The field of invention relates generally to the computing sciences, and, more specifically, to a low power display mode.
The system memory interface 106 is coupled to the system memory 102 with a data bus wiring 110 and memory clock (I/O_MCLK) wiring 111. The memory clock signal that appears on the memory clock wiring 111 is provided by the memory controller 101 and is used to control the rate at which operations are performed by the system memory 102. The memory clock signal is taken directly (or derived from) an output of Memory Interface Clock (MIC) circuitry 109. In an implementation, the MIC circuitry 109 is implemented as a delay locked loop (DLL) that imposes precise delay between a reference clock (not shown in
The front side bus interface 107 is coupled to the processor(s) 103 by front side bus wiring that carries transactions (e.g., for reads/writes from/to system memory 102) between the memory controller 101 and the processor(s) 103. The memory controller's core logic 108 includes logic circuitry that performs the memory controller's “core” function, namely, responding to requests to read/write data from/to system memory 101 that are sent by the processor(s) 103, the graphics controller(s) 116, the display controller 104 and perhaps one or more “I/O devices” (e.g., a disk drive, a network interface, a bus for attachment to a peripheral device (e.g., a printer) such as the Universal Serial Bus (USB), etc.).
Both the front side bus interface 107, the graphics controller(s) (not shown) and the core logic 108 of the memory controller 101 are clocked by Memory Controller Core (MCC) clock circuitry 112. In an implementation, the MCC clock circuitry is implemented as a phase locked loop (PLL) that “multiplies up” the frequency of a reference clock. The reference clock of the MCC clock circuitry 112 and the reference clock of the MIC circuitry 109 are typically different such that the memory controller 101 has both a “core side” clock domain and a “memory side” clock domain.
The display controller 104 is coupled to the memory controller (typically, through a “display port” interface designed into the memory controller 101 that has not been drawn in
Prior art computing systems (and in particular mobile, battery operated computing systems such as laptop and notebook computers) are designed so as to operate according to different operational states that scale in both functional performance level and electrical power consumption. For instance, according to a “highest” performance and power consumption state (e.g., in which a processor is actively executing instructions), a processor will use its highest possible internal clock speed and will “activate” all of its internal circuitry regions. In a lower performance and power consumption state (e.g., in which a processor is “idling”), the processor will use a lower internal clock speed and may even have certain regions of its circuitry “deactivated”. In an even lower performance and power consumption state (e.g., in which a processor is “hibernated” or “sleeping”), the processor reduces to a lowest possible internal clock speed and deactivates significant portions of its internal circuitry.
The system memory 101 can also scale performance and electrical power consumption in order to support the computing system's various performance and power scaled operational states. For instance, system memory 101 may have a higher “auto-refresh” performance and power consumption state in which the system memory 101 needs an active memory clock 111 signal in order to prevent it from losing its internally stored data. The system memory 101 may also have a lower “self refresh” performance and power consumption state in which the system memory 101 does not need an active memory clock 111 signal in order to prevent it from losing its internally stored data.
The display 105, when illuminated with content, also needs to be continuously “refreshed” with data to be displayed. Here, the operation of rendering content on a display 105 can be viewed as the repeated displaying of a “screen's worth” of data. The screen's worth of data may change from screen view to screen view in order to effect visual changes in the matter that appears on the display 105 (and/or, the screen's worth of data may not change, but, still needs to be provided to the display 205 because displays are generally designed so that their visual content will degrade in appearance if they are not resent “new data” that corresponds to the same, continuously displayed imagery). At least when “new content” is continuously being presented on the display 105, the memory controller 101 may need to continuously read new data from system memory 101 and present it to the display controller 104 (which enters it into the display FIFO 113) at a rate high enough to prevent FIFOs 113 and 115 from starving. Note that the data being read from system memory 102 may previously have been processed by the graphics controller(s) (not shown) and written into system memory 102.
