A. Field of Invention
The present invention generally relates to exterior or interior illumination using architectural-system, often historical-style (hereafter sometimes referred to as “architectural and historical/architectural”) light fixtures such as street lamps mounted on decorative posts, wall-mounted lights, acorn-style fixtures and similar fixtures. The present invention specifically relates to lighting systems or fixtures that provide the following: (1) a visible surface or light source (e.g. luminous surface/transmissive surface/visible lamp) or other source of reference illumination and (2) controlled task or area illumination for one or more targeted areas.
B. Architectural and Historical/Architectural, and/or Functional Lighting for Site Indication, Location Reference, and Task Lighting
Architectural and historical/architectural fixtures as described above are used in many applications to provide a specific appearance, either as part of an overall theme or simply to provide aesthetic benefits to an area. Simplified examples of these types of fixtures are shown at
The “lantern” style fixture of
Another type of fixture that may be architectural, historical/architectural, or merely functional that is often used for nighttime illumination of structures is commonly known as a wall pack fixture (e.g.
C. Light Distribution Pattern as a Deficiency of Architectural and Historic/Architectural Fixtures
The optical design of many architectural and historical/architectural lights (e.g.
D. ‘Scene Brightness Ratio’ as an Inherent Deficiency of Architectural, Historic/Architectural, and/or Functional Fixtures
Due to well-known optical principles, the effectiveness of the task lighting is unavoidably reduced when a single luminous surface (e.g. the globe of
Thus architectural and historic/architectural lighting fixtures, by inherent design, are limited from providing effective target area illumination, particularly in comparison with a lighting fixture with a non-visible source of target illumination. Such fixtures by design create a ‘scene brightness ratio’ that causes the eye to adapt to the luminance of the luminous surface, which therefore relatively diminishes the effectiveness of the task lighting it provides. As illustrated in
E. ‘Total Adaptive Range’ and ‘Scene Adaptive Range’ of the Visual System
The ability of the human eye and visual system (hereafter “the eye”) to adapt automatically to various levels of light has two separate but related domains: (a) Overall, the eye has a very wide ‘total adaptive range’ which allows useful visual perception over a very wide range of luminance levels. These levels can vary by a factor of easily 250,000:1 (possibly much more in some individuals). For example, starlight can have a light level of 0.001 lux, moonlight may be 0.3 lux, and full sunlight may be up to 100,000 lux. (The ratio between sunlight and moonlight can be on the order of 300,000 to 1; between sunlight and starlight as much as 100,000,000 to 1). (b) In general, the eye has a ‘scene adaptive range’ within which the eye can effectively perceive objects without undergoing an adaptive change. This scene adaptive range can vary between individuals and between ambient light conditions. For lower light or nighttime conditions, it may be on the order of 10:1 or 20:1; for daytime conditions it may be significantly higher, on the order of 250:1 or more. For very low light conditions approaching the lowest level of the eye's sensitivity, it may be lower than 10:1.
For purposes of applications of use, according to many aspects of the present invention, it is most important to note that the scene adaptive range of the eye determines the effectiveness of task lighting in an area. If the scene adaptive range of the eye is 10:1 (for a given location and ambient light level), then the brightest point in the field of vision should not be more than ten times brighter than the target area. Thus if the ‘scene brightness ratio’ (see discussion above) is 100:1 when the scene adaptive range of the eye is 10:1, the effectiveness of the target illumination will diminish, and subjective perception of glare and veiling luminance may occur. Efforts to increase the effectiveness of the lighting of the target area will therefore be subject to the constraints of the scene adaptive range of the eye.
Therefore, if the primary light source (e.g. the luminous surface) is quite bright compared to outdoor surroundings at night, a low level of illumination on the target that would otherwise be acceptable becomes insufficient. The eye has adapted itself to a bright light source that, unfortunately, has most of its effect on the eye, and little effect in providing useful light that is illuminating the target area. Thus, although the measured light level is relatively high, the usefulness of the light is very low.
Thus, any given lighting fixture for which the effective scene brightness ratio is greater than the scene adaptive range of the eye will, by inherent design, automatically tend to obscure the target area and tend to create conditions of glare or veiling luminance. Thus, for a fixture with an effective scene brightness ratio that is greater than the scene adaptive range of the eye, attempting to improve the visual effectiveness of the target illumination cannot be accomplished by either increasing or decreasing the luminance of the fixture, since the fixture's effective scene brightness remains outside the usable range.
