Light apparatus for illuminating a compact computer video screen

Information

  • Patent Grant
  • 6517069
  • Patent Number
    6,517,069
  • Date Filed
    Thursday, August 17, 2000
    24 years ago
  • Date Issued
    Tuesday, February 11, 2003
    21 years ago
Abstract
An improved lighting apparatus for hand held video games utilizes a directional light source and a curved reflective surface disposed opposite the directional source in a frame positioned proximate to the display screen of the hand held device. The use of a directional light source and the curved reflective material provides an increased and more diffused lighting effect while eliminating the otherwise experienced hot spots or dark spots common in prior art light assemblies.
Description




BACKGROUND OF THE INVENTION




1. Field of the Invention




The present invention relates to hand held video games, and more particularly, to a releasably attachable light assembly for the hand held video game for enabling game as playing in low light conditions.




2. Description of the Related Art




Compact computers and video game devices having video viewing screens are becoming more and more popular and typically comprise hand-held portable, battery-operated devices. The viewing screen is typically a liquid crystal display (LCD) that is generally flat and displays information and or provides the screen for playing video games. Such compact computers and video games may include, but are not limited to: calculators, computer video games, lap top computers, and other computers where a variety of software is employed. In particular, compact video games, such as the compact video game systems known as GAME BOY™, GAME BOY POCKET™ and GAME BOY COLOR™ (Trademarks of Nintendo of America), are completely self-sustained video game systems which may be operated by interchangeably employing a collection from a library of software game packs. These Nintendo video game systems provide a compact, self-contained, battery-operated, portable hand-held computer with a cross key joy stick (directional-pad or D-pad) to operate the game start and select buttons, action buttons and an LCD-type screen, together with volume controls so as to display and enable the user to display images and play games.




While video display screens are employed and typically include a flat LCD-type screen, such LCD-type display screens are often difficult to observe by the user in partial or low light conditions, such as, for example, automobiles, planes, trains, buses, and the like due to the lack of illumination on the LCD screen to permit suitable contrast during use.




U.S. Pat. Nos. 5,091,832 and 5,325,280 show a light apparatus for use with compact computer screens. As shown and described, the body includes an open video space designed to be the same size as the LCD video screen of the compact computer apparatus. The body includes a pair of sloped or angled white colored side panels and a top and bottom side panel and the white or light colored extending directly generally perpendicular to the video screen rather than sloped as illustrated for the side panels. The top side panel is integral with and extends from the bottom molded section of the body when the body sections are matingly engaged to form the body, the top panel with the panels on the top section then form a rectangular, open video viewing space of the apparatus.




The light apparatus includes a pair of light bulbs placed on either side of sloping panels and which side panels also include a short, solid, upward extending light shield so as to prevent the direct glare of the light bulbs onto the LCD screen and to provide for indirect lighting through reflection on the light-colored side panels onto the LCD viewing screen.




U.S. Pat. Nos. 5,117,339 and 5,165,779 disclose combined light and magnifier devices for hand-held computers with video screens. Each of these patents show a battery operated light assembly that is mounted to a separate assembly mounted adjacent the view screen and spaced from the magnifier lens. The devices shown in these patents are adapted to provide a screen magnifier while also providing additional light to the screen for playing in low light conditions.




Unfortunately, the use of an LCD screen in these hand-held video game devices makes the illumination of the same difficult. The primary reason for this difficulty is due to the fact that the plastic cover to the actual LCD screen is generally of a high-gloss finish, and as such has a tendency to reflect light. This reflection of light primarily occurs when the light shines substantially directly onto the screen, and thus, the high-gloss screen cover prevents the light from penetrating the cover and thereby illuminating the LCD screen.




