The present disclosure relates generally, but not exclusively, to the field of gaming, particularly electronic table games and casino pits.
Casinos offer a variety of games to attract players. Such games may include live table games (e.g., roulette, craps, blackjack, etc.), virtual games, physical machines (e.g., slot-like machines and electronic table games), individual player machines, stadium-style group stations, and various gameplay combinations. Traditionally, casinos are organized to have pit areas and slot areas.
Traditional craps tables have a player to dealer ratio of 12:3 or 12:4, with one boxman and three to four dealers. The boxman is more senior than the dealers in terms of experience and is in charge of the game. The dealers take turns being the stickman, i.e., the dealer that uses a curved stick to collect the dice after a throw, with the other dealers helping to place, collect losses and pay wins. Two to three dealers work the table at a time with one additional dealer on a rotational break. Due to the complexity of the game, the dealers require a higher degree of skill than in certain other games.
Traditional roulette tables and baccarat tables require a higher degree of skill for the dealers, although only one dealer is required at a time. In roulette, the player to dealer ratio is typically 5:1 or 6:1 and in baccarat the player to dealer ratio is typically 6:1. Blackjack requires less dealer skill than other table games and also has a player to dealer ratio of 5:1 or 6:1. Despite the level of skill required of the dealers, all of the live table games experience losses on a daily basis as a result of payout errors, such as where a losing bet is accidentally paid out or more is paid on a winning bet than should have been paid.
An embodiment is directed to a live electronic table game (ETG) pit that comprises a plurality of live ETGs arranged on a casino floor in a pit having an interior area and a perimeter, each live ETG having a physical game component involving one or more of a physical card, a physical ball, and a physical die, wherein at least part of each game played on each live ETG involves the physical game component, a community display, and at least one dealer console for enabling a dealer to manage various aspects of each game; and one or more player consoles physically arranged around each of the plurality of live ETGs, each of the player consoles physically arranged around a live ETG having a graphical user interface for enabling a player to enter bets associated with each game to be played on the live ETG and to resolve the bets based on a result of each game.
These and other features will be more clearly understood from the following detailed description taken in conjunction with the accompanying drawings and claims. This Summary is provided to introduce a selection of concepts in a simplified form that are further described below in the Detailed Description. This Summary is not intended to identify key features or essential features of the claimed subject matter, nor is it intended to be used to limit the scope of the claimed subject matter.
The present disclosure describes particular embodiments and their detailed construction and operation. The embodiments described herein are set forth by way of illustration only and not limitation. Those skilled in the art will recognize, in light of the teachings herein, that there may be a range of equivalents to the exemplary embodiments described herein. Most notably, other embodiments are possible, variations can be made to the embodiments described herein, and there may be equivalents to the components, parts, or steps that make up the described embodiments. For the sake of clarity and conciseness, certain aspects of components or steps of certain embodiments are presented without undue detail where such detail would be apparent to those skilled in the art in light of the teachings herein and/or where such detail would obfuscate an understanding of more pertinent aspects of the embodiments.
Disclosed herein are methods, systems, and computer readable storage media that provide a live electronic table game (ETG) casino pit with hybrid dealer assistance. As illustrated in
The craps game 22 may utilize three cameras either incorporated either incorporated into the display 34 or the craps table 30, or both, that are separately focused on the shooter, the landing area, and the final dice result area so that players and spectators can more readily follow the game. The cameras may also enable a multi-step result entry process for confirming the winning number, which may occur only after the result is displayed on the display 34 via a camera to all players, spectators and security surveillance. The game table 30 may also include a capacitive sensor area, such as those disclosed in U.S. Pat. No. 10,672,223, which is incorporated in whole by reference, that makes it possible to ensure that all bets are closed automatically when the dealer removes the dice from a dice holding area.
