Electronic gaming machines (“EGMs”) or gaming devices provide a variety of wagering games such as slot games, video poker games, video blackjack games, roulette games, video bingo games, keno games and other types of games that are frequently offered at casinos and other locations. Play on EGMs typically involves a player establishing a credit balance by inputting money, or another form of monetary credit, and placing a monetary wager (from the credit balance) on one or more outcomes of an instance (or single play) of a primary or base game. In some cases, a player may qualify for a special mode of the base game, a secondary game, or a bonus round of the base game by attaining a certain winning combination or triggering event in, or related to, the base game, or after the player is randomly awarded the special mode, secondary game, or bonus round. In the special mode, secondary game, or bonus round, the player is given an opportunity to win extra game credits, game tokens or other forms of payout. In the case of “game credits” that are awarded during play, the game credits are typically added to a credit meter total on the EGM and can be provided to the player upon completion of a gaming session or when the player wants to “cash out.”
“Slot” type games are often displayed to the player in the form of various symbols arrayed in a row-by-column grid or matrix. Specific matching combinations of symbols along predetermined paths (or paylines) through the matrix indicate the outcome of the game. The display typically highlights winning combinations/outcomes for identification by the player. Matching combinations and their corresponding awards are usually shown in a “pay-table” which is available to the player for reference. Often, the player may vary his/her wager to include differing numbers of paylines and/or the amount bet on each line. By varying the wager, the player may sometimes alter the frequency or number of winning combinations, frequency or number of secondary games, and/or the amount awarded.
Some typical games, such as Class III slot type games, use a random number generator (RNG) to randomly determine the outcome of each game. The game is designed to return a certain percentage of the amount wagered back to the player over the course of many plays or instances of the game, which is generally referred to as return to player (RTP). The RTP and randomness of the RNG ensure the fairness of the games and are highly regulated. Upon initiation of play, the RNG randomly determines a game outcome and symbols are then selected which correspond to that outcome. Other typical games, such as Class II slot type games, determine a result of a bingo game and then select and present a slot type game outcome that corresponds to the result of the bingo game (such as one or more “facades” or slot type game screens that have an outcome matching that of the result of the bingo game). Notably, some games may include an element of skill on the part of the player and are therefore not entirely random.
In various embodiments, a system includes at least one user interface mechanism that receives an indication of a number of symbol reels, the symbol reels including nonvalue symbols, and an indication of a denomination set; at least one non-transitory storage medium storing instructions; and at least one processor. The at least one processor executes the instructions to configure the symbol reels using value symbols from a value symbol table according to the indication of the denomination set, determine an outcome of the number of the symbol reels, and determine a game outcome by concatenating a number of the value symbols present in the outcome of the number of the symbol reels along a payline indicated by a trigger symbol present on a trigger reel.
In some embodiments, a system includes symbol reels operable to iterate through a sequence of possible symbol reel outcomes and stop at a final symbol reel outcome, the symbol reels including nonvalue symbols; a trigger reel operable to iterate through a sequence of possible trigger reel outcomes and stop at a final trigger reel outcome; at least one user interface mechanism that receives an indication of a number of the symbol reels and an indication of a denomination set; and at least one processor. The at least one processor configures the symbol reels with value symbols according to the indication of the denomination set, determine an outcome of the number of the symbol reels, and determine a game outcome by concatenating a number of the value symbols present in the outcome of the number of the symbol reels along a payline indicated by a trigger symbol present on a trigger reel.
In a number of embodiments, a system includes at least one non-transitory storage medium storing instructions and at least one processor. The at least one processor executes the instructions to receive an indication of a number of symbol reels, the symbol reels including nonvalue symbols; receive an indication of a denomination set; when the indication of the denomination set indicates a first denomination set, configure the symbol reels with first value symbols that include a first respin value; when the indication of the denomination set indicates a second denomination set, configure the symbol reels with second value symbols that include a second respin value; determine a first outcome of the number of the symbol reels; determine a first game outcome by concatenating a first number of the first value symbols or the second value symbols present in the first outcome of the number of the symbol reels along a first payline indicated by a first trigger symbol present on a trigger reel; determine to respin at least when the first game outcome includes the first respin value or the second respin value; and upon determining to respin, determine a second outcome of the number of the symbol reels and determine a second game outcome by concatenating a second number of the first value symbols or the second value symbols present in the second outcome of the number of the symbol reels along a second payline indicated by a second trigger symbol present on the trigger reel.
The present disclosure relates to systems, methods, and apparatuses for providing and/or operating user-configurable slot type concatenation games. Rather than typical slot type games where specific matching combinations of symbols along paylines through a row-by-column grid or matrix indicate the outcome of the game, the slot type concatenation game of the present disclosure may concatenate value symbols (such as numerals) along a payline to form a numerical outcome. Non-value symbols (such as non-numerals) may be omitted and/or ignored. Further, the payline may be indicated by the presence of a trigger symbol, which may allow the payline to change between different plays of the slot type concatenation game. Further, the slot type concatenation game is user-configurable. The user-configurable slot type concatenation game of the present disclosure allows users to indicate the number of the symbol reels that may include value symbols that will be concatenated along a payline defined by the trigger symbol. The user-configurable slot type concatenation game of the present disclosure allows users to indicate the denomination set that is used to configure the symbol reels with value symbols, such as from one or more value symbol tables. Such user-configurability greatly extends the number of possible outcomes of play of the user-configurable slot type concatenation game.
In various implementations, user-configurable slot type concatenation games may include one or more trigger reels and a number of symbol reels. One or more user interface mechanisms may receive an indication of a number of the symbol reels and an indication of a denomination set. One or more of the symbol reels may be configured with value symbols and/or nonvalue symbols according to the indication of the denomination set, such as by obtaining the value symbols and/or the nonvalue symbols from one or more tables. Upon determining that a trigger symbol is present in determined outcomes of the trigger reels, a game outcome may be determined from determined outcomes of the symbols reels by concatenating the value symbols on the indicated number of the symbol reels along a payline indicated by the trigger symbol.
In this way, the technique for providing the user-configurable slot type concatenation game discussed herein may provide unconventional technical solutions for implementing slot type concatenation games with different numbers of reels and/or different sets of value symbols, without requiring multiple game machines and/or storage of multiple games by game machines and/or storage that supports game machines. These techniques may greatly expand the game capabilities of the slot type concatenation game and/or the functions related to the slot type concatenation game, and may also improve the operation of the devices and/or systems that implement the slot type concatenation game by reducing duplicate hardware (such as may be the case with implementations that require multiple game machines) and/or software (such as may be the case with implementations that require storage of multiple games by game machines), eliminating more resource-consumptive solutions to the above issues, and so on. Such capabilities may greatly extend the useful life of the slot type concatenation game and/or greatly delay the time when the game machine involved in the slot type concatenation game may be replaced.
