Diode Pumped Solid State (DPSS) laser light sources can efficiently generate high-power laser light. In the conventional method of using DPSS lasers with digital image projectors that are based on time sequential color, a large percentage of the laser light is not available because DPSS lasers cannot be pulsed at the rates required for time sequential color. Moreover, when combining DPSS lasers with cinema-quality digital image projectors based on digital micromirror devices (DMDs), high power and high bit depth are difficult to achieve because high-power DPSS lasers cannot be pulsed at the rates required to achieve high bit depth.
Q-switches are conventionally used to store energy to make high power optical pulses in Diode Pumped Solid State (DPSS) lasers. For most applications, pulses with constant amplitude are sufficient, but for imaging applications based on DMDs, high bit depth is difficult to achieve with constant amplitude pulses when DPSS lasers are operated at frequencies significantly below 100 kHz. Also, image artifacts may occur if the high pulse energy of the DPSS laser corrupts the memory state of the DMD.
In general, in one aspect, a method of generating light that includes the steps of controlling a Q-switch to stay in CW mode for a variable period of time, building a variable amount of energy in a laser crystal that depends on the variable period of time, and generating a variable-amplitude pulse of laser light that depends on the variable amount of laser energy.
Implementations may include one or more of the following features. The variable-amplitude pulse of laser light may be used to produce a digital image. The variable-amplitude pulse of laser light may be used to increase the bit depth of the digital image. There may be generation of a first full-amplitude pulse of laser light before the variable-amplitude pulse of laser light, and generation of a second full-amplitude pulse of laser light after the variable-amplitude pulse of laser light, and the period between the first full-amplitude pulse of laser light and the variable-amplitude pulse of laser light is equal to the period between the variable-amplitude pulse of laser light and the second full-amplitude pulse of laser light.
In general, in one aspect, a method of digitally projecting an image that includes the steps of generating a first pulse of light, loading a first reset group of a first DMD with a first stream of bit information, resetting the first reset group to a first data state, and generating a second pulse of light. Loading the first reset group of the first DMD with the first stream of bit information and resetting the first reset group to the first data state occur between generating the first pulse of light and generating the second pulse of light. No light pulses are generated between generating the first pulse of light and generating the second pulse of light, and the first pulse of light and the second pulse of light illuminate the first DMD.
Implementations may include one or more of the following features. The second pulse of light may cause a photoelectric upset of the first DMD if the second pulse of light occurs during the loading and resetting of the first reset group. Loading of the DMD may not take place during the second pulse of light. The first pulse of light be laser light. The first pulse of light and the second pulse of light may occur more than 18 microseconds apart and less than 200 microseconds apart.
In general, in one aspect, an optical apparatus that includes, a first spatial light modulator, a second spatial light modulator, and a laser light source. The laser light source is alternately switched to illuminate the first light spatial light modulator and the second spatial light modulator.
Implementations may include one or more of the following features. The first spatial light modulator may include a DMD. The laser light source may include a pulsed laser. The pulsed laser may include a DPSS laser. The laser light source may generate a green light beam.
In general, in one aspect, an optical apparatus that includes a first laser light source that generates a first beam of light, a second laser light source that generates a second beam of light, and a first spatial light modulator. The first beam of light comprises a first series of light pulses at a fixed wavelength. The second beam of light comprises a second series of light pulses at the same fixed wavelength. The first beam of light is combined with the second beam of light to form a third beam of light. The third beam of light comprises a third series of light pulses. The third beam of light illuminates the first spatial light modulator.
Implementations may include one or more of the following features. The first laser light source may include a diode-pumped solid-state laser. The diode-pumped solid-state laser may include an intra-cavity frequency doubler. The first spatial light modulator may include a DMD. The first series of light pulses may be interleaved in time with the second series of light pulses to form the third series of light pulses. The third series of light pulses may have a frequency greater than approximately 50 kHz.
A digital laser projector combines a number of sub-systems which are used together to project digital images using laser light. These sub-systems include a source of laser light that makes laser light beams, optical elements to guide the laser light beams, one or more spatial light modulators which act as pixel-by-pixel light valves to form images, and a projection lens to guide the formed images onto a screen for viewing. The images will be two dimensional when the same image is formed for both eyes of the viewer, or alternatively, the images may be stereoscopic when different images are formed for the left eye and the right eye of the viewer.