In all of the aforementioned patents, the lighting assembly utilizes incandescent to type bulbs which are oppositely positioned within the solid frame surrounding the viewing screen, The use of white or light colored frame sides is implemented in an effort to diffuse the light a before projected onto the screen, however, neither the white or light colored sides of the frame prevent spotting or “hot spots” caused by the illumination of the incandescent bulb immediately adjacent the viewing screen. As such, the incandescent bulb, in the area of disposition, causes a glare spot or “hot spot” on the high-gloss cover to the actual LCD display screen. Thus, the user's view is obstructed and not increased in these hot spot areas. Furthermore, dark spots are created on the screen where the additional light is not effectively distributed across the screen. In view of these drawbacks of the prior art patents, it would be desirable to provide a lighting assembly for a hand-held computer gaming device that does not have any screen “hot spots” or dark spots, and actually works to increase the viewing of the display screen.




SUMMARY OF THE INVENTION




It is therefore an object of the invention to provide an improved lighting assembly for hand-held video games that does not cause “hot spot” or other glaring effects from the use of light source to illuminate the LCD display.




It is yet another object of the invention to provide an improved lighting assembly for hand-held video games that effectively utilizes reflection techniques to efficiently illuminate the LCD display screen of the game device.




This and other objects are achieved in accordance with an embodiment of the present invention in which an improved light assembly for use in enhancing the view of a compact computer video screen comprises: a frame opening corresponding in size to a size of the compact computer video screen; a directional light source disposed in a side of the frame opening for projecting a substantially collimated light beam toward an opposing side of said frame opening, said directional light source being recessed within said frame side so as to not extend into said frame opening; and a curved reflective surface disposed entirely across said opposing side of said frame opening and adapted to reflect the received collimated light beam in a substantially evenly diffused configuration toward the video screen, wherein said curved reflective surface is recessed into said frame so as to not extend into said flame opening.




Other objects and features of the present invention will become apparent from the following detailed description considered in conjunction with the accompanying drawings. It is to be understood, however, that the drawings are designed solely for purposes of illustration and not as a definition of the limits of the invention, for which reference should be made to the appended claims. It should be further understood that the drawings are not necessarily drawn to scale and that, unless otherwise indicated, they are merely intended to conceptually illustrate the structures and procedures described herein.











BRIEF DESCRIPTION OF THE DRAWINGS




In the drawings wherein like reference numerals denote similar elements throughout the several views:





FIG. 1

is a perspective view of the improved lighting assembly according to an embodiment of the invention;





FIG. 2

is a cross-sectional view of the improved lighting assembly taken along lines II—II of

FIG. 1

;





FIG. 3



a


is a sectional view of the improved lighting assembly according to a first embodiment of the invention;





FIG. 3



b


is a sectional view of the improved lighting assembly according to a second embodiment of the invention;





FIG. 4

is a side view of the improved lighting assembly as implemented into a combined light and magnifier for the hand held video game device according to a third embodiment of the invention;





FIG. 5

is a side partial cross sectional view of the improved lighting assembly according to a fourth embodiment of the invention;





FIG. 6

is a side partial cross sectional view of the improved lighting assembly according to a fifth embodiment of the invention; and





FIG. 7

is a side partial cross sectional view of the improved lighting assembly according a sixth embodiment of the invention.











DETAILED DESCRIPTION OF PREFERRED EMBODIMENTS




Referring to

FIG. 1

, there is shown the improved light assembly system


100


according to a first embodiment of the invention. Light assembly


102


is slidably disposed on the hand-held video game device


104


as shown and described in U.S. Pat. Nos. 5,091,832 and 5,325,280, both of which are incorporated herein by reference. Light assembly


102


includes an upper and lower frame opening


109




a


and


109




b,


respectively, that form an overall flame


108


that is substantially dimensioned according to the dimensions of the underlying display screen


106


on game device


104


.




Light assembly


102


includes a power on/off switch


110


, a battery compartment


112


and an access panel


114


for allowing the replacement of the enclosed batteries (not shown). In subsequent embodiments, the use of an on/off switch and battery compartment are eliminated.

FIG. 2

shows a cross-section of the frame


108


taken along lines II—II in FIG.


1


. As shown, frame


108


includes has a substantially C-shaped cross-section and includes a light source


120


recessed into the frame and positioned so as to not protrude into the viewing area formed by upper and lower openings


109




a


and


109




b.