Some of the advantages that the live ETG craps game 22 has over a traditional live craps game is that it saves the casino labor costs. The number of dealers required to run a game can be reduced from three to four dealers for a single table to only one dealer. This makes it possible for casinos to offer a live craps game experience at an affordable price of entry, especially during slower gaming periods, such as 2 am to 2 pm. At the same time, the level of skill required for the dealer can be significantly lower, since payouts for winning bets are calculated and paid by the player consoles 32 instead of the dealer, resulting in lower compensation costs for the dealers that are utilized. For traditional live craps games that cost an average of $100/hour, the cost can be reduced to about $34/hour. For casinos operating at least one live craps game 24 hours a day, each traditional live craps table replaced by a live ETG craps game 22, saves the casino over $500,00/game. As the dealer is not required to pay strict attention to the game and the players grouped around the table, as is the case with traditional live craps, the dealer can also operate other games at the same time as further discussed herein. Lastly, the live ETG craps game 22 enables the casino to significantly increase the player to dealer ratio from 3:1 (12:4) or lower to 4:1, 8:1, 12:1 or more.
The ability to offer completely different live ETG games on the same game display, such as display 94, or the same player console 32, opens some other unique opportunities. As illustrated in
The present disclosure describes particular embodiments and their detailed construction and operation. The embodiments described herein are set forth by way of illustration only and not limitation. Those skilled in the art will recognize, in light of the teachings herein, that there may be a range of equivalents to the exemplary embodiments described herein. Most notably, other embodiments are possible, variations can be made to the embodiments described herein, and there may be equivalents to the components, parts, or steps that make up the described embodiments. For the sake of clarity and conciseness, certain aspects of components or steps of certain embodiments are presented without undue detail where such detail would be apparent to those skilled in the art in light of the teachings herein and/or where such detail would obfuscate an understanding of more pertinent aspects of the embodiments.
The techniques described above can be implemented on a computing device associated with a gaming device (e.g., a roulette machine operating a live roulette game), a plurality of computing devices associated with a plurality of gaming devices, a controller in communication with the gaming device(s) (e.g., a controller configured to synchronize the gaming devices(s)), or a plurality of controllers in communication with the gaming device(s). Additionally, the techniques may be distributed between the computing device(s) and the controller(s).
In a basic configuration, the computing system may include at least a processor, a system memory, a storage device, input/output peripherals, communication peripherals, and an interface bus. Instructions stored in the memory may be executed by the processor to perform a variety of methods and operations, including the roulette wheel velocity adjustments and result detection optimization, as described above. The computing system components may be present in the gaming device, in a server or other component of a network, or distributed between some combinations of such devices.
The interface bus is configured to communicate, transmit, and transfer data, controls, and commands between the various components of the electronic device. The system memory and the storage device comprise computer readable storage media, such as RAM, ROM, EEPROM, hard-drives, CD-ROMs, optical storage devices, magnetic storage devices, flash memory, and other tangible storage media. Any of such computer readable storage medium can be configured to store instructions or program codes embodying aspects of the disclosure. Additionally, the system memory comprises an operation system and applications. The processor is configured to execute the stored instructions and can comprise, for example, a logical processing unit, a microprocessor, a digital signal processor, and the like.
The system memory and the storage device may also comprise computer readable signal media. A computer readable signal medium may include a propagated data signal with computer readable program code embodied therein. Such a propagated signal may take any of variety of forms including, but not limited to, electro-magnetic, optical, or any combination thereof. A computer readable signal medium may be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use in connection with the computing system.
Further, the input and output peripherals include user interfaces such as a keyboard, screen, microphone, speaker, other input/output devices, and computing components such as digital-to-analog and analog-to-digital converters, graphical processing units, serial ports, parallel ports, and universal serial bus. The input/output peripherals may also include a variety of sensors, such as light, proximity, GPS, magnetic field, altitude, and velocity/acceleration. RSSI, and distance sensors, as well as other types of sensors. The input/output peripherals may be connected to the processor through any of the ports coupled to the interface bus.
The user interfaces can be configured to allow a user of the computing system to interact with the computing system. For example, the computing system may include instructions that, when executed, cause the computing system to generate a user interface and carry out other methods and operations that the user can use to provide input to the computing system and to receive an output from the computing system.