The term “Diode Pumped Solid State” (DPSS) describes a class of laser that uses pump laser diodes to illuminate one or more lasing crystals. The pump laser diodes are typically infrared (IR) laser diodes that have long life and high efficiency. The lasing crystals absorb the pump light and re-emit light which may be at a different IR wavelength. By combining many pump laser diodes and multiple crystals, the optical power of the output laser beam may be increased to very high levels. Each crystal may be considered one gain stage. An optical Q-switch is used to modulate the “quality” of the laser resonance cavity and therefore build up power in the crystal before each pulse discharges the power in an optical pulse of light. DPSS lasers are typically pulsed at a rate of 10,000 to 300,000 Hz with pulse widths in the range of 10 to 50 nS. 10 to 200 W of optical power may be achieved with 1 to 5 gain stages. The pump diodes may be operated in continuous wave (CW) mode or may in quasi-continuous wave (QCW) mode. The wavelength of the pump diodes is selected to match absorption of the doping in the crystal being pumped.
After the IR beam is brought up to a high power level in one or more gain stages, the IR beam may be converted to visible light by using a optical doubling crystal made from a material with a high non-linear effect such as lithium niobate. The optical doubling crystal has the effect of doubling the frequency which halves the wavelength. In the case where the IR beam is formed from commonly available neodymium-doped yttrium vanadate (Nd:YVO4) crystals, the IR wavelength is at 1064 nm, and the doubled frequency forms green light with a wavelength of 532 nm. In the case where the IR beam is formed from yttrium-doped lithium fluoride (Yb:YLF) crystals, the IR wavelength is at 1047 nm, and the doubled frequency forms green light with a wavelength of 523.5 nm. The optical doubling crystal may be considered part of the DPSS laser, so that the DPSS laser emits a beam of green light after doubling. Commonly used pump wavelengths are 808 nm, 863 nm, or 880 nm for Nd:YLF crystals.
Another type of laser is the visible laser diode (LD). As opposed to the DPSS laser, the visible laser diode directly transforms electricity to visible laser light in a semiconductor crystal. Red and blue LDs are commonly available on the order of one Watt per LD whereas green LDs are currently available only in the milliwatt range. Multiple LDs may be aggregated together to form LD assemblies that can reach many tens of Watts or even hundreds of Watts. If LDs are operated in pulsed mode, such as at 50% duty cycle, higher average power may be generated than in continuous wave (CW) operation because the maximum power of many LDs is determined by the average power, not the peak power.
Spatial light modulators (SLMs) act as light valves to form individual pixels by determining the amount of light and therefore the brightness of each pixel. The x and y dimensions of the SLM map into the x and y dimensions of the resultant image. A variety of technologies may be used to form SLMs. Transmissive liquid crystal devices (LCD), liquid crystal on silicon (LCOS) devices, and digital micromirror devices (DMDs) are three of the most commonly used SLM(s). LCDs transmit light to form the desired image, whereas LCOS devices and DMDs reflect light to form the desired image.
To achieve color operation, three SLMs may be used such that one SLM is used for red, one for green, and one for red. Alternatively, time sequential color can be used by time sequencing red, green, and blue light so that it illuminates one SLM, with each color occurring at a different time. A timeline determines the percentage of each color. For example, to balance the colors to efficiently make white, a typical timeline is 25% red, 50% green, and 25% blue. The actual timeline depends on the wavelengths of each color.
Additional optical components may be necessary to bring three colors of light to the SLM(s) and to reject light that is not output to the viewing screen. LCDs and LCOS devices often use X-prisms, dichroic beamsplitters, and polarization beamsplitters to manipulate light beams. DMDs often use Philips prisms and total internal reflection (TIR) prisms to accomplish the same goals. Once the image is formed by the SLM(s), a projection lens transfers the image out to the plane of viewing screen. In the case of front projectors, the throw distance between the projector and the viewing screen can be 10 feet to 100 or more. In the case of rear projectors, the throw distance is usually on the order of 1 to 3 feet.