Conversely, a fixture with an effective scene brightness ratio that is within the scene adaptive range of the eye, as will be detailed according to certain aspects of the present invention, will tend to provide effective and pleasing illumination of the target area, and will tend to allow use in widely varying ambient conditions since it will be seen that increasing the target area luminance can still be done within the scene adaptive range of the eye.
F. ‘Glare’ as a Visual Phenomenon
Certain terms in common use describe, non-scientifically, the effects of lighting sources that exceed the ability of the eye to adapt (see discussion of eye adaptivity above). For instance, the term ‘glare’ loosely describes various undesirable effects resulting in reduced vision and unpleasant or painful observer experiences. Depending on the circumstances, glare may be categorized as ‘discomfort glare’, ‘distracting glare’, ‘disabling glare’, or ‘blinding glare’. (Other nomenclatures may be in use as well.) The term ‘veiling luminance’ is similarly used to describe a condition in which a source within the visual field of an observer is sufficiently bright such that other objects are visually obscured. Both effects are attempts to describe the visual effect of circumstances wherein the source of direct luminance is brighter than the surrounding field of vision in excess of the eye's ability to adapt.
Anecdotally, these conditions are well known to most people from the experience of driving on a 2-lane highway and meeting a vehicle with its headlights on high beam. Ambient conditions determine whether the glare and veiling luminance is perceived. If it is bright sunlight, the light from the headlights may be nearly imperceptible; under cloudy or twilight conditions, the light from the headlights is perceptible, but not distracting. However on a very dark night, the light from the headlights can be, for various people, uncomfortable, distracting, disabling, or even blinding. Thus the perceived brightness of the headlights, and any perception of glare or veiling luminance, occurs based on the source of glare being significantly brighter than the brightest source of light to which the eye was previously adapted.
G. ‘Design for Glare’ in Architectural and Historical/Architectural Fixtures
Because architectural and historical/architectural fixtures are intended to function as indicator lights—which by definition must be directly visible in the observer's field of view—these fixtures must radiate light almost omni-directionally. This tends to result in undesired visual effects (‘glare’) for the observer. For the observer in the target area who is experiencing the effects of glare, efforts to increase target area illumination by increasing the radiated light from the fixture tend to be counterproductive because it is recognized that (again, by design) these fixtures provide relatively poor target illumination and this does not change the ‘scene brightness ratio’ relative to the scene adaptive range of the observer's eye and therefore does not increase the effectiveness of the task lighting (and may in fact make the task lighting less effective relatively) but may increase the perception of glare.
For observers outside the target area, existing historical/architectural fixtures can also cause unintended negative effects. As previously noted, much of the light goes in directions other than the target. This ‘spill light’ contributes to well-known issues with light pollution in the immediate vicinity as well as contributing to societal concerns such as night sky glow and reduction of nighttime sky visibility.
For examples of standard industry references to these concepts, refer to IESNA ED-100, pp 2-14, 2-15 available from Illuminating Engineering Society of North America; CIE publication 112-1994 available from the International Commission of Illumination (CIE); and IESNA TM-11-00 available from Illuminating Engineering Society of North America; each incorporated by reference herein.
H. Efficiency of Architectural and Historical/Architectural Fixtures
Existing architectural and historical/architectural fixtures may be quite inefficient for several reasons: These fixtures typically use incandescent or high intensity discharge type lamps, ranging in power from 100 to 400 watts or more, and are physically of a size that would be difficult to include as a task light without disrupting the historical and/or architectural aesthetics of the light. Compared to other types of fixtures with the same power usage, only a small percentage of the light output is typically used to light the target area, due to the non-controlled nature of the illumination provided. In addition, glare from such fixtures reduces the effectiveness of the small amount of available illumination. Therefore, very high power levels relative to other types of fixtures can be required to provide (somewhat) effective illumination of the target area.
I. Cutoff Type Fixtures Ineffective as an Answer to Deficiencies in Architectural and Historical/Architectural Fixtures
As an answer to the aforementioned deficiencies in the art, “cutoff type fixtures” have been proposed as a solution. These types of fixtures are classified based on their effectiveness at controlling the amount of light radiated near horizontal (i.e. near 90° from nadir). Typical classifications range from (a) ‘semi-cutoff,’ which provides little means for limiting light intensity near horizontal, (b) ‘cutoff,’ which limits the light intensity at 80° from nadir to be 10% or less of rated lumens and which limits intensity at 90° to be 2.5% or less of the rated lumens, and (c) ‘full-cutoff,’ which limits the light intensity at 80° from nadir to be 10% or less of rated lumens and which limits light intensity at or above 90° from nadir to zero.