This user interface may be in the form of a graphical user interface that is rendered at the screen and that is coupled with audio transmitted on the speaker and microphone and input received at the keyboard. In an embodiment, the user interface can be locally generated at the computing system. In another embodiment, the user interface may be hosted on a remote computing system and rendered at the computing system. For example, the server may generate the user interface and may transmit information related thereto to the computing device that, in turn, renders the user interface to the user. The computing device may, for example, execute a browser or an application that exposes an application program interface (API) at the server to access the user interface hosted on the server.
Finally, the communication peripherals of the computing system are configured to facilitate communication between the computing system and other computing systems (e.g., between the computing device and the server) over a communications network. The communication peripherals include, for example, a network interface controller, modem, various modulators/demodulators and encoders/decoders, wireless and wired interface cards, antenna, and the like.
The communication network includes a network of any type that is suitable for providing communications between the computing device and the server and may comprise a combination of discrete networks which may use different technologies. For example, the communications network includes a cellular network, a Wi-Fi/broadband network, a local area network (LAN), a wide area network (WAN), a telephony network, a fiber-optic network, or combinations thereof. In an example embodiment, the communication network includes the Internet and any networks adapted to communicate with the Internet. The communications network may be also configured as a means for transmitting data between the computing device and the server.
The techniques described above may be embodied in, and fully or partially automated by, code modules executed by one or more computers or computer processors. The code modules may be stored on any type of non-transitory computer-readable medium or computer storage device, such as hard drives, solid state memory, optical disc, and/or the like. The processes and algorithms may be implemented partially or wholly in application-specific circuitry. The results of the disclosed processes and process steps may be stored, persistently or otherwise, in any type of non-transitory computer storage such as, e.g., volatile, or non-volatile storage.
In an embodiment, a live electronic table game (ETG) pit comprises a plurality of live ETGs arranged on a casino floor in a pit having an interior area and a perimeter, each live ETG having a physical game component involving one or more of a physical card, a physical ball, and a physical die, wherein at least part of each game played on each live ETG involves the physical game component, a community display, and at least one dealer console for enabling a dealer to manage various aspects of each game; and one or more player consoles physically arranged around each of the plurality of live ETGs, each of the player consoles physically arranged around a live ETG having a graphical user interface for enabling a player to enter bets associated with each game to be played on the live ETG and to resolve the bets based on a result of each game.
In the embodiment, wherein the plurality of live ETGs include a live ETG craps game having a physical craps table upon which a player of a player console acting as a shooter throws dice to determine the result of a craps game, wherein when the live ETG craps game is configured in a single side mode there is a single dealer console for a single dealer on one side of the community display.
In the embodiment, wherein the plurality of live ETGs include a live ETG craps game having a physical craps table upon which a player of a player console acting as a shooter throws dice to determine the result of a craps game, and wherein when the live ETG craps game is configured in a dual side more there is one dealer console for a first dealer on the one side of the community display and a second dealer console for a second dealer on an opposite side of the community display.
In the embodiment, wherein the plurality of live ETGs include a live ETG roulette game having a first physical roulette wheel with a single dealer console for a single dealer and with the result of the first physical roulette wheel being displayed on a first side of the community display.
In the embodiment, wherein the live ETG roulette game includes a second physical roulette wheel with the result of the first physical roulette wheel being displayed on one side of the first side of the community display and the result of the second physical roulette wheel being displayed on another side of the first side of the community display.
In the embodiment, wherein the first physical roulette wheel and the second physical roulette wheel are operated sequentially.
In the embodiment, wherein the plurality of live ETGs include a live ETG baccarat game having a first physical card shoe with a single dealer console for a single dealer and with the result of hands from the first card shoe being displayed on a first side of the community display.
In the embodiment, wherein the live ETG baccarat game includes a second physical card shoe with the result of hands from the first physical card shoe being displayed on one side of the first side of the community display and the result of hands from the second physical card shoe being displayed on another side of the first side of the community display.
In the embodiment, wherein the hands from the first card shoe and the hands from the second physical card shoe are dealt sequentially.