According to a preferred embodiment, upper frame opening


109




a


is smaller than the lower frame opening


109




b


by an offset distance S


1


. This offset between the upper frame opening


109




a


and lower frame opening


109




b


prevents light from escaping upward beyond the upper frame opening


109




a,


regardless of the light source implemented. The different size frame openings are especially effective when incandescent light sources are used as light source


120


. By increasing the opening size of the lower flame opening


109




b,


the light reflected by curved reflective surface


122


that is already is angled toward the lower frame opening now has an opening of increased size through which the light is received onto the video screen


106


. The video screen


106


may be a liquid crystal display, a plasma display, a mini CRT, or any other type of video screen. Those of skill in the art will recognize that any other type of video screen may be used in the game device


104


without departing from the spirit of the invention.




The light source


120


is preferably a directional light source such as a directional light emitting diode (LED) and/or an incandescent light bulb having a collimating lens for directing the output light toward the opposing side of the flame


108


with as little dispersion prior to contacting the opposing side of the frame


108


.




Opposite light source


120


is a curved reflective surface


122


adapted to reflect the received light back toward light source


120


and reflective surface


124


and down toward screen


106


. The angle of curvature is preferably within a range of 45-90 degrees with respect to the received collimated light beam. For example, curved reflective surface


122


is a partial or approximately ⅛ tubular section as shown. The top portion near upper frame opening


109




a


is angled at approximately 90 degrees with respect to the light beam, effectively reflecting light back toward light source


120


and reflective surface


124


. The bottom portion of surface


122


near lower frame opening


109




b


is angled at approximately 45° with respect to the light beam, thereby reflecting light directly downward toward screen


106


. Between the top and bottom portions, curved reflective surface


122


curves continuously between the 90° and the 45° angled portions. This variably curving central section of surface


122


reflects light onto screen


106


at a correspondingly broad range of angles thereby eliminating glare from almost any viewing angle. In this manner, the received collimated light beam is variably and angularly directed toward the display screen


106


of the game device.




In addition, a reflective surface


124


is disposed entirely around directional light source


120


and extends across the entire respective internal side of frame


108


.

FIG. 3



a


shows the disposition of reflective material


124


along the entire inside surface of frame


108


within which light source


120


is disposed. A hole


125


in reflective material


124


is provided to accommodate light source


120


.




The reflective material implemented for materials


122


and


124


is preferably a mylar reflective material, but may also be any suitable known reflective material, and must be at least capable of being curved as depicted with reflective material


122


.




As diagrammatically shown in

FIG. 2

, when directional light source


120


is illuminated, it projects a substantially collimated beam of light toward reflective surface


122


. The collimation of light source


120


is provided by the previously mentioned directional LED, or may be provided through the use of an appropriate lens. An attribute of the light source


120


is that the light emanating therefrom does not disperse or come into contact with display screen


106


prior to being received by the opposing reflective surface


122


.




Due to the curvature of reflective surface


122


, some of the received light from light source


120


is reflected downward toward display screen


106


at various different angles, while other portions of the received light are reflected back toward the surface on which light source


120


is disposed. Thus, the additional reflective material


124


positioned around light source


120


, shown in

FIG. 3



a,


serves to further reflect light back toward the curved reflective surface


122


. In this manner, the directional light originating from light source


120


is reflected at least once and potentially several times before the light is ultimately directed toward the display screen


106


. Thus, when the light reaches the display screen


106


, it is substantially diffused and thereby effectively illuminates display screen


106


more evenly and without any possibility of hot spots or glare spots as experienced with the lights of the prior art.





FIG. 3



b


shows an alternative embodiment of the present invention wherein two light sources


130




a


and


130




b


are used, and two corresponding holes


135




a


and


135




b


are disposed in the reflective material


132


surrounding these light sources.





FIG. 4

shows another embodiment of the lighting system of the present invention as incorporated into a display screen magnifier. Magnifiers of this type are disclosed in U.S. Pat. Nos. 5,117,339, 5,119,239 and 5,165,779, all of which are incorporated herein by reference. The magnifier


142


connects to the game device


104


such that a flame


144


is disposed a predetermined distance D, from the upper surface of the game device


104


. Generally, a magnifying lens


140


is disposed within frame


144


so as to provide a magnified view of display screen


106


for the user. Frame


144


is made up of an upper frame opening


146




a


and lower frame opening


146




b.