An operational mode of the memory controller 101 and display controller 104, referred to as “display mode” (because the display controller 104 is essentially given a sufficiently high bandwidth connection through the memory controller 101 to the system memory 102), is used to support the continuous (“streaming”) presentation of new content on the display 105. It is moreover possible that, while the memory controller 101 and display controller 104 are in the display mode, the processor(s) 103 are in a reduced performance and power consumption state in which requests will not be presented to the memory controller 101 over the front side bus for reads/writes from/to system memory 102. Here, the display 105 should be kept updated even if the processor(s) 103 are in a low performance and power consumption mode (such as no clocks, or very low frequency clocks, running, and/or many functional blocks disabled)
Unfortunately, the memory controller 101 and display controller 104 of the prior art computing system of
The present invention is illustrated by way of example and not limitation in the figures of the accompanying drawings, in which like references indicate similar elements and in which:
Specifically (according to one embodiment), over the expanse of a single display refresh cycle, except for a relatively brief period of time in which an entire display refresh cycle's worth of data is read from system memory 201 and entered into the display FIFO 213, the memory controller's core logic circuitry 208 is deactivated through the disabling of the MCC clock 212 and the system memory 202 is placed in “self refresh” mode. The graphics controller(s) may also be deactivated. During the relatively brief period of time in which an entire refresh cycle's worth of data is entered into the display FIFO 213, the MCC clock 212 is enabled and the system memory is placed in “auto refresh” mode.
An embodiment of the scheme can be better understood in reference to
Because the MCC clock 212, 312 is “off” the memory controller's core logic 208 and graphics controller(s) 216 are not consuming large amounts of electrical power. Because the MIC clock 209, 309 is also “off” and because the memory clock 211, 311 is derived from the MIC clock 209, 309, a memory clock 211, 311 is not being supplied to the system memory 202 by the memory controller 201. Because the memory clock 211, 311 is “off”, the system memory 202 is in “self-refresh” mode (i.e., the system memory 202 does not use an external clock in preventing its internal data from being lost). Therefore as of time TO, the display FIFO 213 is “full” (or otherwise contains enough data to refresh an entire screen's worth of visual content), the memory controller's core logic 208 and graphics controller(s) are in a reduced power consumption state, and, the system memory 202 is in “self refresh” mode. This essentially corresponds to a situation where both the memory controller 201 and the system memory 202 are in reduced power consumption states.
From time T0 to T1 data is read from the display FIFO 213 for the purposes of refreshing the content rendered on the display 205. During this time period, the memory controller 201 and system memory 202 are in their reduced power consumption states as described above. At time T1, however, FIFO state detection logic circuitry 216 detects that the display FIFO 213 state has fallen to a first “watermark level” WM1. The WM1 level essentially indicates that the display FIFO 213 is becoming sufficiently empty and will soon need more data if it is to continue supporting the rendering of new content on the display 205.
As such, notice of the WM1 level being reached is directed from the FIFO state detection logic circuitry 216 to clock control logic circuitry 217 on the memory controller 201. In response, the clock control logic circuitry 217 “wakes up” the MCC clock 212, 312 such that it emits its one or more clock signals. In the particular implementation being discussed herein, the MCC clock 212, 312 and the logic circuitry that runs from the MCC clock 212, 312 (the front side bus interface logic circuitry 207, the graphics controller(s) 216 and core logic 208) take a longer amount of time to wake up” than the MIC clock 209, 309 and the logic circuitry that runs from the MIC clock 209, 309 (the system memory interface logic circuitry 206 and the system memory 201 (when in auto-refresh mode)).
As such, the system memory 202 is allowed to stay in its lower power state (self refresh mode) for a longer period of time (T0 to T2) than the memory controller core logic circuitry 208 and graphics controller(s) 216 (T0 to T1). At time T2, a second watermark level WM2 is detected by the FIFO state detection logic circuitry 216. Notification of the second watermark level WM2 is sent to the clock control circuitry 217. In response, the clock control circuitry 216 “wakes up” the MIC clock 209, 309; which, in turn, causes the memory clock 211, 311 to be generated at time T3. The generation of the memory clock 211, 311 at time T3 is at least part of the system memory's exit from self refresh mode and entry into auto refresh mode after the second watermark WM2 is detected.
