1. Technical Field
The present invention relates generally to image processing and, more particularly, to the display of graphical objects within graphical user interfaces.
2. Description of the Related Art
This section is intended to introduce the reader to various aspects of art that may be related to various aspects of the present invention, which are described and/or claimed below. This discussion is believed to be helpful in providing the reader with background information to facilitate a better understanding of the various aspects of the present invention. Accordingly, it should be understood that these statements are to be read in this light, and not as admissions of prior art.
Electronic devices and systems increasingly include display screens as part of the user interface of the device or system. As may be appreciated, display screens may be employed in a wide array of devices and systems, including desktop computer systems, notebook computers, and handheld computing devices, as well as various consumer products, such as cellular phones and portable media players. Such display screens may be useful for displaying status information about the device or for displaying information about an operation being performed by the device. For example, portable music and/or video players may display information about a music or video file being played by the device, such as the title of the song or video being played, the time remaining, the time elapsed, the artist or cast, or other information of interest. Alternatively, the display of such a device may display a piece of artwork or an arbitrary design during operation of the device.
In some instances, it may be desirable to show an image including one or more graphical objects on the display screen, and to allow a user to pan through a relatively large set of such graphical objects. Further, in some cases, the number of graphical objects may exceed that which may be conveniently displayed at one time. In these cases, the display screen may depict only a subset of the total number of graphical objects, and the particular displayed subset may change as a user pans through the total number of graphical objects. Tracking the virtual location of each of these graphical objects with respect to the display screen may consume valuable computing and memory resources in a given device or system and, thus, may be undesirable.
Certain aspects of embodiments disclosed herein by way of example are summarized below. It should be understood that these aspects are presented merely to provide the reader with a brief summary of certain forms an invention disclosed and/or claimed herein might take and that these aspects are not intended to limit the scope of any invention disclosed and/or claimed herein. Indeed, any invention disclosed and/or claimed herein may encompass a variety of aspects that may not be set forth below.
The present disclosure relates to techniques for displaying graphical objects in a viewport. In accordance with one disclosed embodiment, an exemplary method may include displaying a subset of graphical objects associated with a sequence of data objects, and designating at least one of the graphical objects as a reference object. In one embodiment, the data objects may include information related to music albums and the graphical objects may include cover art for the music albums. Other graphical objects may be considered as being offset from the reference object(s) based on their relative, sequential display position within the sequence of graphical objects. In one embodiment, rather than tracking a virtual position of each graphical object with respect to a display position, only the position of the reference object is tracked. When a new graphical object is to be displayed within the viewport, the memory location of content or data for the graphical object may be accessed from an index or array via the amount of offset of the new graphical object and the reference object, the data may be loaded into active memory, and the new graphical object may be created in the viewport. In some embodiments, data for the graphical objects may be added to and removed from active memory, such as RAM, on an as-needed basis, resulting in lower memory usage and enhanced performance.
Various refinements of the features noted above may exist in relation to various aspects of the present invention. Further features may also be incorporated in these various aspects as well. These refinements and additional features may exist individually or in any combination. For instance, various features discussed below in relation to one or more of the illustrated embodiments may be incorporated into any of the above-described aspects of the present invention alone or in any combination. Again, the brief summary presented above is intended only to familiarize the reader with certain aspects and contexts of embodiments of the present invention without limitation to the claimed subject matter.
These and other features, aspects, and advantages of the present invention will become better understood when the following detailed description of certain exemplary embodiments is read with reference to the accompanying drawings in which like characters represent like parts throughout the drawings, wherein:
One or more specific embodiments of the present invention will be described below. These described embodiments are only exemplary of the present invention. Additionally, in an effort to provide a concise description of these exemplary embodiments, all features of an actual implementation may not be described in the specification. It should be appreciated that in the development of any such actual implementation, as in any engineering or design project, numerous implementation-specific decisions must be made to achieve the developers' specific goals, such as compliance with system-related and business-related constraints, which may vary from one implementation to another. Moreover, it should be appreciated that such a development effort might be complex and time consuming, but would nevertheless be a routine undertaking of design, fabrication, and manufacture for those of ordinary skill having the benefit of this disclosure.