These types of fixtures generally do not adequately address the deficiencies in the art. First, there is usually a trade-off of historical/architectural character to achieve improved function. Second, these types of fixtures still allow some light at or near 90° from nadir (i.e. essentially, light still may travel horizontally), causing glare. Thus the eye's involuntary adaptive response can be triggered which reduces effectiveness of the illumination. (Examples of cut-off type fixtures and full-cutoff type fixtures are described and shown at www.lrc.rpi.edu/programs/nlpip/lightinganswers/lightpollution/lightPollution.asp and “Full Cutoff Lighting: The Benefits” at www.iesna.org. Third, the loss of the historical and architectural transmissive or luminous surface represented by the globe, acorn, panels, etc. causes a loss of the guide/indicator function during both daytime and nighttime hours.
J. Dark Sky Regulations
“Dark sky regulations/recommendations” are ordinances or industry standards which seek to reduce night sky glow, allowing better visibility of the nighttime sky and reducing the effects of unnatural lighting on the environment. An example of dark sky recommendations is found in the “Simple Guidelines for Lighting Regulations for Small Communities, Urban Neighborhoods, and Subdivisions” from the International Dark-Sky Association (http://www.darksky.org/mc/page.do?sitePageId=58881), incorporated by reference herein). The present invention proposes means to accommodate dark sky regulations/recommendations while preserving desired aesthetic qualities.
K. Color, Color Temperature, and Color Rendering Index (CRI)
Color, color temperature, and color rendering index (CRI) of lighting are all very complex subjects, but well-known to those skilled in the art. A limited discussion concerning the transmission and perception of color with reference to color temperature and CRI follows. First, visible light is a portion of the electromagnetic spectrum that can be perceived by the eye, generally considered to have a wavelength ranging from about 400 to 700 nm. Although the colors run as a continuum from shorter to longer wavelengths, ‘color’ as a physical phenomenon generally refers to a particular wavelength or range of wavelengths within the visible spectrum. One standard division of the spectrum is as follows: violet 400-450 nm, blue 450-490 nm, green 490-560 nm, yellow 560-590 nm, orange 590-630 nm, red 630-700 nm.
Light, such as sunlight, having a relatively even distribution of the wavelengths from 400-700 nm is perceived of as ‘white.’ White light may be described in terms of its ‘color temperature’, which is based on the distribution of wavelengths generated by a ‘black body radiator’ at a specific temperature on the Kelvin scale. A color temperature of 2800 K, such as emitted by an incandescent light bulb, while nominally ‘white’ has a reddish-yellow tinge. Typical daylight has a color temperature of 5500-6000 K. An overcast sky will typically have a color temperature around 6500 K. (Paradoxically, by convention, observer perception of ‘warmth’ or ‘coolness’ of the light is inverted with relationship to the actual temperature of the black body radiator. The light from an incandescent bulb at 2800 K is said to be ‘warmer’ than the physically much hotter overcast light at 6500 K which is described as “cool white.”).
Color Rendering Index (CRI) is a measurement of how colors are perceived by the eye when viewed under differing light sources. Incandescent light is given the standard value of 100 and other light sources are compared with their ability to render colors with the same observer perception, with higher (approaching 100) being ‘better’, at least by convention.
Architectural and historical/architectural fixtures which normally have a single light source can generate light of any particular color, color temperature, or CRI that is within the range of lamp technology, however as a single fixture they are limited to the rating of the lamp that is installed. Thus for aesthetic purposes, a low color temperature of 2800 K may be desired so that the transmissive or luminous surface looks ‘right’ for the scene. However, task lighting might render surroundings more effectively or pleasingly if a different color temperature could be used. Likewise, there could be reasons to vary color or CRI (or other characteristics not herein enumerated) of luminous surface lighting versus task lighting.
For example, a luminous surface biased towards a lower color temperature or redder color could provide a reference luminance that allows a relatively low eye adaptation response. At the same time, target illumination that is biased toward a higher color temperature or bluer color could provide improved effectiveness of target area illumination.
Thus, it is a deficiency of existing architectural and historical/architectural lights that they cannot ordinarily provide differing color temperatures, colors, or color temperatures, or other characteristics for the luminous surface and the task lighting. A fixture that can do so, as will be discussed below, would be a distinct improvement in the art.
As can be seen from the foregoing discussion, there is room for improvement in the art.
It is therefore a principle object, feature, advantage, or aspect of the present invention to improve over the state of the art.
It is a further object, feature, advantage, or aspect of the present invention to solve problems and deficiencies in the state of the art.