Communication between the gaming devices 104A-104X and the server computers 102, and among the gaming devices 104A-104X, may be direct or indirect using one or more communication protocols. As an example, gaming devices 104A-104X and the server computers 102 can communicate over one or more communication networks, such as over the Internet through a website maintained by a computer on a remote server or over an online data network including commercial online service providers, Internet service providers, private networks (e.g., local area networks and enterprise networks), and the like (e.g., wide area networks). The communication networks could allow gaming devices 104A-104X to communicate with one another and/or the server computers 102 using a variety of communication-based technologies, such as radio frequency (RF) (e.g., wireless fidelity (WiFi®) and Bluetooth®), cable TV, satellite links and the like.
In some implementation, server computers 102 may not be necessary and/or preferred. For example, in one or more implementations, a stand-alone gaming device such as gaming device 104A, gaming device 104B or any of the other gaming devices 104C-104X can implement one or more aspects of the present disclosure. However, it is typical to find multiple EGMs connected to networks implemented with one or more of the different server computers 102 described herein.
The server computers 102 may include a central determination gaming system server 106, a ticket-in-ticket-out (TITO) system server 108, a player tracking system server 110, a progressive system server 112, and/or a casino management system server 114. Gaming devices 104A-104X may include features to enable operation of any or all servers for use by the player and/or operator (e.g., the casino, resort, gaming establishment, tavern, pub, etc.). For example, game outcomes may be generated on a central determination gaming system server 106 and then transmitted over the network to any of a group of remote terminals or remote gaming devices 104A-104X that utilize the game outcomes and display the results to the players.
Gaming device 104A is often of a cabinet construction which may be aligned in rows or banks of similar devices for placement and operation on a casino floor. The gaming device 104A often includes a main door which provides access to the interior of the cabinet. Gaming device 104A typically includes a button area or button deck 120 accessible by a player that is configured with input switches or buttons 122, an access channel for a bill validator 124, and/or an access channel for a ticket-out printer 126.
In
In many configurations, the gaming device 104A may have a main display 128 (e.g., video display monitor) mounted to, or above, the gaming display area 118. The main display 128 can be a high-resolution liquid crystal display (LCD), plasma, light emitting diode (LED), or organic light emitting diode (OLED) panel which may be flat or curved as shown, a cathode ray tube, or other conventional electronically controlled video monitor.
In some implementations, the bill validator 124 may also function as a “ticket-in” reader that allows the player to use a casino issued credit ticket to load credits onto the gaming device 104A (e.g., in a cashless ticket (“TITO”) system). In such cashless implementations, the gaming device 104A may also include a “ticket-out” printer 126 for outputting a credit ticket when a “cash out” button is pressed. Cashless TITO systems are used to generate and track unique bar-codes or other indicators printed on tickets to allow players to avoid the use of bills and coins by loading credits using a ticket reader and cashing out credits using a ticket-out printer 126 on the gaming device 104A. The gaming device 104A can have hardware meters for purposes including ensuring regulatory compliance and monitoring the player credit balance. In addition, there can be additional meters that record the total amount of money wagered on the gaming device, total amount of money deposited, total amount of money withdrawn, total amount of winnings on gaming device 104A.
In some implementations, a player tracking card reader 144, a transceiver for wireless communication with a mobile device (e.g., a player's smartphone), a keypad 146, and/or an illuminated display 148 for reading, receiving, entering, and/or displaying player tracking information is provided in gaming device 104A. In such implementations, a game controller within the gaming device 104A can communicate with the player tracking system server 110 to send and receive player tracking information.
Gaming device 104A may also include a bonus topper wheel 134. When bonus play is triggered (e.g., by a player achieving a particular outcome or set of outcomes in the primary game), bonus topper wheel 134 is operative to spin and stop with indicator arrow 136 indicating the outcome of the bonus game. Bonus topper wheel 134 is typically used to play a bonus game, but it could also be incorporated into play of the base or primary game.
A candle 138 may be mounted on the top of gaming device 104A and may be activated by a player (e.g., using a switch or one of buttons 122) to indicate to operations staff that gaming device 104A has experienced a malfunction or the player requires service. The candle 138 is also often used to indicate a jackpot has been won and to alert staff that a hand payout of an award may be needed.
There may also be one or more information panels 152 which may be a back-lit, silkscreened glass panel with lettering to indicate general game information including, for example, a game denomination (e.g., $0.25 or $1), pay lines, pay tables, and/or various game related graphics. In some implementations, the information panel(s) 152 may be implemented as an additional video display.
Gaming devices 104A have traditionally also included a handle 132 typically mounted to the side of main cabinet 116 which may be used to initiate game play.
Many or all the above described components can be controlled by circuitry (e.g., a game controller) housed inside the main cabinet 116 of the gaming device 104A, the details of which are shown in
An alternative example gaming device 104B illustrated in
Example gaming device 104B includes a main cabinet 116 including a main door which opens to provide access to the interior of the gaming device 104B. The main or service door is typically used by service personnel to refill the ticket-out printer 126 and collect bills and tickets inserted into the bill validator 124. The main or service door may also be accessed to reset the machine, verify and/or upgrade the software, and for general maintenance operations.
Another example gaming device 104C shown is the Helix™ model gaming device manufactured by Aristocrat® Technologies, Inc. Gaming device 104C includes a main display 128A that is in a landscape orientation. Although not illustrated by the front view provided, the main display 128A may have a curvature radius from top to bottom, or alternatively from side to side. In some implementations, main display 128A is a flat panel display. Main display 128A is typically used for primary game play while secondary display 128B is typically used for bonus game play, to show game features or attraction activities while the game is not in play or any other information or media desired by the game designer or operator. In some implementations, example gaming device 104C may also include speakers 142 to output various audio such as game sound, background music, etc.
Many different types of games, including mechanical slot games, video slot games, video poker, video black jack, video pachinko, keno, bingo, and lottery, may be provided with or implemented within the depicted gaming devices 104A-104C and other similar gaming devices. Each gaming device may also be operable to provide many different games. Games may be differentiated according to themes, sounds, graphics, type of game (e.g., slot game vs. card game vs. game with aspects of skill), denomination, number of paylines, maximum jackpot, progressive or non-progressive, bonus games, and may be deployed for operation in Class 2 or Class 3, etc.
The games available for play on the gaming device 200 are controlled by a game controller 202 that includes one or more processors 204. Processor 204 represents a general-purpose processor, a specialized processor intended to perform certain functional tasks, or a combination thereof. As an example, processor 204 can be a central processing unit (CPU) that has one or more multi-core processing units and memory mediums (e.g., cache memory) that function as buffers and/or temporary storage for data. Alternatively, processor 204 can be a specialized processor, such as an application specific integrated circuit (ASIC), graphics processing unit (GPU), field-programmable gate array (FPGA), digital signal processor (DSP), or another type of hardware accelerator. In another example, processor 204 is a system on chip (SoC) that combines and integrates one or more general-purpose processors and/or one or more specialized processors. Although
Memory 208 can store one or more game programs 206 that provide program instructions and/or data for carrying out various implementations (e.g., game mechanics) described herein. Stated another way, game program 206 represents an executable program stored in any portion or component of memory 208. In one or more implementations, game program 206 is embodied in the form of source code that includes human-readable statements written in a programming language or machine code that contains numerical instructions recognizable by a suitable execution system, such as a processor 204 in a game controller or other system. Examples of executable programs include: (1) a compiled program that can be translated into machine code in a format that can be loaded into a random access portion of memory 208 and run by processor 204; (2) source code that may be expressed in proper format such as object code that is capable of being loaded into a random access portion of memory 208 and executed by processor 204; and (3) source code that may be interpreted by another executable program to generate instructions in a random access portion of memory 208 to be executed by processor 204.
