The present invention relates generally to a memory game kit and method of playing same and more specifically to a memory game that includes a game tiles in predetermined color groupings associated with individual players, each group numbered sequentially from 1 to 7, and further includes memory chip boards in the same predetermined colors.
The present invention is a memory game kit and a method of playing same. The game includes groups of playing tiles and memory chip boards for up to eight players. The groups of playing tiles and the memory chip boards are marked with an indicator for each player, the preferred indicator being a color. The playing tiles of each colored group are numbered from 1 to 7. The object of the game is for a player to pick up all seven game tiles sequentially from 1 to 7 and to place them in order on his or her chip board. Players play in order uncovering one game tile. If the tile sought is not uncovered, play is passed to the next player. In the event that the game tile turned is the tile bearing the number 1 of that player's color, the tile is placed into the chip board in the number 1 position. If the tile is not the correct tile, the tile is turned back over to conceal the number, and it becomes the next player's turn to play. Once a player has successfully placed the number 1 tile in his or her chip board, the player next attempts to locate the number 2 tile. Play progresses in this manner, until one player finds the tiles of his color bearing the numbers 1 through 7 and places them onto the chip board.
For a better understanding of the present invention, reference is made to the following description of an exemplary embodiment thereof, considered in conjunction with the accompanying drawings, in which:
The present invention is a memory game kit and a method of playing same which game can be played by two or more player. The standard game kit provides playing apparatus for up to eight players. The object of the memory game of the present invention is to uncover numbered tiles of the correct color and arrange them onto the player's chip board in sequential order numbered from 1 to 7.
The standard game kit of the preferred embodiment of the invention provides a total of 56 game tiles in eight different groupings. Each of the eight groupings includes an indicator associated with a player, where in the embodiment shown the drawings is a color. In other words, the preferred game includes tiles of eight groupings of color. The tiles of each of the eight color grouping are numbered sequentially from 1 to 7. In addition, eight memory chip boards are provided, one for each player up to the maximum number of eight contemplated by the standard playing apparatus of the preferred embodiment. Each of the chip boards includes an indicator associated with a player which indicator in the embodiment shown is a color corresponding to the eight colors of the memory chips.
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Play of the game proceeds according the following rules of the game. Each player, up to eight total players selects a chip board of his or her chosen color. Each player locates and separates the seven sequentially numbered game tiles of the matching color or indicator to the chip board chosen. If eight players are playing the memory game, then all fifty six game tiles are used. Otherwise, if less than eight players are playing, the remaining chip boards and game tiles are set aside. Now, the games tiles that are in play are placed face down (i.e. the number facing down and not visible) on a table or playing surface. As such, the un-marked side (the down side) is facing up on the playing surface. The games tiles are then well mixed on the playing surface. Seen in
The object of the game is for a player to pick up all seven game tiles sequentially from 1 to 7 and to place them in order on his or her chip board. Players play in order uncovering (turning over) one game tile so that the face up side is now showing. If the tile sought is not uncovered, play is passed to the next player. The first player uncovers a tile of his or her choosing. In the event that the game tile turned is the tile bearing the number 1 of that player's indicator (color), the tile is placed into the player's chip board in the number 1 location. If the tile is not the correct tile, the tile is turned back over to conceal the number, and it becomes the next player's turn to play. Once a player has successfully placed the number 1 tile in his or her chip board, the player next attempts to locate the number 2 tile bearing the correct indicator. Play progresses in this manner, until one player finds the tiles of his indicator (color) bearing the numbers 1 through 7. The player must find the tiles in increasing order, sequentially 1 through 7. In other words, the player may not place any of the tiles on his chip board until all of the lower numbers of that player's color are found and placed on the player's chip board. The player who successfully finds and places his or her tiles bearing the numbers 1 through 7 in order onto the chip board is the winner.
The game of the present invention taxes and is beneficial to the memory of the players. At any time, if a player uncovers a game tile bearing his color, but has not previously obtained all of the lower numbered tiles of his color, that tile is returned to the playing surface with its face up side facing down. The player attempts to remember the location of the tile. In this manner, the player will be able to find that tile again when all of his lower numbered tiles are found and placed into the chip board sequentially.
The foregoing is considered as illustrative only of the principles and preferred embodiment of the invention. Furthermore, since numerous changes and modifications will readily occur to one skilled in the art, it is not desired to limit the invention to the exact construction, operation and embodiment shown and described, and accordingly all suitable modifications and equivalents may be resorted to, falling within the scope of the invention.