile display device to vibrate and play a sound file downloaded from the server to simulate the appropriate sound, and LED light flashes at the lens, indicating that shooter has been triggered.
Another object of the present invention is to provide a method for providing an interactive game using a toy laser tag spear, bow, shield, glove and sword of the system, comprising the steps of a. providing toy laser weapons including a toy laser tag spear, bow, shield, glove and sword for each of the players, capable of transmitting and detecting an IR beam of light for use in a game, wherein the toy laser weapons are connected to a handphone; b. connecting the tag play screen to a mobile display device that registers the players at the server; c. activating the tag play screen and mythical theme with various computer-animated figures and an anime character being chosen for the game; d. triggering IR beams using the toy laser tag gun and sword at the animated anime character on the tag play screen, wherein the player uses the laser tag sword to kill the anime character.
Yet a further object of the present invention is to provide a method for providing an interactive game using a toy laser tag gun and sword of the system, comprising the steps of a. providing toy laser tag gun and sword for each of the players, capable of transmitting and detecting an IR beam of light for use in a game, wherein the toy laser tag gun and the sword are connected to a handphone; b. connecting the tag play screen to a mobile display device that registers the players at the servers; c. activating the tag play screen and mythical theme with various computer-animated figures and urban warriors being chosen for the game; d. triggering IR beams using the toy laser tag gun and sword at the animated urban warrior on the tag play screen, wherein the player uses the laser tag sword to kill the invading urban warriors at close proximity.
Yet another object of the present invention is to provide an interactive game, wherein different types of weapons can be used in the game, and the game play permits laser tag players to start the game play even at a distance away from each other using the software via mobile device display, and the play allows a player to kill the opponent with a single blow at close proximity through use of tag sword or other toy laser tag weapon.
Still another object of the present invention is to provide an interactive game, wherein the IR beam is directed simultaneously at more than one receiver attached to the body of the player with accuracy, such that the players are compelled to physically move around rather than just through the movement of a game.
Another object of the present invention is to provide an interactive game, wherein the software that initiates and activates the tag screen is self calibrated to minimise rebounding of the IR beams, and similarly, the weapons used together with the tag screen play is self calibrated through the software to ensure that IR rebounding off the area of play is minimised.
Having thus summarized the general nature of the invention and its essential features and advantages, certain preferred embodiments and modifications thereof will become apparent to those skilled in the art from the detailed description herein having reference to the figures that follow, of which:
In the following detailed description of the invention, numerous specific details are set forth in order to provide a thorough understanding of the invention. However, the invention may be practiced without these specific details. In other instances well known methods, procedures, components, etc. have not been described in detail so as not to unnecessarily obscure aspects of the invention.
Referring to
The wireless module or data communication 13, 17 of the present invention is linked to communicate with software or apps on a mobile display device such as a handphone 13, wearable mobile computers or the like. Each of the laser tag weapons 10 mentioned above includes at least an IR shooter, IR sensor and movement sensor to be mounted onto toy sword 40, bow 80, shield 60, glove 110 and spear 112. These weapon components can be incorporated into plastic casings for inserting a laser tag sword 40, glove 110, spear 112, shield 60 and bow 80. The IR shooter 10 according to the present invention carries IR emitters, IR receivers, wireless module, acceleration, gyroscopic and magnetic sensors, and an embedded microcontroller, while the IR sensor 15 contains IR receivers, acceleration, gyroscopic and magnetic sensors, and wireless Bluetooth or WLAN module. In the preferred embodiment, the IR sensor 15 can include vibration motor which generates vibration when a beam of IR from the emitter is received, and the IR sensor 15 may also be integrated into gloves, jacket, belt and the like.
In the present invention, mobile display device 17 includes handphone and wearable mobile computers, which can play sound files and create vibration in response to sensor 15 receiving an IR beam from the shooter 10.
In accordance with the present invention, each player has a mobile display device 17 such as a computer or phone or a wearable computer, of which the data is linked with a plurality of shooters 10 and sensors 15. The web-based software operating on the mobile display device such as computer or phone 13 is used to track the types of weapons being used, the types of shots fired or strikes on its opponents, the mode of the weapons, and the number of hits received from the opponents (other players).