In the context of laser projection, laser speckle is a degradation of the visible image that is caused by the coherent properties of laser light. Constructive and destructive interference cause small spots with high and low intensity that make the image appear rough or grainy. Resolution may be adversely affected such that fine detail in the image is not visible. Green laser light is particularly subject to laser speckle because of the high photopic efficacy of green light and the high resolution of the human eye in the green band. Various despeckling techniques may be used to reduce speckle. These techniques generally fall into three categories: path length diversity, wavelength diversity, and polarization diversity. Red and blue laser light tend to have less speckle than green laser light, so minimal despeckling may be appropriate depending on the desired image quality.
In one aspect of the laser display method and system shown in
Since DPSS lasers are typically pulsed at frequencies higher than 10,000 Hz and frequencies less than 10,000 Hz are necessary for best operation with a single DMD, it is advantageous to simultaneously operate a DPSS laser at higher than 10,000 Hz while switching the laser between two DMD channels at a frequency less than 10,000 Hz. This architecture forms a dual 1-DMD projector rather than the 3-DMD projector that is conventionally used for digital cinema or other applications where high image quality requirements do not allow the use of a single 1-DMD projector.
Laser beams may be switched between two optical paths using optical switches that are based on mechanical devices such as rotating mirrors or shutters, acousto-optical modulators, or electro-optical modulators. The switching frequency may be approximately 1000 Hz or in the range of 100 to 10,000 Hz.
For spatial light modulators based on DMD technology, algorithms called bit sequences are typically used to modulate the intensity of each bit at predefined time intervals. In the case of a single 3-DMD projector, the limited bandwidth of the electronics and DMDs mean that even the possible bit sequences generate visible image artifacts such as dithering. Using a dual 1-DMD projector can reduce or completely eliminate these artifacts at similar or lower cost. Also, the resolution of the dual 1-DMD projector can be higher than the single 3-DMD projector, if the two chips in the dual 1-DMD projector are aligned in a staggered fashion such that the dual images are formed one pixel apart. Other image quality parameters of the dual 1-DMD architecture, such as brightness and contrast, may also be close to or even better than the single 3-DMD architecture.
The dual 1-DMD architecture may also be employed for stereoscopic viewing by polarizing the light either before or after the DMDs. Other DPSS colors in addition to green or instead of green, may be switched between multiple DMDs. The laser light sources may be switched between more than two DMDs. For example, green laser light may be switched between two optical blocks where each optical block has a TIR prism, a Philips prism, and three DMDs. Other time sequences instead of 25/25/50 may be advantageous. The time sequence may be phased in various ways to maximize the performance of the laser light sources. For example, the colors may be phased so that they overlap.
In another aspect of the laser display method and system shown in
DPSS lasers may be designed in a master-oscillator power amplifier (MOPA) configuration or a high power oscillator (HPO) configuration. In the MOPA configuration, there is a low-power master oscillator and then multiple gain stages that bring the power up to a high level with more optical power added in each gain stage. In the HPO configuration, there is one oscillator that runs at high power. Hybrid configurations may include an HPO and one or more gain stages. MOPA configurations can typically run up to high pulse frequencies which may be in the range of 50 to 100 kHz or higher while still maintaining high power output. HPO configurations are typically limited to lower pulse frequencies in the range of 10 to 80 kHz. Pulse widths for both configurations are typically in the range of 10 to 50 nS. 10 to 200 W of optical power may be achieved with 1 to 5 gain stages in the MOPA configuration. 25 to 75 W of optical power may be achieved with no additional gain stages in the HPO configuration. The material of the crystals in the gain stages has an effect on the optimum design ranges for pulse frequencies, pulse widths, and achievable optical power outputs.