An exemplary electronic device 10 is illustrated in
In certain embodiments, the device 10 may be powered by one or more rechargeable and/or replaceable batteries. Such embodiments may be highly portable, allowing a user to carry the electronic device 10 while traveling, working, exercising, and so forth. In this manner, and depending on the functionalities provided by the electronic device 10, a user may listen to music, play games or video, record video or take pictures, place and receive telephone calls, communicate with others, control other devices (e.g., via remote control and/or Bluetooth functionality), and so forth while moving freely with the device 10. In addition, device 10 may be sized such that it fits relatively easily into a pocket or a hand of the user. While certain embodiments of the present invention are described with respect to a portable electronic device, it should be noted that the presently disclosed techniques may be applicable to a wide array of other, less portable, electronic devices and systems that are configured to render graphical data, such as a desktop computer.
In the presently illustrated embodiment, the exemplary device 10 includes an enclosure or housing 12, a display 14, user input structures 16, and input/output connectors 18. The enclosure 12 may be formed from plastic, metal, composite materials, or other suitable materials, or any combination thereof. The enclosure 12 may protect the interior components of the electronic device 10 from physical damage, and may also shield the interior components from electromagnetic interference (EMI).
The display 14 may be a liquid crystal display (LCD), a light emitting diode (LED) based display, an organic light emitting diode (OLED) based display, or some other suitable display. In accordance with certain embodiments of the present invention, the display 14 may display a user interface and various other images, such as logos, avatars, photos, album art, and the like. Additionally, in one embodiment, the display 14 may include a touch screen through which a user may interact with the user interface. The display may also include various function and/or system indicators to provide feedback to a user, such as power status, call status, memory status, or the like. These indicators may be incorporated into the user interface displayed on the display 14.
In one embodiment, one or more of the user input structures 16 are configured to control the device 10, such as by controlling a mode of operation, an output level, an output type, etc. For instance, the user input structures 16 may include a button to turn the device 10 on or off. Further the user input structures 16 may allow a user to interact with the user interface on the display 14. Embodiments of the portable electronic device 10 may include any number of user input structures 16, including buttons, switches, a control pad, a scroll wheel, or any other suitable input structures. The user input structures 16 may work with the user interface displayed on the device 10 to control functions of the device 10 and/or any interfaces or devices connected to or used by the device 10. For example, the user input structures 16 may allow a user to navigate a displayed user interface or to return such a displayed user interface to a default or home screen.
The exemplary device 10 may also include various input and output ports 18 to allow connection of additional devices. For example, a port 18 may be a headphone jack that provides for the connection of headphones. Additionally, a port 18 may have both input/output capabilities to provide for connection of a headset (e.g., a headphone and microphone combination). Embodiments of the present invention may include any number of input and/or output ports, such as headphone and headset jacks, universal serial bus (USB) ports, IEEE-1394 ports, and AC and/or DC power connectors. Further, the device 10 may use the input and output ports to connect to and send or receive data with any other device, such as other portable electronic devices, personal computers, printers, or the like. For example, in one embodiment, the device 10 may connect to a personal computer via an IEEE-1394 connection to send and receive data files, such as media files.
Additional details of the illustrative device 10 may be better understood through reference to
As discussed further herein, the user interface 20 may be displayed on the display 14, and may provide a means for a user to interact with the electronic device 10. The user interface may be a textual user interface, a graphical user interface (GUI), or any combination thereof, and may include various layers, windows, screens, templates, elements, or other components that may be displayed in all or in part of the display 14. The user interface 20 may, in certain embodiments, allow a user to interface with displayed interface elements via one or more user input structures 16 and/or via a touch sensitive implementation of the display 14. In such embodiments, the user interface provides interactive functionality, allowing a user to select, by touch screen or other input structure, from among options displayed on the display 14. Thus the user can operate the device 10 by appropriate interaction with the user interface 20.