Alternatively, game programs 206 can be set up to generate one or more game instances based on instructions and/or data that gaming device 200 exchanges with one or more remote gaming devices, such as a central determination gaming system server 106 (not shown in
Gaming devices, such as gaming device 200, are highly regulated to ensure fairness and, in many cases, gaming device 200 is operable to award monetary awards (e.g., typically dispensed in the form of a redeemable voucher). Therefore, to satisfy security and regulatory requirements in a gaming environment, hardware and software architectures are implemented in gaming devices 200 that differ significantly from those of general-purpose computers. Adapting general purpose computers to function as gaming devices 200 is not simple or straightforward because of: (1) the regulatory requirements for gaming devices 200, (2) the harsh environment in which gaming devices 200 operate, (3) security requirements, (4) fault tolerance requirements, and (5) the requirement for additional special purpose componentry enabling functionality of an EGM. These differences require substantial engineering effort with respect to game design implementation, game mechanics, hardware components, and software.
One regulatory requirement for games running on gaming device 200 generally involves complying with a certain level of randomness. Typically, gaming jurisdictions mandate that gaming devices 200 satisfy a minimum level of randomness without specifying how a gaming device 200 should achieve this level of randomness. To comply,
In
Another regulatory requirement for running games on gaming device 200 includes ensuring a certain level of RTP. Similar to the randomness requirement discussed above, numerous gaming jurisdictions also mandate that gaming device 200 provides a minimum level of RTP (e.g., RTP of at least 75%). A game can use one or more lookup tables (also called weighted tables) as part of a technical solution that satisfies regulatory requirements for randomness and RTP. In particular, a lookup table can integrate game features (e.g., trigger events for special modes or bonus games; newly introduced game elements such as extra reels, new symbols, or new cards; stop positions for dynamic game elements such as spinning reels, spinning wheels, or shifting reels; or card selections from a deck) with random numbers generated by one or more RNGs, so as to achieve a given level of volatility for a target level of RTP. (In general, volatility refers to the frequency or probability of an event such as a special mode, payout, etc. For example, for a target level of RTP, a higher-volatility game may have a lower payout most of the time with an occasional bonus having a very high payout, while a lower-volatility game has a steadier payout with more frequent bonuses of smaller amounts.) Configuring a lookup table can involve engineering decisions with respect to how RNG outcomes are mapped to game outcomes for a given game feature, while still satisfying regulatory requirements for RTP. Configuring a lookup table can also involve engineering decisions about whether different game features are combined in a given entry of the lookup table or split between different entries (for the respective game features), while still satisfying regulatory requirements for RTP and allowing for varying levels of game volatility.
When a player wishes to play the gaming device 200, he/she can insert cash or a ticket voucher through a coin acceptor (not shown) or bill validator 234 to establish a credit balance on the gaming device. The credit balance is used by the player to place wagers on instances of the game and to receive credit awards based on the outcome of winning instances. The credit balance is decreased by the amount of each wager and increased upon a win. The player can add additional credits to the balance at any time. The player may also optionally insert a loyalty club card into the card reader 230. During the game, the player views with one or more UIs, the game outcome on one or more of the primary game display 240 and secondary game display 242. Other game and prize information may also be displayed.
For each game instance, a player may make selections, which may affect play of the game. For example, the player may vary the total amount wagered by selecting the amount bet per line and the number of lines played. In many games, the player is asked to initiate or select options during course of game play (such as spinning a wheel to begin a bonus round or select various items during a feature game). The player may make these selections using the player-input buttons 236, the primary game display 240 which may be a touch screen, or using some other device which enables a player to input information into the gaming device 200.
During certain game events, the gaming device 200 may display visual and auditory effects that can be perceived by the player. These effects add to the excitement of a game, which makes a player more likely to enjoy the playing experience. Auditory effects include various sounds that are projected by the speakers 220. Visual effects include flashing lights, strobing lights or other patterns displayed from lights on the gaming device 200 or from lights behind the information panel 152 (
When the player is done, he/she cashes out the credit balance (typically by pressing a cash out button to receive a ticket from the ticket printer 222). The ticket may be “cashed-in” for money or inserted into another machine to establish a credit balance for play.
Additionally, or alternatively, gaming devices 104A-104X and 200 can include or be coupled to one or more wireless transmitters, receivers, and/or transceivers (not shown in
Although
According to some examples, the mobile gaming devices 256 may be configured for stand-alone determination of game outcomes. However, in some alternative implementations the mobile gaming devices 256 may be configured to receive game outcomes from another device, such as the central determination gaming system server 106, one of the EGMs 104, etc.
Some mobile gaming devices 256 may be configured to accept monetary credits from a credit or debit card, via a wireless interface (e.g., via a wireless payment app), via tickets, via a patron casino account, etc. However, some mobile gaming devices 256 may not be configured to accept monetary credits via a credit or debit card. Some mobile gaming devices 256 may include a ticket reader and/or a ticket printer whereas some mobile gaming devices 256 may not, depending on the particular implementation.
In some implementations, the casino 251 may include one or more kiosks 260 that are configured to facilitate monetary transactions involving the mobile gaming devices 256, which may include cash out and/or cash in transactions. The kiosks 260 may be configured for wired and/or wireless communication with the mobile gaming devices 256. The kiosks 260 may be configured to accept monetary credits from casino patrons 262 and/or to dispense monetary credits to casino patrons 262 via cash, a credit or debit card, via a wireless interface (e.g., via a wireless payment app), via tickets, etc. According to some examples, the kiosks 260 may be configured to accept monetary credits from a casino patron and to provide a corresponding amount of monetary credits to a mobile gaming device 256 for wagering purposes, e.g., via a wireless link such as a near-field communications link. In some such examples, when a casino patron 262 is ready to cash out, the casino patron 262 may select a cash out option provided by a mobile gaming device 256, which may include a real button or a virtual button (e.g., a button provided via a graphical user interface) in some instances. In some such examples, the mobile gaming device 256 may send a “cash out” signal to a kiosk 260 via a wireless link in response to receiving a “cash out” indication from a casino patron. The kiosk 260 may provide monetary credits to the casino patron 262 corresponding to the “cash out” signal, which may be in the form of cash, a credit ticket, a credit transmitted to a financial account corresponding to the casino patron, etc.
In some implementations, a cash-in process and/or a cash-out process may be facilitated by the TITO system server 108. For example, the TITO system server 108 may control, or at least authorize, ticket-in and ticket-out transactions that involve a mobile gaming device 256 and/or a kiosk 260.
Some mobile gaming devices 256 may be configured for receiving and/or transmitting player loyalty information. For example, some mobile gaming devices 256 may be configured for wireless communication with the player tracking system server 110. Some mobile gaming devices 256 may be configured for receiving and/or transmitting player loyalty information via wireless communication with a patron's player loyalty card, a patron's smartphone, etc.