Further objects, features, advantages, or aspects of the present invention include an apparatus, method, or system of lighting units providing a directly viewable luminance and task light illumination such that the luminance value to which the eye adapts itself is a result of the illumination of the intended target area, rather than the luminance of the light source itself.
Further objects, features, advantages, or aspects of the present invention include an apparatus, method, or system of lighting units providing a directly viewable luminance and task light illumination such that another luminous source may be included for its architectural or positioning value (‘reference light’), so that the eye is adapted to the luminance from the target area illumination, and so that the luminance of the visible light source is included within the ‘scene adaptive range’ of the eye. Alternatively, instead of two sources, a specific configuration of the luminous source may separate or direct portions of the light such that it both provides illumination of the intended target area as well as a luminous source which is appreciated for its architectural or positioning value.
Further objects, features, advantages, or aspects of the present invention include an apparatus, method, or system of lighting units providing a directly viewable luminance and task light illumination such that the illumination level of nearby surfaces is controlled by a first lighting source which may be separate from a second or task lighting source or which may utilize optical or other components to provide both task and reference lighting from one lighting source, and which may be the luminous surface, a transmissive surface, or a visible lamp (luminous surface/transmissive surface/visible lamp), and which light source may be attached directly or nearby. For purposes herein, the term “luminous surface/transmissive surface/visible lamp” refers to several options or variations for what is sometimes referred to as the primary light or light source (as compared to what is sometimes referred to as the secondary or directional task light or source). Either can take many different forms and characteristics. The term “luminous surface/transmissive surface/visible lamp” is intended to convey that at least some forms or characteristics of the primary light or light source can include, but are not limited to, a luminous surface (e.g. a translucent globe or panel which is back-lit by a light source of the fixture, or a wall or other surface that is illuminated by a light source of the fixture), a transmissive surface (e.g. a light transmissive surface including but not limited to translucent or transparent material), or a visible lamp (e.g. a directly visible light source such as a solid state, incandescent, fluorescent, or other light source or sources).
Further objects, features, advantages, or aspects of the present invention include an apparatus, method, or system of lighting units having a directly viewable luminance and task light illumination such that (a) luminance of the target area (i.e. the light reflecting to the viewers eyes directly from the target area) is the luminance level to which the eye adapts, and that (b) the luminance from the luminous surface/transmissive surface/visible lamp is at or below that level, so that the eye receives maximum utilization of the task lighting of the targeted area, and that (c) the light source of the task light (if a separate source from the reference light source) is not in the normal field of vision, or if the same source, the portion or most of the portion of the single light source which is used to provide task lighting, is not in the normal field of vision.
Further objects, features, advantages, or aspects of the present invention include an apparatus, method, or system of plural lighting units providing a directly viewable luminance and task light illumination such that the transmissive or luminous portion of the lighting units, when viewed by the average observer, appear to be single light sources of the general nature and character of historical and/or architectural appearance.
Further objects, features, advantages, or aspects of the present invention include an apparatus, method, or system that selectively controls, with multiple light sources, or with multiple aspects of a single light source, the relative luminance and illumination of (1) a luminous surface/transmissive surface/visible lamp and/or (2) the illumination of nearby surfaces on which the light source is attached directly or nearby, thereby providing a reference of shape, place, etc. (e.g. for objects such as building walls or doorways); and/or (3) the illumination of the targeted illumination area (such as a walkway or other area).
Further objects, features, advantages, or aspects of the present invention include an apparatus, method, or system of lighting units such that the benefits of a luminous surface/transmissive surface/visible lamp are obtained separately from the benefits of the task illumination function which is provided with separate task lighting.
Further objects, features, advantages, or aspects of the present invention include an apparatus, method, or system of lighting units which provides historical and/or architectural benefits for day and night time, including visual daytime or luminous night-time demarcation of areas, routes, or zones by repetition of identical or similar fixtures with historical or architectural features. Additionally it provides targeted illumination, provides ancillary visual light at low but efficacious levels, provides a reference for the eye, provides dark adaptation benefits for the eye, and provides a ratio of luminance (‘scene brightness ratio’) between reflected luminance from the target and the primary light that may be on the order of 100 to 1 or less (or that may be of a greater or smaller ratio depending on application and conditions), which could be within the ‘scene adaptive range’ of the eye. These effects could provide one or more of the following benefits: increase apparent effectiveness of lighting, provide or preserve historical/aesthetic lighting while minimizing glare and up lighting, provide a pleasurable ambience, and/or provide night time reference and/or positioning of objects such as building walls or doorways. Additionally, it could minimize undesired effects such as glare and up lighting, save energy, allow use of various types of light sources, and control light pollution and dark sky issues.