Using a Global Positioning System (GPS) of the mobile display device 13/17, and data derived from the acceleration, gyroscopic and magnetic sensor embedded in the toy laser weapons, the web-based software calculates and determines whether the hits by the players are registered, plays the sound and visual effects of the laser tag sword 40, shield 80, glove 110, spear 112 and bow 60 on the mobile display device or phone 13, and generates a Graphical User Interface (not shown) that can be displayed on mobile devices or mini LCD hooked on glasses or visor worn by the players to enhance the effects of the game.
The present invention can be extended to create laser tag Ninja style weapons allowing the throwing of handheld weapons like knives, spikes and stars during laser tag plays via the laser tag glove 110 which will house IR emitters and IR receivers integrated with acceleration, gyroscopic and magnetic sensor, and microcontroller to sense the movement and speed, mobile display device and vibration motors. The toy laser equipment described above can be used to play against animated anime characters including warriors, ninjas, robots, aliens and mythical creatures projected on a special screen known as tag play screen that have embedded IR emitters and receivers allowing laser tag gaming between the players and the projected computer-animated figures.
In accordance with the present invention, the toy laser weapons for each of the players, capable of transmitting and detecting an IR beam of light for use in a game through an infrared lens. Referring to
In
When the trigger of the sword 40 is pressed, the command to the mobile display device 13 is also triggered to play a sound file to simulate the sound produced by an attacking sword 40. In accordance with the preferred embodiment of the present invention, a variety of the range and burst rate of the IR beams controlled via the use of mobile computer or handphone or mobile display device 13 through a dedicated Graphical User interface have been contemplated to simulate the power of the sword 40. There is a battery (not shown), wireless module, IR emitter, lens and microprocessor are embedded within the laser tag sword 40. The wireless module includes Bluetooth or WLAN. There are a plurality of grip, handle and sword blade are also been contemplated for the laser tag swords 40.
In the present preferred embodiments, a wireless module or data communication linked to communicate with software or apps on a mobile display device 13 loaded with web-based software is used. As mentioned, the wireless module includes Bluetooth or WLAN. The server 19 in accordance with the present invention, is used to provide sound files to simulate an appropriate sound and LED light (that will flash at the lens).
In
In
Throughout the game in accordance with the present invention, a variety of the range and burst rate of the IR beams controlled via the use of the mobile display device 13 through a dedicated Graphical user interface have been contemplated to simulate the power of the spear. A variety of grip, handle and spear tip have also been contemplated for the laser tag spear 112.
Referring to
Referring to
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The present invention further relates to a toy laser tag shield 60 mounted with a number of laser tag sensors capable of receiving IR beam of light for use in a laser tag gaming. The sensors will be connected to mobile computer or handphone via Bluetooth or WLAN module. The laser tag sensors mounted on the laser tag shield are spaced appropriately to ensure that attacks made by a laser tag sword, bow and spear can be picked up. When the sensor registers a hit from the IR beam emitted by laser tag sword 40, bow 80, glove 110 and spear 112, a string of data modulated or encoded onto a carrier frequency is being registered on the sensor which is then transmitted via Bluetooth to the mobile computer or handphone 13 to the server, and a sound file to simulate that the directed attack is being blocked. A variety of size, material, design and number of sensors have also been contemplated for the laser tag shields.
The present invention also relates to software or apps in a mobile computer display, which can be a personal computer, notebook, tablet, handphone, smart watch, smart glasses etc. capable of exchanging information to and fro the laser tag sword 40, bow 80, sword 112, glove 110, shield 60, sensor 15 and gun 120 via Bluetooth or WLAN modules. The current Bluetooth protocol allows up to a maximum of seven slaves per master device; the mobile device 13 using the software or apps is the Master with the laser tag sword 40, bow 80, glove 110, shield 112, sensor 15 and gun 120 as Slaves. Command can be issued by the software or apps by changing the information stored in the laser tag sword 40, bow 80, sword 112, glove 80, shield 60, sensor 15 and gun 120, and hence allowing them to response to the transmitted information via the firmware. In accordance with the present invention, the software or apps allows the erection of shield 60 and in doing so, the sensor 15 connected to the mobile computer 13 will be switched off momentarily, so that no hit can be registered during that period. The software or apps allows the switching of the types of weapons from laser tag sword 40 to gun 120 and vice versa, and the firing modes of the IR beams that will directly affect the rate of firing of the IR beams and the power associated with the firings can be changed via transmitted data string from the mobile display device 13.