According to some implementations, a mobile gaming device 256 may be configured to provide safeguards that prevent the mobile gaming device 256 from being used by an unauthorized person. For example, some mobile gaming devices 256 may include one or more biometric sensors and may be configured to receive input via the biometric sensor(s) to verify the identity of an authorized patron. Some mobile gaming devices 256 may be configured to function only within a predetermined or configurable area, such as a casino gaming area.
In this example, a gaming data center 276 includes various devices that are configured to provide online wagering games via the networks 417. The gaming data center 276 is capable of communication with the networks 417 via the gateway 272. In this example, switches 278 and routers 280 are configured to provide network connectivity for devices of the gaming data center 276, including storage devices 282a, servers 284a and one or more workstations 570a. The servers 284a may, for example, be configured to provide access to a library of games for online game play. In some examples, code for executing at least some of the games may initially be stored on one or more of the storage devices 282a. The code may be subsequently loaded onto a server 284a after selection by a player via an EUD and communication of that selection from the EUD via the networks 417. The server 284a onto which code for the selected game has been loaded may provide the game according to selections made by a player and indicated via the player's EUD. In other examples, code for executing at least some of the games may initially be stored on one or more of the servers 284a. Although only one gaming data center 276 is shown in
In this example, a financial institution data center 270 is also configured for communication via the networks 417. Here, the financial institution data center 270 includes servers 284b, storage devices 282b, and one or more workstations 286b. According to this example, the financial institution data center 270 is configured to maintain financial accounts, such as checking accounts, savings accounts, loan accounts, etc. In some implementations one or more of the authorized users 274a-274c may maintain at least one financial account with the financial institution that is serviced via the financial institution data center 270.
According to some implementations, the gaming data center 276 may be configured to provide online wagering games in which money may be won or lost. According to some such implementations, one or more of the servers 284a may be configured to monitor player credit balances, which may be expressed in game credits, in currency units, or in any other appropriate manner. In some implementations, the server(s) 284a may be configured to obtain financial credits from and/or provide financial credits to one or more financial institutions, according to a player's “cash in” selections, wagering game results and a player's “cash out” instructions. According to some such implementations, the server(s) 284a may be configured to electronically credit or debit the account of a player that is maintained by a financial institution, e.g., an account that is maintained via the financial institution data center 270. The server(s) 284a may, in some examples, be configured to maintain an audit record of such transactions.
In some alternative implementations, the gaming data center 276 may be configured to provide online wagering games for which credits may not be exchanged for cash or the equivalent. In some such examples, players may purchase game credits for online game play, but may not “cash out” for monetary credit after a gaming session. Moreover, although the financial institution data center 270 and the gaming data center 276 include their own servers and storage devices in this example, in some examples the financial institution data center 270 and/or the gaming data center 276 may use offsite “cloud-based” servers and/or storage devices. In some alternative examples, the financial institution data center 270 and/or the gaming data center 276 may rely entirely on cloud-based servers.
One or more types of devices in the gaming data center 276 (or elsewhere) may be capable of executing middleware, e.g., for data management and/or device communication. Authentication information, player tracking information, etc., including but not limited to information obtained by EUDs 264 and/or other information regarding authorized users of EUDs 264 (including but not limited to the authorized users 274a-274c), may be stored on storage devices 282 and/or servers 284. Other game-related information and/or software, such as information and/or software relating to leaderboards, players currently playing a game, game themes, game-related promotions, game competitions, etc., also may be stored on storage devices 282 and/or servers 284. In some implementations, some such game-related software may be available as “apps” and may be downloadable (e.g., from the gaming data center 276) by authorized users.
In some examples, authorized users and/or entities (such as representatives of gaming regulatory authorities) may obtain gaming-related information via the gaming data center 276. One or more other devices (such EUDs 264 or devices of the gaming data center 276) may act as intermediaries for such data feeds. Such devices may, for example, be capable of applying data filtering algorithms, executing data summary and/or analysis software, etc. In some implementations, data filtering, summary and/or analysis software may be available as “apps” and downloadable by authorized users.
The UI system 302 includes one or more UIs that a player can interact with. The UI system 302 could include one or more game play UIs 304, one or more bonus game play UIs 308, and one or more multiplayer UIs 312, where each UI type includes one or more mechanical UIs and/or graphical UIs (GUIs). In other words, game play UI 304, bonus game play UI 308, and the multiplayer UI 312 may utilize a variety of UI elements, such as mechanical UI elements (e.g., physical “spin” button or mechanical reels) and/or GUI elements (e.g., virtual reels shown on a video display or a virtual button deck) to receive player inputs and/or present game play to a player. Using
The game play UI 304 represents a UI that a player typically interfaces with for a base game. During a game instance of a base game, the game play UI elements 306A-306N (e.g., GUI elements depicting one or more virtual reels) are shown and/or made available to a user. In a subsequent game instance, the UI system 302 could transition out of the base game to one or more bonus games. The bonus game play UI 308 represents a UI that utilizes bonus game play UI elements 310A-310N for a player to interact with and/or view during a bonus game. In one or more implementations, at least some of the game play UI element 306A-306N are similar to the bonus game play UI elements 310A-310N. In other implementations, the game play UI element 306A-306N can differ from the bonus game play UI elements 310A-310N.
Based on the player inputs, the UI system 302 could generate RNG calls to a game processing backend system 314. As an example, the UI system 302 could use one or more application programming interfaces (APIs) to generate the RNG calls. To process the RNG calls, the RNG engine 316 could utilize gaming RNG 318 and/or non-gaming RNGs 319A-319N. Gaming RNG 318 could corresponds to RNG 212 or hardware RNG 244 shown in
The RNG conversion engine 320 processes each RNG outcome from RNG engine 316 and converts the RNG outcome to a UI outcome that is feedback to the UI system 302. With reference to
After generating the UI outcome, the game processing backend system 314 sends the UI outcome to the UI system 302. Examples of UI outcomes are symbols to display on a video reel or reel stops for a mechanical reel. In one example, if the UI outcome is for a base game, the UI system 302 updates one or more game play UI elements 306A-306N, such as symbols, for the game play UI 304. In another example, if the UI outcome is for a bonus game, the UI system could update one or more bonus game play UI elements 310A-310N (e.g., symbols) for the bonus game play UI 308. In response to updating the appropriate UI, the player may subsequently provide additional player inputs to initiate a subsequent game instance that progresses through the game processing pipeline.
At operation 401, one or more electronic devices (such as one or more of the gaming devices 104A-104X, 200 and/or the gaming data center 276 of
At operation 402, the electronic device may receive an indication of a denomination set via one or more user interface mechanisms. The indication of the denomination set may indicate a particular denomination set out of a number of possible denomination sets. For example, the indication of the denomination set may be a first denomination set or a second denomination set where the first denomination set is a set of lower denominations (or values) with respect to the second denomination set and the second denomination set is a set of higher denominations (or values) with respect to the first denomination set. The user interface mechanisms used to receive the indication of the denomination set may be the same user interface mechanisms used to receive the indication of the number of reels, different user interface mechanisms than those used to receive the indication of the number of reels, and/or a combination thereof. One such example interface is shown in
For example, a slot type concatenation game may include a number of symbol reels, such as four, and a number of denomination sets, such as a lower denomination set and a higher denomination set. The indication of the number of reels may include one, two, three, or four of the symbol reels and the indication of the denomination set may include the lower denomination set or the higher denomination set.