Therefore, after time T4, the memory controller 201 and system memory 202 will have both been converted from a lower performance and power consumption state to a higher performance and power consumption state. From time T4 to T5, data is read from the system memory 201 (signified by the data bus 210, 310 being “busy”) sufficient to re-fill the display FIFO 213 by time T5. At this point, the MCC clock 212, 312 and MIC clock 209, 309 are turned “off” and the process repeats. Note that from time T0 to time T5 data to be processed and displayed is continuously being read from the display FIFO 213 (e.g., if the display FIFO 213 was not refilled between times T4 and T5, it would run out of data by time T5).
Note also that the particular description above was oriented toward a particular implementation in which the amount of data read from time T4 and T5 and the size of the display FIFO 213 corresponds to an entire refresh cycle's worth of data (i.e., a screen's worth of data). Said another way, time T0 to time T5 corresponds to the refresh cycle time of the display 205 such that there is one display 205 re-fill procedure per display refresh cycle. In alternative implementations there may be less than one display FIFO re-fill per display refresh cycle (e.g., time T0 to T5 corresponds to two refresh cycles and the display FIFO 213 is large enough to hold two refresh cycles worth of data), or, more than one display FIFO re-fill per display refresh cycle (e.g., time T0 to T5 corresponds to one half of a refresh cycle and the display FIFO 213 is large enough to hold one half of a refresh cycle's worth of data).
Note also that, other than activating/deactivating the MCC and MIC clocks as described above, the MCC and MIC clocks themselves may be permitted to continuously operate, but, one or more output clock signals generated from them are “squelched” so as not to reach the circuitry there are designed to time the operation of (e.g., a logic gate could be inserted between the MCC clock circuitry 212 and the core logic circuitry 208 that squelches the core logic's clock input). Also, given that the display mode process may be performed while the processor(s) 203 are not supposed to send system memory read requests or system memory write requests to the memory controller 201, additional logic circuitry on the memory controller (not shown in
It is also possible that the front side bus logic circuitry could be replaced with data-link layer and physical layer networking circuitry in computing systems where the processor(s) 203 are coupled to the memory controller 201 by way of a network containing point-to-point links.
A graphics controller, whether integrated with a memory controller or discrete, is typically capable of processing graphics related instructions so that the processor(s) of the corresponding computing system do not have to. That is, a purpose of the graphics controller is to “off-load” graphics related work from the processor(s) so that the processor(s) 103 can entertain other tasks.
According to the depiction of
In this respect, a design and process can be effected which is analogous to that described above with respect to
During the brief moment of time while data is being read from local memory 502, the graphics controller clock circuitry 512 and memory interface clock circuitry 509 are activated by the clock control circuitry 517 (responsive to one or more watermark levels detected by detection circuitry 516) such that, similar to the approach described above with respect to
Note also that embodiments of the present description may be implemented not only within a semiconductor chip but also within machine readable media. For example, the designs discussed above may be stored upon and/or embedded within machine readable media associated with a design tool used for designing semiconductor devices. Examples include a circuit description formatted in the VHSIC Hardware Description Language (VHDL) language, Verilog language or SPICE language. Some circuit description examples include: a behaviorial level description, a register transfer level (RTL) description, a gate level netlist and a transistor level netlist. Machine readable media may also include media having layout information such as a GDS-II file. Furthermore, netlist files or other machine readable media for semiconductor chip design may be used in a simulation environment to perform the methods of the teachings described above.
Thus, it is also to be understood that embodiments of this invention may be used as or to support a software program executed upon some form of processing core (such as the Central Processing Unit (CPU) of a computer) or otherwise implemented or realized upon or within a machine readable medium. A machine readable medium includes any mechanism for storing information in a form readable by a machine (e.g., a computer). For example, a machine readable medium includes read only memory (ROM); random access memory (RAM); magnetic disk storage media; optical storage media; flash memory devices; etc.
In the foregoing specification, the invention has been described with reference to specific exemplary embodiments thereof. It will, however, be evident that various modifications and changes may be made thereto without departing from the broader spirit and scope of the invention as set forth in the appended claims. The specification and drawings are, accordingly, to be regarded in an illustrative rather than a restrictive sense.
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