The processor(s) 22 may provide the processing capability required to execute the operating system, programs, user interface 20, and any other functions of the device 10. The processor(s) 22 may include one or more microprocessors, such as one or more “general-purpose” microprocessors, one or more special-purpose microprocessors and/or ASICS, or some combination thereof. For example, the processor 22 may include one or more reduced instruction set (RISC) processors, such as a RISC processor manufactured by Samsung, as well as graphics processors, video processors, and/or related chip sets.
As noted above, embodiments of the electronic device 10 may also include a memory 24. The memory 24 may include a volatile memory, such as random access memory (RAM), and/or a non-volatile memory, such as read-only memory (ROM) or a virtual memory in a hard drive or other storage medium. The memory 24 may store a variety of information and may be used for various purposes. For example, the memory 24 may store the firmware for the device 10, such as an operating system, other programs that enable various functions of the device 10, user interface functions, processor functions, and may be used for buffering or caching during operation of the device 10.
The non-volatile storage 26 of device 10 of the presently illustrated embodiment may include ROM, flash memory, a hard drive, or any other suitable optical, magnetic, or solid-state storage medium, or a combination thereof. The storage 26 may store data files such as media (e.g., music and video files), software (e.g., for implementing functions on device 10), preference information (e.g., media playback preferences), lifestyle information (e.g., food preferences), exercise information (e.g., information obtained by exercise monitoring equipment), transaction information (e.g., information such as credit card information), wireless connection information (e.g., information that may enable the device 10 to establish a wireless connection, such as a telephone connection), subscription information (e.g., information that maintains a record of podcasts, television shows, or other media to which a user subscribes), telephone information (e.g., telephone numbers), and any other suitable data.
The embodiment illustrated in
The exemplary device 10 depicted in
Further, the device 10 may also include a power source 32. In one embodiment, the power source 32 may be one or more batteries, such as a Li-Ion battery, may be user-removable or secured to the housing 12, and may or may not be rechargeable. Additionally, the power source 32 may include AC power, such as provided by an electrical outlet, and the device 10 may be connected to the power source 32 via the I/O ports 18.
It should again be noted that the device 10 may be configured to display various images and data. Particularly, in one embodiment, the device 10 may be configured to execute various instructions for carrying out display processes. Turning now to
In some embodiments, the exemplary method 40 facilitates the display of image or graphical objects 42 within a viewport 44 of a display, such as the display 14. In one embodiment, the graphical objects 42 may include representations of cover art for various media, such as cover art for music albums, movies, television shows, books, and so forth, for instance. It should be noted, however, that the graphical objects 42 may also include, or consist entirely of, other images, such as photos, icons, avatars, and other such items, in full accordance with the present techniques. In one embodiment, the viewport 44 may be configured to display a certain number of graphical objects 42. For instance, in the presently illustrated embodiment, the viewport 44 is generally configured to display five graphical objects 42, although a greater or lesser number of such objects, including a single object, may be displayed in other embodiments.
In the presently illustrated embodiment, the graphical objects 42 that are displayed in the viewport 44 include individual or particular graphical objects 46, 48, 50, 52, and 54. Further, each of these displayed graphical objects may be considered to be in a particular display position within the viewport 44. For instance, the graphical object 50 may be considered to be displayed in a center position 56. Further, the graphical objects 48 and 52 may be considered to be in display positions 58 and 60, which may be considered to be offset from the center position 56 by one position. Likewise, the graphical objects 46 and 54 may be displayed in positions 62 and 64 of the viewport 44, and may be considered to be two positions offset from the center position 56. In some embodiments, the displayed graphical objects 46, 48, 50, 52, and 54 may be a subset of a greater number of graphical objects 42. Though not actually displayed in the viewport, any non-displayed graphical objects 42 may be considered as having virtual display positions outside the area of the viewport 44 and offset by a respective number of positions from the center position 56. In other words, a number of graphical objects may be ordered in a list, where only a subset of the ordered list of graphical objects are displayed at any given time such that graphical objects on the list before and after the displayed subset constitute non-displayed graphical objects.
