The invention will be better understood and the above objects as well as objects other than those set forth above will become more apparent after a study of the following detailed description thereof. Such description makes reference to the annexed drawings wherein:
With reference now to the drawings, a new interactive board game teaching Biblical principles in a fun, serious, and thoughtful fashion embodying the principles and concepts of the present invention will be described,
Turning initially to
Adjacent to the cross-shaped playing surface is a plurality of rectangles, 30, which are designed to have interactive playing cards placed atop their location. These rectangles are associated with different Biblical principles (Kingdom Living Principles), Bible memorizing (Word of God), and Bible content (Biblical History). When a player lands on a designated Choose A Card square or rectangle, the associated interactive card is drawn from the correct deck by the player/team that goes next. A Kingdom Living Principles card has a question mark designation. A Word of God card has a question mark designation. A Biblical History card has a question designation. These designations are for the purposes of posing questions, for participants to answer correctly and to receive higher points. Some cards have automatic minus points that are awarded by chance of the draw. The player will start from top right of the cross and move downward around the cross in a clockwise fashion. Referring now to 20, the rectangle adjacent to the beginning square located at the top right of the cross is the first of the old testament Bible sections, The Torah—5 points are awarded. The rectangle square adjacent to the Torah, located the top right of the cross is the Word of God-Choose A Card. The square adjacent to the Word of God, located in one of the four central located spots is the Kingdom Living Principles square; this is the first of Kingdom Living Principles cards that are located adjacent to the playing surface.
Referring now specifically to the right section of the cross consists of the following rectangles and squares in this consecutive order. Adjacent to the first Kingdom Living Principles square is a Warning rectangle (Temptation Approaching-Need to Resist) possible minus 30 points unless three weapons from the Full Armor of God is quoted, then Biblical History rectangle—Choose A Card, Holy Bible square—When landing on this square player/team is awarded 50 points, The Word of God rectangle—Choose A Card, Bible section—The History Books—5 points are awarded when landing on this rectangle, Redeemed square—Well Done—You trust in the Lord with all your heart—plus 20 points is awarded, Bible section—The Major Prophets rectangle—5 points are awarded on this location, and Biblical History rectangle—Choose A Card.
Referring now specifically to, the lower right side and bottom of the cross consists of the following locations in this consecutive order. Beginning with the second Kingdom Living Principles square—Choose A Card is followed by a Warning rectangle—Falling for Temptation, Still time to flee—possible minus 40 points unless four weapons from the full Amour of God are quoted. The next rectangle is The Word of God—Choose A Card. Next is the Bachelor's Degree rectangle where player/team is awarded 10 points. The Bible section, The Minor Prophets rectangle—plus 5 points. The Biblical History rectangle—Choose A Card. The next rectangle is a Redeemed—Well done, Your devotions are dynamic. The player/team is awarded 20 points and advances game token 5 spaces.
The bottom of the cross has the following four rectangles and squares. The first square is The Bottomless Pit. The player/team receives minus 25 points and loses a turn. Adjacent to the last of the Old Testament Bible sections, The Poetry Books rectangle—5 points are awarded. Adjacent to The Poetry Books rectangle is The Word of God rectangle—Choose A Card. The last square for the bottom of the cross is Your Theology is Misguided, Return to the Holy Bible for the Truth. The player/team receives minus 25 points and must move their token in reverse motion to the Holy Bible square and must next move from that position.
The specific interactions between players, movement and specific actions to be taken will become clearer during the discussion of the Rules of Play. It is to be understood that the above-mentioned indicia may be changed in the final production game version.
Referring now to
The previous discussion of the game board, elements, and general layout are designed only to put forth one embodiment of the instant invention. Other configurations are possible and will be covered in the scope of the appended claims.
Rules and Method of Play
In order to better understand the disclosed invention, a version of the rules, which incorporates the major concepts of the game, are presented. It is to be understood that these rules may be modified or changed within the scope of game disclosure.
Kings Way is an ideal interactive game for families, friends, schools, colleges, and Sunday Schools. The game is designed to strengthen believers to have a fruitful life in Christ Jesus the King.
Participants
Individuals: 2-6 players: Allow some time for player to answer the question.
Teams: 2 players per team; maximum 4 teams: Allow some time for teams to discuss possible answers.
Materials
Game board
60 Biblical History Cards
60 The Word of God Cards
100 Kingdom Living Principles Cards
25 Score Sheets
6 Game tokens
A pair of dice
Instructions
Method of Play
The King's Way may be played in five (5) different ways. Choose the game that best fits your situation.
Time Play (Short game)
Number of Turns (Short game)
No More Cards Play (Long game)
Most Common Method of Play
Continuous Play (Long game)
No Points Play
Order of Players/Teams
The player/team at the top of the cross of the game goes first and continues clockwise. There really is no advantage in going first or last.