As described with respect to the embodiment shown in

FIG. 2

, upper frame opening


146




a


is slightly smaller than lower frame opening


146




b


and thereby acts to block light from dispersing upward and out of the frame opening, while the larger lower frame opening


146




b


provides more area for the light to disperse and be reflected downward. As shown, the lighting system of the present invention is integrated into frame


144


. Thus, when directional light source


120


is illuminated, the light beams are directed toward reflective surface


122


, and are ultimately reflected downward by said reflective surface. As discussed previously, an additional surface of reflective material


124


is positioned around light source


120


and provides an additional surface from which light may reflect.




The use of the directional light source


120


in combination with the curved reflective surface


122


and oppositely positioned reflective surface


124


causes the light emanating from light source


120


to be reflected and re-reflected before ultimately being directed toward display screen


106


. It is this reflection and re-reflection that results in a more diffused light being imposed on display screen


106


. The diffused light is more evenly dispersed across the screen and does not cause hot spots, glare spots or dark spots on the high-gloss cover of the display screen


106


.





FIG. 5

shows another embodiment of the present invention in which a light assembly


143


does not contain a power source, but rather includes a plug


160


with a wires


162


connecting the plug to the lighting assembly


143


. In addition, the lighting assembly


143


is raised from game device


104


by a distance D


2


that is either predetermined or user settable. There is no magnifying lens in either flame opening


146




a


and


146




b,


and thus the distance D


2


provides a wider dispersion angle for the light generated by the lighting assembly in reaching the display screen


106


. The game device


104


includes a volume control dial


152


and an external port


150


. External port


150


can also be used to provide power to the lighting assembly


143


by inserting plug


160


. In this manner, lighting assembly


143


can be powered using the battery power contained within game device


104


and does not require its own battery supply or on/off switch. Thus, when the game device is powered on, the power supply to external port


150


is automatically provided, thereby automatically powering the lighting assembly


143


.




The external port of the game device may be an external link port for linking the game device


104


to another game device and enabling head to head competition and multi-player game action. In addition, the external port


150


may be any other port capable of carrying low voltage DC power, for example, a universal serial bus (USB) port (type A and/or B), a (IEEE 1394) FireWire™ port, a networking port (RJ-45), a telephone jack (RJ-11), an AC adapter port capable of providing access to the game device power supply, an earphone or head phone jack, etc. Although the preferred external port


150


of the game device


104


is generally used to link the game device to another for head-to-head game playing, by designing plug


160


to contact select electrical contacts within the link port, light assembly


10


can utilize the power of the game device (e.g., internal or external battery power supplies) to power light source


120


. The external port may also be other communication or power ports provided on the game device from which DC power to illuminate the light assembly can be obtained.




In view of the fact that light assembly


143


can utilize an external port


150


of the game device


104


in order to obtain power (e.g., the link port), an additional port


166


(

FIG. 5

) is provided on the external surface of the light assembly so as to provide the user with all the functionality of such port while the light assembly


143


is disposed in its operable position on the game device


104


. For example, when the external port


150


is the link port of the game device


105


, the additional port


166


provides the user with the continued ability to link to another game device using an appropriate link wire. Those of ordinary skill will recognize that the location of additional port


166


is a matter of design choice, and may be, for example, disposed on the housing of light assembly


143


or on plug


160


.





FIG. 6

shows another embodiment of fighting assembly


143


where the upper frame opening


164




a


and lower frame opening


164




b


are the same size. In this embodiment, it is not necessary for light source


120


and curved reflective surface


122


to be completely recessed into the flame


144


. As such, light source


120


and curved reflective surface


122


may extend into the opening formed by upper and lower frame openings


164




a


and


164




b,


respectively.





FIG. 7

shows yet another embodiment of lighting assembly


142


wherein frame


170


does not have a C-shaped cross-section. Thus, light source


120


and curved reflective surface


122


are disposed between upper frame opening


164




a


and lower frame opening


164




b


without necessarily being recessed into the respective side of the frame


144


.