Additionally, in some embodiments, in addition to cover art and/or other images, each graphical object 42 may be associated with additional data objects, and such associations may be stored in a data structure, such as the array 66 illustrated in
In some embodiments, the subset of graphical objects 42 that are displayed on the viewport 44 may be considered to be “active” image or graphical objects, and a list of such active image objects and/or their corresponding albums, along with their display position, may be maintained (block 82 of
In one embodiment, the exemplary method 40 includes panning or scrolling (block 92) through the graphical objects 42 associated with the albums or other data objects of the array 66 using the scroll bar 65. Such panning may include animating the graphical objects 42 to simulate motion of these objects within, into, and out of the viewport 44, such as generally indicated by the arrows 94 and 96 in
In some embodiments, particular graphical objects 42 may be added and/or removed from the viewport 44 based on the panning through the graphical objects 42, and the table 90 of active albums may be updated based on such panning, as generally illustrated in
Notably, in some embodiments, new graphical objects 42, such as an individual graphical object 102, may be generated or created (block 112 of
As the viewport pans from the image of
Further, the above techniques may be applied to generate a plurality of newly displayed image objects, such as when all of the displayed graphical objects 42 are panned out of the viewport 44. For example, in the embodiment illustrated in
It should be noted that, in some embodiments, the panning rate may vary automatically or in response to user input. Further, in some embodiments, the panning rate may be comparatively high and the cover art of particular albums (or the graphical data of other graphical objects) may not be displayed until the panning rate falls below a threshold level. For instance, the panning from Album Nos. 4-8 to Album Nos. 35-39 may be at such a fast speed that displaying of the cover art for each of intermediate Album Nos. 9-4, as they track from right to left across the viewport 44, may be undesirable (e.g., due to memory and/or processing constraints, aesthetic reasons, or the like). In such embodiments, a generic image may be displayed for some or all of the intermediate albums until the panning rate falls to a certain level.
For instance, to reduce resource consumption, as Album Nos. 9-34 pan through the various display positions of the viewport 44, these albums may be represented as generic images rather than with the cover art for each of these intermediate albums. Once the panning speed is such that sufficient memory and/or other resources are available, the particular cover art for each displayed album may again be rendered. In other embodiments, it may be desirable to display the cover art for each intermediate album when it is in the center display position of the viewport 44, and to use a generic image for each album outside of the center display position, such as when a given device 10 has sufficient memory and processing resources (at a given panning rate) to display the actual cover art for only a portion of the animated albums. Additionally, in some embodiments, the device 10 may be configured to decide between displaying the actual cover art or a generic image for each album based on the panning rate and/or available computing resources.
Notably, the presently described embodiments may also facilitate reduced usage of memory and/or processing resources in a given device having an active memory, such as the RAM and/or the virtual memory of the memory 24 described above, and a storage medium, such as non-volatile storage 26 of the device 10. Particularly, in some embodiments, graphical data for the individual image objects may be loaded into the RAM and/or the virtual memory, from the non-volatile storage 26, on an as-needed basis, rather than having all graphical data for each image object loaded into the RAM and/or the virtual memory. For instance, in one embodiment, graphical data for the active image objects corresponding to the active albums of table 90 may be the only graphical data loaded into the RAM. In other embodiments, the direction and rate of panning through the plurality of graphical objects 42 may be used to predict the next graphical objects 42 likely to be displayed, and the graphical data for the expected renderings of those predicted graphical objects 42 may also be loaded into the RAM and/or virtual memory. Additionally, the location of the desired graphical data may be accessed via the array 66 of
While the invention may be susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and have been described in detail herein. However, it should be understood that the invention is not intended to be limited to the particular forms disclosed. Rather, the invention is to cover all modifications, equivalents, and alternatives falling within the spirit and scope of the invention as defined by the following appended claims.