In the MOPA configuration, the IR beam is brought up to a high power level in one or more gain stages and then the IR beam may be converted to visible light by using a optical doubling crystal made from a material with a high non-linear effect such as lithium niobate. The optical doubling crystal has the effect of doubling the frequency which halves the wavelength. In the case where the IR beam is formed from commonly available neodymium-doped yttrium aluminum garnet (Nd:YAG) crystals or neodymium-doped yttrium vanadate (Nd:YVO4) crystals, the IR wavelength is at 1064 nm, and the doubled frequency forms green light with a wavelength of 532 nm. In the case where the IR beam is formed from yttrium-doped lithium fluoride (Yb:YLF) crystals, the IR wavelength is at 1047 nm, and the doubled frequency forms green light with a wavelength of 523.5 nm. The optical doubling crystal may be considered part of the DPSS laser, so that the DPSS laser emits a beam of green light after doubling.
In the HPO configuration, a doubling crystal may be incorporated into the HPO cavity (intracavity doubling) to form visible light. Intracavity doubling has the potential to be convert IR light to visible light more efficiently than external cavity doubling because there are multiple passes of the IR light through the doubling crystal.
Since HPOs are typically pulsed at frequencies less than 30 kHz to get maximum power output and frequencies greater than 100 kHz are necessary for high bit depth operation with DMD-based projectors, it is advantageous to combine multiple HPOs by interleaving the pulses. This achieves the two goals of increasing the optical power and increasing the frequency of the combined beam.
Conventional OPOs have one parametric crystal and one input light beam.
In
A detailed description of OPOs may be found in U.S. Pat. No. 5,740,190. The wavelengths of the pump, signal, and idler beam are related by the following mathematical expression: 1/λp=1/λs+1/λi where λp is the wavelength of the pump beam, 1/λs is the wavelength of the signal beam, and 1/λi is the wavelength of the idler beam. The wavelengths also depend on various parameters of the crystal such as its size, orientation, and temperature. Some of the requirements for high efficiency conversion include phase matching, good beam quality, and sufficiently high beam density. Q-switched lasers may be used achieve sufficient beam density by using short pulses and low duty cycles. To provide one example, the OPO may be an x-cut lithium triborate (LBO) crystal with noncritical phase matching and temperature controlled at 134.7 degrees Celsius to obtain signal and idler beams at 898 nm and 1252 nm. In another example, if the temperature is controlled to 135.9 degrees Celsius the signal and idler beam may be at 904 nm and 1242 nm. In
Additional optical components may be necessary to bring three colors of light to the SLM(s) and to reject light that is not output to the viewing screen. Red, green, and blue light beams may be split or combined with various optical components. LCDs and LCOS devices often use X-prisms, dichroic beamsplitters, and polarization beamsplitters to manipulate light beams. DMDs often use Philips prisms and total internal reflection (TIR) prisms to accomplish the same goals. The wavelength of blue light is generally considered to be in the range of approximately 400 to 480 nm, green light is generally in the range of approximately 510 nm to 560 nm, and red light is generally in the range of approximately 590 to 700 nm. Once the image is formed by the SLM(s), a projection lens transfers the image out to the plane of viewing screen. In the case of front projectors, the throw distance between the projector and the viewing screen can be 10 feet to 100 or more. In the case of rear projectors, the throw distance is usually on the order of 1 to 3 feet.
For spatial light modulators based on DMD technology, algorithms called bit sequences are typically used to modulate the intensity of each bit at predefined time intervals. The bit sequences are performed by specialized electronic boards that are typically incorporated into the projector. Bit depth is a term that explains how many bits can be displayed on the screen. For example, conventional cinema grade bit sequences and electronics with continuous light sources can support 10 bits of apparent bit depth when time and space dithering is used. For pulsed light sources, the bit is a function of the frequency of the light pulses. Higher frequency light pulses allow higher bit depth. In particular, 100 kHz reaches parity with existing continuous lamp sources such as the xenon lamps that are commonly used in digital cinema projectors. If the frequency is doubled, an additional bit of bit depth can be supported.
The existing on-off optical contrast ratio for digital cinema projectors is approximately 2000:1. If the optical contrast ratio is doubled to 4000:1, an additional bit of bit depth is required to avoid contouring or other artifacts in dark grey images. By using high frequency pulses at more than approximately 100 kHz, additional bits can be added to avoid the artifacts. For conference room, home theater, or other projection systems that have less demanding requirements than digital cinema, pulse frequencies higher than approximately 50 kHz may be sufficient to avoid objectionable artifacts.