While there have been shown and described and pointed out fundamental novel features of the invention as applied to preferred embodiments thereof, it will be understood that various omissions, substitutions, changes in the form and details of the devices illustrated, and in their operation, may be made by those skilled in the art without departing from the spirit of the invention. For example, it is expressly intended that all combinations of those elements and/or method steps which perform substantially the same function in substantially the same way to achieve the same results are within the scope of the invention. It is the intention, therefore, to be limited only as indicated by the scope of the claims appended hereto.



Claims
  • 1. A light assembly for use in enhancing the view of a video screen of a compact computer device, the compact computer device having a power supply, an on/off power switch, and an external port, the improved lighting assembly comprising:a frame having a frame opening positionable over the computer video screen; a directional light source disposed at a side of said frame for projecting light towards an opposing side of said frame; and a curved reflective surface disposed opposite said directional light source at said opposing side of said frame to reflect light received from said directional light source in a substantially diffused manner across the video screen.
  • 2. The light assembly according to claim 1, further comprising power supply means for supplying the light source with electrical current.
  • 3. The light assembly according to claim 2, wherein said power supply means comprises a plug electrically connected to the light assembly and being connectable to the external port of the device, said plug connecting to electrical contacts within the external port to obtain electrical current from the computer device for illuminating said fight source.
  • 4. The light assembly according to claim 2, wherein said power supply means comprises:a battery compartment; a battery power source; a power switch; and electrical circuitry adapted to connect said battery power source to said light source in response to a position of said power switch.
  • 5. The light assembly according to claim 1, wherein said light source comprises an incandescent light.
  • 6. The light assembly according to claim 1, further comprising an additional reflective surface disposed opposite said curved reflective surface, said additional reflective surface further reflecting light reflected from said curved reflective surface back toward said curved reflective surface.
  • 7. The light assembly according to claim 1, wherein said light source and said curved reflective surface are recessed within the respective opposing frame sides so as to not extend into said frame opening.
  • 8. The light assembly according to claim 1, further comprising power supply means for selectively supplying said directional light source with electrical current.
  • 9. The light assembly according to claim 8, wherein said power supply means comprises a plug electrically connected to the light assembly and being connectable to the external port of the device, said plug connecting to electrical contacts within the external port to obtain electrical current from the computer device for illuminating said light source.
  • 10. The light assembly according to claim 1, wherein said directional light source comprises a directional light emitting diode (LED).
  • 11. The light assembly according to claim 1, wherein said directional light source comprises an incandescent light bulb with a lens adapted to collimate light emitted therefrom and direct it toward said curved reflective surface.
  • 12. The light assembly according to claim 9, wherein said curved reflective surface comprises an arc having an angle of curvature within a range of 45-90 degrees with respect to the received collimated light beam such that the collimated light beam is angularly reflected toward said video screen and said additional reflective surface.
  • 13. The light assembly according to claim 3, further comprising an additional port disposed on an external surface thereof, said additional port providing another user accessible external port while said power supply plug is disposed within the external port of the compact computer device.
  • 14. The light assembly according to claim 13, wherein the external port of the game device comprises an external link port and said power supply plug engages the external link port of the game device.
  • 15. The light assembly according to claim 1, further comprising a magnifying lens disposed in said flame opening.
CROSS REFERENCE TO RELATED APPLICATIONS

This application is a Continuation-in-Part of co-pending U.S. patent application Ser. No. 09/567,245 filed May 9, 2000.

US Referenced Citations (7)
Number Name Date Kind
5091832 Tortola et al. Feb 1992 A
5117339 Tortola et al. May 1992 A
5119239 Iaquinto et al. Jun 1992 A
5130907 Tortola et al. Jul 1992 A
5165779 Tortola et al. Nov 1992 A
5325280 Tortola et al. Jun 1994 A
6186636 Naghi et al. Feb 2001 B1
Continuation in Parts (1)
Number Date Country
Parent 09/567245 May 2000 US
Child 09/640451 US