A method according to one aspect of the invention comprises a means of illuminating an area using fixtures which include a luminous transmissive surface (e.g. diffuse, prismatic, etc.) and a task light which is functional but not readily visible. The transmissive surface luminance compared with reflected task luminance could be of a particular ratio. Alternatively, the method can include a luminous surface/transmissive surface/visible lamp in combination with a task light for providing lighting. Still further the method could include creating at least one of a luminous surface/transmissive surface/visible lamp and creating task lighting which is functional but not readily visible.
An apparatus according to an aspect of the invention comprises a first light source generating a directly viewable luminous surface/transmissive surface/visible lamp which could be a luminous member such as a globe or similar member, and a second light source, not generally directly viewable, or second portion or aspect of the first light source, generating directional illumination (task lighting) of a target at or near the apparatus. In general, the light source providing task lighting is concealed within a shape that appears to be the same or similar to the original type of the fixture. This shape may be part of the structural or decorative portion which would otherwise (i.e. in its original historic/architectural form) not be a source of luminance. Alternatively, the shape which conceals the task light source may be part of the luminous globe or member (or other luminous surface/transmissive surface/visible lamp). The sources for producing the luminous globe or member, or luminous surface/transmissive surface/visible lamp, as well as for the task light, could be LED lights, other solid-state lights, or other types of lights, which could provide light at calculated power levels, which could be low power levels compared with existing fixtures. The ratio of the reflected task luminance compared with transmissive surface luminance or a luminous surface/transmissive surface/visible lamp could be within the ‘scene adaptive range’ of the eye, which could be on the order of from approximately 100:1 down to 1:1 (i.e. task: transmissive surface luminance). One ratio (depending on conditions of installation and use) could be on the order of 5:1 or 6:1. Other ratios could be used depending on application and conditions.
A system according to an aspect of the invention comprises a plurality of the above-described apparatus placed at spaced-apart locations around or within an area to be lighted.
These and other objects, features, advantages, or aspects of the present invention will become more apparent with reference to the accompanying specification.
For a better understanding of the invention, several forms that aspects of the invention can take will be now described in detail. These are for illustrative purposes and are not inclusive or exclusive of all forms the invention can take. The scope of the invention is defined by the appended claims.
A method, system, and apparatus is provided which uses (a) at least one luminous surface/transmissive surface/visible lamp, one specific example being one or more glowing sources of a predetermined luminance (that may be comparatively low), in order to provide a perceived light source, in combination with (b) a task source which is not readily visible as a source of light (apart from reflection off of atmospheric particles). The glowing source may be of a design that has historical/architectural value for both nighttime and daytime. The light from the task source is intended to be projected to a specific area and to provide even illumination for specific targets, including but not limited to walkways and sidewalks (e.g. refer to
This method, system and apparatus may be used for replacing, retrofitting, or providing new fixtures. These fixtures may, in comparison to existing fixtures, (a) maintain the historical character/appearance and luminous appearance of globe, ‘acorn,’ ‘lantern’ or similar styled lights (or provide an historic look and luminous appearance with the use of new lighting fixtures), (b) provide the benefits of historical/architectural fixtures (which may include both aesthetic benefits as well as functioning as indicators or guides), (c) create illumination that is efficacious in the target area, (d) reduce glare, spill, and/or light pollution, and/or (e) increase efficiency. Additionally, by optionally allowing use of long-life and low power LED or other solid state lighting sources it may (f) potentially reduce maintenance costs, (g) further increase efficiency, and/or (h) allow improvements in the selection of color or color temperature of the luminous surface indicator or reference or primary light and/or the task light.
The exemplary embodiments illustrated in this application include a primary light with transmissive or luminous surface(s), which serves as a daytime and nighttime indicator or guide. It is a feature that the embodiments are designed to operate in typical low light or night time uses so that the ‘scene brightness ratio’ (of the luminance from the target area, which is created by the task light source of the fixture, compared to the luminance of the transmissive or luminous surface(s)) is within the ‘scene adaptive range’ of the eye, such that the eye may adapt to the luminance from the target area, rather than the luminance from the transmissive or luminous surface; thus providing an important indicator/guide function without the deficiencies of existing art. It is to be noted that analogous “luminous source” effects can be obtained either by a primary light which comprises a visible light lamp or light source, or by an adjacent wall or other surface which is luminous by illumination from the primary light.