The optical apparatus shown in
In addition to increasing pulse frequency, another way to increase bit depth is to make smaller amplitude pulses and then design a bit sequence to select the smaller pulses as desired to make the least significant bits. For example, if half amplitude pulses are available, the bit sequence can achieve twice the bit depth at the same pulse frequency. Alternatively, constant bit depth can maintained at half the pulse frequency if half amplitude pulses are utilized. For digital cinema bit depth of 12 bits, a 50 kHz pulse frequency can be used instead of 100 kHz pulse frequency by utilizing half amplitude pulses. Extending this technique: one-quarter amplitude pulses allow the use of one-quarter pulse frequency, one-eighth amplitude pulses allow the use of one-eighth pulse frequency, etc.
To achieve n+1 redundancy with a single, fixed bit sequence, digital cinema can perform with 12 bit operation and 25 kHz for each HPO if one-quarter amplitude pulses are utilized. This configuration allows all the HPOs to be the same and does not depend on interleaving of pulses. If one or more HPOs fail, the total power is decreased, but the system can still run with the same bit depth.
Normal operation of HPOs is based on regular pulses with a fixed hold-off time between pulses. Small amplitude pulses may be generated in an HPO by changing the hold-off time between pulses. For example, the hold-off time is normally equal to the pulse period of 40 microseconds for a 25 kHz pulse frequency. If a pulse is made at a hold-off time of 20 microseconds, the amplitude of that pulse will be approximately half the full amplitude. If a pulse is made at a hold-off time of 10 microseconds, the amplitude of the pulse will be approximately one-quarter the full amplitude. Non-linear conversion processes such as the conversion between IR and green may change this relationship so that generating half and quarter amplitude green pulses require different hold-off times than half and quarter the normal pulse period. After a small pulse is generated, there is no requirement to wait an extra period of time to bring subsequent pulses back into synchronization with the original pulse timing. If a non-linear despeckling method is used, the small pulses may not be despeckled as much as full amplitude pulses. Since low brightness speckle is generally not visible to the human eye, a non-linear despeckling may still be feasible with small amplitude pulses.
In addition to interleaved pulses and small pulses, another way to achieve high bit depth is to change the phase of pulses in time. This is called bit slewing. One or more HPOs can be slewed at a known rate or in a predictable pattern and the associated bit sequence selects a small number of pulses in order to reach low brightness levels for the least significant bits.
Increasing spectral diversity is one of the conventionally known methods of reducing speckle. Multiple HPOs at different wavelengths may be combined to increase spectral diversity. For example, one HPO may be constructed with a Yb:YLF gain crystal to generate IR light at 1047 nm which may be doubled to produce green light at 523.5 nm and combined with a second HPO which may be constructed with a Nd:YAG gain crystal to generate IR light at 1064 nm which may be doubled to produce green light at 532 nm. The combined system will have less speckle due to spectral diversity from two wavelengths instead of one. Additional spectral diversity may be added by generating Raman-shifted peaks from the primary peaks at 523.5 nm and 532 nm. Additional primary peaks may be added by including additional lasers with different gain crystals.
In another aspect of the laser display method and system shown in
It is desirable to create laser pulses with variable amplitude at a fixed period which can be used with bit sequences to create high bit depth. Conventional Q-switch operation cannot be used to hold-off pulses for longer than a certain time period otherwise super-pulses are created with very large amplitude that can damage optical coatings or components that are not designed for such high peak powers. Instead of using hold-off time that builds higher and higher levels of stored energy, continuous wave (CW) periods of variable time can be used to create variable periods where the laser is letting out a low level of energy rather than storing it. This allows arbitrary generation of reduced amplitude pulses without regard to peak power limitations.
High reflector 1900, Q-switch 1904, gain crystal 1908, pump 1910, beamsplitter 1916, frequency doubler 1920, high reflector 1924, and pump 1926 form a high power oscillator (HPO). The net effect of the HPO in
High reflector 1900 or high reflector 1924 may purposely allow part of the IR light to leak out of the resonant cavity so that the IR power does not build up to damaging levels during the CW period. For example, one of the high reflectors may have an IR reflectance at the resonant wavelength of 95% to 99%. If the high reflector has a reflectance of less than 99%, more than 1% of the IR laser light is leaked out of the resonant cavity on each pass. To achieve the optimal combination of high efficiency and best resistance to damage, one the high reflectors may have an IR reflectance of 97% to 98%.