The software or apps in accordance with the present invention allows the users to see the locations of each other using the GPS inside their mobile display devices 13 such as the handphones, and the distance and bearings between each other will be known. Graphical user interface of the software or apps allows the players to launch missiles, artillery, satellite laser beams, sorcery lightning strikes and rocks onto each other to register hits, and players are able to erect their shields 60 to neutralize the hits coming in. Appropriate sound files will be played on the mobile display device 13 of the launched weapons and also for those being targeted if there is a near miss or a hit. Graphical user interface of the software or apps allows simulated aircraft or UFOs to hunt for target. Appropriate vibration and sound files are played on mobile display device like handphone to simulate the flight of the aircraft or UFOs, when they fly over the players.
In
The present invention further relates to software or apps in a mobile display device 13 that is connected to the tag play screen 90. The server-based software or apps generate and display computer-animated
Hits will be registered when the IR receivers being projected with the animated
In accordance with the present invention, there is provided a method for providing an interactive game, the method comprising the steps of: providing each play participant with a toy laser tag weapon capable of transmitting an IR beam of light through an infrared lens and a mobile display device 13; monitoring the location of opponents indicated on the mobile display device 13; waving the weapon directed at the opponent to shoot IR beams at the opponent; and firing the weapon onto an on-sight opponent with the toy laser weapon by triggering a button or a trigger 11 on the weapon; wherein firing by pressing a trigger 11 provided on the weapon triggers a command to the mobile display device 13 to play a sound file downloaded from the server 19 to simulate the appropriate sound and LED light flashes at the lens, indicating that shooter has been triggered.
The present invention also provides an interactive laser tag system for entertaining multiple play participants comprising: toy laser weapons for each of the players, capable of transmitting and detecting an IR beam of light for use in a game; a wireless module or data communication linked to communicate with software or apps on a mobile display device 13 loaded with web-based software; a server for the login of the player of the game; a Global Positioning System (GPS) use for providing locations of the players, of which the GPS data are made available to the players; and tag play screen comprising a plurality of lined rows and columns of integrated IR receivers and IR emitters with light dependent resistors with embedded light dependent resistor, wherein the tag play screen is connected via Bluetooth or WLAN to the mobile display device 13, wherein the web-based software operating on the mobile display device 13 calculates and determines hit by a player being registered, and plays a sound and visual effects of the toy laser weapons on the mobile display device 13, and generates a Graphical User Interface that displayable on the mobile display device 13 kept with the players so as to enhance the effects of the game.
The present invention is a method for providing an interactive game, the method comprising the steps of: providing each play participant with a toy laser tag weapon capable of transmitting an IR beam of light through an infrared lens and a mobile display device; connecting a tag play screen to the mobile display device that registers the player at the same serve on the same game via Bluetooth or WLAN; activating the tag play screen by choosing a computer-animated figures provided by mythical theme to fight against; waving the weapon directed at the figures on the tag play screen and firing the weapon onto the figures with the toy laser weapon by triggering a button or a trigger on the weapon; wherein firing by pressing a trigger provided on the weapon triggers a command to the mobile display device to play a sound file downloaded from the server to simulate the appropriate sound and LED light flashes at the lens, indicating that shooter has been triggered.
As shown in
Referring to
In a preferred embodiment in accordance with the present invention, the players are divided into two teams and each player of the game is provided with a handphone 13 connected to a toy laser tag gun 120, a shield 60 and a sword 40. All the players are first login to the server 19 to play the same game. In the beginning of the game, all the players of each team could watch the players of the other team move into the action via the mobile display device 13. Each player uses the graphical user interface to shoot killer laser beam from satellite laser stations in space. In this game, the killer laser beam emitted down towards the player will have to start at a spot marked by each player, and the number of killer laser beams for each player is limited. The player being attacked is given an early warning which can be heard by the players that the killer laser beam tears through the ground. The players can protect themselves by setting up a protective energy field. When the players of two teams get nearer to each other, the player will not likely to use the killer laser beam since the beam may also hurt the player themselves. The players would start to use their laser tag guns 120 to tag each other and use their toy shields 60 to protect themselves. At close combating, the players use their toy laser tag sword 40 to deal effective blows and kill each other in the game.