Rules on the Game Board
Player/team rolls the dice, move game token according to the total sum of the dice. Follow the instructions on the rectangle or square on the game board. Additional information includes the following:
1. If a player/team lands on a rectangle/square that has plus or minus points (Bible Sections, Holy Bible, Degrees, Redeemed, and Warning), record points on score sheet. Keep a running total.
2. If a player/team lands on a Choose A Card rectangle/square (The Word of God, Biblical History, or Kingdom Living Principles), the player/team that goes next will pick up the card and read the question. If answered correctly, record points on score sheet. If answered incorrectly, replace the card back into the deck. No points are received or subtracted. Keep a running total.
3. If the Choose A Card is a Redemption or Warning card, record the points on the score sheet. Keep a running total.
Note: If a player/team has a negative (−) running total and chooses a “Redemption” card, subtract the positive points from the negative running total. Thereby decreasing the total negative points, possibly bringing the player/team to a positive points position.
If the player/team has a negative (−) running total and chooses a “Warning” card, add the negative points to the negative running total. Thereby increasing the total negative points, and digging the player/team deeper into a hole.
4. If a player/team lands on a WARNING rectangle where minus points may be avoided, follow the instructions on the rectangle. If player/team cannot name the weapons of the Full Armor of God, minus points are awarded. Record the minus points on the score sheet. Keep a running total. Rules on the Game Board (continued)
5. If a player/team lands on the Bottomless Pit square, subtract 25 points on the score sheet and on the next turn of the score sheet write “Lose A Turn” and bring the running total down. For example:
6. If player/team lands on “Return to the Holy Bible” square, subtract 25 points and move game token to the Holy Bible square; do not receive 50 points at that location.
7. If a player/team lands on “Take A Break . . . ” square, no points are added or subtracted.
8. When a player/team completes a Life Journey around the cross, 40 points are awarded. Record points on score sheet and continue playing.
Question Cards
These cards have the possibility of receiving higher plus or minus points.
The Word of God Cards
These cards have three (3) types of Bible verses. Quote a verse, finish a verse, and fill in the blanks of a verse.
Points vary according to the difficulty of the verse.
Biblical History Cards
These cards have two (2) types of answers for Bible history. Simple question/answer and multiple-choice questions.
Kingdom Living Principles Cards
These cards ask questions in five (5) areas of the Believer's Life in Christ plus Life Issues: Worship, Discipleship, Fellowship, Ministry, Evangelism, and Life Issues.
Additional Information
When a player/team gets a Prayer Card, as whole group with sincerity, pray for the person or need that is mentioned. This is an opportunity to invite the Holy Spirit and to partner with the Lord. Knowing and trusting the Lord that He will work in that situation. Our God is King of the Universe.
Additional Information
(Optional) When landing on a Choose A Card, if answered correctly, either accurately or paraphrased, player/team may keep the card to review and memorize until needed for reshuffling.
When quoting scripture, it is best to quote word for word. For smaller children, paraphrasing is acceptable until accuracy is achieved.
No Points Game
1. The rules for the No Points Version is similar as regular play, except that no points are awarded. How many cards the player/team answers determine the winner of the game.
2. All Choose A Card rectangles/squares remain the same, except no points are awarded. If answered correctly, player/team keeps the card. If answered incorrectly, place the card back into the deck of cards. All Warning cards are “go back one space” and all Redemption cards are “move forward one space.” All Prayer and Praise cards are the same, do what the card asks for in order to keep it.
3. All WARNING rectangles/squares become “lose a turn” spots. All REDEEMED rectangles/squares become “go again” spots.
4. The Bottomless Pit is also a lose a turn square and the Return to the Holy Bible is the same, except no points are awarded.
5. All Bible sections, Holy Bible, Take A Break, and Degrees are locations on the board with no points or movements.
It is apparent from the above that the present invention accomplishes all of the objectives set forth by providing a new and improved Bible board game which permits the instruction of Biblical principles in a fun, serious, and interactive manner, which may be easily and efficiently manufactured and marketed, and is of durable and reliable construction.
With respect to the above description, it should be realized that the optimum dimensional relationships for the pads of the invention, to include variations in size, materials, shape, form, function and manner of operation, assembly and use, are deemed readily apparent and obvious to those skilled in the art, and therefore, all relationships equivalent to those illustrated in the drawings and described in the specification are intended to be encompassed only by the scope of appended claims.
While the present invention has been shown in the drawings and fully described above with particularity and detail in connection with what is presently deemed to be the most practical and preferred embodiment(s) of the invention, it will be apparent to those of ordinary skill in the art that many modifications thereof may be made without departing from the principles and concepts set forth herein. Hence, the proper scope of the present invention should be determined only by the broadest interpretation of the appended claims so as to encompass all such modifications and equivalents.