For some bit sequences, after a small pulse is generated, there is no requirement to wait an extra period of time to bring subsequent pulses back into synchronization with the original pulse timing. For other bit sequences, there may be a requirement to keep all pulses in synchronization so that the pulses are evenly spaced. The variable amplitude method using variable CW periods allows the pulses to stay evenly spaced when generating reduced amplitude pulses or skipped pulses. In other words, if there is a first full amplitude pulse, then a second pulse with variable amplitude, then a third pulse with full amplitude, the time period between the first and second pulses may be equal to the time period between the second and third pulses. In the case of a variable pulse that is completely eliminated to make a skipped pulse, the period between the first and third pulses may be twice the usual period of the regular full amplitude pulses.
In another aspect of the laser display method and system shown in
Binary light modulators, such as DMDs, possess two states. One state, corresponding to a “zero,” transmits no light. The other, corresponding to a “one,” transmits light at the maximum intensity for whatever system is under consideration. In short, these modulators are off or on. As a result, only two discrete light levels exist at the viewer's eye, black and maximum brightness. Intermediate levels during pixel on/off are ignored as they are of relatively short duration. To achieve intermediate (similar to analog) levels of light as perceived by the viewer, pulse-width modulation (PWM) techniques are employed.
DMDs act as light valves to form individual pixels by determining the amount of light and therefore the brightness of each pixel. The x and y dimensions of the DMD map into the x and y dimensions of the resultant image. Algorithms called bit sequences are used to modulate the intensity of each bit at predefined time intervals. The bit sequences are controlled by specialized electronic boards that are typically incorporated into the projector.
DMDs utilize a multitude of bi-stable mirrors that normally land in a positive or negative direction determined by address and bias voltages applied to each mirror. The address and bias voltages create electrostatic attractions to pull the mirrors in the desired direction. The electrostatic attraction is proportional to the voltage difference between the mirror and the address electrode, and inversely proportional to the square of the distance between the mirror and the address electrode. Address is controlled by a complementary metal-oxide-semiconductor (CMOS) static random-access memory (SRAM) circuit which applies a relatively low voltage to either the positive or negative address electrode under each individual mirror. These address voltages are written to the CMOS SRAM array by high speed distribution circuits built into the DMDs. These address voltages cause the mirrors to tilt slightly but are not sufficient to make them fully land. Bias is applied to the mirrors themselves in large arrays called reset groups. Bias voltages are much larger than address voltages increasing the electrostatic pull sufficiently so that the mirrors land in their appropriate directions. Once landed, the mirror can be held in place by a small residual bias voltage because the mirror is so much closer to the electrode thus increasing the electrostatic attraction. In summary, address electrostatic attraction is created by CMOS memory circuits selecting the direction for the mirror to tilt, and bias electrostatic attraction causes the mirror to further rotate and land in the selected tilt direction. Residual bias holds the mirror in place and once held, the address voltage can be switched to a new condition without changing the mirror state. This is called mechanical memory or mirror latch.
A DMD bit sequence has a set of waveforms and timing patterns used to control the mirror switching in coordination with the loading of the SRAM arrays. DMD bit sequences are historically designed to generate the best combination of high efficiency and minimum digital artifacts in the generated image. The bit sequence quickly creates varying durations of mirror tilt in positive or negative directions to create the desired level of PWM grayscale for each pixel.
When very high energy light is applied to a CMOS SRAM circuit, photoelectric upset can occur which disrupts the circuit and essentially erases the memory condition. This type of photoelectric upset can occur from the very high amplitude pulses generated by some pulsed lasers. When used with conventional DMD bit sequences (created for non-pulsed light sources such as arc lamp or light-emitting diode illumination), a pulse can occur during a CMOS SRAM load and thus erase the correct data causing the mirrors to land in uncontrolled directions based on their previous state and other dynamic effects. This effectively destroys the PWM scheme and makes artifacts in the projected image.