By way of illustration, the indication of the number of reels may correspond to a bet level. One or more first or minimum bet levels may indicate a first number of symbol reels, such as one or two. One or more second bet levels may indicate a second number of symbol reels that is greater than the first number, such as a bet level that indicates three of the symbol reels and a maximum bet level that includes all of the symbol reels.
The electronic device may configure the number of the reels (such as the symbol reels) and/or one or more additional reels using value symbols according to the indicated denomination set. The value symbols may be obtained from one or more tables or other data structures that may be stored in one or more non-transitory storage media. Such tables may be constructed such that the configuration of the number of the reels and/or one or more additional reels using such maintains particular probabilities of particular game outcomes. The configuration of the number of reels may be determined using a RNG, and be designed to return a certain percentage of the amount wagered back to the player over the course of many plays or instances of the slot type concatenation game, which is generally referred to as “RTP.”
By way of illustration, a slot type concatenation game may include a lower denomination set and a higher denomination set. Indication of the lower denomination set may configure the symbol reels using value symbols selected from the set of the numerals 0-5 and indication of the higher denomination set may include the set of the numerals 00 and 0-9. Various configurations are possible and contemplated without departing from the scope of the present disclosure. One such configuration may include more trigger symbols or a higher likelihood of landing a trigger symbol on the one or more trigger reels for the higher denomination set as compared to the lower denomination set.
Configuration of the number of the reels may also include configuring one or more trigger reels. Configuration of a trigger reel may include configuring the trigger reel with one or more trigger symbols and/or one or more non-trigger symbols. Examples of trigger symbols may include a $ symbol, any other currency indicator, and/or any other symbol that is selected as a trigger symbol. The proportion of trigger symbols to non-trigger symbols and/or the position of trigger symbols and/or non-trigger symbols on the trigger reel may be chosen to maintain particular probabilities of particular game outcomes.
The presence of a trigger symbol in a trigger reel outcome may indicate one or more paylines. For example, the position of symbols on one or more symbol reels may correspond to the position of a trigger symbol on a trigger reel. These corresponding positions may indicate one or more paylines. For example, the trigger reel and symbol reels may define one or more rows and columns and presence of a trigger symbol on the trigger reel may indicate a payline corresponding to the symbols on the symbol reels on such rows or columns, such as across, up and down, diagonally, and so on. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
In some examples, the symbol reels may include one or more nonvalue symbols prior to configuration using the value symbols. Alternatively, in other examples, configuration of the symbol reels using the value symbols may also configure the symbol reels using nonvalue symbols. Such nonvalue symbols may be obtained from the same tables or other data structures used to obtain the value symbols, different tables or other data structures than those used to obtain the value symbols, and/or a combination thereof.
In various examples, the symbol reels may be physical reels or virtual reels that may be configurable (such as physical reels that include display elements that can be configured to display different symbols, virtual reels that can be displayed as including different symbols, and so on) to display different symbols at different positions based upon the configuration discussed above. In other examples, the symbol reels may be physical reels or virtual reels that include a fixed set of symbols at fixed positions. In such other examples, configuration of such fixed physical and/or virtual reels may include configuring stopping possible positions for the reels that only include the configured symbols and not the non-configured symbols. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
At operation 403, the electronic device may receive an indication to spin the reels and/otherwise initiate play of the slot type concatenation game. The user interface mechanisms used to receive the indication to spin the reels and/otherwise initiate play of the slot type concatenation game may be the same user interface mechanisms used to receive the indication of the number of reels and/or receive the indication of the denomination set, different user interface mechanisms than those used to receive the indication of the number of reels and/or receive the indication of the denomination set, and/or a combination thereof.
Although the method 400 illustrates operations 401 through 403 as separate, linearly performed operations, it is understood that this is an example. In other implementations, other configurations or sequences are possible and contemplated. For example, in some implementations, receipt of an indication to spin the reels and/or otherwise initiate play of the slot type concatenation game without indications of the number of reels and/or the denomination set may be interpreted as indicating a default number of the reels and/or the denomination set (such as corresponding to minimum values for these indications, maximum values for these indications, mid-range values for these indications, and so on). Various configurations are possible and contemplated without departing from the scope of the present disclosure.
At operation 404, the electronic device may determine the outcome of the reels. This may involve determining the outcome of one or more symbol reels, one or more trigger reels, and so on. For example, the outcome of the one or more symbol reels and/or the one or more trigger reels may be determined using a RNG to randomly determine the outcome of the symbol reels and/or the trigger reel so as to achieve a given level of volatility for a target level of RTP, such as using game processing backend system 314 which utilizes RNG conversion engine 320. The RTP and randomness of the RNG ensure the fairness of games and are highly regulated. Upon initiation of play, the RNG may randomly determine one or more symbol reel and/or trigger reel stop positions and symbols may then be displayed which correspond to those stop positions. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
In various examples, the outcome of the trigger reel may be determined separately from the outcome of the symbol reels. For example, the two or more outcomes may be determined separately using the RNG in order to achieve a given level of volatility for a target level of RTP in a way that neither of the two outcomes are dependent upon each other. In other examples, the two outcomes may be determined separately using the RNG in order to achieve a given level of volatility for a target level of RTP in a way that a second of the two outcomes is determined dependent upon the first of the two outcomes. In still other example, the two outcomes may be the result of a single determination that includes the symbol reel outcome and the trigger outcome and is determined using the RNG in order to achieve a given level of volatility for a target level of RTP. Various configurations are possible and contemplated without departing from the scope of the present disclosure. In various configurations, the outcome of each reel, including the one or more trigger reel and the symbol reel is determined by a separate RNG call.
The electronic device may present the outcome of the symbol reels and the trigger reel. For example, the outcome of the symbol reels and the trigger reel may include determining a position at which to stop the symbol reels and the trigger reel and presenting that outcome may include physically and/or virtually spinning the symbol reels and the trigger reel and stopping the symbol reels and the trigger reel at the determined position. In some examples, the symbol reels and the trigger reel may all spin and stop simultaneously. In other examples, various of the symbol reels and the trigger reel may spin and stop at different times.