In combating game, each player can use the graphical user interface to target each other by flying killer drones over each other and dropping bombs over or target missiles on each other. In the present preferred embodiment, the bombs or missiles launched from the killer drones are controlled by the player using the graphical user interface of the handphone 13. The number of bombs or missiles for each player is limited. Similarly, players being attacked are given an early warning and the players can hear the killer drones flying, and the players can protect themselves by setting up a protective magnetic force field to deflect the shrapnel from the bombs or missiles. In other preferred embodiments, the killer drones can be replaced by fighter helicopters or aircraft where the players can use them to attack each in an air fight, apart from the attacking the players. Subsequently, when they get nearer, the players are not likely use the killer drones or fighter helicopters or aircraft since these devices can hurt them too.
In examples for tag play screen 90, the player is provided with a handphone 13 connected to toy laser tag spear 112, bow 80, glove 110, shield 60 and sword 40. The tag play screen 90 is connected to a mobile display device 13 that registers the player at the same server 19 on the same game. In this game, the tag play screen 90 is activated and mythical theme provides various computer-animated
In another preferred embodiment of tag play screen, the player has a handphone 13 connected to toy laser tag gun 120 and sword 40. The tag play screen 90 is connected to a mobile display device 13 that registers the players at the same server 19 on the same game. In the beginning of the laser tag gaming, the tag play screen 90 is activated and theme provides various animated figures player can choose to fight against, for instance, the player chooses the urban warriors. When the game starts, tag play screen 90 shows the scene moving to simulate player walking across a path to set up a position to take up sniper position. Then, the sound files in the server 19 plays to explain that enemies are coming close and players see fire fights commencing. The players start to see enemy forces approaching as engagement starts. The fights goes into the night, the players use the graphical user interface on handphone 13 to do a night vision goggle (NVG) and the graphics change on screen to NVG. In this game, illumination rounds can be used by using the graphical user interface on handphone 13. At close range, the players use the laser tag sword 40 to kill the invading urban warriors. When the players run out of rounds in their magazines and require loading magazine, the player uses the graphical user interface on handphone 13 to take cover when artillery shells are falling or RPG rockets or grenades are being hurled at the position of the players. Each of the attacking action coincides with the emission of the IR beams by computer selected IR emitters on the tag play screen in line with the action of the computer-animation 94.
In the present invention, the game play permits laser tag players to start the game play even at a distance away from each other using the software via mobile device display 13, and the play allows a player to kill the opponent with a single blow at close proximity through use of tag sword 40.
The pressing of the trigger 11 also initiates a command to the mobile display device 13 or handphone 13 to play a sound file to simulate the appropriate sound produced by an attacking sword. A variety of the range and burst rate of the IR beams controlled via the use of mobile display device 13 or handphone 13 through a dedicated Graphical User interface have been contemplated to simulate the power of the gun 120.
As shown in the preferred embodiment of the present invention, the player has a handphone 13 connected to toy laser gun 120 in the form of tag glove 110. The tag play screen 90 is connected to a mobile display device or computer 13 that registers the player at the same server 19 on the same game. In the beginning of the laser tag gaming, the tag play screen 90 is activated and theme provides various animated
In the tagging game of the present invention, the IR beam is directed simultaneously at more than one receiver attached to the body of the player with accuracy, such that the players are compelled to physically move around rather than just through the movement of a handheld game controller. Further, in the present interactive laser tag system for entertaining multiple play participants, the software that initiates and activates the tag screen is self calibrated to minimise rebounding of the IR beams, and similarly, the weapons used together with the tag play screen 90 is self calibrated through the software to ensure that IR rebounding off the area of play is minimised.
Although this invention has been disclosed in the context of certain preferred embodiments and examples, it will be understood by those skilled in the art that the present invention extends beyond the specifically disclosed embodiments to other alternative embodiments and/or uses of the invention and obvious modifications and equivalents thereof. Thus, it is intended that the scope of the present invention herein disclosed should not be limited by the particular disclosed embodiments described above, but should be determined only by a fair reading of the claims that follow.
This is a division of the co-pending patent application Ser. No. 14/909,465, filed Feb. 2, 2016.
Number | Date | Country | |
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Parent | 14909465 | Feb 2016 | US |
Child | 16228801 | US |