As a feature in the embodiments discussed (and as a corollary to the relatively reduced brightness of the indicator/guide light), the exemplary embodiments illustrated in this application take advantage of the eye's ability to adapt to lower light levels by providing a source of “secondary” task lighting that is separate from the source of direct or primary light and which is not readily visible to the ordinary observer. This tends to reduce or eliminate the perception of ‘glare’ from the fixture, since (a) the luminance from the target area illuminated by the “secondary” task lighting is generally the brightest in the observer's field of vision, (b) as outlined above, the luminance from visible transmissive or luminous surface (the primary source providing indicator/guide light) is less than the luminance from the target area illuminated by the “secondary” task lighting, and (c) the source of task lighting, while necessarily brighter than the task lighting luminance which it provides, is not visible and therefore does not become the point of eye adaptation.
The present invention has been observed to work within a ratio of luminance (‘scene brightness ratio’) between reflected luminance from the target and the primary light that may be on the order of 100 to 1 or less (or that may be of a greater or smaller ratio depending on application and conditions), such that the ratio of the reflected task luminance (from the secondary lighting) compared with transmissive or luminous surface luminance (from the primary lighting) could be within the ‘scene adaptive range’ of the eye. This can potentially allow much lower levels of illumination, but is useful at any level of illumination, as long as ‘scene brightness ratio’ is kept within the ‘scene adaptive range’ of the eye. As the precise ratios for human eye adaptivity can be subjective and variable (e.g. according to actual scene brightness), and because differing effects could be desirable, various ratios could be possible depending on the particular application.
The aforementioned conditions are achieved by designing the fixture such that the angle of emittance of the task light source is outside of the normal field of vision of the observer. It is known in the art that human vision generally comprises a visual field that extends 180° horizontal and 130° vertical, 60° above horizontal and 70° below horizontal. (See, e.g. “Lighting Handbook”, Philips Lighting Company, Somerset, N.J. USA, Copyright 1984). In general, the normal angle of viewing for most activities is much less, even down to less than 10 from center for fine detailed viewing. However, the level of brightness of objects in the visual field can be detected by the eye, even at the outer limits of the visual field. This means that a source designed with an emittance angle from horizontal of 60° or greater (i.e. an emittance angle of 30° or less from nadir) completely removes direct light from the upper field of view. Since the light source is removed from the upper field of view, it is not sensed by the eye and therefore does not become the source of eye adaptation. However, the 60° upper viewing angle is more of the upper limit than the typical viewing angle, which is generally less severe. In other words, as an easily visualized example, a source with an emittance angle of 45° from horizontal will not ordinarily allow the light source to be seen by a person at typical viewing angles.
Selection of the ideal emittance angle also allows for the fact that although human field of vision can perceive up to 60°, an emittance angle from horizontal of approximately 38° has been observed to be acceptable as a typical field of view for fixtures of the type described herein, thus an angle between 60° and 38° may be acceptable.
The present embodiment makes it possible to provide highly effective task lighting, indicator/guide lighting, and reference lighting at light levels that are appropriate to ambient levels of light, since unlike existing art, the ‘scene brightness ratio’ of the fixture can optionally be kept within the ‘scene adaptive range’ of the eye. Task lighting levels can be set so that they are the highest level of brightness in the observer's field of vision. While desire or need for high levels of illumination of the target area may override the desire not to obscure the background, if conditions allow it, unlike existing art, these lighting levels may not need to greatly exceed ambient light levels, whether in a relatively bright urban setting or in very dimly lit rural or park type setting with mostly starlight or moonlight present. Thus the scene outside the target area need not be obscured by high levels of light. Objects in the distance with a low illumination level may still be within the scene adaptive range of the eye and therefore will be visible, rather than obscured as by existing fixtures. This can result in reduction or elimination of the perception of ‘veiling luminance’ and provide a much more pleasant nighttime viewing experience.
1. Determining baseline values
While it is possible to suggest values for various fixture parameters such as lamp lumens, transmissive source luminance, lamp height, etc., it is also possible to select or design light sources according to actual conditions. It is necessary to know:
2. Calculating Target Illumination (
At low light levels (e.g. below approximately 1 fc), a luminance from the target area of approximately 2 to 2½ times ambient light level can be considered optimum; however a minimum luminance of approximately 0.25 fc is considered necessary.
For example, given a background light level of 0.03 fc, roughly equivalent to moonlight, 2½ times that level is 0.075 fc. This level is less than the minimum 0.25 fc, so 0.25 fc is chosen for target luminance desired level.
The following formulas may be used:
B=background illumination in lm/ft2.
F=desired target illumination level (lm/ft2).