In some examples, the indicated number of symbol reels may be less than the possible number of symbol reels and the electronic device may present the outcome of the indicated number of symbol reels along with the outcome of one or more non-indicated symbol reels. This may enable a player to know what the outcome would have been had the non-indicated symbol reels also been indicated. The electronic device may present an indication that such non-indicated symbol reels are inactive. For example, the non-indicated symbol reels may be grayed out. Alternatively, the indicated symbol reels may be illuminated whereas the non-indicated symbol reels may not be illuminated. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
In other examples, the indicated number of symbol reels may be less than the possible number of symbol reels and the electronic device may not present the outcome of the indicated number of symbol reels along with the outcome of one or more non-indicated symbol reels. By way of illustration, the non-indicated symbol reels may be presented as blank. By way of another illustration, the non-indicated symbol reels may be presented but may be configured to only include nonvalue symbols instead of value symbols and nonvalue symbols. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
At operation 405, the electronic device may determine whether one or more trigger symbols are present in the outcome of the trigger reel. The electronic device may determine that the slot type concatenation game is a not a winner when a trigger symbol is not present, the other symbols being ignored. If the electronic device determines that a trigger symbol is not present, the flow may proceed to operation 406 and end. Otherwise, the flow may proceed to operation 407. In various configurations, an award amount may be determined based on the symbols displayed by the reels forming winning outcomes based on one or more paytables for the game. For example, the game may use paylines to evaluate symbols for winning combinations. The game may alternatively, or additionally, use ReelPower determinations to determine an award amount.
At operation 407, the electronic device may determine a game outcome. In some examples, the electronic device may determine whether the slot type concatenation game is a winner or not based on the presence of value symbols other than just 0 or 00 in the symbol reel outcomes of the number of the symbol reels along a payline indicated by the trigger symbol present on the trigger reel (the other symbols being ignored). In various examples, the electronic device may determine the game outcome by concatenating a number of value symbols present in the symbol reel outcomes of the number of the symbol reels along a payline indicated by the trigger symbol present on the trigger reel.
In some examples, the symbol reel outcomes of the number of the symbol reels along the payline may all include value symbols and the electronic device may determine the game outcome by concatenating all of those value symbols. The electronic device may concatenate the value symbols in order from closest in proximity to the trigger symbol to the value symbol furthest from the trigger symbol. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
By way of illustration, slot type games conventionally compare symbols on symbol reels along a payline to a symbol table correlating groups of symbols to monetary and/or other awards. As the present application concatenates value symbols and ignores non-value symbols along the payline, the conventional technique may not be useful and/or may not be computationally efficient.
Instead, the present application may concatenate the value symbols along the payline by determining the number of value symbol digits along the payline, multiply the value symbol digits by increasing powers of ten corresponding to the digit number from left to right (such as 10{circumflex over ( )}0 for the first nonzero value symbol digit, 10{circumflex over ( )}1 for the second, 10{circumflex over ( )}2 for the third, and so on and then sum the products of the individually multiplies value symbol digits. For example, a result of 77D7 may result in 7*10{circumflex over ( )}2+7*10{circumflex over ( )}1+7*10{circumflex over ( )}0, or 700+70+7, or 777. In some examples, zero value symbols may not be multiplied by a power of ten corresponding to their digit position and instead the powers of ten by which the other non-zero value symbol digits may be increased accordingly (such as 10{circumflex over ( )}1 for the first nonzero value symbol digit, 10{circumflex over ( )}2 for the second, 10{circumflex over ( )}3 for the third, and so on when the first value symbol digit is zero; 10{circumflex over ( )}2 for the first nonzero value symbol digit, 10{circumflex over ( )}3 for the second, 10{circumflex over ( )}4 for the third, and so on when the first value symbol digit is double zero; and so on). This unconventional technical solution to concatenating the value symbols along the payline may improve the operation of a computer and/or other processing unit and/or similar device that concatenates the value symbols along the payline by simplifying the operations performed to concatenate the value symbols along the payline, avoid storage of a symbol table, and so on.
In other examples, the symbol reel outcomes of the number of the symbol reels along the payline may all include a number of value symbols and a number of nonvalue symbols. In such examples, the electronic device may determine the game outcome by omitting the nonvalue symbols and concatenating the value symbols that remain. The electronic device may concatenate the value symbols in order from closest in proximity to the trigger symbol to the value symbol furthest from the trigger symbol. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
In various examples, the electronic device may evaluate other factors beyond the presence of value symbols in a payline indicated by the presence of a trigger symbol on the trigger reel in determining the game outcome. For example, the electronic device may additionally and/or alternatively determine the game outcome using the mechanics of another kind of slot type game based upon nonvalue symbols and/or a combination of nonvalue symbols and value symbols, such as nonvalue symbols and/or a combination of nonvalue symbols and value symbols present along a payline indicated by the presence of a trigger symbol on the trigger reel. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
In some examples, the electronic device may generate a modified game outcome in response to the presence of one or more nonvalue symbols, such as nonvalue symbols present along a payline indicated by the presence of a trigger symbol on the trigger reel. Such nonvalue symbols may correspond to a multiplier and/or other enhancer and/or modifier that may be used to multiply and/or otherwise enhance and/or modify an award corresponding to the game outcome. In some examples, such nonvalue symbols may be standalone nonvalue symbols. In other examples, such nonvalue symbols may be combinations of nonvalue symbols, such as letters and/or groups of letters that may be concatenated to form a combination of nonvalue symbols corresponding to a multiplier and/or other enhancer and/or modifier. By way of illustration, nonvalue symbols “mult” and “iply” may be concatenated to form a combination of nonvalue symbols corresponding to a multiplier. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
Alternatively and/or additionally, the electronic device may perform other actions in response to the presence of one or more nonvalue symbols, such as nonvalue symbols present along a payline indicated by the presence of a trigger symbol on the trigger reel and/or nonvalue symbols otherwise present in the outcome of one or more symbol reels whether or not a trigger symbol is evaluated to be present. Such nonvalue symbols may correspond to a nonvalue symbol corresponding to a respin, game credit, free game, bonus game, progressive jackpot, and so on. In some examples, such nonvalue symbols may be standalone nonvalue symbols. In other examples, such nonvalue symbols may be combinations of nonvalue symbols, such as letters and/or groups of letters that may be concatenated to form a combination of nonvalue symbols corresponding to a respin, game credit, free game, bonus game, progressive jackpot, and so on. By way of illustration, nonvalue symbols “free” and “game” may be concatenated to form a combination of nonvalue symbols corresponding to a free game. By way of illustration, nonvalue symbols “gr,” “an,” and “d” may be concatenated to form a combination of nonvalue symbols corresponding to a progressive jackpot. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
Alternatively and/or additionally, the game outcome (and/or the outcome of the reels and/or one or more other outcomes) may correspond to results of one or more bingo games. By way of illustration, receipt of player input to initiate a slot type game, indicate a number of reels, indicate a denomination set, and/or spin one or more reels may enter the player in the bingo game. The result of the bingo game may be determined and the game outcome (and/or the outcome of the reels and/or one or more other outcomes) may be selected and/or presented that corresponds to the result of the bingo game (such as one or more facades or slot type game screens that have an outcome matching that of the result of the bingo game). Various configurations are possible and contemplated without departing from the scope of the present disclosure.
At operation 408, the electronic device may determine whether or not to respin and/or otherwise replay the slot type concatenation game. If so, the flow may proceed to operation 409 where the electronic device respins and/or otherwise replays the slot type concatenation game before the flow proceeds to operation 404. Otherwise, the flow may proceed to operation 410.