If the bit sequence loads selected memories with new data, switches the mirrors to the new state and mechanically latches them in place before the next photoelectric pulse event, photoelectric upset effects are not able to degrade the projected image. This is done sequentially for each reset group until the entire array is loaded and latched. The bit sequence is designed to take into account the time between laser pulses, the load time of the specific DMD, plus the switching and settling time of mirrors. There are certain desired pulse repetition rates which work best for certain DMD types, but there may be several options based on the selection of reset groups to be loaded in between pulses. For example, a DMD which has 15 reset groups can be controlled with this sequence of events: first pulse, load data to 4 reset groups, reset mirrors to new state with mechanical latch, second pulse, repeat for next 4 groups, third pulse, repeat for next 4 groups, fourth pulse, repeat for last 3 groups. Another possible sequence of events is: first pulse, load data to 5 reset groups, reset mirrors to new state with mechanical, second pulse, repeat for next 5 groups, third pulse, repeat for last 5 groups. Additional possibilities can group in various other ways. Different size DMDs have different numbers of reset groups and different numbers of mirrors per group. Different bit sequence timing will be needed for each unique DMD, display frame rate, and laser repetition rate.
During a high-energy pulse event, all memory data is subject to being lost, so all mirrors must be mechanically latched in their proper display state with no data being loaded to any mirrors during the pulse event. Even though the above bit sequence examples are slightly less efficient at loading data than the best conventional bit sequences used in lamp-based displays, the additional few percent loss may be offset by the benefits of laser illumination. The use of occasional smaller laser pulses can improve the small bit weight performance of the display thus reducing the number of loads required for sufficient artifact reduction. This can mitigate the load-time efficiency loss caused by pausing data load during pulse events.
Higher laser pulse repetition frequency (PRF) limits the number of groups that can be loaded and reset before the next pulse so the above bit sequence examples are more efficient (from a DMD data loading perspective) with lower repetition rate lasers. The practical upper limit for cinema-grade DMD PRF is believed to be approximately 56 kHz which corresponds to approximately 18 microseconds between pulses. The upper limit for other types of DMDs will be determined by the specific digital design of each device. The practical lower limit for high-power, green DPSS laser PRF is approximately 5 kHz which corresponds to approximately 200 microseconds between pulses. The optimal range of PRF considering the DMD speeds and the best range of high-power, green DPSS laser operation is approximately 10 to 22 kHz which corresponds to approximately 45 to 100 microseconds between pulses. High-power green DPSS lasers generally have a pulse width of less than 50 nanoseconds which is short enough to allow high efficiency with a bit sequence that does not need to perform loading or resetting during the time of the light pulse.
In addition to the color prism shown in the examples above, other optical components may be necessary to bring three colors of light to the DMDs and to reject light that is not output to the viewing screen. Red, green, and blue light beams may be split or combined with various optical components. DMD-based systems often use Philips prisms and total internal reflection (TIR) prisms to accomplish these goals. The wavelength of blue light is generally considered to be in the range of approximately 400 to 480 nm, green light is generally in the range of approximately 510 nm to 560 nm, and red light is generally in the range of approximately 590 to 700 nm. Once the image is formed by the DMDs, a projection lens transfers the image out to the plane of the viewing screen. In the case of front projectors, the throw distance between the projector and the viewing screen can be 10 feet to 100 or more. In the case of rear projectors, the throw distance is usually on the order of 1 to 10 feet.
If CW light is used for red and/or blue with pulsed green light, different bit sequences may be necessary for the DMDs that are illuminated with CW light compared to the bit sequence necessary for the DMD that is illuminated by pulsed green light. The hardware and software for loading bit sequences may require the ability to load different sequences into each DMD of the projector. The descriptions of CW red and blue light above may include the use of quasi-CW red or blue light or the use of red or blue lasers pulsed at high frequencies.
Although
In addition to video image content such as movies and television, DMDs may also be used to project other images. Structured light images such as grid patterns or other fixed or moving patterns may be projected for various applications. 3D information may be captured by using grid or line patterns that illuminate 3D scenes. Also infrared or other wavelengths of light may be used to illuminate rather than visible light.
Other implementations are also within the scope of the following claims.
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