F is the greater of (2.5*B) and 0.25 fc.
H=fixture mounting height.
S=the illuminated target area square footage.
A=reflectivity of the target area where 0<A<1 (typical value=0.5).
S=pi*r2 (or, S=area of target area by other calculation if not circular).
r=H*tan(90-E), where E=emittance angle from horizontal.
L=quantity of reflected light.
L=F lm/ft2*S ft2/A.
Given a desired mounting height H of a fixture of ten feet, a fixture evenly lighting a circular area and having a emittance angle E of 38° from horizontal, assuming a 50% reflectivity of the target surface, and near 100% effective transmission of light to the target (values are rounded to reflect typical levels of precision appropriate to the industry.
r=10 ft*tan 52=12.799; r=12.8 ft.;
S=3.14*12.8*12.8=514.46; S=500 ft2
L=0.25 lm/ft2*500 ft2/0.5=250 lumens
Therefore, given 100 lumens/watt efficiency for some LEDs, two LEDs driven at 1.25 watts each would be installed to provide target lighting.
3. Calculating Luminous Surface Illumination (
The luminous surface must give the impression that it is “glowing,” which produces the perception that it is also the source of the target illumination. It must not exceed the appropriate scene adaptive range for the eye, and for best visual effect, it should not appear “too dim” or “too bright.” Therefore selecting the best luminance level for the luminous surface is can be somewhat subjective, given the extreme range of physical locations and ambient conditions for these fixtures. However, it is simple to calculate an appropriate range that will provide a very useable range which may be used as a basis for more subjective determinations. A simple rule for determining luminous surface luminance is that it must appear to be “brighter than the background, but not as bright as the target surface.” Thus given a mounting height and background light level for the intended location, a luminance value N for the luminous surface may be specified.
N is desired luminance in fc of the luminous surface
F/6<=N<=F
D is the diameter of a transmissive globe surface
T is the transmissivity of the globe surface; 0<T<1
For example, given the (B=0.03, F=0.25) the required luminance of the source of the luminous surface may be estimated as follows:
Given previous conditions:
Therefore, given that
Further, given that
For a one foot in diameter globe and a desired 0.25 fc, the surface area equivalent to one steradian has an area of 0.25 ft2, therefore 0.625 lumen would be sufficient to illuminate the globe at a 0.1 fc intensity
This formula may be easily modified given differing luminous surfaces and characteristics of LED light sources. The size and shape of the luminous surface (e.g. globe, lantern, acorn, etc.) will change according to community and architectural considerations, and the transmissivity will vary according to the composition of the luminous surface. The LED source may be configured and mounted variously to provide differing effectiveness of delivery to the luminous surface
For applications with higher background luminance levels, the luminance N of the luminous surface may vary more widely, given a wider acceptable scene brightness ratio for brighter backgrounds, keeping in mind that the luminous surface luminance should be greater than the background luminance but less than target area luminance.
It should be noted that other factors can influence the desired brightness of the luminous surface which may necessitate modifying calculations. For instance, the luminous surface tend to be noticed by viewers at some distance which means that a change in height results in very little difference to distance from the viewer; conversely a viewer close to the luminous surface (where a difference in height would make a greater distance in perceived brightness) is unlikely to be seeing said surface. In other words, while target luminance is directly proportional to the square of the mounting height (other factors being equal), the appropriate luminosity of the luminous surface is more directly related to ambient light levels, and less directly related to the height of the luminous surface.
A related consideration is the fact that while increasing the height of the luminous surface does somewhat diminish its luminance, on the other hand the background for a higher luminous surface is more likely to be a dark sky rather than a collection of lights in the background. This means that a luminous surface which is higher may require less luminance to provide the same benefits.
These considerations will also vary depending on the type of fixture providing a luminous surface and the desired effects therefrom. A wall pack type fixture will have different characteristics and typical mounting locations than a globe or acorn-style fixture.
By referring to
Light source 20, (
In addition to the conventional looking globe 10, an additional, functional and non-intrusive luminaire (the lower luminaire 23) that places the light source outside of the typical field of view of persons in the area and within the acceptable emittance angle is mounted as part of the globe-holding fixture of
A further result is that the area surrounding the target which is intentionally not significantly illuminated by the task light could be much more visible, since (depending on the embodiment) there could be a much lower level of overall light, which could reduce the eye's adaptation response, and since glare and veiling luminance could be substantially reduced or eliminated.