The electronic device may determine to respin and/or otherwise replay the slot type concatenation game in response to the presence of a respin symbol present in the payline and/or otherwise present on one or more of the reels. Such a respin symbol may be one or more of a value symbol, a nonvalue symbol, and so on. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
For example, the electronic device may interpret a 0 or a 00 along a payline indicated by a trigger symbol as a respin symbol. In some such examples, the electronic device may interpret a 0 or a 00 along a payline indicated by a trigger symbol as a respin symbol when no other value symbols are present along the payline. In various examples where the value symbols used to configure the symbol reels include 0 when a first denomination set is indicated and 0 and 00 when a second denomination set is indicated, interpretation of 0 and 00 as respin symbols may mean that indication of the second denomination set provides greater probability of the electronic device determining to respin that indication of the first denomination set. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
At operation 410, the electronic device may present the game outcome. For example, the electronic device may indicate whether or not the game is a winner, an amount won, a current credit amount, and so on.
In this way, the technique for providing the user-configurable slot type concatenation game discussed herein may provide unconventional technical solutions to the technical problem of how to implement slot type concatenation games with different numbers of reels and/or different sets of value symbols without requiring multiple game machines and/or storage of multiple games by game machines and/or storage that supports game machines. These techniques may greatly expand the game capabilities of the slot type concatenation game and/or the functions performable related to the slot type concatenation game and may also improve the operation of the devices and/or systems that implement the slot type concatenation game by reducing duplicate hardware (such as over implementations that require multiple game machines) and/or software (such as over implementations that require storage of multiple games by game machines and/or storage that supports game machines), eliminating more resource consumptive solutions to the above issues, and so on. Such capabilities may greatly extend the useful life of the slot type concatenation game and/or greatly delay the time when the game machine involved in the slot type concatenation game may be replaced.
Although the example method 400 is illustrated and described as including particular operations performed in a particular order, it is understood that this is an example. In various implementations, various orders of the same, similar, and/or different operations may be performed without departing from the scope of the present disclosure.
For example, the method 400 illustrates and describes the operation 407 of determining a game outcome being performed after a trigger symbol is determined to be present in the outcome of the trigger reel in operation 405. However, it is understood that this is an example. In various implementations, determination of whether or not a trigger symbol is present may be part of determining a game outcome. In various other implementations, a game outcome may be determined whether or not a trigger symbol is determined to be present. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
By way of another example, the method 400 is illustrated and described as including operations 401 through 403. However, it is understood that this is an example. In other implementations, receipt of an indication to spin the reels and/or otherwise initiate play of the slot type concatenation game without indications of the number of reels and/or the denomination set may be interpreted as indicating a default number of the reels and/or the denomination set (such as corresponding to minimum values for these indications, maximum values for these indications, mid-range values for these indications, and so on). Various configurations are possible and contemplated without departing from the scope of the present disclosure.
In still another example, the method 400 is illustrated and described as including operations 408 and 409. However, it is understood that this is an example. In other implementations, such operations may be omitted, performed at different times, and so on. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
In yet another example, the method 400 is illustrated and described as including operations that are performed in a particular order. However, it is understood that this is an example. In some implementations, the order of these operations may be performed in any other order. By way of illustration, in a number of implementations, operation 401 may be performed after operation 402 is performed. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
In still another example, the operation 405 is illustrated and described as determining whether or not a trigger symbol is present in the outcome of the trigger reel. However, it is understood that this is an example. In some implementations, multiple trigger symbols may be present on the trigger reel and may be present in the outcome of the trigger reel. This may create multiple awards, one for each trigger symbol. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
Although the example user-configurable slot type concatenation game is illustrated and described as including virtual reels displayed on the display 518 and touch areas configured on the display 518, it is understood that this is an example. In other implementations, physical reels may be used instead of the virtual reels and/or one or more buttons and/or other input mechanisms may be used instead of the touch areas configured on the display 518. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
A player may indicate a number of the virtual symbol reels and select one of the Bet×1 touch area 534A, the Bet×2 touch area 534B, the Bet×3 touch area 534C, the Bet×4 touch area 534D, and the Bet×5 touch area 534E. The player may also indicate a denomination set by selecting one of the first touch area 535A and the second denomination touch area 535B. In this example, the player indicating the number of the virtual symbol reels and the denomination set may also indicate to spin the reels and/or otherwise initiate play of the slot type concatenation game. However, in other examples, the player may use another input mechanism to indicate to spin the reels and/otherwise initiate play of the slot type concatenation game.
The play 500 of the example user-configurable slot type concatenation game illustrates the trigger reel 531 and the virtual symbol reels after the player has selected the Bet×5 touch area 534E and the second denomination touch area 535B. In response, the virtual symbol reels were configured with value symbols according to the second set (such as using one or more tables of value symbols), and outcomes of the virtual trigger reel 530 and symbol reels were determined. As illustrated, the virtual symbol reels may include value symbols of 0-9 or 00 because the player selected the second denomination touch area 535B. As also illustrated, all of the virtual symbol reels may be active because the player selected the Bet×5 touch area 534E.
A game outcome for the play 500 of the example user-configurable slot type concatenation game may be determined by determining whether or not a trigger symbol is present on the virtual trigger reel 530 and concatenating value symbols along a payline indicated by that trigger symbol. As illustrated, the symbol 532 is a trigger symbol $. In this example, paylines correspond to the row occupied by a trigger symbol. However, in other examples, other paylines are possible (such as columns occupied by a trigger symbol, diagonals occupied by a trigger symbol, and so on). As the symbol 532 is a trigger symbol $ that occupies the middle row, symbol 532 indicates a payline corresponding to the middle row. The middle row includes a symbol 533A on the first virtual symbol reel 531A, a symbol 533B on the second virtual symbol reel 531B, a symbol 533C on the third virtual symbol reel 531C, and a symbol 533D on the fourth virtual symbol reel 531D. The symbol 533A is a nonvalue symbol and the symbols 533B-533D are all value symbols. As such, the game outcome for the play 500 of the example user-configurable slot type concatenation game may be determined by concatenating the symbols 533B-533D while omitting the symbol 533A.
A game outcome for the play 600 of the example user-configurable slot type concatenation game may be determined by determining whether or not a trigger symbol is present on the virtual trigger reel 530 and concatenating value symbols along a payline indicated by that trigger symbol. As illustrated, the symbol 632 is a trigger symbol $. As the symbol 632 is a trigger symbol $ that occupies the bottom row, symbol 632 indicates a payline corresponding to the bottom row. The bottom row includes a symbol 633A on the first virtual symbol reel 531A, a symbol 633B on the second virtual symbol reel 531B, a symbol 633C on the third virtual symbol reel 531C, and a symbol 633D on the fourth virtual symbol reel 531D. The symbol 633C is a nonvalue symbol and the symbols 633A-633B and 633D are all value symbols. As such, the game outcome for the play 600 of the example user-configurable slot type concatenation game may be determined by concatenating the symbols 633A-633B and 633D while omitting the symbol 633C.