In the embodiment, wherein the plurality of live ETGs include a live ETG blackjack game have a physical card shoe with a single dealer console for a single dealer and the results of hands from the first card shoe being displayed on a first side of the community display.
In the embodiment, wherein displays of the player consoles are positioned between players and the single dealer such that the players cannot touch cards from the hands from the first card shoe as they are dealt.
In the embodiment, wherein the cards from the hands are dealt to areas on the live ETG blackjack game that correspond to each player among the players, wherein sensors in the areas read the cards and cause the cards to be displayed on the community display.
In the embodiment, wherein each of the displays of the player consoles include a graphical user interface that enables each player to place main game bets, see their cards and the single dealer's cards, place side bets, and resolve the results of each hand.
In the embodiment, wherein the one or more player consoles includes a plurality of player consoles arranged around one live ETG among of the plurality of live ETGs.
In the embodiment, wherein the plurality of player consoles are arranged around the one live ETG in a stadium configuration.
In the embodiment, wherein the one or more player consoles enable each player to play on two or more live ETGs at the same time.
In the embodiment, wherein the two or more live ETGs are physically located near the one or more player consoles.
In the embodiment, wherein one live ETG among the two or more live ETGs is physically located near the one or more player consoles and one or more live ETGs among the two or more live ETGs are remotely located.
In the embodiment, wherein at least one live ETG among the one or more live ETGs are in the live ETG pit.
In an embodiment, a method for providing a live electronic table game (ETG) pit, comprises: providing a plurality of live ETGs on a casino floor in a pit having an interior area and a perimeter, each live ETG having a physical game component involving one or more of a physical card, a physical ball, and a physical die, wherein at least part of each game played on each live ETG involves the physical game component, a community display, and at least one dealer console for enabling a dealer to manage various aspects of each game; and providing one or more player consoles around each of the plurality of live ETGs, each of the player consoles physically arranged around a live ETG having a graphical user interface for enabling a player to enter bets associated with each game to be played on the live ETG and to resolve the bets based on a result of each game.
Conditional language used herein, such as, among others, “can,” “could,” “might,” “may,” “e.g.,” and the like, unless specifically stated otherwise, or otherwise understood within the context as used, is generally intended to convey that certain embodiments include, while other embodiments do not include, certain features, elements, and/or steps. Thus, such conditional language is not generally intended to imply that features, elements and/or steps are in any way required for one or more embodiments or that one or more embodiments necessarily include logic for deciding, with or without author input or prompting, whether these features, elements and/or steps are included or are to be performed in any particular embodiment. The terms “comprising,” “including,” “having,” and the like are synonymous and are used inclusively, in an open-ended fashion, and do not exclude additional elements, features, acts, operations, and so forth. Also, the term “or” is used in its inclusive sense (and not in its exclusive sense) so that when used, for example, to connect a list of elements, the term “or” means one, some, or all of the elements in the list.
The present disclosure describes particular embodiments and their detailed construction and operation. The embodiments described herein are set forth by way of illustration only and not limitation. Those skilled in the art will recognize, in light of the teachings herein, that there may be a range of equivalents to the exemplary embodiments described herein. Most notably, other embodiments are possible, variations can be made to the embodiments described herein, and there may be equivalents to the components, parts, or steps that make up the described embodiments. For the sake of clarity and conciseness, certain aspects of components or steps of certain embodiments are presented without undue detail where such detail would be apparent to those skilled in the art in light of the teachings herein and/or where such detail would obfuscate an understanding of more pertinent aspects of the embodiments.
The terms and descriptions used above are set forth by way of illustration only and are not meant as limitations. Those skilled in the art will recognize that those and many other variations, enhancements and modifications of the concepts described herein are possible without departing from the underlying principles of the invention. The scope of the invention should therefore be determined only by the following claims and their equivalents.
The present application claims a right to priority to U.S. Patent Application No. 63/510,876, filed Jun. 28, 2023, the entirety of which is incorporated by reference herein.
Number | Date | Country | |
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63510876 | Jun 2023 | US |