Plural units like
The color temperature of the light source for each of the luminous and task light sources can be different. For one example, color temperature for the transmissive or luminous surface might be approximately 3000 K in order to provide a visually pleasing ambiance. The color temperature of the task light might be approximately 4000 K for enhanced perception of visual clarity. Other embodiments might use different color temperatures (or colors), depending on the desired effect. Determination of desired color temperatures or colors for the transmissive or luminous surface could be made depending on desired lighting effect, with consideration for the eye's visual response characteristics; for example the luminance of the globe could be in a minimal perception range and the luminance directed to the target area could be in the optimum range for illumination. Installation location and existing lighting could also influence the selection of color temperatures or colors for the light sources.
The embodiment of
The first embodiment is constructed as follows (refer to
A first elongated rectangular plate 15 is rigidly and permanently affixed by welding at its four corners or other means across or near the upper end of mounting tube 11 (see
Light mount disc 19 is threaded onto threaded stud 17. Disc 19 has a concentric hole, which is tapped or threaded to receive the upper end of stud 17. Three other smaller holes (not shown) completely penetrate disc 19 allowing a standard LED package to be mounted to the top of disc 19. In this embodiment, an LED 20 of approximately 1-3 watt power rating such as Luxeon Model K2 available from Philips Lumileds Lighting Company, San Jose, Calif. (USA) could be used. LED 20 could be affixed to disc 19 using two holes for screws or fasteners. Thermal grease could be applied in the interface between LED 20 and disc 19. Power leads for the LED could be inserted through the remaining hole in disc 19. In this manner, a conventional-looking translucent globe 10 can be removably mounted easily but securely to the top of a post or pole 14 (
Affixed beneath mounting tube 11 is shroud 29 (see
Light source 27, and its optic system comprising a reflector 25, produce a quite directional beam of light 271 (see
The beam could have a circular, elliptical, or other pattern as desired, and would have a minimum emittance angle referenced to vertical of approximately 40° (
Variations from embodiment are, of course, possible. Following are a few examples for illustration:
Embodiments 1a-1c: Embodiment 1 as described above can be configured specifically for conditions that would be common such that for certain design criteria, extensive experimentation is not necessary.
Embodiment 1a—“Park” Version: Globe 10
Embodiment 1b—“Town” Version (suitable for typical conditions in small town “town square” type areas): Globe 10
Embodiment 1c—“Metro” Version (suitable for brighter metro/urban areas): Globe 10
Embodiment 1d: “Park Walkway” version (
An “acorn light” as seen in historic areas or with retrospective newer designs (refer to
Common ‘porch’ or wall lantern or globe lights (see
A “wall pack” type fixture (see
Alternatively, the wall next to the fixture could be illuminated and produce a luminous surface which functions like the transmissive or luminous surface of a globe or panel on the fixture.
Lantern style lamps (refer to
Similar to Embodiments 3 and 5, a ‘jelly jar’ type (see
The envisioned invention could be adapted to retrofit existing light fixtures with the general concept of the exemplary embodiments. This could be done by designing interior components to cause a globe, lantern, acorn or other transmissive or luminous surface to glow and by providing a task light that can produce directional beams of light to a part of, or a target in, the area to be illuminated, using a light source that is not directly visible from most normal viewing angles. Another means of retrofitting lights could use existing poles or structures on which new arms and fixtures, designed according to the principles of the present invention, could be fitted.
The envisioned invention of embodiment 8 could alternatively use either a single light source 20, or multiple light sources 27A/B (e.g.
In embodiment 9, as indicated in
One example could be an LED light source having somewhat directional light output pattern. Some of the light output pattern could be captured or directed or reflected in a manner that could produce a relatively low level, non-directional luminance to function as a reference luminance according to the principles of this invention. Other portions of the light pattern could be allowed to directly pass, in a directional fashion (or could be directed or reflected in a directional manner) for directional and/or task lighting function, of the type described earlier in this application. The lighting designer would have a variety of options to do so including any variety of optics, reflectors, and associated ability to optionally diffuse light or not for these different functions from the same single light source.
In the example of
In the example of
On the other hand, one or more other individual light sources (
But alternatively, instead of using separate individual light sources for reference luminance and task lighting, a plural number of individual light sources could generate a composite lumen output that could be partitioned, some for reference luminance and some for directional lighting by using optical methods.
These and other options, features, alternatives, aspects, or functions such as might be obvious to those skilled in the art are possible and included within the invention.
This application claims priority under 35 U.S.C. §119 of provisional application Ser. No. 61/053,967 filed May 16, 2008, and provisional application Ser. No. 61/092,509 filed Aug. 28, 2008, which applications are hereby incorporated by reference in their entireties.
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