The first virtual symbol reel 531A is illustrated as blank because the first virtual symbol reel 531A is inactive. However, it is understood that this is an example. In other examples, inactive virtual symbol reels may be configured to only include nonvalue symbols instead of value symbols and nonvalue symbols. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
In still other examples, the outcomes of inactive virtual symbol reels may be presented along with the outcomes of active virtual symbol reels to enable a player to know what the outcome would have been had the non-indicated virtual symbol reels also been indicated. In yet other examples, inactive virtual reels may be indicated by other mechanisms other than blanking. By way of illustration, inactive virtual symbol reels may be grayed out. By way of another illustration, active virtual symbol reels may be illuminated whereas inactive virtual symbol reels may not be illuminated. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
A game outcome for the play 700 of the example user-configurable slot type concatenation game may be determined. As illustrated, the symbol 532 is a trigger symbol $. As the symbol 532 is a trigger symbol $ that occupies the middle row, symbol 532 indicates a payline corresponding to the middle row. The middle row includes a symbol 533B on the second virtual symbol reel 531B, a symbol 533C on the third virtual symbol reel 531C, and a symbol 533D on the fourth virtual symbol reel 531D. The symbols 533B-533D are all value symbols. As such, the game outcome for the play 700 of the example user-configurable slot type concatenation game may be determined by concatenating the symbols 533B-533D. This game outcome yields an award of $777, just like the play 500 of
The first virtual symbol reel 531A and the second virtual symbol reel 531B are illustrated as blank because the first virtual symbol reel 531A and the second virtual symbol reel 531B are inactive. However, it is understood that this is an example. In other examples, inactive virtual symbol reels may be configured to only include nonvalue symbols instead of value symbols and nonvalue symbols. Various configurations are possible and contemplated without departing from the scope of the present disclosure.
A game outcome for the play 800 of the example user-configurable slot type concatenation game may be determined. As illustrated, the symbol 532 is a trigger symbol $. As the symbol 532 is a trigger symbol $ that occupies the middle row, symbol 532 indicates a payline corresponding to the middle row. The middle row includes a symbol 533C on the third virtual symbol reel 531C and a symbol 533D on the fourth virtual symbol reel 531D. The symbols 533C-533D are both value symbols. As such, the game outcome for the play 800 of the example user-configurable slot type concatenation game may be determined by concatenating the symbols 533C-533D. This game outcome yields an award of $77, less than the play 500 of
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In various implementations, a system may include at least one user interface mechanism that receives an indication of a number of symbol reels, the symbol reels including nonvalue symbols, and an indication of a denomination set; at least one non-transitory storage medium storing instructions; and at least one processor. The at least one processor may execute the instructions to configure the symbol reels using value symbols from a value symbol table according to the indication of the denomination set, determine an outcome of the number of the symbol reels, and determine a game outcome by concatenating a number of the value symbols present in the outcome of the number of the symbol reels along a payline indicated by a trigger symbol present on a trigger reel.
In some examples, the at least one processor may omit a number of the nonvalue symbols present in the outcome of the number of the symbol reels along the payline from the game outcome. In various examples, the at least one processor may present the outcome of the number of the symbol reels along with an outcome of at least one additional symbol reel. In a number of examples, the at least one processor may present an indication that the outcome of the at least one additional symbol reel is inactive. In some examples, the at least one processor may present the outcome of the number of the symbol reels along with at least one blank symbol reel.
In various examples, the at least one processor may modify the game outcome according to at least one of the nonvalue symbols present in the outcome of the number of the symbol reels along the payline. In some such examples, the at least one of the nonvalue symbols may correspond to a multiplier.
In various such examples, the at least one processor may generate a modified game outcome by concatenating a first of the nonvalue symbols and a second of the nonvalue symbols present in the outcome of the number of the symbol reels along the payline. In a number of such examples, the modified game outcome may correspond to a game credit. In various such examples, the modified game outcome may correspond to a progressive jackpot.
In some implementations, a system may include symbol reels operable to iterate through a sequence of possible symbol reel outcomes and stop at a final symbol reel outcome, the symbol reels including nonvalue symbols; a trigger reel operable to iterate through a sequence of possible trigger reel outcomes and stop at a final trigger reel outcome; at least one user interface mechanism that receives an indication of a number of the symbol reels and an indication of a denomination set; and at least one processor. The at least one processor may configure the symbol reels with value symbols according to the indication of the denomination set, determine an outcome of the number of the symbol reels, and determine a game outcome by concatenating a number of the value symbols present in the outcome of the number of the symbol reels along a payline indicated by a trigger symbol present on a trigger reel.
In various examples, the indication of the number of the symbol reels may select at least one particular symbol reel from the symbol reels. In some examples, the indication of the denomination set may specify at least a lower denomination set or a higher denomination set. In various such examples, the higher denomination set may correspond to a larger set of value symbols than the lower denomination set. In a number of examples, the game outcome may be a first game outcome, the outcome of the number of the symbol reels may be a first outcome of the number of the symbol reels, the number of the symbol reels may be a first number of the symbol reels, the payline may be a first payline, the trigger symbol may be a first trigger symbol, and the at least one processor may determine a second game outcome by concatenating a number of the nonvalue symbols present in a second outcome of a second number of the symbol reels along a second payline indicated by a second trigger symbol present on the trigger reel.
In a number of implementations, a system may include at least one non-transitory storage medium storing instructions and at least one processor. The at least one processor may execute the instructions to receive an indication of a number of symbol reels, the symbol reels including nonvalue symbols; receive an indication of a denomination set; when the indication of the denomination set indicates a first denomination set, configure the symbol reels with first value symbols that include a first respin value; when the indication of the denomination set indicates a second denomination set, configure the symbol reels with second value symbols that include a second respin value; determine a first outcome of the number of the symbol reels; determine a first game outcome by concatenating a first number of the first value symbols or the second value symbols present in the first outcome of the number of the symbol reels along a first payline indicated by a first trigger symbol present on a trigger reel; determine to respin at least when the first game outcome includes the first respin value or the second respin value; and upon determining to respin, determine a second outcome of the number of the symbol reels and determine a second game outcome by concatenating a second number of the first value symbols or the second value symbols present in the second outcome of the number of the symbol reels along a second payline indicated by a second trigger symbol present on the trigger reel.
In various examples, the second value symbols may include the first respin value. In some examples the second value symbols may include the first value symbols. In a number of examples, the at least one processor may determine to respin when the first game outcome includes none of the first value symbols or the second value symbols other than the first respin value or the second respin value. In various examples, the at least one processor may only configure one of the symbol reels with the first respin value or the second respin value.
While the disclosure has been described with respect to the figures, it will be appreciated that many modifications and changes may be made by those skilled in the art without departing from the spirit of the disclosure. Any variation and derivation from the above description and figures are included in the scope of the present disclosure as defined by the claims.
The present application claims priority to U.S. Provisional Patent Application No. 63/220,335, filed Jul. 9, 2021, and entitled “MECHANISMS THAT ENABLE A USER-CONFIGURABLE SLOT TYPE CONCATENATION GAME” (Attorney Docket No. ARI0017.USP1 P06336USP1) which is hereby incorporated by reference in its entirety.
Number | Date | Country | |
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63220335 | Jul 2021 | US |